You asked
Before anyone takes a turn, how is everything laid out on the table?
Answered counted as answeredAsked with: Tekhenu: Obelisk of the Sunbg-297030-en-1e
🔧 debug — where this ruling came from
- outcome
- ANSWERED — Answered
- corpus profile
- live
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 278 ms · ask 13505 ms · total 13979 ms
- single-flight (PR-5)
- queued 183 ms · generation 13796 ms
- retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
- [{"page": 11, "score": 0.032787, "snippet": "Every two Rounds, WKH VKDGRZ RI WKH 2EHOLVN URWDWHV A Rotation is performed every two Rounds. This happens when every player has exactly 2 or exactly 4 dice on their player board. To perform a Rotation, do the following: Rotate the Obelisk Wheel one section clockwise, signifying how the movement of ", "headingPath": "ROTATION · MAAT PHASE", "sharpsignalDocId": 509}, {"page": 8, "score": 0.032258, "snippet": "ʃ Each player should sum the initiative values shown on their 2 chosen Starting cards. ʃ 3ODFH DOO SOD\\HUV· 0DDW PDUNHUV RQ WKH 7XUQ Order track in descending order based on their total initiative value (highest total initiative YDOXH LV SODFHG ÀUVW RQ WKH 7XUQ 2UGHU WUDFN and so on). In the case of", "headingPath": "B. Determine the initial Turn Order:", "sharpsignalDocId": 509}, {"page": 10, "score": 0.031746, "snippet": "A game of Tekhenu takes place over multiple rounds, following this pattern: 2 Rounds = 1 Rotation 2 Rotations = 1 Maat phase 2 Maat phases = 1 Scoring 2 Scorings = 1 Game Every Round , players take one turn each, in the order indicated on the Turn Order track. Every two Rounds , the shadow of the Ob", "headingPath": "PURE, TAINTED, AND FORBIDDEN DICE · ONE ROUND OF PLAY · If you are last in Turn Order: · Otherwise (if you are not last In Turn Order):", "sharpsignalDocId": 509}, {"page": 12, "score": 0.03125, "snippet": "7KH EDODQFH LV QRZ HTXDO WR Move all player Maat markers from the Turn Order track, and place them on the Maat track according to WKH ÀQDO EDODQFH RI WKHLU VFDOHV Any player with a negative balance loses a number of Victory Points as follows: | Balance | Victory Points | | -1 to -2 | 0 | | -3 to -5 ", "headingPath": "Example 7:", "sharpsignalDocId": 509}, {"page": 13, "score": 0.030769, "snippet": "Each player now reveals any Decrees they have (including the Decree chosen at the start of the game). A player can score up to 3 Decrees total, but no more than one Decree per type , indicated by a printed symbol on the card. (See $SSHQGL[ on page 28 for a detailed description of each card.) 7KH SOD", "headingPath": "If this was the second and final Scoring: · Example 10: · The game is now over! · Otherwise:", "sharpsignalDocId": 509}, {"page": 9, "score": 0.030303, "snippet": "The Obelisk Wheel is divided into 6 sections: 2 Sunny (white) 1 , 2 Shaded (gray) 2 , and 2 Dark (black) 3 , representing how the Obelisk casts its shadow at that particular moment. As the game progresses, the shadow will rotate, altering which sections are Sunny, Shaded, or Dark. 'LFH FRPH LQ ÀYH F", "headingPath": "PURE, TAINTED, AND FORBIDDEN DICE", "sharpsignalDocId": 509}, {"page": 8, "score": 0.029851, "snippet": "(In a solo or 2-player game, leave Technology T16 DQG 'HFUHH ' LQ WKH JDPH ER[ 6KXIÁH WKH different decks of cards (Blessings, Technologies, and Decrees) separately, placing each deck to the side of the game board. Create the Card Market as follows: 7KH ÀUVW VHFWLRQ PDUNHG LQ , should have 2 Blessin", "headingPath": "1 PROGRESS MARKER · A. Draft Starting cards:", "sharpsignalDocId": 509}, {"page": 32, "score": 0.029412, "snippet": "Score up to 3 Decrees of different types. 6FRUH 9LFWRU\\ 3RLQWV LI \\RX DUH ÀUVW LQ 7XUQ 2UGHU In a 3- or 4-player game, score 2 Victory Points if you are second in Turn Order. Player with the most Victory Points wins! Break ties by the player with most Scribes, then by the player who is earlier in Tu", "headingPath": "If this was the second and final Scoring: · Otherwise:", "sharpsignalDocId": 509}]
- citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
- [{"page": 6, "quote": null, "headingPath": "1 PROGRESS MARKER", "sharpsignalDocId": 509}, {"page": 8, "quote": null, "headingPath": "1 PROGRESS MARKER · A. Draft Starting cards:", "sharpsignalDocId": 509}]
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base rulebook doc 509 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 509 boosted
- answered-before recall
-
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- debug row retained until
- Nov 7, 2026 06:00
retrieval — what the passage search returned
what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. How much wider that pool was is set gateway-side and is NOT REPORTED for this ruling, and neither are the answerer's final rows — so rulesage has nothing of its own to show beside these.
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Tekhenu: Obelisk of the Sun — Rulebook (corpus doc 509) | ROTATION · MAAT PHASE | p.11 | 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #2 | RULEBOOK Tekhenu: Obelisk of the Sun — Rulebook (corpus doc 509) | B. Determine the initial Turn Order: | p.8 | 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #3 | RULEBOOK Tekhenu: Obelisk of the Sun — Rulebook (corpus doc 509) | PURE, TAINTED, AND FORBIDDEN DICE · ONE ROUND OF PLAY · If you are last in Turn Order: · Otherwise (if you are not last In Turn Order): | p.10 | 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #4 | RULEBOOK Tekhenu: Obelisk of the Sun — Rulebook (corpus doc 509) | Example 7: | p.12 | 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #5 | RULEBOOK Tekhenu: Obelisk of the Sun — Rulebook (corpus doc 509) | If this was the second and final Scoring: · Example 10: · The game is now over! · Otherwise: | p.13 | 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #6 | RULEBOOK Tekhenu: Obelisk of the Sun — Rulebook (corpus doc 509) | PURE, TAINTED, AND FORBIDDEN DICE | p.9 | 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #7 | RULEBOOK Tekhenu: Obelisk of the Sun — Rulebook (corpus doc 509) | 1 PROGRESS MARKER · A. Draft Starting cards: | p.8 | 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #8 | RULEBOOK Tekhenu: Obelisk of the Sun — Rulebook (corpus doc 509) | If this was the second and final Scoring: · Otherwise: | p.32 | 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
what the answerer read — the passages it actually had in front of it
what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.
the passages the answerer read: NOT RECORDED for this ruling. Any of three things leaves this empty, and they are all different from the answerer having had nothing to read: this ask may never have reached a gateway at all; a multi-book ask keeps each book's own context on that book's own page rather than here; or the gateway build that answered may simply not report it. What this NEVER means is that the answerer read nothing — an answer was composed from passages either way, and their absence here is a gap in what we were told, not in what it read.
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|---|---|---|---|
| [1] | RULEBOOK Tekhenu: Obelisk of the Sun — Rulebook (corpus doc 509) | 1 PROGRESS MARKER | p.6 | no quote on the wire |
| [2] | RULEBOOK Tekhenu: Obelisk of the Sun — Rulebook (corpus doc 509) | 1 PROGRESS MARKER · A. Draft Starting cards: | p.8 | no quote on the wire |
generation — timing and the path taken
- timing split
- retrieval 278 ms · first delta 10723 ms · total 13979 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 183 ms · retrieval 278 ms · ask 13505 ms · gateway work 13796 ms · total 13979 ms
- tokens in (the prompt the answerer read)
- 4216
- tokens out (what the answerer generated)
- 441
- tok/sec
- 147.5 tok/sec — 441 output tokens in 2.989 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 47s ago)
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ANSWERED — Answered
- abstain rationale (n/a — this ruling answered)
- answered — no abstain rationale applies
setup-shape — why the checklist band did or didn't render
- decision
- NO_APPROVED_CHECKLIST — setup-shaped, but no approved setup checklist exists for this game
- pattern that matched
- BEFORE_FIRST_PLAY — "before the first turn" / "before we begin"
- matched words (in the normalized question)
-
before anyone
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 441), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.