You asked
How do I set up the game?
Answered counted as answeredAsked with: Drillersbg-465669-en-1e
🔧 debug — where this ruling came from
- outcome
- ANSWERED — Answered
- corpus profile
- live
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 301 ms · ask 11769 ms · total 1442764 ms
- single-flight (PR-5)
- queued 1430684 ms · generation 12080 ms
- retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
- [{"page": 14, "score": 0.04866, "snippet": "Follow all the normal steps of setup, but instead of distributing starting resources, prepare the bot: On the back of the dashboards, you will find 4 boards for the bot, one for each difficulty level. Choose a difficulty that you would like to play against. The more stars in the bottom right corner,", "headingPath": "SOLO MODE SETUP · OVERVIEW · ACTION TURN", "sharpsignalDocId": 204}, {"page": 4, "score": 0.047875, "snippet": "1 Unfold the main board and place it in the middle of the table. Note that the board consists of 7 floors: the surface, the mine entrance ( ), and 5 underground floors of the mine. 2 Most floors start with minerals on them. Place minerals on each floor to match the minerals printed there: for exampl", "headingPath": "READY THE MINES · SETUP · SETTLE THE SURFACE", "sharpsignalDocId": 204}, {"page": 12, "score": 0.046696, "snippet": "At the end of your turn, regardless of whether you surfaced or not, you'll perform your Upkeep. Follow these steps in order: to keep unplayed cards. You may keep one unplayed card in your hand for free. Pay 1 fuel for each additional unplayed card you would like to keep. Move every card in your play", "headingPath": "3. UPKEEP · 1. Pay · 2. Clear your play area. · MILESTONES · ADVANCED SHOP EXPANSION", "sharpsignalDocId": 204}, {"page": 5, "score": 0.032258, "snippet": "3 8 11 15 13 12 Each player should select a mech . Place your chosen mech miniature on the top floor of the board (the surface ). 13 Assemble each player's starting deck . Give each player their card stand, one DAMAGE card, and the 8 starting cards in their color. Each player sets the TORSO card asi", "headingPath": "SETTLE THE SURFACE · START YOUR MECH", "sharpsignalDocId": 204}, {"page": 8, "score": 0.03125, "snippet": "During Operations, you'll play cards to generate a wide variety of other effects. Whenever you play a card, it goes to an area in front of your dashboard called your play area . You'll move all of the cards in your play area to a personal discard pile during Upkeep. Each turn, you'll have a hand of ", "headingPath": "USING THE GAUGES · Spend fuel to play its main effect. · Gain fuel. · Save it for the next turn.", "sharpsignalDocId": 204}, {"page": 8, "score": 0.030769, "snippet": "CARDS During Operations, you'll play cards to generate , , and a wide variety of other effects. Whenever you play a card, it goes to an area in front of your dashboard called your play area. You'll move all of the cards in your play area to a personal discard pile during Upkeep. Each turn, you'll ha", "headingPath": "", "sharpsignalDocId": 204}, {"page": 11, "score": 0.029851, "snippet": "Login: 16:42 on console / davinci@Device-M9-Pro ~ % ../ There's 4 shops doin' business in camp: SPINERAMA sells drills, PONY EXPRESS sells propulsion, and BOTS 4 LESS sells a bit o' everything. There's also that shifty suit sellin' old corp tech…but you'll need the bottomless energy of them weird bl", "headingPath": "BUY NEW CARDS FROM THE SHOPS · ADVANCED TECHNOLOGY · PERMANENT CARDS · SHOP REFRESH TILE", "sharpsignalDocId": 204}, {"page": 6, "score": 0.029412, "snippet": "DASHBOARD Your dashboard keeps track of these things: Progress Track Filled with mine tiles from left to right. Triggers the end of the game when full. Milestones Earn bonuses by covering these lines. Storage Place collected minerals here, to the left of the storage cap. Drones Active Drones can be ", "headingPath": "", "sharpsignalDocId": 204}]
- citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
- [{"page": 4, "quote": null, "headingPath": "READY THE MINES · SETUP · SETTLE THE SURFACE", "sharpsignalDocId": 204}, {"page": 5, "quote": null, "headingPath": "SETTLE THE SURFACE · START YOUR MECH", "sharpsignalDocId": 204}]
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base rulebook doc 204 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 204 boosted
- answered-before recall
-
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- debug row retained until
- Nov 6, 2026 14:33
retrieval — what the passage search returned
what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. How much wider that pool was is set gateway-side and is NOT REPORTED for this ruling, and neither are the answerer's final rows — so rulesage has nothing of its own to show beside these.
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Drillers — Rulebook (corpus doc 204) | SOLO MODE SETUP · OVERVIEW · ACTION TURN | p.14 | 0.04866 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #2 | RULEBOOK Drillers — Rulebook (corpus doc 204) | READY THE MINES · SETUP · SETTLE THE SURFACE | p.4 | 0.047875 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #3 | RULEBOOK Drillers — Rulebook (corpus doc 204) | 3. UPKEEP · 1. Pay · 2. Clear your play area. · MILESTONES · ADVANCED SHOP EXPANSION | p.12 | 0.046696 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #4 | RULEBOOK Drillers — Rulebook (corpus doc 204) | SETTLE THE SURFACE · START YOUR MECH | p.5 | 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #5 | RULEBOOK Drillers — Rulebook (corpus doc 204) | USING THE GAUGES · Spend fuel to play its main effect. · Gain fuel. · Save it for the next turn. | p.8 | 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #6 | RULEBOOK Drillers — Rulebook (corpus doc 204) | p.8 | 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 | |
| #7 | RULEBOOK Drillers — Rulebook (corpus doc 204) | BUY NEW CARDS FROM THE SHOPS · ADVANCED TECHNOLOGY · PERMANENT CARDS · SHOP REFRESH TILE | p.11 | 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #8 | RULEBOOK Drillers — Rulebook (corpus doc 204) | p.6 | 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
what the answerer read — the passages it actually had in front of it
what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.
the passages the answerer read: NOT RECORDED for this ruling. Any of three things leaves this empty, and they are all different from the answerer having had nothing to read: this ask may never have reached a gateway at all; a multi-book ask keeps each book's own context on that book's own page rather than here; or the gateway build that answered may simply not report it. What this NEVER means is that the answerer read nothing — an answer was composed from passages either way, and their absence here is a gap in what we were told, not in what it read.
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|---|---|---|---|
| [1] | RULEBOOK Drillers — Rulebook (corpus doc 204) | READY THE MINES · SETUP · SETTLE THE SURFACE | p.4 | no quote on the wire |
| [2] | RULEBOOK Drillers — Rulebook (corpus doc 204) | SETTLE THE SURFACE · START YOUR MECH | p.5 | no quote on the wire |
generation — timing and the path taken
- timing split
- retrieval 301 ms · first delta 7582 ms · total 1442764 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 1430684 ms · retrieval 301 ms · ask 11769 ms · gateway work 12080 ms · total 1442764 ms
- tokens in (the prompt the answerer read)
- 4084
- tokens out (what the answerer generated)
- 657
- tok/sec
- 147.9 tok/sec — 657 output tokens in 4.441 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 7s ago)
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ANSWERED — Answered
- abstain rationale (n/a — this ruling answered)
- answered — no abstain rationale applies
setup-shape — why the checklist band did or didn't render
- decision
- NO_APPROVED_CHECKLIST — setup-shaped, but no approved setup checklist exists for this game
- pattern that matched
- SETUP — "setup" / "set up"
- matched words (in the normalized question)
-
set up
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 129), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.