RuleSage cited table rulings
← Feed the Kraken

You asked

Before anyone takes a turn, how is everything laid out on the table?

Abstained — no grounded answer; closest passages below counted as honest abstain

Asked with: Feed the Krakenbg-271601-en-1e

I looked through Feed the Kraken's rulebook and couldn't find a solid answer to that one — and I'd rather tell you so than guess at your table. Try asking it another way, or ask me about setup, turns, or how the game ends: those I know cold.

The closest rulebook passages are below — check them before ruling.

RULEBOOK Feed the Kraken — Rulebook · p.11 · THE NEXT GAME ROUND BEGINS · RESHUFFLE
The current captain starts the next round by ' Appointing the navigation team' . In the next and all further rounds, all phases are carried out again: Appointing the navigation team A question of loyalty 2.1. Resolving a mutiny The Navigation 3.1. Executing the Navigation Card Off-duty 4.1. The next
RULEBOOK Feed the Kraken — Rulebook · p.10 · 3. The Navigation
The captain , lieutenant and navigator must now navigate the ship together as a team. The navigation is carried out as follows: The captain draws the top two navigation cards face down from the draw pile. The lieutenant then draws the next two cards face down from the draw pile. Both players l
RULEBOOK Feed the Kraken — Rulebook · p.12 · RESHUFFLE · Denial of Command
The remaining cards may not be inspected when the discard pile and draw pile are combined and shuffled. The face up cards in front of the players ( captain's résumé ) are never shuffled back into the draw pile. The character cards Archivist , Smuggler and Look-Out can cause you to run out of c
RULEBOOK Feed the Kraken — Rulebook · p.11 · EXCECUTING THE NAVIGATION CARD
The captain places the chosen card in front of them. This card (and any future cards) represents the captain's official résumé . The card remains openly visible in front of them until the end of the game. It will never get shuffled into the navigation pile. The captain executes the effects of the na
RULEBOOK Feed the Kraken — Rulebook · p.9 · After that the players receive their character cards: · 1. Appointing the Navigation Team · The following exceptions must be noted: · 2. A Question of Loyalty · Then following steps are carried out:
The game is divided into the following recurring phases: Appointing the navigation team A question of loyalty The navigation Off-duty The captain cannot navigate the ship alone. He needs the support of two crew members. After potentially discussing with the crew whom to appoint: The captain choose
🔧 debug — where this ruling came from
outcome
ABSTAINED — Abstained — no grounded answer; closest passages below
warm abstain
  • this ruling — W1 — generic warm abstain · receipt: none (generic)
corpus profile
live
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 330 ms · ask 6034 ms · total 6376 ms
single-flight (PR-5)
queued 0 ms · generation 6376 ms
retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
[{"page": 11, "score": 0.032787, "snippet": "The current captain starts the next round by ' Appointing the navigation team' . In the next and all further rounds, all phases are carried out again: Appointing the navigation team A question of loyalty 2.1. Resolving a mutiny The Navigation 3.1. Executing the Navigation Card Off-duty 4.1. The next", "headingPath": "THE NEXT GAME ROUND BEGINS · RESHUFFLE", "sharpsignalDocId": 512}, {"page": 10, "score": 0.032258, "snippet": "The captain , lieutenant and navigator must now navigate the ship together as a team. The navigation is carried out as follows: \u0004 The captain draws the top two navigation cards face down from the draw pile. \u0004 The lieutenant then draws the next two cards face down from the draw pile. \u0004 Both players l", "headingPath": "3. The Navigation", "sharpsignalDocId": 512}, {"page": 12, "score": 0.031746, "snippet": "\u0004 The remaining cards may not be inspected when the discard pile and draw pile are combined and shuffled. \u0004 The face up cards in front of the players ( captain's résumé ) are never shuffled back into the draw pile. \u0004 The character cards Archivist , Smuggler and Look-Out can cause you to run out of c", "headingPath": "RESHUFFLE · Denial of Command", "sharpsignalDocId": 512}, {"page": 11, "score": 0.03125, "snippet": "The captain places the chosen card in front of them. This card (and any future cards) represents the captain's official résumé . The card remains openly visible in front of them until the end of the game. It will never get shuffled into the navigation pile. The captain executes the effects of the na", "headingPath": "EXCECUTING THE NAVIGATION CARD", "sharpsignalDocId": 512}, {"page": 9, "score": 0.030769, "snippet": "The game is divided into the following recurring phases: Appointing the navigation team A question of loyalty The navigation Off-duty The captain cannot navigate the ship alone. He needs the support of two crew members. After potentially discussing with the crew whom to appoint: \u0004 The captain choose", "headingPath": "After that the players receive their character cards: · 1. Appointing the Navigation Team · The following exceptions must be noted: · 2. A Question of Loyalty · Then following steps are carried out:", "sharpsignalDocId": 512}, {"page": 4, "score": 0.030303, "snippet": "Use the quick journey map for 5, 6 and 7 player games. Regardless of player count, you should play your first game on this map, just to get a feeling for the game. Once you feel familiar with the game, you may switch to the long journey map with all the components for games with 7+ players. Place th", "headingPath": "Contents · PREPARING THE MAP", "sharpsignalDocId": 512}, {"page": 20, "score": 0.029851, "snippet": "MAP ACTIONS Every time the ship reaches a new space, check whether it shows one of the following icons. The corresponding action is then carried out during navigation, immediately after the captain has moved the ship, but before they perform the action of the navigation card. Cabin Search The captai", "headingPath": "", "sharpsignalDocId": 512}, {"page": 13, "score": 0.029412, "snippet": "The navigation rounds are repeated until one of the victory conditions is met, see chapter 'Victory conditions' . Players reveal their faction at the end of the game by showing each other the faction chips from their sea bags. Every time the ship reaches a new space, check whether it shows one of th", "headingPath": "The End of the Game · MAP ACTIONS · Cabin Search · Off with the Tongue · Flogging", "sharpsignalDocId": 512}]
citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
[]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 512 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 512 boosted
answered-before recall
no past answered ruling for this game matched closely enough
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
debug row retained until
Nov 7, 2026 06:01

what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. How much wider that pool was is set gateway-side and is NOT REPORTED for this ruling, and neither are the answerer's final rows — so rulesage has nothing of its own to show beside these.

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK Feed the Kraken — Rulebook (corpus doc 512) THE NEXT GAME ROUND BEGINS · RESHUFFLE p.11 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#2 RULEBOOK Feed the Kraken — Rulebook (corpus doc 512) 3. The Navigation p.10 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#3 RULEBOOK Feed the Kraken — Rulebook (corpus doc 512) RESHUFFLE · Denial of Command p.12 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#4 RULEBOOK Feed the Kraken — Rulebook (corpus doc 512) EXCECUTING THE NAVIGATION CARD p.11 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK Feed the Kraken — Rulebook (corpus doc 512) After that the players receive their character cards: · 1. Appointing the Navigation Team · The following exceptions must be noted: · 2. A Question of Loyalty · Then following steps are carried out: p.9 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#6 RULEBOOK Feed the Kraken — Rulebook (corpus doc 512) Contents · PREPARING THE MAP p.4 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#7 RULEBOOK Feed the Kraken — Rulebook (corpus doc 512) p.20 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#8 RULEBOOK Feed the Kraken — Rulebook (corpus doc 512) The End of the Game · MAP ACTIONS · Cabin Search · Off with the Tongue · Flogging p.13 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.

the passages the answerer read: NOT RECORDED for this ruling. Any of three things leaves this empty, and they are all different from the answerer having had nothing to read: this ask may never have reached a gateway at all; a multi-book ask keeps each book's own context on that book's own page rather than here; or the gateway build that answered may simply not report it. What this NEVER means is that the answerer read nothing — an answer was composed from passages either way, and their absence here is a gap in what we were told, not in what it read.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
timing split
retrieval 330 ms · first delta 6248 ms · total 6376 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 0 ms · retrieval 330 ms · ask 6034 ms · gateway work 6376 ms · total 6376 ms
tokens in (the prompt the answerer read)
3990
tokens out (what the answerer generated)
9
tok/sec
147.5 tok/sec — 9 output tokens in 0.061 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 9s ago)
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ABSTAINED — Abstained — no grounded answer; closest passages below
abstain rationale
I don't have enough information.
the answerer's own words, verbatim — hostile corpus/LLM text, rendered escaped
decision
NO_APPROVED_CHECKLIST — setup-shaped, but no approved setup checklist exists for this game
pattern that matched
BEFORE_FIRST_PLAY — "before the first turn" / "before we begin"
matched words (in the normalized question)
before anyone

this game registers NO errata cards (edition 443), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.