You asked
How do I set up Die Macher?
Answered counted as answeredAsked with: Die Macherbg-1-en-1e
🔧 debug — where this ruling came from
- outcome
- ANSWERED — Answered
- corpus profile
- live
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 286 ms · ask 9665 ms · total 9963 ms
- single-flight (PR-5)
- queued 0 ms · generation 9963 ms
- retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
- [{"page": 2, "score": 0.032787, "snippet": "A game by Karl-Heinz Schmiel for 3 to 5 players In Die Macher the players fight for political power in Germany . As party rulers they organize the election campaigns of one of five German parties (CDU/CSU, FDP, Bündnis 90/Die Grünen, SPD, Die Linke) in several federal state elections . To win electi", "headingPath": "RULE BOOK · 01 INTRODUCTION · 02 COMPONENTS", "sharpsignalDocId": 584}, {"page": 4, "score": 0.032258, "snippet": "In Die Macher the players try to successfully guide their party through four federal state elections . The trend of their party has to be positive and they have to bring their party program in line with the often conflicting popular opinions to be successful . If the players have enough party rallie", "headingPath": "03 BACKGROUND", "sharpsignalDocId": 584}, {"page": 7, "score": 0.031746, "snippet": "I One player places the four double markers at their designated spots on the marker board . Afterwards, they shuffle the party markers and place the stack, face up, on the start player spot of the board . The top marker is the preliminary start player . J Each player takes a sheet of the scoring pad", "headingPath": "EXAMPLE FOR 4 PLAYERS · 05 SEQUENCE OF PLAY AND GAME PLAY · PREPARATIONS: · DEPLOYMENT:", "sharpsignalDocId": 584}, {"page": 8, "score": 0.03125, "snippet": "Note: Das The fifth box is only used in a game of seven elections . After each player has marked their bid, they reveal it simultaneously . The player with the highest bid pays the amount to the bank and becomes start player . As a reminder they place their party marker on top of the party marker st", "headingPath": "PREPARATIONS · 2 CHANGES TO THE PARTY PROGRAMS", "sharpsignalDocId": 584}, {"page": 14, "score": 0.030769, "snippet": "The game ends after the completion of four federal state elections . After determining all effects of the fourth federal state election, players move on to final scoring: Media scoring: Each player scores all their media markers on the media/party base board according to the victory points of the me", "headingPath": "07 END OF GAME AND FINAL SCORING · 08 SEVEN FEDERAL STATE ELECTIONS", "sharpsignalDocId": 584}, {"page": 9, "score": 0.030303, "snippet": "The players try to steer the local media in the federal states. They need to have the majority of media markers in a federal state in order to influence popular opinion later on. Beginning with the start player and continuing in a clockwise direction, each player is allowed to buy one media marker a", "headingPath": "3 SECURE MEDIA INFLUENCE", "sharpsignalDocId": 584}, {"page": 9, "score": 0.029851, "snippet": "The players organize party rallies in the federal states to transform them later into votes. Beginning with the start player and continuing in a clockwise direction, each player may buy party rallies once . The player decides whether they want to buy rallies in one single federal state or multiple o", "headingPath": "ORGANIZE PARTY RALLIES", "sharpsignalDocId": 584}, {"page": 4, "score": 0.029412, "snippet": "The poll board holds the draw and discard stacks of the poll cards The marker board A holds the double markers B that are used to mark key popular opinions and the stack of party markers C that are used to show the start player of a round (the start player spot) . The ballot box markers D mark the f", "headingPath": "The Poll Board and the Poll Cards · The Marker Board, the Double Markers, the Party Markers, and the Ballot Box Markers · The Shadow Cabinet Politician Cards and the Donation Cards · The Playing Money and the Scoring Pad · The Wooden Components · The Player Aids", "sharpsignalDocId": 584}]
- citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
- [{"page": 7, "quote": null, "headingPath": "EXAMPLE FOR 4 PLAYERS · 05 SEQUENCE OF PLAY AND GAME PLAY · PREPARATIONS: · DEPLOYMENT:", "sharpsignalDocId": 584}, {"page": 15, "quote": null, "headingPath": "Five Game Rounds yet Seven Elections · Modifications to the 'Pay Money' phase", "sharpsignalDocId": 584}]
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base rulebook doc 584 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 584 boosted
- answered-before recall
-
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- debug row retained until
- Nov 7, 2026 16:56
retrieval — what the passage search returned
what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. How much wider that pool was is set gateway-side and is NOT REPORTED for this ruling, and neither are the answerer's final rows — so rulesage has nothing of its own to show beside these.
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Die Macher — Rulebook (corpus doc 584) | RULE BOOK · 01 INTRODUCTION · 02 COMPONENTS | p.2 | 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #2 | RULEBOOK Die Macher — Rulebook (corpus doc 584) | 03 BACKGROUND | p.4 | 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #3 | RULEBOOK Die Macher — Rulebook (corpus doc 584) | EXAMPLE FOR 4 PLAYERS · 05 SEQUENCE OF PLAY AND GAME PLAY · PREPARATIONS: · DEPLOYMENT: | p.7 | 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #4 | RULEBOOK Die Macher — Rulebook (corpus doc 584) | PREPARATIONS · 2 CHANGES TO THE PARTY PROGRAMS | p.8 | 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #5 | RULEBOOK Die Macher — Rulebook (corpus doc 584) | 07 END OF GAME AND FINAL SCORING · 08 SEVEN FEDERAL STATE ELECTIONS | p.14 | 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #6 | RULEBOOK Die Macher — Rulebook (corpus doc 584) | 3 SECURE MEDIA INFLUENCE | p.9 | 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #7 | RULEBOOK Die Macher — Rulebook (corpus doc 584) | ORGANIZE PARTY RALLIES | p.9 | 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #8 | RULEBOOK Die Macher — Rulebook (corpus doc 584) | The Poll Board and the Poll Cards · The Marker Board, the Double Markers, the Party Markers, and the Ballot Box Markers · The Shadow Cabinet Politician Cards and the Donation Cards · The Playing Money and the Scoring Pad · The Wooden Components · The Player Aids | p.4 | 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
what the answerer read — the passages it actually had in front of it
what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.
the passages the answerer read: NOT RECORDED for this ruling. Any of three things leaves this empty, and they are all different from the answerer having had nothing to read: this ask may never have reached a gateway at all; a multi-book ask keeps each book's own context on that book's own page rather than here; or the gateway build that answered may simply not report it. What this NEVER means is that the answerer read nothing — an answer was composed from passages either way, and their absence here is a gap in what we were told, not in what it read.
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|---|---|---|---|
| [1] | RULEBOOK Die Macher — Rulebook (corpus doc 584) | EXAMPLE FOR 4 PLAYERS · 05 SEQUENCE OF PLAY AND GAME PLAY · PREPARATIONS: · DEPLOYMENT: | p.7 | no quote on the wire |
| [2] | RULEBOOK Die Macher — Rulebook (corpus doc 584) | Five Game Rounds yet Seven Elections · Modifications to the 'Pay Money' phase | p.15 | no quote on the wire |
generation — timing and the path taken
- timing split
- retrieval 286 ms · first delta 7439 ms · total 9963 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 0 ms · retrieval 286 ms · ask 9665 ms · gateway work 9963 ms · total 9963 ms
- tokens in (the prompt the answerer read)
- 3465
- tokens out (what the answerer generated)
- 363
- tok/sec
- 147.7 tok/sec — 363 output tokens in 2.458 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 55s ago)
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ANSWERED — Answered
- abstain rationale (n/a — this ruling answered)
- answered — no abstain rationale applies
setup-shape — why the checklist band did or didn't render
- decision
- NO_APPROVED_CHECKLIST — setup-shaped, but no approved setup checklist exists for this game
- pattern that matched
- SETUP — "setup" / "set up"
- matched words (in the normalized question)
-
set up
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 517), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.