You asked
How do I set up the game?
Answered counted as answeredAsked with: ISS Vanguardbg-325494-en-1e
🔧 debug — where this ruling came from
- outcome
- ANSWERED — Answered
- corpus profile
- live
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 315 ms · ask 19314 ms · total 668480 ms
- single-flight (PR-5)
- queued 648841 ms · generation 19639 ms
- retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
- [{"page": 27, "score": 0.047875, "snippet": "a b c E D f g h i j k l 27 Chapter III - Campaign Before playing the/uni00A0Campaign, at least one of the/uni00A0players (and ideally everyone) must have watched the tutorial video (see page/uni00A010) or played through the/uni00A0Tutorial as that/uni00A0teaches you the/uni00A0main rules for/uni00A0", "headingPath": "", "sharpsignalDocId": 316}, {"page": 27, "score": 0.046964, "snippet": "Campaign Quickstart The/uni00A0following procedure explains how to set up and start the/uni00A0full ISS Vanguard campaign without playing through the/uni00A0Tutorial. 1) Check Card Trays & Ship Book Make sure the/uni00A0Card Trays and Ship Book are organized as described in the/uni00A0“Before your F", "headingPath": "", "sharpsignalDocId": 316}, {"page": 28, "score": 0.032787, "snippet": "10) Begin your Exploration! Go to Log 1. 3) Read the/uni00A0Starting Log Open your Logbook or App and read the/uni00A0Starting Log (The very first Log in the Logbook) that/uni00A0begins Vanguard’s story. 4) Choose Sections Players should discuss between themselves which Sections each of them will con", "headingPath": "", "sharpsignalDocId": 316}, {"page": 25, "score": 0.03125, "snippet": "You’ve reached the/uni00A0end of the/uni00A0ISS Vanguard tutorial. Please remember that/uni00A0additional rules and elements of the/uni00A0game, such as Ship Management, Leads, Discoveries, Threats, Landers, and/uni00A0more, will be revealed as your campaign progresses. Whenever you wish to review t", "headingPath": "", "sharpsignalDocId": 316}, {"page": 12, "score": 0.030769, "snippet": "12 Prepare the Away Team Read this section after reading Log 1. 1) Remove from the/uni00A0game the/uni00A0“This Side Up” card from the/uni00A0top of/uni00A0Tutorial deck A. Note: Anything that is removed from the game should be placed in the “Removed from the Game” compartment in Card Tray B. 2) Tak", "headingPath": "", "sharpsignalDocId": 316}, {"page": 13, "score": 0.030303, "snippet": "13 Prepare the Planet board 1) Open the/uni00A0Planetopedia at pages 2-3 and place it in/uni00A0the/uni00A0middle of the/uni00A0table. This is the/uni00A0Planet board for/uni00A0the/uni00A0Tutorial: The/uni00A0Eye/uni00A0of/uni00A0the/uni00A0Void, the/uni00A0object you have crash-landed on. 2) Remov", "headingPath": "", "sharpsignalDocId": 316}, {"page": 28, "score": 0.029851, "snippet": "28 7) Choose the/uni00A0Away Team Each player who/uni00A0controls more than one Section picks only one Section to take part in the/uni00A0first mission. If playing solo, choose two Sections instead. For/uni00A0any Section that/uni00A0will NOT take part in the/uni00A0first mission: A. Move this Section", "headingPath": "", "sharpsignalDocId": 316}, {"page": 11, "score": 0.029644, "snippet": "B c d e f g H l i j k A Setup 1) Gather components: Place the/uni00A0following components on the/uni00A0table: A. Tutorial deck A/uni00A0(34 large cards) B. Tutorial deck B (1 3 small cards) Note: If either of your Tutorial decks accidentally gets shuffled, Log 720 in/uni00A0the/uni00A0Logbook tells ", "headingPath": "", "sharpsignalDocId": 316}]
- citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
- [{"page": 27, "quote": null, "headingPath": "", "sharpsignalDocId": 316}, {"page": 27, "quote": null, "headingPath": "", "sharpsignalDocId": 316}]
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base rulebook doc 316 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 316 boosted
- answered-before recall
-
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- debug row retained until
- Nov 6, 2026 14:19
retrieval — what the passage search returned
what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. How much wider that pool was is set gateway-side and is NOT REPORTED for this ruling, and neither are the answerer's final rows — so rulesage has nothing of its own to show beside these.
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK ISS Vanguard — Rulebook (corpus doc 316) | p.27 | 0.047875 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 | |
| #2 | RULEBOOK ISS Vanguard — Rulebook (corpus doc 316) | p.27 | 0.046964 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 | |
| #3 | RULEBOOK ISS Vanguard — Rulebook (corpus doc 316) | p.28 | 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 | |
| #4 | RULEBOOK ISS Vanguard — Rulebook (corpus doc 316) | p.25 | 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 | |
| #5 | RULEBOOK ISS Vanguard — Rulebook (corpus doc 316) | p.12 | 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 | |
| #6 | RULEBOOK ISS Vanguard — Rulebook (corpus doc 316) | p.13 | 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 | |
| #7 | RULEBOOK ISS Vanguard — Rulebook (corpus doc 316) | p.28 | 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 | |
| #8 | RULEBOOK ISS Vanguard — Rulebook (corpus doc 316) | p.11 | 0.029644 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
what the answerer read — the passages it actually had in front of it
what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.
the passages the answerer read: NOT RECORDED for this ruling. Any of three things leaves this empty, and they are all different from the answerer having had nothing to read: this ask may never have reached a gateway at all; a multi-book ask keeps each book's own context on that book's own page rather than here; or the gateway build that answered may simply not report it. What this NEVER means is that the answerer read nothing — an answer was composed from passages either way, and their absence here is a gap in what we were told, not in what it read.
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|---|---|---|---|
| [1] | RULEBOOK ISS Vanguard — Rulebook (corpus doc 316) | p.27 | no quote on the wire | |
| [2] | RULEBOOK ISS Vanguard — Rulebook (corpus doc 316) | p.27 | no quote on the wire |
generation — timing and the path taken
- timing split
- retrieval 315 ms · first delta 16147 ms · total 668480 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 648841 ms · retrieval 315 ms · ask 19314 ms · gateway work 19639 ms · total 668480 ms
- tokens in (the prompt the answerer read)
- 4392
- tokens out (what the answerer generated)
- 478
- tok/sec
- 139.1 tok/sec — 478 output tokens in 3.437 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 7s ago)
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ANSWERED — Answered
- abstain rationale (n/a — this ruling answered)
- answered — no abstain rationale applies
setup-shape — why the checklist band did or didn't render
- decision
- NO_APPROVED_CHECKLIST — setup-shaped, but no approved setup checklist exists for this game
- pattern that matched
- SETUP — "setup" / "set up"
- matched words (in the normalized question)
-
set up
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 245), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.