You asked
Before anyone takes a turn, how is everything laid out on the table?
Answered counted as answeredAsked with: Bonfirebg-304420-en-1e
🔧 debug — where this ruling came from
- outcome
- ANSWERED — Answered
- corpus profile
- live
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 326 ms · ask 10623 ms · total 10961 ms
- single-flight (PR-5)
- queued 0 ms · generation 10961 ms
- retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
- [{"page": 11, "score": 0.032787, "snippet": "The end of the game depends on the number of Novices and Neutral Novices on the 8 spaces in the High Council. Check this number whenever a Novice is placed in the High Council. The Countdown for the last 5 rounds is triggered, if in a 1 | 2 | 3 | 4 player game there are 7 | 7 |10|13 Novices in the H", "headingPath": "Countdown Phase · Final Scoring · The player with the most Points wins.", "sharpsignalDocId": 523}, {"page": 6, "score": 0.032258, "snippet": "There is no \"best first turn\". Examples of good first turns are: -Take a Specialist: It makes sense to have them in your city early (Page 10, RecRuit a Gnome ). -Use the Great Bonfire: If you are the first to perform this action, you can immediately take your first Portal. This could cost more Actio", "headingPath": "Tips for the first game:", "sharpsignalDocId": 523}, {"page": 6, "score": 0.031746, "snippet": "Here we provide a rough overview of the game; a more detailed description will follow in the next chapters. You alternate taking single turns in clockwise order (Page 7 onward, a PlayEr's Turn ). During the course of the game your will receive and fulfill Tasks (Page 9, rEcEivE a Task ). With a fulf", "headingPath": "GAME OVERVIEW · HOW DOES THE GAME PLAY? · WHAT CAN I DO ON MY TURN? · HOW DO I GAIN POINTS?", "sharpsignalDocId": 523}, {"page": 7, "score": 0.03125, "snippet": "On each of your turns, perform 1 of the following options I , II , or III . Additionally, you may perform Bonus Actions if you fulfill a corresponding Common Task (Page 11, Bonus acTion) . These options are also depicted on your Action Overview: Special case: If you are no longer able to perform any", "headingPath": "A PLAYER'S TURN · I. PLACE A FATE TILE AND GAIN ACTION TILES", "sharpsignalDocId": 523}, {"page": 13, "score": 0.030769, "snippet": "The Countdown Phase begins when the 7th Novice is placed in the High Council. However, the game ends prematurely, if Tom played through his entire deck of cards for the 4th time (you do not need to count: When Tom takes his last Portal, he is in the 4th playthrough of his deck). Proceed to the Final", "headingPath": "END OF SOLO PLAY · CHALLENGE 1: HANDICAP MODE · Appendix I : TAsks · taSkS wIth 2-3 PoIntS, Blue BonfIreS · taSkS wIth 4-5 PoIntS, red BonfIreS", "sharpsignalDocId": 523}, {"page": 2, "score": 0.030303, "snippet": "Player's Turn: Place a Fate Tile................................................................................................................................................................... Player's Turn: Use Action Tiles.........................................................................", "headingPath": "", "sharpsignalDocId": 523}, {"page": 5, "score": 0.029851, "snippet": "Place your Player Board in front of you. Attach a Starting Tile for Guardians to your Player Board and place your Guardian onto it. 1 of the players: Take 1 Extension for each player (making sure the one with the oval Building is among them) and distribute 1 to each player at random. Every player: A", "headingPath": "PLAYER BOARDS", "sharpsignalDocId": 523}, {"page": 4, "score": 0.029412, "snippet": "When playing Bonfire for the first time, I recommend to place Tasks of different colors on each island. GAME BOARD The game is mostly independent of the player count. The exceptions are emphasized in green writing and summarized here: • Number of Tasks (Page 4, Step 2) • Number of Portals in a 1 or ", "headingPath": "", "sharpsignalDocId": 523}]
- citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
- [{"page": 5, "quote": null, "headingPath": "PLAYER BOARDS", "sharpsignalDocId": 523}]
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base rulebook doc 523 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 523 boosted
- answered-before recall
-
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- debug row retained until
- Nov 7, 2026 06:04
retrieval — what the passage search returned
what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. How much wider that pool was is set gateway-side and is NOT REPORTED for this ruling, and neither are the answerer's final rows — so rulesage has nothing of its own to show beside these.
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Bonfire — Rulebook (corpus doc 523) | Countdown Phase · Final Scoring · The player with the most Points wins. | p.11 | 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #2 | RULEBOOK Bonfire — Rulebook (corpus doc 523) | Tips for the first game: | p.6 | 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #3 | RULEBOOK Bonfire — Rulebook (corpus doc 523) | GAME OVERVIEW · HOW DOES THE GAME PLAY? · WHAT CAN I DO ON MY TURN? · HOW DO I GAIN POINTS? | p.6 | 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #4 | RULEBOOK Bonfire — Rulebook (corpus doc 523) | A PLAYER'S TURN · I. PLACE A FATE TILE AND GAIN ACTION TILES | p.7 | 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #5 | RULEBOOK Bonfire — Rulebook (corpus doc 523) | END OF SOLO PLAY · CHALLENGE 1: HANDICAP MODE · Appendix I : TAsks · taSkS wIth 2-3 PoIntS, Blue BonfIreS · taSkS wIth 4-5 PoIntS, red BonfIreS | p.13 | 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #6 | RULEBOOK Bonfire — Rulebook (corpus doc 523) | p.2 | 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 | |
| #7 | RULEBOOK Bonfire — Rulebook (corpus doc 523) | PLAYER BOARDS | p.5 | 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #8 | RULEBOOK Bonfire — Rulebook (corpus doc 523) | p.4 | 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
what the answerer read — the passages it actually had in front of it
what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.
the passages the answerer read: NOT RECORDED for this ruling. Any of three things leaves this empty, and they are all different from the answerer having had nothing to read: this ask may never have reached a gateway at all; a multi-book ask keeps each book's own context on that book's own page rather than here; or the gateway build that answered may simply not report it. What this NEVER means is that the answerer read nothing — an answer was composed from passages either way, and their absence here is a gap in what we were told, not in what it read.
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|---|---|---|---|
| [1] | RULEBOOK Bonfire — Rulebook (corpus doc 523) | PLAYER BOARDS | p.5 | no quote on the wire |
generation — timing and the path taken
- timing split
- retrieval 326 ms · first delta 8195 ms · total 10961 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 0 ms · retrieval 326 ms · ask 10623 ms · gateway work 10961 ms · total 10961 ms
- tokens in (the prompt the answerer read)
- 2504
- tokens out (what the answerer generated)
- 372
- tok/sec
- 138.3 tok/sec — 372 output tokens in 2.690 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 52s ago)
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ANSWERED — Answered
- abstain rationale (n/a — this ruling answered)
- answered — no abstain rationale applies
setup-shape — why the checklist band did or didn't render
- decision
- NO_APPROVED_CHECKLIST — setup-shaped, but no approved setup checklist exists for this game
- pattern that matched
- BEFORE_FIRST_PLAY — "before the first turn" / "before we begin"
- matched words (in the normalized question)
-
before anyone
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 454), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.