You asked
What is the correct arrangement of components at the very beginning of a game?
Answered counted as answeredAsked with: Flamecraftbg-336986-en-1e
🔧 debug — where this ruling came from
- outcome
- ANSWERED — Answered
- corpus profile
- live
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 279 ms · ask 8208 ms · total 8497 ms
- single-flight (PR-5)
- queued 0 ms · generation 8497 ms
- retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
- [{"page": 18, "score": 0.032787, "snippet": "Follow the setup instructions for a standard 3-player game, with the following exceptions: SHOP DECK: After placing the starter Shops, create the Shop Deck with the following 10 Shops. (This list may be modified by unlocking achievements; see 'Unlocking Achievements,' next page.) Drake of Cakes Maw ", "headingPath": "Setup · Gameplay", "sharpsignalDocId": 494}, {"page": 3, "score": 0.032258, "snippet": "8 28 +6 STARTER SHOPS 36 36 ARTISAN DRAGON CARDS STARTER DRAGONS +6 ENCHANTMENT CARDS (IN 2 DECKS) 210 GOODS TOKENS (+ SPARES) 36 FANCY DRAGON CARDS COMPANION CARDS 24 COIN TOKENS", "headingPath": "Components · PLAYER AIDS · SHOP CARDS", "sharpsignalDocId": 494}, {"page": 13, "score": 0.031746, "snippet": "When the last card in either the Artisan deck or Enchantment deck is drawn or revealed, this triggers the end of the game. Each player gets 1 final turn, including the player who triggered the game end. Once all players have had a final turn, players gain end-game Reputation as follows: LEFTOVER COI", "headingPath": "End of the Game · Tiebreakers · SUN DRAGONS · MOON DRAGONS", "sharpsignalDocId": 494}, {"page": 5, "score": 0.03125, "snippet": "Shuffle the Fancy Dragon cards together to make the Fancy deck and place it on the marked space next to the Fountain. Choose either the Purple or Golden Enchantment deck (we recommend Purple for your first game). Shuffle the chosen deck and place it on the marked space inside the Reputation track. R", "headingPath": "FANCY DRAGONS · ENCHANTMENTS · PLAYER SETUP", "sharpsignalDocId": 494}, {"page": 20, "score": 0.030769, "snippet": "GAME DESIGN Manny Vega ILLUSTRATION /gid00007 ART DIRECTION Sandara Tang GRAPHIC DESIGN Manny Vega DEVELOPMENT Brad Brooks Peter Vaughan 3D MODELS Erick Tosco Christian Strain RULEBOOK Jeff Fraser PROTOTYPES BY SPECIAL THANKS Judy Adler, Andy Ashcraft, Adrian Alamo Borja, Jasmine Marie Bouges, Ian B", "headingPath": "19Achievhmn · PLAYTESTING", "sharpsignalDocId": 494}, {"page": 17, "score": 0.030303, "snippet": "Companion Dragons are an optional addition to the game that provide a one-time special ability to each player. Some of the companions even have a start of game bonus. To play with Companions, randomly deal 1 Companion to each player during setup. Each player places their Companion in front of them w", "headingPath": "Companions OPTIONAL RULES · Setup · Companion Abilities", "sharpsignalDocId": 494}, {"page": 6, "score": 0.029851, "snippet": "On your turn, you must visit a Shop, then choose to either Gather or Enchant there. At the end of your turn, you must check whether to expand the Town, then discard down to your Dragons and Goods limit and refresh the faceup Enchantments and Artisan Dragons. The following sections provide detail on ", "headingPath": "Taking a Turn · Visiting a Shop", "sharpsignalDocId": 494}, {"page": 4, "score": 0.029412, "snippet": "Roll out the Town mat in the middle of the table. Place the 6 Starter Shops faceup on any 6 Shop spaces in Town (as shown) . Place each Starter Artisan Dragon faceup on the Shop with the matching icon in the top left, so that the Dragon covers the first slot along the bottom of the Shop (with the ic", "headingPath": "TOWN /gid00007/gid00001 STARTER SHOPS · GOODS /gid00007 COINS · SHOP DECK · ARTISAN DRAGONS", "sharpsignalDocId": 494}]
- citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
- [{"page": 5, "quote": null, "headingPath": "FANCY DRAGONS · ENCHANTMENTS · PLAYER SETUP", "sharpsignalDocId": 494}]
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base rulebook doc 494 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 494 boosted
- answered-before recall
-
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- debug row retained until
- Nov 7, 2026 06:09
retrieval — what the passage search returned
what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. How much wider that pool was is set gateway-side and is NOT REPORTED for this ruling, and neither are the answerer's final rows — so rulesage has nothing of its own to show beside these.
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Flamecraft — Rulebook (corpus doc 494) | Setup · Gameplay | p.18 | 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #2 | RULEBOOK Flamecraft — Rulebook (corpus doc 494) | Components · PLAYER AIDS · SHOP CARDS | p.3 | 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 179 |
| #3 | RULEBOOK Flamecraft — Rulebook (corpus doc 494) | End of the Game · Tiebreakers · SUN DRAGONS · MOON DRAGONS | p.13 | 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #4 | RULEBOOK Flamecraft — Rulebook (corpus doc 494) | FANCY DRAGONS · ENCHANTMENTS · PLAYER SETUP | p.5 | 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #5 | RULEBOOK Flamecraft — Rulebook (corpus doc 494) | 19Achievhmn · PLAYTESTING | p.20 | 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #6 | RULEBOOK Flamecraft — Rulebook (corpus doc 494) | Companions OPTIONAL RULES · Setup · Companion Abilities | p.17 | 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #7 | RULEBOOK Flamecraft — Rulebook (corpus doc 494) | Taking a Turn · Visiting a Shop | p.6 | 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #8 | RULEBOOK Flamecraft — Rulebook (corpus doc 494) | TOWN /gid00007/gid00001 STARTER SHOPS · GOODS /gid00007 COINS · SHOP DECK · ARTISAN DRAGONS | p.4 | 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
what the answerer read — the passages it actually had in front of it
what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.
the passages the answerer read: NOT RECORDED for this ruling. Any of three things leaves this empty, and they are all different from the answerer having had nothing to read: this ask may never have reached a gateway at all; a multi-book ask keeps each book's own context on that book's own page rather than here; or the gateway build that answered may simply not report it. What this NEVER means is that the answerer read nothing — an answer was composed from passages either way, and their absence here is a gap in what we were told, not in what it read.
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|---|---|---|---|
| [1] | RULEBOOK Flamecraft — Rulebook (corpus doc 494) | FANCY DRAGONS · ENCHANTMENTS · PLAYER SETUP | p.5 | no quote on the wire |
generation — timing and the path taken
- timing split
- retrieval 279 ms · first delta 6593 ms · total 8497 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 0 ms · retrieval 279 ms · ask 8208 ms · gateway work 8497 ms · total 8497 ms
- tokens in (the prompt the answerer read)
- 3323
- tokens out (what the answerer generated)
- 275
- tok/sec
- 148.4 tok/sec — 275 output tokens in 1.853 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 4s ago)
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ANSWERED — Answered
- abstain rationale (n/a — this ruling answered)
- answered — no abstain rationale applies
setup-shape — why the checklist band did or didn't render
- decision
- NO_APPROVED_CHECKLIST — setup-shaped, but no approved setup checklist exists for this game
- pattern that matched
- BEGIN — "begin" / "beginning"
- matched words (in the normalized question)
-
beginning
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 425), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.