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Monopoly — setup checklist

Built from 16 of 16 passages of the rulebook.

This checklist may be incomplete — check the rulebook for anything missing.

approved by the operator · Aug 17, 17:27

Component inventory

1. HUMAN-APPROVED

Gameboard

baked from the rulebook · gate-verified · human-approved (judge did not pass)

show the rulebook text this rests on
Quantitative Fail
Gameboard

judge: The quoted text only provides a header 'Gameboard' and contains no statement confirming the box includes one, nor does it specify any quantity.

2. DERIVED

The box should contain 8 Tokens.

baked from the rulebook · gate-verified · judged · approved

show the rulebook text this rests on
Quantitative Pass
8 Tokens

judge: The quoted text explicitly states '8 Tokens', which fully supports the instruction that there should be 8 Tokens.

3. DERIVED

The box should contain 28 Title Deed Cards.

baked from the rulebook · gate-verified · judged · approved

show the rulebook text this rests on
Quantitative Pass
28 Title Deed Cards

judge: The quoted text explicitly states '28 Title Deed Cards', which fully supports the instruction that there should be 28 of these cards.

4. DERIVED

The box should contain 16 Chance Cards.

baked from the rulebook · gate-verified · judged · approved

show the rulebook text this rests on
Quantitative Pass
16 Chance Cards

judge: The quoted text explicitly states '16 Chance Cards', which fully supports the instruction that the box should contain 16 of them.

5. DERIVED

The box should contain 16 Community Chest Cards.

baked from the rulebook · gate-verified · judged · approved

show the rulebook text this rests on
Quantitative Pass
16 Community Chest Cards

judge: The quoted text explicitly states '16 Community Chest Cards', which fully supports the instruction that the box should contain 16 of these cards.

6. DERIVED

The box should contain 32 Houses.

baked from the rulebook · gate-verified · judged · approved

show the rulebook text this rests on
Quantitative Pass
32 Houses

judge: The quoted text explicitly states '32 Houses', which fully supports the instruction to include 32 House components.

7. DERIVED

The box should contain 12 Hotels.

baked from the rulebook · gate-verified · judged · approved

show the rulebook text this rests on
Quantitative Pass
12 Hotels

judge: The quoted text explicitly states '12 Hotels', which fully supports the instruction to include 12 Hotel components.

8. DERIVED

The box should contain 2 Dice.

baked from the rulebook · gate-verified · judged · approved

show the rulebook text this rests on
Quantitative Pass
2 Dice

judge: The quoted text explicitly states '2 Dice', which fully supports the instruction that the box should contain 2 dice.

9. HUMAN-APPROVED

Storage Tray

baked from the rulebook · gate-verified · human-approved (judge did not pass)

show the rulebook text this rests on
Quantitative Fail
Storage Tray

judge: The quoted text only lists a component name without stating that the box contains it or specifying any quantity.

10. HUMAN-APPROVED

Money Pack

baked from the rulebook · gate-verified · human-approved (judge did not pass)

show the rulebook text this rests on
Quantitative Uncertain
Money Pack

judge: The quoted text mentions 'Money Pack' but does not specify the quantity or confirm it is inside a box.

Setup

1. DERIVED

Shuffle the Community Chest cards, and place them facedown here.

baked from the rulebook · gate-verified · judged · approved

show the rulebook text this rests on
Mechanical Pass
Shuffle the Community Chest cards, and place them facedown here.

judge: The instruction exactly matches the quoted text in action, component, and placement details without adding or altering any information.

2. DERIVED

Shuffle the Chance cards, and place them facedown here.

baked from the rulebook · gate-verified · judged · approved

show the rulebook text this rests on
Mechanical Pass
Shuffle the Chance cards, and place them facedown here.

judge: The instruction exactly matches the quoted text in action, component, and placement details without adding or altering any information.

🔧 debug — where this checklist came from
phaseclaimsquote-gatejudge PASS not judged (suppressed)
Component inventory 10 10 / 10 7 / 10 0
Setup 2 2 / 2 2 / 2 0