You asked
Before anyone takes a turn, how is everything laid out on the table?
Answered counted as answeredAsked with: Marvel United: X-Menbg-336382-en-1e
🔧 debug — where this ruling came from
- outcome
- ANSWERED — Answered
- corpus profile
- live
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 241 ms · ask 7773 ms · total 8025 ms
- single-flight (PR-5)
- queued 0 ms · generation 8025 ms
- retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
- [{"page": 12, "score": 0.032787, "snippet": "At the start of each of their turns (including the start of the game) the Villain player draws the top card from the Master Plan deck, then chooses 1 card from their hand and plays it into the Storyline. (If the Master Plan deck is empty, the Villain simply plays a card from their hand. If they have", "headingPath": "Villain Turn", "sharpsignalDocId": 516}, {"page": 7, "score": 0.032258, "snippet": "Once the Master Plan card is fully resolved, it's time for the Heroes to act! Players collectively choose which Hero will start the game. Then, they will take their turns in clockwise order until the end of the game. During their turn, players follow these steps in order: DRAW A CARD PLAY A CARD RES", "headingPath": "Hero Turn · 1. DRAW A CARD · 2. PLAY A CARD · 3. RESOLVE ACTIONS", "sharpsignalDocId": 516}, {"page": 10, "score": 0.031746, "snippet": "If a Hero discards the last card from their hand, they are immediately KO'd. Lay down that Hero's game piece to indicate that it must be ignored by all game effects, both negative and positive. Then, immediately resolve the BAM! effect listed on the Villain Dashboard (but not those on any Henchman T", "headingPath": "KO", "sharpsignalDocId": 516}, {"page": 5, "score": 0.03125, "snippet": "Shuffle the Villain's Threat cards and place 1 faceup on the slot at the bottom of each Location (covering the End of Turn effect), adding a Threat token to the slots next to them. Some Threat cards contain Henchmen, characters in the service of the Villain. Each of their cards indicate the number o", "headingPath": "components · WINNING & LOSING · Villain Turn · MOVE VILLAIN", "sharpsignalDocId": 516}, {"page": 14, "score": 0.030769, "snippet": "The Super Hero cards belong to the player instead of to any specific Hero. The Hero player loses if they are KO'd for the second time. The first time they are KO'd, they lay down all the Hero game pieces and resolve a single Villain BAM! At the start of their next turn, all the Hero pieces are place", "headingPath": "Special rules:", "sharpsignalDocId": 516}, {"page": 9, "score": 0.030303, "snippet": "Once the active player has completed all the steps of their turn, the next player in clockwise order becomes the active player, performing their turn. Each time 3 Hero cards have been added to the Storyline, a new Master Plan card is drawn from the deck, added to the end of the Storyline, and resolv", "headingPath": "Turn Sequence · UNDER PRESSURE · Rescue Civilians · Defeat Thugs", "sharpsignalDocId": 516}, {"page": 16, "score": 0.029851, "snippet": "1 Villain Turn, then 3 clockwise Hero Turns. Continue until first Mission is completed. Then, 1 Villain Turn every 2 Hero Turns. Add 1 Master Plan card to the Storyline. Resolve effects in order, from top to bottom. Move clockwise this number of Locations final Location. . Trigger effect on Resolve ", "headingPath": "RULES SUMMARY · VILLAIN TURN · HERO TURN · HERO DAMAGE · WINNING & LOSING · Heroes lose if:", "sharpsignalDocId": 516}, {"page": 9, "score": 0.029412, "snippet": "The Threat cards that the Villain places on the Locations, covering their End of Turn effect, may have all sorts of different effects, from constant effects at that Location or the entire game, to effects triggered by a Master Plan's BAM! ( see Activate BAM! on page 6 ), to effects triggered by the ", "headingPath": "Clear Threats", "sharpsignalDocId": 516}]
- citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
- [{"page": 5, "quote": null, "headingPath": "components · WINNING & LOSING · Villain Turn · MOVE VILLAIN", "sharpsignalDocId": 516}]
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base rulebook doc 516 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 516 boosted
- answered-before recall
-
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- debug row retained until
- Nov 7, 2026 06:02
retrieval — what the passage search returned
what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. How much wider that pool was is set gateway-side and is NOT REPORTED for this ruling, and neither are the answerer's final rows — so rulesage has nothing of its own to show beside these.
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Marvel United: X-Men — Rulebook (corpus doc 516) | Villain Turn | p.12 | 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #2 | RULEBOOK Marvel United: X-Men — Rulebook (corpus doc 516) | Hero Turn · 1. DRAW A CARD · 2. PLAY A CARD · 3. RESOLVE ACTIONS | p.7 | 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #3 | RULEBOOK Marvel United: X-Men — Rulebook (corpus doc 516) | KO | p.10 | 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #4 | RULEBOOK Marvel United: X-Men — Rulebook (corpus doc 516) | components · WINNING & LOSING · Villain Turn · MOVE VILLAIN | p.5 | 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #5 | RULEBOOK Marvel United: X-Men — Rulebook (corpus doc 516) | Special rules: | p.14 | 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #6 | RULEBOOK Marvel United: X-Men — Rulebook (corpus doc 516) | Turn Sequence · UNDER PRESSURE · Rescue Civilians · Defeat Thugs | p.9 | 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #7 | RULEBOOK Marvel United: X-Men — Rulebook (corpus doc 516) | RULES SUMMARY · VILLAIN TURN · HERO TURN · HERO DAMAGE · WINNING & LOSING · Heroes lose if: | p.16 | 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #8 | RULEBOOK Marvel United: X-Men — Rulebook (corpus doc 516) | Clear Threats | p.9 | 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
what the answerer read — the passages it actually had in front of it
what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.
the passages the answerer read: NOT RECORDED for this ruling. Any of three things leaves this empty, and they are all different from the answerer having had nothing to read: this ask may never have reached a gateway at all; a multi-book ask keeps each book's own context on that book's own page rather than here; or the gateway build that answered may simply not report it. What this NEVER means is that the answerer read nothing — an answer was composed from passages either way, and their absence here is a gap in what we were told, not in what it read.
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|---|---|---|---|
| [1] | RULEBOOK Marvel United: X-Men — Rulebook (corpus doc 516) | components · WINNING & LOSING · Villain Turn · MOVE VILLAIN | p.5 | no quote on the wire |
generation — timing and the path taken
- timing split
- retrieval 241 ms · first delta 6336 ms · total 8025 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 0 ms · retrieval 241 ms · ask 7773 ms · gateway work 8025 ms · total 8025 ms
- tokens in (the prompt the answerer read)
- 3369
- tokens out (what the answerer generated)
- 219
- tok/sec
- 136.4 tok/sec — 219 output tokens in 1.605 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 59s ago)
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ANSWERED — Answered
- abstain rationale (n/a — this ruling answered)
- answered — no abstain rationale applies
setup-shape — why the checklist band did or didn't render
- decision
- NO_APPROVED_CHECKLIST — setup-shaped, but no approved setup checklist exists for this game
- pattern that matched
- BEFORE_FIRST_PLAY — "before the first turn" / "before we begin"
- matched words (in the normalized question)
-
before anyone
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 448), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.