You asked
How do I set up the game?
Answered counted as answeredAsked with: Night at the Zoobg-457412-en-1e
🔧 debug — where this ruling came from
- outcome
- ANSWERED — Answered
- corpus profile
- live
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 266 ms · ask 6626 ms · total 1779673 ms
- single-flight (PR-5)
- queued 1772771 ms · generation 6902 ms
- retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
- [{"page": 4, "score": 0.04866, "snippet": "1 Place the 2 Game board in the center of the table. Each player takes a Player board and chooses a color. Place your Player board in front of you and put the Score tracker in your color on the '0' space of the score track on the Game board. 3 Sort all Bonus tiles, which have no icons, by terrain ty", "headingPath": "Goal of the Game · Game Setup", "sharpsignalDocId": 211}, {"page": 12, "score": 0.048387, "snippet": "? For each movement, choose one option: Move the Snake 1 space in the direction it is facing (you cannot turn left or right during its movement); OR Change the Snake to face any orthogonal direction. The Snake starts the game facing the Neighborhood when discovered. At game end, score 10 VPs for eac", "headingPath": "Special Animal Rules", "sharpsignalDocId": 211}, {"page": 9, "score": 0.046244, "snippet": "Each tile may contain one unique food (out of 7). Score points based on the number of different food types you have in your Neighborhood on tiles (0-1 different food symbols score 0 VPs) . Tiles with a food symbol in your Warehouse do not count. You score only once for your best set of different sym", "headingPath": "Food Symbols · Solo game · Setup", "sharpsignalDocId": 211}, {"page": 3, "score": 0.031746, "snippet": "The goal of the game is to guide your animals back to the Zoo most effectively. Draft tiles, then place them on your Player board to trigger actions and create a path for your animals. The game ends after 3 rounds (each round with 5 drafts), and the player with the most Victory points (VPs) wins.", "headingPath": "Goal of the Game", "sharpsignalDocId": 211}, {"page": 10, "score": 0.03125, "snippet": "The game starts with the First Player token assigned to Leo. The game then proceeds according to the standard rules. Leo acts as a regular player; however, he does not have a Player board. Between the tile drafts, the First Player token alternates between you and Leo. At the start of the Drafting Ph", "headingPath": "Gameplay · Drafting Phase: · Reshuffling Solo Game tiles: · Scoring", "sharpsignalDocId": 211}, {"page": 5, "score": 0.030769, "snippet": "The game is played over 3 rounds. Each round has 5 drafts, each with the following three phases: Drafting Phase Tile Placement Phase Maintenance Phase Starting with the first player, in clockwise order, take an Action tile from the top row of the Game board. Once all players take a tile, move the re", "headingPath": "Gameplay · 1. Drafting Phase · About the Tiles", "sharpsignalDocId": 211}, {"page": 6, "score": 0.030303, "snippet": "Simultaneously, all players use the tile they drafted, and those in their Warehouse, in any order to: Place the tile in your Neighborhood; OR Place the tile in your Warehouse; OR Discard a tile to make a special move. You don't have to use all tiles in your Warehouse, but you must use the drafted ti", "headingPath": "2. Tile Placement Phase · Place the tile in your Neighborhood · Conditions · Action symbols", "sharpsignalDocId": 211}, {"page": 2, "score": 0.029877, "snippet": "Help the escaped animals to map out the darkened zoo and create a path back to their enclosures, so they can get home safely. Each animal has a unique way of moving and a different scoring condition, so choose wisely when to move, what actions to use - and keep track of all the runaways to get every", "headingPath": "Components", "sharpsignalDocId": 211}]
- citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
- [{"page": 4, "quote": null, "headingPath": "Goal of the Game · Game Setup", "sharpsignalDocId": 211}, {"page": 12, "quote": null, "headingPath": "Special Animal Rules", "sharpsignalDocId": 211}]
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base rulebook doc 211 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 211 boosted
- answered-before recall
-
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- debug row retained until
- Nov 6, 2026 14:39
retrieval — what the passage search returned
what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. How much wider that pool was is set gateway-side and is NOT REPORTED for this ruling, and neither are the answerer's final rows — so rulesage has nothing of its own to show beside these.
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Night at the Zoo — Rulebook (corpus doc 211) | Goal of the Game · Game Setup | p.4 | 0.04866 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #2 | RULEBOOK Night at the Zoo — Rulebook (corpus doc 211) | Special Animal Rules | p.12 | 0.048387 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #3 | RULEBOOK Night at the Zoo — Rulebook (corpus doc 211) | Food Symbols · Solo game · Setup | p.9 | 0.046244 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #4 | RULEBOOK Night at the Zoo — Rulebook (corpus doc 211) | Goal of the Game | p.3 | 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 297 |
| #5 | RULEBOOK Night at the Zoo — Rulebook (corpus doc 211) | Gameplay · Drafting Phase: · Reshuffling Solo Game tiles: · Scoring | p.10 | 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #6 | RULEBOOK Night at the Zoo — Rulebook (corpus doc 211) | Gameplay · 1. Drafting Phase · About the Tiles | p.5 | 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #7 | RULEBOOK Night at the Zoo — Rulebook (corpus doc 211) | 2. Tile Placement Phase · Place the tile in your Neighborhood · Conditions · Action symbols | p.6 | 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #8 | RULEBOOK Night at the Zoo — Rulebook (corpus doc 211) | Components | p.2 | 0.029877 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
what the answerer read — the passages it actually had in front of it
what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.
the passages the answerer read: NOT RECORDED for this ruling. Any of three things leaves this empty, and they are all different from the answerer having had nothing to read: this ask may never have reached a gateway at all; a multi-book ask keeps each book's own context on that book's own page rather than here; or the gateway build that answered may simply not report it. What this NEVER means is that the answerer read nothing — an answer was composed from passages either way, and their absence here is a gap in what we were told, not in what it read.
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|---|---|---|---|
| [1] | RULEBOOK Night at the Zoo — Rulebook (corpus doc 211) | Goal of the Game · Game Setup | p.4 | no quote on the wire |
| [2] | RULEBOOK Night at the Zoo — Rulebook (corpus doc 211) | Special Animal Rules | p.12 | no quote on the wire |
generation — timing and the path taken
- timing split
- retrieval 266 ms · first delta 3677 ms · total 1779673 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 1772771 ms · retrieval 266 ms · ask 6626 ms · gateway work 6902 ms · total 1779673 ms
- tokens in (the prompt the answerer read)
- 2612
- tokens out (what the answerer generated)
- 418
- tok/sec
- 137.0 tok/sec — 418 output tokens in 3.052 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 58s ago)
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ANSWERED — Answered
- abstain rationale (n/a — this ruling answered)
- answered — no abstain rationale applies
setup-shape — why the checklist band did or didn't render
- decision
- NO_APPROVED_CHECKLIST — setup-shaped, but no approved setup checklist exists for this game
- pattern that matched
- SETUP — "setup" / "set up"
- matched words (in the normalized question)
-
set up
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 136), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.