You asked
How do I set up the game?
Answered counted as answeredAsked with: Ticket to Ride Legacy: Legends of the Westbg-390092-en-1e
🔧 debug — where this ruling came from
- outcome
- ANSWERED — Answered
- corpus profile
- live
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 298 ms · ask 9737 ms · total 1507215 ms
- single-flight (PR-5)
- queued 1497170 ms · generation 10045 ms
- retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
- [{"page": 5, "score": 0.048652, "snippet": "There are empty boxes in this rulebook. As you play, when you discover new rules, add the rules stickers to the appropriate boxes in this book. Some rules will stay in effect for the rest of the campaign while others may stay in effect for only a few games. There are pickaxe and skull symbols on som", "headingPath": "New Rules · Mysteries Await · Before your First Game", "sharpsignalDocId": 264}, {"page": 5, "score": 0.047379, "snippet": "The story deck will guide you through the different games. At the start of each game, during step 7 of setup, draw the top card of the story deck, turn it over, and read it. Keep reading the story deck until you get to a PAUSE or STOP card, which tells you there are no more cards to read for the tim", "headingPath": "The Story deck · Events · Dollars · The hidden materials · Frontier Boards · Frontier Boxes · …", "sharpsignalDocId": 264}, {"page": 4, "score": 0.046176, "snippet": "You will be told to retire components of this game during play. This means that these components are no longer needed. Put retired cards in the dead letter office at the back of the campaign box. Return other retired components to the box. Most of the time you will not need them again but some might", "headingPath": "Retiring · Postcards · Companies", "sharpsignalDocId": 264}, {"page": 8, "score": 0.045476, "snippet": "The object of the game is to have the most money. Money is gained by: Successfully completing a continuous path of routes between two cities listed on kept tickets Claiming routes of your own color Performing certain event actions Using up your plastic trains The player with the caboose card goes fi", "headingPath": "Before your First Game · Draw Train cards · Drawing Locomotives", "sharpsignalDocId": 264}, {"page": 6, "score": 0.032787, "snippet": "6 Assemble the game board on the table. At the start of the campaign, the board is made out of 5 pieces . As you play and expand the board, the number of pieces that make up the board will grow. 1. Each player takes their company box and empties out the office (but not their vault!) . At the start o", "headingPath": "Before your First Game", "sharpsignalDocId": 264}, {"page": 7, "score": 0.031746, "snippet": "RULE RULE RULE RULE The player with the caboose card goes first. If that player is not in the game, take the caboose card from their office, randomly choose a start player and give them that card. 14.", "headingPath": "Before your First Game", "sharpsignalDocId": 264}, {"page": 12, "score": 0.030769, "snippet": "When one player's stock of plastic trains is reduced to only 0, 1, or 2 at the end of their turn, each player, including that player , gets one final turn. The game then ends. Each player takes a bank slip, writes down the year of the game, and fills in the following lines: Each player writes down t", "headingPath": "Draw Tickets · 1. Determine the Winner · · Coins in Hand · · Bonus for Trains Remaining · · Total Ticket Value · TOTAL BANK SLIPS · …", "sharpsignalDocId": 264}, {"page": 4, "score": 0.029412, "snippet": "4 This Ticket to Ride game is a legacy-style game, meaning some of the results of a game carry forward to future games. If you have played a legacy game before, much of this section will be familiar. If you have not played one, read on, because this game is different from most board games you have p", "headingPath": "A I GN MA T ER ILS · Overview · Important note · Storing and retiring cards", "sharpsignalDocId": 264}]
- citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
- [{"page": 6, "quote": null, "headingPath": "Before your First Game", "sharpsignalDocId": 264}, {"page": 5, "quote": null, "headingPath": "The Story deck · Events · Dollars · The hidden materials · Frontier Boards · Frontier Boxes · …", "sharpsignalDocId": 264}, {"page": 5, "quote": null, "headingPath": "New Rules · Mysteries Await · Before your First Game", "sharpsignalDocId": 264}]
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base rulebook doc 264 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 264 boosted
- answered-before recall
-
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- debug row retained until
- Nov 6, 2026 14:34
retrieval — what the passage search returned
what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. How much wider that pool was is set gateway-side and is NOT REPORTED for this ruling, and neither are the answerer's final rows — so rulesage has nothing of its own to show beside these.
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Ticket to Ride Legacy: Legends of the West — Rulebook (corpus doc 264) | New Rules · Mysteries Await · Before your First Game | p.5 | 0.048652 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #2 | RULEBOOK Ticket to Ride Legacy: Legends of the West — Rulebook (corpus doc 264) | The Story deck · Events · Dollars · The hidden materials · Frontier Boards · Frontier Boxes · … | p.5 | 0.047379 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #3 | RULEBOOK Ticket to Ride Legacy: Legends of the West — Rulebook (corpus doc 264) | Retiring · Postcards · Companies | p.4 | 0.046176 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #4 | RULEBOOK Ticket to Ride Legacy: Legends of the West — Rulebook (corpus doc 264) | Before your First Game · Draw Train cards · Drawing Locomotives | p.8 | 0.045476 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #5 | RULEBOOK Ticket to Ride Legacy: Legends of the West — Rulebook (corpus doc 264) | Before your First Game | p.6 | 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #6 | RULEBOOK Ticket to Ride Legacy: Legends of the West — Rulebook (corpus doc 264) | Before your First Game | p.7 | 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 200 |
| #7 | RULEBOOK Ticket to Ride Legacy: Legends of the West — Rulebook (corpus doc 264) | Draw Tickets · 1. Determine the Winner · · Coins in Hand · · Bonus for Trains Remaining · · Total Ticket Value · TOTAL BANK SLIPS · … | p.12 | 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #8 | RULEBOOK Ticket to Ride Legacy: Legends of the West — Rulebook (corpus doc 264) | A I GN MA T ER ILS · Overview · Important note · Storing and retiring cards | p.4 | 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
what the answerer read — the passages it actually had in front of it
what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.
the passages the answerer read: NOT RECORDED for this ruling. Any of three things leaves this empty, and they are all different from the answerer having had nothing to read: this ask may never have reached a gateway at all; a multi-book ask keeps each book's own context on that book's own page rather than here; or the gateway build that answered may simply not report it. What this NEVER means is that the answerer read nothing — an answer was composed from passages either way, and their absence here is a gap in what we were told, not in what it read.
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|---|---|---|---|
| [1] | RULEBOOK Ticket to Ride Legacy: Legends of the West — Rulebook (corpus doc 264) | Before your First Game | p.6 | no quote on the wire |
| [2] | RULEBOOK Ticket to Ride Legacy: Legends of the West — Rulebook (corpus doc 264) | The Story deck · Events · Dollars · The hidden materials · Frontier Boards · Frontier Boxes · … | p.5 | no quote on the wire |
| [3] | RULEBOOK Ticket to Ride Legacy: Legends of the West — Rulebook (corpus doc 264) | New Rules · Mysteries Await · Before your First Game | p.5 | no quote on the wire |
generation — timing and the path taken
- timing split
- retrieval 298 ms · first delta 5699 ms · total 1507215 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 1497170 ms · retrieval 298 ms · ask 9737 ms · gateway work 10045 ms · total 1507215 ms
- tokens in (the prompt the answerer read)
- 5569
- tokens out (what the answerer generated)
- 560
- tok/sec
- 135.2 tok/sec — 560 output tokens in 4.143 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 10s ago)
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ANSWERED — Answered
- abstain rationale (n/a — this ruling answered)
- answered — no abstain rationale applies
setup-shape — why the checklist band did or didn't render
- decision
- NO_APPROVED_CHECKLIST — setup-shaped, but no approved setup checklist exists for this game
- pattern that matched
- SETUP — "setup" / "set up"
- matched words (in the normalized question)
-
set up
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 192), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.