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← Sky Team

Sky Team — setup checklist

Built from 15 of 15 passages of the rulebook.

12 instructions appeared in both of this checklist's sections — each is shown once, with a pointer to the repeat. This checklist may be incomplete — check the rulebook for anything missing.

approved by the operator · Aug 17, 17:26

Component inventory

1. DERIVED

Stick the airplane sticker on the Airplane Axis disc.

baked from the rulebook · gate-verified · judged · approved

show the rulebook text this rests on
Mechanical Pass
Stick the airplane sticker on the Airplane Axis disc.

judge: The instruction exactly matches the action, component, and quantity stated in the quoted text.

2. DERIVED

Place the Airplane Axis disc into its space.

baked from the rulebook · gate-verified · judged · approved

show the rulebook text this rests on
Mechanical Pass
Place the Airplane Axis disc into its space.

judge: The instruction exactly matches the quoted text in action, component, and quantity.

3. DERIVED

Stick the 9 double-sided stickers on the indicated spaces on the inside and back of the Control Panel.

baked from the rulebook · gate-verified · judged · approved

show the rulebook text this rests on
Quantitative Pass
Stick the 9 double-sided stickers on the indicated spaces on the inside and back of the Control Panel.

judge: The instruction exactly matches every detail (action, component count, location) stated in the quoted text.

4. DERIVED

Place the 10 Switches on the green lights.

baked from the rulebook · gate-verified · judged · approved

show the rulebook text this rests on
Quantitative Pass
Place the 10 Switches on the green lights.

judge: The instruction exactly matches the quoted text in action, component, and quantity.

5. DERIVED

On the Speed Gauge, place the blue Aerodynamics marker between the 4 and the 5, and the orange Aerodynamics marker between the 8 and the 9.

baked from the rulebook · gate-verified · judged · approved

show the rulebook text this rests on
Mechanical Pass
On the Speed Gauge, place the blue Aerodynamics marker between the 4 and the 5, and the orange Aerodynamics marker between the 8 and the 9.

judge: The instruction is an exact verbatim match of the quoted rulebook text.

6. DERIVED

Place the Brake marker to the left of the 2 on the Brake track.

baked from the rulebook · gate-verified · judged · approved

show the rulebook text this rests on
Mechanical Pass
Place the Brake marker to the left of the 2 on the Brake track.

judge: The instruction exactly matches the quoted text in action, component, and placement details.

7. DERIVED

The player on the side with the blue spaces plays the Pilot; give them the 4 blue dice. · per player

baked from the rulebook · gate-verified · judged · approved

show the rulebook text this rests on
Mechanical Pass
The player on the side with the blue spaces plays the Pilot; give them the 4 blue dice.

judge: The instruction exactly matches every detail (action, component, quantity) stated in the quoted text.

8. DERIVED

The player on the side of the orange spaces plays the Co-Pilot; give them the 4 orange dice. · per player

baked from the rulebook · gate-verified · judged · approved

show the rulebook text this rests on
Mechanical Pass
The player on the side of the orange spaces plays the Co-Pilot; give them the 4 orange dice.

judge: The instruction exactly matches every detail (action, component count, and role assignment) stated in the quoted text.

9. DERIVED

Slide the Altitude T rack (green/yellow side) into the slot at the top right of the Control Panel until the number 6000 is visible in the screen.

baked from the rulebook · gate-verified · judged · approved

show the rulebook text this rests on
Mechanical Pass
Slide the Altitude T rack (green/yellow side) into the slot at the top right of the Control Panel until the number 6000 is visible in the screen.

judge: The instruction exactly matches the quoted text in action, component description, location, and stopping condition.

10. DERIVED

Slide the YUL Montréal-T rudeau Approach T rack into the slot at the top left of the Control Panel until the icon is visible in the screen.

baked from the rulebook · gate-verified · judged · approved

show the rulebook text this rests on
Mechanical Pass
Slide the YUL Montréal-T rudeau Approach T rack into the slot at the top left of the Control Panel until the icon is visible in the screen.

judge: The instruction exactly matches the quoted text in action, component name, location description, and condition.

11. DERIVED

Place a Reroll token on each Reroll icon on the Altitude T rack.

baked from the rulebook · gate-verified · judged · approved

show the rulebook text this rests on
Mechanical Pass
Place a Reroll token on each Reroll icon on the Altitude T rack.

judge: The instruction exactly matches the quoted text in action, component, and target location without any additions or modifications.

12. DERIVED

Place as many Airplane tokens as there are T raffic icons on each space of the Approach T rack.

baked from the rulebook · gate-verified · judged · approved

show the rulebook text this rests on
Mechanical Pass
Place as many Airplane tokens as there are T raffic icons on each space of the Approach T rack.

judge: The instruction exactly matches the quoted text in action, component, and quantity.

13. DERIVED

Create a reserve of Coffee tokens by placing them next to the board (not on the board).

baked from the rulebook · gate-verified · judged · approved

show the rulebook text this rests on
Mechanical Pass
Create a reserve of Coffee tokens by placing them next to the board (not on the board).

judge: The instruction exactly matches every detail stated in the quoted rulebook text.

14. DERIVED

Give a screen to each player and read the reminders written inside. · per player

baked from the rulebook · gate-verified · judged · approved

show the rulebook text this rests on
Mechanical Pass
Give a screen to each player and read the reminders written inside.

judge: The instruction exactly matches every action, component, and distribution detail stated in the quoted text.

Setup

1. DERIVED

Stick the airplane sticker on the Airplane Axis disc.

baked from the rulebook · gate-verified · judged · approved

show the rulebook text this rests on
Mechanical Pass
Stick the airplane sticker on the Airplane Axis disc.

judge: The instruction exactly matches the action, component, and quantity stated in the quoted text.

2. DERIVED

Place the Airplane Axis disc into its space.

baked from the rulebook · gate-verified · judged · approved

show the rulebook text this rests on
Mechanical Pass
Place the Airplane Axis disc into its space.

judge: The instruction exactly matches the quoted text in action, component, and quantity.

3. DERIVED

Stick the 9 double-sided stickers on the indicated spaces on the inside and back of the Control Panel.

baked from the rulebook · gate-verified · judged · approved

show the rulebook text this rests on
Quantitative Pass
Stick the 9 double-sided stickers on the indicated spaces on the inside and back of the Control Panel.

judge: The instruction exactly matches every detail (action, component count, location) stated in the quoted text.

4. DERIVED

Place the 10 Switches on the green lights.

baked from the rulebook · gate-verified · judged · approved

show the rulebook text this rests on
Quantitative Pass
Place the 10 Switches on the green lights.

judge: The instruction exactly matches the quoted text in action, component, and quantity.

5. DERIVED

Place the Control Panel between the players, who should, ideally, be sitting next to each other on the same side of the table.

baked from the rulebook · gate-verified · judged · approved

show the rulebook text this rests on
Mechanical Pass
Place the Control Panel between the players, who should, ideally, be sitting next to each other on the same side of the table.

judge: The instruction is a verbatim match of the quoted text, containing no added or changed information.

6. DERIVED

Make sure the arrow on the Airplane Axis disc is pointing at the black triangle at the top, and that all Switches are covering the green lights.

baked from the rulebook · gate-verified · judged · approved

show the rulebook text this rests on
Mechanical Pass
Make sure the arrow on the Airplane Axis disc is pointing at the black triangle at the top, and that all Switches are covering the green lights.

judge: The instruction is an exact verbatim match of the quoted rulebook text, satisfying all entailment criteria.

7. DERIVED

On the Speed Gauge, place the blue Aerodynamics marker between the 4 and the 5, and the orange Aerodynamics marker between the 8 and the 9.

baked from the rulebook · gate-verified · judged · approved

show the rulebook text this rests on
Mechanical Pass
On the Speed Gauge, place the blue Aerodynamics marker between the 4 and the 5, and the orange Aerodynamics marker between the 8 and the 9.

judge: The instruction is an exact verbatim match of the quoted rulebook text.

8. DERIVED

Place the Brake marker to the left of the 2 on the Brake track.

baked from the rulebook · gate-verified · judged · approved

show the rulebook text this rests on
Mechanical Pass
Place the Brake marker to the left of the 2 on the Brake track.

judge: The instruction exactly matches the quoted text in action, component, and placement details.

9. DERIVED

Slide the Altitude T rack (green/yellow side) into the slot at the top right of the Control Panel until the number 6000 is visible in the screen.

baked from the rulebook · gate-verified · judged · approved

show the rulebook text this rests on
Mechanical Pass
Slide the Altitude T rack (green/yellow side) into the slot at the top right of the Control Panel until the number 6000 is visible in the screen.

judge: The instruction exactly matches the quoted text in action, component description, location, and stopping condition.

10. DERIVED

Slide the YUL Montréal-T rudeau Approach T rack into the slot at the top left of the Control Panel until the icon is visible in the screen.

baked from the rulebook · gate-verified · judged · approved

show the rulebook text this rests on
Mechanical Pass
Slide the YUL Montréal-T rudeau Approach T rack into the slot at the top left of the Control Panel until the icon is visible in the screen.

judge: The instruction exactly matches the quoted text in action, component name, location description, and condition.

11. DERIVED

Place a Reroll token on each Reroll icon on the Altitude T rack.

baked from the rulebook · gate-verified · judged · approved

show the rulebook text this rests on
Mechanical Pass
Place a Reroll token on each Reroll icon on the Altitude T rack.

judge: The instruction exactly matches the quoted text in action, component, and target location without any additions or modifications.

12. DERIVED

Place as many Airplane tokens as there are T raffic icons on each space of the Approach T rack.

baked from the rulebook · gate-verified · judged · approved

show the rulebook text this rests on
Mechanical Pass
Place as many Airplane tokens as there are T raffic icons on each space of the Approach T rack.

judge: The instruction exactly matches the quoted text in action, component, and quantity.

13. DERIVED

Create a reserve of Coffee tokens by placing them next to the board (not on the board).

baked from the rulebook · gate-verified · judged · approved

show the rulebook text this rests on
Mechanical Pass
Create a reserve of Coffee tokens by placing them next to the board (not on the board).

judge: The instruction exactly matches every detail stated in the quoted rulebook text.

14. DERIVED

Give a screen to each player and read the reminders written inside. · per player

baked from the rulebook · gate-verified · judged · approved

show the rulebook text this rests on
Mechanical Pass
Give a screen to each player and read the reminders written inside.

judge: The instruction exactly matches every action, component, and distribution detail stated in the quoted text.

🔧 debug — where this checklist came from
phaseclaimsquote-gatejudge PASS not judged (suppressed)
Component inventory 14 14 / 14 14 / 14 0
Setup 14 14 / 14 14 / 14 0