RuleSage cited table rulings
← Harry Potter: Hogwarts Battle

You asked

What is the correct arrangement of components at the very beginning of a game?

Answered counted as answered

Asked with: Harry Potter: Hogwarts Battlebg-199042-en-1e

The correct arrangement of components at the beginning of a game is as follows:
1. Sort and distribute Game 1 cards.[1]
2. Stack the oversized Location cards face up in the order indicated on the upper-right corner.[1]
3. Shuffle and stack the square Dark Arts cards face down.[1]
4. Shuffle and stack the oversized Villain cards face down.[1]
5. For Game 1, reveal the top card of the Villain stack face up in the space below to serve as the Active Villain.[1]
6. Leave the Dark Arts spaces empty for Game 1, as they will be filled in successive games.[1]
7. Shuffle and stack your Hero deck of 10 cards face down, then draw 5 cards.[1]
8. Choose your Hero.[1]
9. Place an oversized Turn Order and Hero card face up above your Player Board.[1]
[1] RULEBOOK Harry Potter: Hogwarts Battle — Rulebook · p.4
🔧 debug — where this ruling came from
outcome
ANSWERED — Answered
corpus profile
live
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 296 ms · ask 7836 ms · total 8143 ms
single-flight (PR-5)
queued 0 ms · generation 8143 ms
retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
[{"page": 4, "score": 0.032787, "snippet": "For Game 1 there will only be one active Villain at a time. Reveal the top card face up in space below. Villain cards Discard Pile (face up) Shuffle and stack your Hero deck of 10 cards face down, then draw 5 cards. Choose your Hero Place an oversized Turn Order and Hero card face up above your Play", "headingPath": "", "sharpsignalDocId": 490}, {"page": 3, "score": 0.032258, "snippet": "Game Board Open the Game 1 Box and proceed to the next page. For your first game, you will not need the boxes for Games 2-7. 4 Player Boards Give one to each player.", "headingPath": "4 Health Trackers :", "sharpsignalDocId": 490}, {"page": 2, "score": 0.031746, "snippet": "8 Villain Control tokens 2 Draw Discard Draw Discard Sort and Distribute contents as shown: Boxes for Games 2–7 9 Sorting Cards LEAVE IN BOX 4 Health Trackers : Give one to each player. Place Health Tracker on the 10 space on your Player Board. Player Board (with Health Tracker) SET UP", "headingPath": "", "sharpsignalDocId": 490}, {"page": 3, "score": 0.03125, "snippet": "25 Influence tokens 35 Attack tokens 3 Draw Discard Draw Discard 4 Player Boards Player Board (with Health Tracker) Game Board Open the Game 1 Box and proceed to the next page. For your first game, you will not need the boxes for Games 2–7.Give one to each player.", "headingPath": "", "sharpsignalDocId": 490}, {"page": 6, "score": 0.030769, "snippet": "6 TM & © Warner Bros. Entertainment Inc. (s16) TM & © Warner Bros. Entertainment Inc. (s16) Each time is added to the Location, active Hero loses 2 . Remove 1 from the Location. VILLAIN DRACO MALFOY GAME 1 6 ™ LOCATION MIRROR OF ERISED Each turn reveal 1 Dark Arts event. TM & © Warner Bros. Entertai", "headingPath": "", "sharpsignalDocId": 490}, {"page": 12, "score": 0.030303, "snippet": "When the tokens assigned to a Villain equal its (Health), the Villain is defeated! You immediately gain the reward listed on the Villain card, and place it in the discard space in the center of the board. Return the tokens assigned to the Villain back to the pile. At the end of your turn, replace th", "headingPath": "Defeating a Villain · Location Control *", "sharpsignalDocId": 490}, {"page": 14, "score": 0.029851, "snippet": "After reading these rules, if you are familiar with deckbuilding games, you may proceed directly to Game 3. You will open boxes for Games 1-3, review the additional rules enclosed in each, and start your adventure there. You can also increase the difficulty of each game by starting with 1 or 2 on th", "headingPath": "Advanced Wizards", "sharpsignalDocId": 490}, {"page": 2, "score": 0.029412, "snippet": "Boxes for Games 2-7 9 Sorting Cards Player Board (with Health Tracker) Give one to each player. Place Health Tracker on the 10 space on your Player Board.", "headingPath": "LEAVE IN BOX · 4 Health Trackers :", "sharpsignalDocId": 490}]
citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
[{"page": 4, "quote": null, "headingPath": "", "sharpsignalDocId": 490}]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 490 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 490 boosted
answered-before recall
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
debug row retained until
Nov 7, 2026 06:09

what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. How much wider that pool was is set gateway-side and is NOT REPORTED for this ruling, and neither are the answerer's final rows — so rulesage has nothing of its own to show beside these.

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK Harry Potter: Hogwarts Battle — Rulebook (corpus doc 490) p.4 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#2 RULEBOOK Harry Potter: Hogwarts Battle — Rulebook (corpus doc 490) 4 Health Trackers : p.3 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 165
#3 RULEBOOK Harry Potter: Hogwarts Battle — Rulebook (corpus doc 490) p.2 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 286
#4 RULEBOOK Harry Potter: Hogwarts Battle — Rulebook (corpus doc 490) p.3 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 264
#5 RULEBOOK Harry Potter: Hogwarts Battle — Rulebook (corpus doc 490) p.6 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#6 RULEBOOK Harry Potter: Hogwarts Battle — Rulebook (corpus doc 490) Defeating a Villain · Location Control * p.12 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#7 RULEBOOK Harry Potter: Hogwarts Battle — Rulebook (corpus doc 490) Advanced Wizards p.14 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#8 RULEBOOK Harry Potter: Hogwarts Battle — Rulebook (corpus doc 490) LEAVE IN BOX · 4 Health Trackers : p.2 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 154

what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.

the passages the answerer read: NOT RECORDED for this ruling. Any of three things leaves this empty, and they are all different from the answerer having had nothing to read: this ask may never have reached a gateway at all; a multi-book ask keeps each book's own context on that book's own page rather than here; or the gateway build that answered may simply not report it. What this NEVER means is that the answerer read nothing — an answer was composed from passages either way, and their absence here is a gap in what we were told, not in what it read.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
[1] RULEBOOK Harry Potter: Hogwarts Battle — Rulebook (corpus doc 490) p.4 no quote on the wire
timing split
retrieval 296 ms · first delta 6680 ms · total 8143 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 0 ms · retrieval 296 ms · ask 7836 ms · gateway work 8143 ms · total 8143 ms
tokens in (the prompt the answerer read)
3963
tokens out (what the answerer generated)
193
tok/sec
137.1 tok/sec — 193 output tokens in 1.408 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 56s ago)
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ANSWERED — Answered
abstain rationale (n/a — this ruling answered)
answered — no abstain rationale applies
decision
NO_APPROVED_CHECKLIST — setup-shaped, but no approved setup checklist exists for this game
pattern that matched
BEGIN — "begin" / "beginning"
matched words (in the normalized question)
beginning

this game registers NO errata cards (edition 421), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.