You asked
What is the correct arrangement of components at the very beginning of a game?
Answered counted as answeredAsked with: Unsettledbg-290484-en-1e
🔧 debug — where this ruling came from
- outcome
- ANSWERED — Answered
- corpus profile
- live
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 300 ms · ask 13838 ms · total 14149 ms
- single-flight (PR-5)
- queued 0 ms · generation 14149 ms
- retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
- [{"page": 3, "score": 0.032787, "snippet": "Don't try to sort and put away everything ahead of time. Most components will eventually be stored in the same trays they are displayed in during play. Setting up your first game will also be setting up storage of the components. It's best to keep each planet's components separate from one another (", "headingPath": "Unpacking Everything · Rulebook Layout", "sharpsignalDocId": 520}, {"page": 6, "score": 0.032258, "snippet": "For your first game, visit Wenora. It's covered in toxic spores - you'll love it. The planet box will provide all the cards and some of the tokens needed for setup. Place the resource and breakthrough boards (in their trays) next to each other on one end of the play area, and the time and moment boa", "headingPath": "Select a Planet · Place the 4 Main Board Trays · Resource Board · Breakthrough Board · Moment Board · Group Trust / Time Board", "sharpsignalDocId": 520}, {"page": 29, "score": 0.031746, "snippet": "→ Any effects that occur 'at the start' of a turn must be resolved before any regular actions (focus action, MOVE, LUNA, etc.) are performed by the active explorer. → If there are multiple effects, resolve them in the order you wish, each as a standalone effect. → You MAY use free actions prior to r", "headingPath": "At the Start (of a turn / of your turn) · Avatar (pg 16) · Awareness (pg 14) · Black Marker", "sharpsignalDocId": 520}, {"page": 30, "score": 0.03125, "snippet": "All the explorers and LUNA. → If 'the crew' is required at a location for an action to be taken, all explorers and LUNA must be present. → At the end of the game you are usually required to get the crew onto the Scarab; that means all explorers and LUNA must be present on the Scarab. → 'If the crew ", "headingPath": "Crew · Cube (vs. Block) · Cube (vs. Dice) · Data (pg 26)", "sharpsignalDocId": 520}, {"page": 8, "score": 0.030769, "snippet": "→ Read aloud the narrative introduction from the front cover. → Perform the planet's unique setup. → Review the overview of the planet's unique mechanisms (most planet primers spill onto the back cover). Even after setup, some of the planet's tokens and cards may not have been specifically addressed", "headingPath": "Game Setup · Survival Task · After Setup is Complete · Adjust Difficulty (Optional) · Discomforting (less difficult) · Harrowing (standard)", "sharpsignalDocId": 520}, {"page": 34, "score": 0.030303, "snippet": "→ Any effects that occur 'at the start' of your turn may be interrupted and jumped-in-front-of by free actions. Resolve 'start of turn' effects in whatever order you wish, each as a unique effect. We see that expression on your face and feel not the least bit sympathetic - you were told not to read ", "headingPath": "Advanced Directives - Index", "sharpsignalDocId": 520}, {"page": 4, "score": 0.029851, "snippet": "This framework/planet format enables each planet to be a significant departure from the others, their designs becoming increasingly unexpected, innovative, and experimental as the franchise grows. The content you have before you can be enjoyed repeatedly but also serves as an introduction to an ever", "headingPath": "Intention", "sharpsignalDocId": 520}, {"page": 4, "score": 0.029412, "snippet": "Unsettled® has core structure that will be the same each time you play, and a series of planet packs that each offer unique twists and variations on those core systems. Essentially, each planet is a different version of the game. There is no overarching campaign. Each play is an isolated, standalone", "headingPath": "Overview · An Expanding Universe · Component List · Base Framework", "sharpsignalDocId": 520}]
- citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
- [{"page": 27, "quote": null, "headingPath": "Spending Resources · Environment Cards · Planet-Specific Cards · Get Ready for Next Time by Putting Things Away · Review & Sample Turn", "sharpsignalDocId": 520}]
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base rulebook doc 520 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 520 boosted
- answered-before recall
-
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- debug row retained until
- Nov 7, 2026 06:11
retrieval — what the passage search returned
what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. How much wider that pool was is set gateway-side and is NOT REPORTED for this ruling, and neither are the answerer's final rows — so rulesage has nothing of its own to show beside these.
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Unsettled — Rulebook (corpus doc 520) | Unpacking Everything · Rulebook Layout | p.3 | 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #2 | RULEBOOK Unsettled — Rulebook (corpus doc 520) | Select a Planet · Place the 4 Main Board Trays · Resource Board · Breakthrough Board · Moment Board · Group Trust / Time Board | p.6 | 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #3 | RULEBOOK Unsettled — Rulebook (corpus doc 520) | At the Start (of a turn / of your turn) · Avatar (pg 16) · Awareness (pg 14) · Black Marker | p.29 | 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #4 | RULEBOOK Unsettled — Rulebook (corpus doc 520) | Crew · Cube (vs. Block) · Cube (vs. Dice) · Data (pg 26) | p.30 | 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #5 | RULEBOOK Unsettled — Rulebook (corpus doc 520) | Game Setup · Survival Task · After Setup is Complete · Adjust Difficulty (Optional) · Discomforting (less difficult) · Harrowing (standard) | p.8 | 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #6 | RULEBOOK Unsettled — Rulebook (corpus doc 520) | Advanced Directives - Index | p.34 | 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #7 | RULEBOOK Unsettled — Rulebook (corpus doc 520) | Intention | p.4 | 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #8 | RULEBOOK Unsettled — Rulebook (corpus doc 520) | Overview · An Expanding Universe · Component List · Base Framework | p.4 | 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
what the answerer read — the passages it actually had in front of it
what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.
the passages the answerer read: NOT RECORDED for this ruling. Any of three things leaves this empty, and they are all different from the answerer having had nothing to read: this ask may never have reached a gateway at all; a multi-book ask keeps each book's own context on that book's own page rather than here; or the gateway build that answered may simply not report it. What this NEVER means is that the answerer read nothing — an answer was composed from passages either way, and their absence here is a gap in what we were told, not in what it read.
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|---|---|---|---|
| [1] | RULEBOOK Unsettled — Rulebook (corpus doc 520) | Spending Resources · Environment Cards · Planet-Specific Cards · Get Ready for Next Time by Putting Things Away · Review & Sample Turn | p.27 | no quote on the wire |
generation — timing and the path taken
- timing split
- retrieval 300 ms · first delta 13467 ms · total 14149 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 0 ms · retrieval 300 ms · ask 13838 ms · gateway work 14149 ms · total 14149 ms
- tokens in (the prompt the answerer read)
- 3583
- tokens out (what the answerer generated)
- 91
- tok/sec
- 146.3 tok/sec — 91 output tokens in 0.622 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 4s ago)
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ANSWERED — Answered
- abstain rationale (n/a — this ruling answered)
- answered — no abstain rationale applies
setup-shape — why the checklist band did or didn't render
- decision
- NO_APPROVED_CHECKLIST — setup-shaped, but no approved setup checklist exists for this game
- pattern that matched
- BEGIN — "begin" / "beginning"
- matched words (in the normalized question)
-
beginning
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 451), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.