RuleSage cited table rulings
← Bruxelles 1893

You asked

How do I setup the game?

Answered counted as answered

Asked with: Bruxelles 1893bg-144592-en-1e

1. Randomly assemble the 5 Action strips and place them above the Bonus strip to form the Art Nouveau board.[1]
2. Place the Art Nouveau board to the right of the Brussels board.[1] (Note: For your first few games, do not use the side of the strips with the symbol).[1]
3. Each player takes his personal Architect board and the Building tiles corresponding to the color he chooses to play, placing the 6 Building tiles on the spaces provided on his Architect board.[1]
4. Each player receives 4 discs and 7 Assistant pawns in his color, placing 5 Assistant pawns near his personal board and 2 on the Courthouse space of the Brussels board.[1]
5. Each player places a disc of his color on the first shield of the City Hall track, on the first Coat of Arms space on the Royal Palace track, on the first space of the Architect track on his personal board, and on space 0 of the scoring track.[1]
6. Each player receives a Public Figure card that can earn him 5 BF (Georges Brugmann) and places it near his personal board.[1] (With fewer than 5 players, unused Georges Brugmann cards are returned to the box).[1]
7. Sort the turn-counting Exhibition tiles by year (1893-1910) and place them face-down on the space provided on the board, then turn over the first card to show the exhibition poster.[1]
8. Place the Workshop cursor at the center of the 'workshop' on the Brussels board.[1]
9. Shuffle the Public Figure cards and place one face-up on each of the four spaces on the right in the Royal Theater, on the Brussels board; the remaining cards form a deck in the Royal Theater space on the left.[1]
10. Shuffle the Stock Exchange cards to form a deck and place it on the Stock Exchange space on the board.[1]
11. Separate the color Work of Art tiles and the black Work of Art tiles, shuffle them, and place the color Works of Art in a face-down stack next to the gameboard and the black Works of Arts in another stack.[1]
12. Each player starts with a color Work of Art drawn at random and placed near his personal board, face-up.[1]
13. Position the 2 needles of the compass as shown in the illustration; randomly place the 6 compass tiles on spaces provided around the compass.[2] (For your first game, attach the two needles to the board with the little plastic rivet).[2]
14. Shuffle the 25 Bonus cards to form a deck and place it near the gameboard, then place one card face-up on each of the spaces of the Bonus strip.[2]
15. Choose a first player, who receives the Manneken Pis pawn and 5 BF; players sitting to his left receive 6 BF, 7 BF, 8 BF, and 9 BF, respectively.[2]
16. The remaining money and materials cubes form a general supply near the gameboard.[2]
17. The first player reveals the top Stock Exchange card of the deck and places it face-up atop the deck.[2]
[1] RULEBOOK Bruxelles 1893 — Rulebook · p.2 · SETUP
[2] RULEBOOK Bruxelles 1893 — Rulebook · p.3 · CONCEPT OF THE GAME
🔧 debug — where this ruling came from
outcome
ANSWERED — Answered
corpus profile
live
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 256 ms · ask 9381 ms · total 9647 ms
single-flight (PR-5)
queued 0 ms · generation 9647 ms
retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
[{"page": 2, "score": 0.04918, "snippet": "See adjustments for a 2-player game at the end of rules. 1 Randomly assemble the 5 Action strips and place them above the Bonus strip to form the Art Nouveau board. Place the Art Nouveau board to the right of the Brussels board. Important: For your first few games, do not use the side of the strips ", "headingPath": "SETUP", "sharpsignalDocId": 559}, {"page": 6, "score": 0.032258, "snippet": "The player constructs a Building tile from his personal board on the Art Nouveau board. This allows him to finance the construction of the Masterpiece shown on his personal board (the tile depicts a portion of the masterpiece). T o perform this action, the player must proceed step by step: He must p", "headingPath": "Construction Action", "sharpsignalDocId": 559}, {"page": 3, "score": 0.031746, "snippet": "A game of Bruxelles 1893 is played over five rounds. At the beginning of a round, the first player begins by defining the available area of the Art Nouveau board. Then the players take turns choosing an action on one of the two game boards: the Art Nouveau board or the Brussels board. Taking an acti", "headingPath": "CONCEPT OF THE GAME", "sharpsignalDocId": 559}, {"page": 4, "score": 0.03125, "snippet": "Each line of the Stock Exchange card corresponds to a different number of players, indicated by these icons. Read only the line that corresponds to the number of players participating in the game. On the Art Nouveau board, there are shields for the City of Brussels at the intersections of the 25 act", "headingPath": "CONCEPT OF THE GAME · HOW TO PLAY", "sharpsignalDocId": 559}, {"page": 12, "score": 0.030769, "snippet": "The 2-player game takes place in exactly the same way, with one exception: Each player starts the game with an Assistant pawn of a neutral color (selected from the unplayed colors). At the start of the Action phase, starting with the first player, each player must play a neutral Assistant pawn on an", "headingPath": "APPENDIX 3 : 2-PLAYER GAME · Thanks:", "sharpsignalDocId": 559}, {"page": 10, "score": 0.030303, "snippet": "At the end of the 5th round, the game ends after resolving the majorities on the Brussels board. Proceed directly to the final scoring, skipping the End of Turn phase. Each player's score is calculated in two steps: Each player must pay the amounts indicated on the Public Figure cards that he kept. ", "headingPath": "END OF THE GAME", "sharpsignalDocId": 559}, {"page": 6, "score": 0.029851, "snippet": "The player approaches a Public Figure of Brussels during a theatrical perfor- mance in order to enlist his services. The player chooses a Public Figure card from the 4 cards of the display. The card on the right is free, while the second costs 1 BF, the third costs 2 BF, and the fourth costs 3 BF. T", "headingPath": "Royal Theater Action · Two options are then available to him: · Materials Action · Compass rules", "sharpsignalDocId": 559}, {"page": 5, "score": 0.029412, "snippet": "THE ACTIONS OF THE ART NOUVEAU BOARD In order to take an action on this board, the player must place an Assistant pawn on an action space in the available area (the area defined in the Stock Exchange phase). He must accompany his assistant with a bid of his choice of at least 1 BF (we suggest that y", "headingPath": "HOW TO PLAY · Workshop Action", "sharpsignalDocId": 559}]
citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
[{"page": 2, "quote": null, "headingPath": "SETUP", "sharpsignalDocId": 559}, {"page": 3, "quote": null, "headingPath": "CONCEPT OF THE GAME", "sharpsignalDocId": 559}]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 559 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 559 boosted
answered-before recall
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
debug row retained until
Nov 8, 2026 01:05

what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. How much wider that pool was is set gateway-side and is NOT REPORTED for this ruling, and neither are the answerer's final rows — so rulesage has nothing of its own to show beside these.

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK Bruxelles 1893 — Rulebook (corpus doc 559) SETUP p.2 0.04918 (at the 3-arm ceiling (0.04918) — every arm ranked it #1) 300
#2 RULEBOOK Bruxelles 1893 — Rulebook (corpus doc 559) Construction Action p.6 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#3 RULEBOOK Bruxelles 1893 — Rulebook (corpus doc 559) CONCEPT OF THE GAME p.3 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#4 RULEBOOK Bruxelles 1893 — Rulebook (corpus doc 559) CONCEPT OF THE GAME · HOW TO PLAY p.4 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK Bruxelles 1893 — Rulebook (corpus doc 559) APPENDIX 3 : 2-PLAYER GAME · Thanks: p.12 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#6 RULEBOOK Bruxelles 1893 — Rulebook (corpus doc 559) END OF THE GAME p.10 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#7 RULEBOOK Bruxelles 1893 — Rulebook (corpus doc 559) Royal Theater Action · Two options are then available to him: · Materials Action · Compass rules p.6 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#8 RULEBOOK Bruxelles 1893 — Rulebook (corpus doc 559) HOW TO PLAY · Workshop Action p.5 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.

the passages the answerer read: NOT RECORDED for this ruling. Any of three things leaves this empty, and they are all different from the answerer having had nothing to read: this ask may never have reached a gateway at all; a multi-book ask keeps each book's own context on that book's own page rather than here; or the gateway build that answered may simply not report it. What this NEVER means is that the answerer read nothing — an answer was composed from passages either way, and their absence here is a gap in what we were told, not in what it read.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
[1] RULEBOOK Bruxelles 1893 — Rulebook (corpus doc 559) SETUP p.2 no quote on the wire
[2] RULEBOOK Bruxelles 1893 — Rulebook (corpus doc 559) CONCEPT OF THE GAME p.3 no quote on the wire
timing split
retrieval 256 ms · first delta 4532 ms · total 9647 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 0 ms · retrieval 256 ms · ask 9381 ms · gateway work 9647 ms · total 9647 ms
tokens in (the prompt the answerer read)
4038
tokens out (what the answerer generated)
692
tok/sec
137.1 tok/sec — 692 output tokens in 5.049 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 48s ago)
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ANSWERED — Answered
abstain rationale (n/a — this ruling answered)
answered — no abstain rationale applies
decision
NO_APPROVED_CHECKLIST — setup-shaped, but no approved setup checklist exists for this game
pattern that matched
SETUP — "setup" / "set up"
matched words (in the normalized question)
setup

this game registers NO errata cards (edition 491), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.