RuleSage cited table rulings
← Dominion: Intrigue

You asked

How do I set up the game?

Abstained — no grounded answer; closest passages below counted as honest abstain

Asked with: Dominion: Intriguebg-40834-en-1e

I looked through Dominion: Intrigue's rulebook and couldn't find a solid answer to that one — and I'd rather tell you so than guess at your table. Try asking it another way, or ask me about setup, turns, or how the game ends: those I know cold.

The closest rulebook passages are below — check them before ruling.

RULEBOOK Dominion: Intrigue — Rulebook · p.6
Secret Passage : First draw 2 cards and get +1 Action; then put a card from your hand anywhere in your deck. The card can be one you just drew or any other card from your hand. It can go on top of your deck, on the bottom, or anywhere inbetween; you can count out a specific place to put it, e.g. fou
RULEBOOK Dominion: Intrigue — Rulebook · p.6
A player can choose to gain a Curse even with no Curses left (and thus not gain one), or to discard 2 cards even with one or zero cards in hand (discarding their only card if they have one). Gained Curses go to players' hands rather than their discard piles. Trading Post: If you have only one card i
RULEBOOK Dominion: Intrigue — Rulebook · p.6
Torturer: If it matters, the other players choose what happens to them (and resolve that) in turn order, starting to your left. A player can choose to gain a Curse even with no Curses left (and thus not gain one), or to discard 2 cards even with one or zero cards in hand (discarding their only card
RULEBOOK Dominion: Intrigue — Rulebook · p.5
Mining Village: First draw a card and get +2 Actions; then choose whether or not to trash Mining Village, getting + if you did. You may not trash Mining Village later in the turn, only right then. If you Throne Room a Mining Village, you cannot trash it twice (and so cannot get the + twice). 7/14/21
RULEBOOK Dominion: Intrigue — Rulebook · p.5
Harem: This can be played in your Buy phase like other Treasures, and is worth 2 at the end of the game. Use 8 Harems for games with 2 players, 12 for games with 3 or more players. Ironworks: The card you gain comes from the Supply and is put into your discard pile. You get bonuses depending on the
🔧 debug — where this ruling came from
outcome
ABSTAINED — Abstained — no grounded answer; closest passages below
warm abstain
  • this ruling — W1 — generic warm abstain · receipt: none (generic)
corpus profile
live
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 195 ms · ask 4049 ms · total 1615027 ms
single-flight (PR-5)
queued 1610774 ms · generation 4253 ms
retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
[{"page": 6, "score": 0.032787, "snippet": "Secret Passage : First draw 2 cards and get +1 Action; then put a card from your hand anywhere in your deck. The card can be one you just drew or any other card from your hand. It can go on top of your deck, on the bottom, or anywhere inbetween; you can count out a specific place to put it, e.g. fou", "headingPath": "", "sharpsignalDocId": 306}, {"page": 6, "score": 0.032258, "snippet": "A player can choose to gain a Curse even with no Curses left (and thus not gain one), or to discard 2 cards even with one or zero cards in hand (discarding their only card if they have one). Gained Curses go to players' hands rather than their discard piles. Trading Post: If you have only one card i", "headingPath": "", "sharpsignalDocId": 306}, {"page": 6, "score": 0.031746, "snippet": "Torturer: If it matters, the other players choose what happens to them (and resolve that) in turn order, starting to your left. A player can choose to gain a Curse even with no Curses left (and thus not gain one), or to discard 2 cards even with one or zero cards in hand (discarding their only card ", "headingPath": "", "sharpsignalDocId": 306}, {"page": 5, "score": 0.03125, "snippet": "Mining Village: First draw a card and get +2 Actions; then choose whether or not to trash Mining Village, getting + if you did. You may not trash Mining Village later in the turn, only right then. If you Throne Room a Mining Village, you cannot trash it twice (and so cannot get the + twice). 7/14/21", "headingPath": "", "sharpsignalDocId": 306}, {"page": 5, "score": 0.030769, "snippet": "Harem: This can be played in your Buy phase like other Treasures, and is worth 2 at the end of the game. Use 8 Harems for games with 2 players, 12 for games with 3 or more players. Ironworks: The card you gain comes from the Supply and is put into your discard pile. You get bonuses depending on the ", "headingPath": "", "sharpsignalDocId": 306}, {"page": 6, "score": 0.030303, "snippet": "6 types of the gained card; if it is an Action or Treasure you move it to the top of your deck, and if it is a Victory card the other players each gain a Curse. It is possible to get both bonuses; if you gain Harem, Mill, or Nobles with Replace, it both goes on your deck and causes the other players", "headingPath": "", "sharpsignalDocId": 306}, {"page": 2, "score": 0.030282, "snippet": "300 cards 268 Kingdom cards 10 each of Baron, Bridge, Conspirator, Courtier, Courtyard, Diplomat, Ironworks, Lurker, Masquerade, Mining Village, Minion, Patrol, Pawn, Replace, Secret Passage, Shanty Town, Steward, Swindler, Torturer, Trading Post, Upgrade, Wishing Well 12 each of Duke, Harem, Mill, ", "headingPath": "", "sharpsignalDocId": 306}, {"page": 1, "score": 0.029851, "snippet": "Something's afoot. The steward smiles at you like he has a secret, or like he thinks you have a secret, or like you think he thinks you have a secret. There are secret plots brewing, you're sure of it. At the very least, there are yours. A passing servant murmurs, \"The eggs are on the plate.\" You fr", "headingPath": "", "sharpsignalDocId": 306}]
citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
[]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 306 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 306 boosted
answered-before recall
no past answered ruling for this game matched closely enough
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
debug row retained until
Nov 6, 2026 14:36

what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. How much wider that pool was is set gateway-side and is NOT REPORTED for this ruling, and neither are the answerer's final rows — so rulesage has nothing of its own to show beside these.

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK Dominion: Intrigue — Rulebook (corpus doc 306) p.6 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#2 RULEBOOK Dominion: Intrigue — Rulebook (corpus doc 306) p.6 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#3 RULEBOOK Dominion: Intrigue — Rulebook (corpus doc 306) p.6 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#4 RULEBOOK Dominion: Intrigue — Rulebook (corpus doc 306) p.5 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK Dominion: Intrigue — Rulebook (corpus doc 306) p.5 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#6 RULEBOOK Dominion: Intrigue — Rulebook (corpus doc 306) p.6 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#7 RULEBOOK Dominion: Intrigue — Rulebook (corpus doc 306) p.2 0.030282 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#8 RULEBOOK Dominion: Intrigue — Rulebook (corpus doc 306) p.1 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.

the passages the answerer read: NOT RECORDED for this ruling. Any of three things leaves this empty, and they are all different from the answerer having had nothing to read: this ask may never have reached a gateway at all; a multi-book ask keeps each book's own context on that book's own page rather than here; or the gateway build that answered may simply not report it. What this NEVER means is that the answerer read nothing — an answer was composed from passages either way, and their absence here is a gap in what we were told, not in what it read.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
timing split
retrieval 195 ms · first delta 4146 ms · total 1615027 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 1610774 ms · retrieval 195 ms · ask 4049 ms · gateway work 4253 ms · total 1615027 ms
tokens in (the prompt the answerer read)
4151
tokens out (what the answerer generated)
9
tok/sec
140.6 tok/sec — 9 output tokens in 0.064 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 11s ago)
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ABSTAINED — Abstained — no grounded answer; closest passages below
abstain rationale
I don't have enough information.
the answerer's own words, verbatim — hostile corpus/LLM text, rendered escaped
decision
NO_APPROVED_CHECKLIST — setup-shaped, but no approved setup checklist exists for this game
pattern that matched
SETUP — "setup" / "set up"
matched words (in the normalized question)
set up

this game registers NO errata cards (edition 234), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.