You asked
When does the game end?
Answered counted as answeredAsked with: 7 Wonders (2nd Edition)bg-316377-en-2e · 7 Wonders: Leadersbg-291204-en-1e
The game ends at the close of Age III, after the Resolution of Military Conflicts.[1][2]
Strategy guides → — community tips, kept separate from rulings
🔧 debug — where this ruling came from
- outcome
- ANSWERED — Answered
- corpus profile
- live
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 239 ms · ask 4750 ms · total 4999 ms
- single-flight (PR-5)
- queued 0 ms · generation 4999 ms
- retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
- [{"page": 8, "score": 0.048916, "snippet": "The game ends at the close of Age III, after the Resolution of Military Conflicts. Proceed with counting victory points by using the score pad. The player with the highest score wins the game. If there is a tie, the player with the most Treasure wins. If there is still a tie, all tied players share ", "headingPath": "END OF THE GAME", "sharpsignalDocId": 67}, {"page": 1, "score": 0.04665, "snippet": "A game plays over 3 rounds, called Ages, during which you simultaneously play cards one by one to develop your City. These cards represent the different Buildings you can construct: resource production, civil, commercial, military, scientific, and guild Buildings. At the end of each Age, head to war", "headingPath": "OVERVIEW OF THE GAME", "sharpsignalDocId": 67}, {"page": 2, "score": 0.046161, "snippet": "This score pad is used at the end of the game to count your victory points and determine a winner.", "headingPath": "SCORE PAD", "sharpsignalDocId": 67}, {"page": 5, "score": 0.04595, "snippet": "Each Age ends with the Resolution of Military Conflicts. Count all military symbols on cards you have constructed and those on your Wonder board, if any, to determine your military strength . Then compare your total military strength with that of each of your neighbors. For each neighbor: If your mi", "headingPath": "RESOLUTION OF MILITARY CONFLICTS", "sharpsignalDocId": 67}, {"page": 4, "score": 0.045935, "snippet": "A game plays over three successive rounds : Age I, Age II, then Age III. Each round plays in a similar fashion. Victory points are scored at the end of Age III.", "headingPath": "GAMEPLAY", "sharpsignalDocId": 67}, {"page": 4, "score": 0.044583, "snippet": "To construct the Building on your card, pay any listed costs and place it face up above your Wonder board (see Constructing in 7 Wonders pages 6-7). Once built, the Building will remain in your City until the end of the game. Important: You can never construct two identical Buildings, meaning no two", "headingPath": "A. Construct the Building on your card", "sharpsignalDocId": 67}, {"page": 4, "score": 0.032522, "snippet": "The game ends at the close of Age III, after the Resolution of Military Conflicts. Proceed to scoring victory points following the normal base game rules. On this line, note the total victory points provided by your Leaders . Cities Expansion Armada Expansion Total for team game (Cities and/or Armad", "headingPath": "END OF THE GAME · CLARIFICATION ON GREEN CARDS · CREDITS", "sharpsignalDocId": 218}, {"page": 5, "score": 0.032002, "snippet": "At the start of the sixth and last turn of each Age, you will receive a hand of 2 cards from your neighbor. Choose 1 of these cards and discard the other face down to the discard pile. The discarded card does not give you any Coins. Play your sixth and last card as normal. Continue to the Resolution", "headingPath": "SIXTH AND LAST TURN", "sharpsignalDocId": 67}]
- citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
- [{"page": 8, "quote": null, "headingPath": "END OF THE GAME", "sharpsignalDocId": 67}, {"page": 4, "quote": null, "headingPath": "END OF THE GAME · CLARIFICATION ON GREEN CARDS · CREDITS", "sharpsignalDocId": 218}]
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base rulebook doc 67 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 67 boosted
- answered-before recall
-
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- debug row retained until
- Nov 3, 2026 20:23
retrieval — what the passage search returned
what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. How much wider that pool was is set gateway-side and is NOT REPORTED for this ruling, and neither are the answerer's final rows — so rulesage has nothing of its own to show beside these.
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK 7 Wonders (2nd Edition) — Rulebook (corpus doc 67) | END OF THE GAME | p.8 | 0.048916 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #2 | RULEBOOK 7 Wonders (2nd Edition) — Rulebook (corpus doc 67) | OVERVIEW OF THE GAME | p.1 | 0.04665 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #3 | RULEBOOK 7 Wonders (2nd Edition) — Rulebook (corpus doc 67) | SCORE PAD | p.2 | 0.046161 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 98 |
| #4 | RULEBOOK 7 Wonders (2nd Edition) — Rulebook (corpus doc 67) | RESOLUTION OF MILITARY CONFLICTS | p.5 | 0.04595 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #5 | RULEBOOK 7 Wonders (2nd Edition) — Rulebook (corpus doc 67) | GAMEPLAY | p.4 | 0.045935 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 160 |
| #6 | RULEBOOK 7 Wonders (2nd Edition) — Rulebook (corpus doc 67) | A. Construct the Building on your card | p.4 | 0.044583 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #7 | RULEBOOK 7 Wonders: Leaders — Rulebook (corpus doc 218) | END OF THE GAME · CLARIFICATION ON GREEN CARDS · CREDITS | p.4 | 0.032522 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #8 | RULEBOOK 7 Wonders (2nd Edition) — Rulebook (corpus doc 67) | SIXTH AND LAST TURN | p.5 | 0.032002 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
what the answerer read — the passages it actually had in front of it
what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.
the passages the answerer read: NOT RECORDED for this ruling. Any of three things leaves this empty, and they are all different from the answerer having had nothing to read: this ask may never have reached a gateway at all; a multi-book ask keeps each book's own context on that book's own page rather than here; or the gateway build that answered may simply not report it. What this NEVER means is that the answerer read nothing — an answer was composed from passages either way, and their absence here is a gap in what we were told, not in what it read.
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|---|---|---|---|
| [1] | RULEBOOK 7 Wonders (2nd Edition) — Rulebook (corpus doc 67) | END OF THE GAME | p.8 | no quote on the wire |
| [2] | RULEBOOK 7 Wonders: Leaders — Rulebook (corpus doc 218) | END OF THE GAME · CLARIFICATION ON GREEN CARDS · CREDITS | p.4 | no quote on the wire |
generation — timing and the path taken
- timing split
- retrieval 239 ms · first delta 4785 ms · total 4999 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 0 ms · retrieval 239 ms · ask 4750 ms · gateway work 4999 ms · total 4999 ms
- tokens in (the prompt the answerer read)
- 1351
- tokens out (what the answerer generated)
- 23
- tok/sec
- 151.3 tok/sec — 23 output tokens in 0.152 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 15s ago)
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ANSWERED — Answered
- abstain rationale (n/a — this ruling answered)
- answered — no abstain rationale applies
setup-shape — why the checklist band did or didn't render
- decision
- NOT_SETUP_SHAPED — no setup-shape pattern matched this question
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 12), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.