RuleSage cited table rulings
← Mindbug: First Contact

You asked

Before anyone takes a turn, how is everything laid out on the table?

Answered counted as answered

Asked with: Mindbug: First Contactbg-345584-en-1e

1. Deal each player 2 Mindbugs and place them face up in front of them.[1]
2. Set aside all double-sided cards.[1]
3. Shuffle the creature cards and deal each player 10 cards face down as their draw pile.[1]
4. Leave a bit of room next to your draw pile for a discard pile.[1]
5. Each player draws 5 cards from their personal draw pile as their starting hand.[1]
6. Each player starts the game with 3 life, using a life tracker set to 3 (dice, tokens, or 3 unused cards may also be used).[1]
[1] RULEBOOK Mindbug: First Contact — Rulebook · p.5 · Step 1: Deal Mindbugs · Step 2: Set Aside All Evolution Cards · Step 3: Shuffle and Deal Decks · Step 4: Draw Hands · Step 5: Set Starting Life
🔧 debug — where this ruling came from
outcome
ANSWERED — Answered
corpus profile
live
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 429 ms · ask 6177 ms · total 6621 ms
single-flight (PR-5)
queued 0 ms · generation 6621 ms
retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
[{"page": 8, "score": 0.032787, "snippet": "Whenever you have less than 5 cards in hand, you immediately draw cards from your draw pile until you have 5 cards in hand. Do this before any other effects occur (e.g. before a card is mindbugged or its Play effect is triggered). If your draw pile runs out of cards, you don't draw additional cards.", "headingPath": "Drawing Cards · Taking Turns", "sharpsignalDocId": 477}, {"page": 5, "score": 0.032258, "snippet": "Deal each player 2 Mindbugs and place them face up in front of them. Set aside all double-sided cards (cards with a creature on both front and back). These are not shuffled into the deck but may come into play through a special Evolve effect on certain cards. Shuffle the creature cards and deal each", "headingPath": "Step 1: Deal Mindbugs · Step 2: Set Aside All Evolution Cards · Step 3: Shuffle and Deal Decks · Step 4: Draw Hands · Step 5: Set Starting Life", "sharpsignalDocId": 477}, {"page": 22, "score": 0.031746, "snippet": "When a creature evolves from stage 2 to stage 3, simply flip the double-sided card over to show that the stage 3 is now in play. A creature that evolves is still considered the same creature. It remains in its current state (e.g. exhausted or boosted) even after evolving and doesn't trigger Play eff", "headingPath": "Game terms", "sharpsignalDocId": 477}, {"page": 28, "score": 0.03125, "snippet": "Action: While this creature is in play, its Action effect can be activated instead of attacking or playing a card this turn. In Discard Pile: While this card is in your discard pile, its effect is active. Boost X cards to this: You may take up to X cards from any discard pile(s) and place them face ", "headingPath": "RULES REFERENCE · GAME TERMS", "sharpsignalDocId": 477}, {"page": 4, "score": 0.030769, "snippet": "While resolving an effect, always resolve as much of the effect as you can, and ignore any part of the ability that cannot be resolved. If an effect asks you to discard two cards, but you only have one card in hand, you discard that card and ignore Example: the second one. While resolving an effect,", "headingPath": "Resolving Effects: · Simultaneous Effects:", "sharpsignalDocId": 477}, {"page": 24, "score": 0.030303, "snippet": "Before playing a card from your hand, make sure that you will be able to protect yourself against it if your opponent decides to use a Mindbug on that card. · When you play a card from your hand, show it clearly to your opponent by turning it temporarily towards them so that they can read it and the", "headingPath": "ESSENTIAL TIPS FOR BEGINNERS", "sharpsignalDocId": 477}, {"page": 6, "score": 0.029851, "snippet": "Mindbugs You immediately win the game when the opponent's life is reduced to zero. You start the game with 3 life. Whenever you lose life, you reduce your life tracker by the corresponding number. Whenever you gain life, you increase your life tracker by the corresponding number. There is no limit t", "headingPath": "Step 5: Set Starting Life · Goal of the Game · Life · Play Area Player 1 · Playing the Game", "sharpsignalDocId": 477}, {"page": 16, "score": 0.029412, "snippet": "TOUGH: If this creature would be defeated and is not exhausted, exhaust it instead of defeating it. It doesn't matter whether it would be defeated through combat or by a card effect. Exhausting means rotating the card by 90 degrees to highlight that its TOUGH keyword has been triggered already. Bein", "headingPath": "Keywords", "sharpsignalDocId": 477}]
citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
[{"page": 5, "quote": null, "headingPath": "Step 1: Deal Mindbugs · Step 2: Set Aside All Evolution Cards · Step 3: Shuffle and Deal Decks · Step 4: Draw Hands · Step 5: Set Starting Life", "sharpsignalDocId": 477}]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 477 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 477 boosted
answered-before recall
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
debug row retained until
Nov 7, 2026 05:52

what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. How much wider that pool was is set gateway-side and is NOT REPORTED for this ruling, and neither are the answerer's final rows — so rulesage has nothing of its own to show beside these.

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK Mindbug: First Contact — Rulebook (corpus doc 477) Drawing Cards · Taking Turns p.8 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#2 RULEBOOK Mindbug: First Contact — Rulebook (corpus doc 477) Step 1: Deal Mindbugs · Step 2: Set Aside All Evolution Cards · Step 3: Shuffle and Deal Decks · Step 4: Draw Hands · Step 5: Set Starting Life p.5 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#3 RULEBOOK Mindbug: First Contact — Rulebook (corpus doc 477) Game terms p.22 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#4 RULEBOOK Mindbug: First Contact — Rulebook (corpus doc 477) RULES REFERENCE · GAME TERMS p.28 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK Mindbug: First Contact — Rulebook (corpus doc 477) Resolving Effects: · Simultaneous Effects: p.4 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#6 RULEBOOK Mindbug: First Contact — Rulebook (corpus doc 477) ESSENTIAL TIPS FOR BEGINNERS p.24 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#7 RULEBOOK Mindbug: First Contact — Rulebook (corpus doc 477) Step 5: Set Starting Life · Goal of the Game · Life · Play Area Player 1 · Playing the Game p.6 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#8 RULEBOOK Mindbug: First Contact — Rulebook (corpus doc 477) Keywords p.16 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.

the passages the answerer read: NOT RECORDED for this ruling. Any of three things leaves this empty, and they are all different from the answerer having had nothing to read: this ask may never have reached a gateway at all; a multi-book ask keeps each book's own context on that book's own page rather than here; or the gateway build that answered may simply not report it. What this NEVER means is that the answerer read nothing — an answer was composed from passages either way, and their absence here is a gap in what we were told, not in what it read.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
[1] RULEBOOK Mindbug: First Contact — Rulebook (corpus doc 477) Step 1: Deal Mindbugs · Step 2: Set Aside All Evolution Cards · Step 3: Shuffle and Deal Decks · Step 4: Draw Hands · Step 5: Set Starting Life p.5 no quote on the wire
timing split
retrieval 429 ms · first delta 5512 ms · total 6621 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 0 ms · retrieval 429 ms · ask 6177 ms · gateway work 6621 ms · total 6621 ms
tokens in (the prompt the answerer read)
2057
tokens out (what the answerer generated)
139
tok/sec
137.5 tok/sec — 139 output tokens in 1.011 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 12s ago)
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ANSWERED — Answered
abstain rationale (n/a — this ruling answered)
answered — no abstain rationale applies
decision
NO_APPROVED_CHECKLIST — setup-shaped, but no approved setup checklist exists for this game
pattern that matched
BEFORE_FIRST_PLAY — "before the first turn" / "before we begin"
matched words (in the normalized question)
before anyone

this game registers NO errata cards (edition 408), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.