RuleSage cited table rulings
← Andromeda's Edge

You asked

How do I take my turn?

Answered counted as answered

Asked with: Andromeda's Edgebg-358661-en-1e

On your turn, you must perform one of the following two actions:[1][2]
1. **Launch Turn**
* Choose a ship in your Launch Bay and place it in a region of your choice on the board.[1]
* If this is your first Launch (you have no ships currently on the board), you may launch to any unoccupied region, provided all additional requirements are met.[1]
* If this is a subsequent Launch (you have 1 or more ships on the board), you must launch to a region within range of at least one of your other ships using that ship's range value; you may not launch to a region where you already have ships, though you may launch to an occupied region with opposing ships.[1]
* Only ships with Voyage may launch to a nebula.[1][2]
* You may only launch to an Alliance Base if you are able to activate it and do and do so.[1]
* Activate the region to take its specific action.[1]
* If the active region is occupied by two or more players, or one or more players and raiders, a battle must be resolved during the final step of the turn.[3]
* At the end of your turn, discard any resources in excess of your limits.[1]
2. **Return to Station Turn** (Required if you have no ships left in your Launch Bay at the start of your turn) [4]
* Return all your ships one-by-one from the board and Scrapyard to your station.[4]
* During this step, you may activate any number of modules on your station, in any order, to gain their printed benefit.[4] To activate a module, you must either take 1 ship from anywhere on the board (or the Repair Barge area of the Scrapyard) and place it on the module, or take 1 energy from your storage area and place it on the module.[4]
* After activating modules, return all ships from modules, the Scrapyard, and the board to the Launch Bay on your station; remove all damage markers from any ships with shields.[5]
* Return all energy spent to activate modules to the supply.[5][6]
* If you played any tactics cards with sustain abilities, discard them at this time.[5][6]
**During your turn, you may also:**
* Use any number of free actions.[1][5] These can be used at any time on your turn, including immediately before or after other actions.[5] Examples include:
* Slotting a Moon Token into a module or the Tactical Operations area.[5]
* Playing Tactics Cards (at their indicated time).[5][7]
* Using a Development Card.[5]
* Discarding a Discovery/Supremacy Token to gain its benefit.[5][7]
* Recruiting any number of leaders of your color from regions where you have ships.[7]
* Discarding a claimed moon to gain resources/VP or to repair a ship/module.[7]
* Gaining bonus resources from regions where you have ships.[7]
* Using faction abilities (unless otherwise specified).[7]
[1] RULEBOOK Andromeda's Edge — Rulebook · p.9 · TAKING YOUR TURN · LAUNCHING · First Launch · Subsequent Launches · Additional Launch Requirements
[2] RULEBOOK Andromeda's Edge — Rulebook · p.8 · GAME OVERVIEW · 96 REGIONS OF THE EDGE · Planets · 91 Alliance Bases · Nebulae
[3] RULEBOOK Andromeda's Edge — Rulebook · p.21 · BATTLE · BATTLE preparations
[4] RULEBOOK Andromeda's Edge — Rulebook · p.12 · RETURN TO STATION · Core Modules
[5] RULEBOOK Andromeda's Edge — Rulebook · p.13
[6] RULEBOOK Andromeda's Edge — Rulebook · p.13
[7] RULEBOOK Andromeda's Edge — Rulebook · p.14 · Action · Event · SUSTAIN · Diplomacy · Battle · Tactics Card Limit · …
🔧 debug — where this ruling came from
outcome
ANSWERED — Answered
corpus profile
live
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 299 ms · ask 15176 ms · total 15485 ms
single-flight (PR-5)
queued 0 ms · generation 15485 ms
retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
[{"page": 9, "score": 0.048412, "snippet": "On your turn, you must either launch a ship onto the board or bring back all your ships in a return TO STATION . You can also use any number of free actions during your turn. Launch and Return to Station turns, as well as free actions, are covered in detail over the following sections. At the end of", "headingPath": "TAKING YOUR TURN · LAUNCHING · First Launch · Subsequent Launches · Additional Launch Requirements", "sharpsignalDocId": 320}, {"page": 13, "score": 0.047183, "snippet": "Taking Your Turn // Free ActionsTaking Your Turn // Free Actions STEPSTEP 33 Discard ENERGY After ships are returned to the Launch Bay, return all energy you spent to activate modules to the supply. If you have played any tactics cards with sustain abilities, these are also discarded at this time. H", "headingPath": "", "sharpsignalDocId": 320}, {"page": 25, "score": 0.045235, "snippet": "97 98 98 0 96 97 99 95 96 1 95 97 When any player's VP marker reaches or surpasses the terminus marker on the VP track, this triggers the end of the game. 94 98 96 96 94 0 1 2 When game end is triggered, immediately remove the event marker from the event track. Event cards can't be triggered during ", "headingPath": "Final Scoring · Resolving Ties", "sharpsignalDocId": 320}, {"page": 12, "score": 0.045009, "snippet": "During a Return to Station turn, you return all your ships one-by-one from the board and Scrapyard to your station. The ships you return from the board and the Repair Barge area of the Scrapyard may be used to activate modules on your station. If you have no ships left in your Launch Bay at the star", "headingPath": "RETURN TO STATION · Core Modules", "sharpsignalDocId": 320}, {"page": 25, "score": 0.044563, "snippet": "25 When any player’s VP markerVP marker reaches or surpasses the terminus marker on the VP track, this triggers the end of the game. When game end is triggered, immediately remove the event remove the event marker from the event track. marker from the event track. Event cards can’t be triggered duri", "headingPath": "", "sharpsignalDocId": 320}, {"page": 7, "score": 0.031746, "snippet": "Each player places 1 leader on each Alliance Base on the board. Each player rolls a die and places 2 leaders on the nebula matching the die rolled (more than 1 player can have leaders in the same nebula). Each player places their remaining 1 leader in the leaders area of their station. Choose a star", "headingPath": "Leaders: · Start Player:", "sharpsignalDocId": 320}, {"page": 21, "score": 0.03125, "snippet": "During the final step of a Launch turn, if the active region is occupied by 2 or more players or by 1 or more players and the raiders, a battle must be resolved. Battle can occur even if the active player does not have any ships in the active region. Everyone with ships in the active region must par", "headingPath": "BATTLE · BATTLE preparations", "sharpsignalDocId": 320}, {"page": 13, "score": 0.030886, "snippet": "EXAMPLE 13 ON ANY TURNON ANY TURN ‹ Slot a Moon TokenSlot a Moon Token ‹ Play Tactics CardsPlay Tactics Cards ON YOUR TURNON YOUR TURN ‹ Use Development CardUse Development Card ‹ Discard a Discovery/ Discard a Discovery/ Supremacy TokenSupremacy Token ‹ Recruit LeadersRecruit Leaders ‹ Abandon a Mo", "headingPath": "", "sharpsignalDocId": 320}]
citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
[{"page": 9, "quote": null, "headingPath": "TAKING YOUR TURN · LAUNCHING · First Launch · Subsequent Launches · Additional Launch Requirements", "sharpsignalDocId": 320}, {"page": 8, "quote": null, "headingPath": "GAME OVERVIEW · 96 REGIONS OF THE EDGE · Planets · 91 Alliance Bases · Nebulae", "sharpsignalDocId": 320}, {"page": 21, "quote": null, "headingPath": "BATTLE · BATTLE preparations", "sharpsignalDocId": 320}, {"page": 12, "quote": null, "headingPath": "RETURN TO STATION · Core Modules", "sharpsignalDocId": 320}, {"page": 13, "quote": null, "headingPath": "", "sharpsignalDocId": 320}, {"page": 13, "quote": null, "headingPath": "", "sharpsignalDocId": 320}, {"page": 14, "quote": null, "headingPath": "Action · Event · SUSTAIN · Diplomacy · Battle · Tactics Card Limit · …", "sharpsignalDocId": 320}]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 320 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 320 boosted
answered-before recall
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
debug row retained until
Nov 8, 2026 03:19

what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. How much wider that pool was is set gateway-side and is NOT REPORTED for this ruling, and neither are the answerer's final rows — so rulesage has nothing of its own to show beside these.

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK Andromeda's Edge — Rulebook (corpus doc 320) TAKING YOUR TURN · LAUNCHING · First Launch · Subsequent Launches · Additional Launch Requirements p.9 0.048412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#2 RULEBOOK Andromeda's Edge — Rulebook (corpus doc 320) p.13 0.047183 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#3 RULEBOOK Andromeda's Edge — Rulebook (corpus doc 320) Final Scoring · Resolving Ties p.25 0.045235 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#4 RULEBOOK Andromeda's Edge — Rulebook (corpus doc 320) RETURN TO STATION · Core Modules p.12 0.045009 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK Andromeda's Edge — Rulebook (corpus doc 320) p.25 0.044563 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#6 RULEBOOK Andromeda's Edge — Rulebook (corpus doc 320) Leaders: · Start Player: p.7 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#7 RULEBOOK Andromeda's Edge — Rulebook (corpus doc 320) BATTLE · BATTLE preparations p.21 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#8 RULEBOOK Andromeda's Edge — Rulebook (corpus doc 320) p.13 0.030886 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.

the passages the answerer read: NOT RECORDED for this ruling. Any of three things leaves this empty, and they are all different from the answerer having had nothing to read: this ask may never have reached a gateway at all; a multi-book ask keeps each book's own context on that book's own page rather than here; or the gateway build that answered may simply not report it. What this NEVER means is that the answerer read nothing — an answer was composed from passages either way, and their absence here is a gap in what we were told, not in what it read.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
[1] RULEBOOK Andromeda's Edge — Rulebook (corpus doc 320) TAKING YOUR TURN · LAUNCHING · First Launch · Subsequent Launches · Additional Launch Requirements p.9 no quote on the wire
[2] RULEBOOK Andromeda's Edge — Rulebook (corpus doc 320) GAME OVERVIEW · 96 REGIONS OF THE EDGE · Planets · 91 Alliance Bases · Nebulae p.8 no quote on the wire
[3] RULEBOOK Andromeda's Edge — Rulebook (corpus doc 320) BATTLE · BATTLE preparations p.21 no quote on the wire
[4] RULEBOOK Andromeda's Edge — Rulebook (corpus doc 320) RETURN TO STATION · Core Modules p.12 no quote on the wire
[5] RULEBOOK Andromeda's Edge — Rulebook (corpus doc 320) p.13 no quote on the wire
[6] RULEBOOK Andromeda's Edge — Rulebook (corpus doc 320) p.13 no quote on the wire
[7] RULEBOOK Andromeda's Edge — Rulebook (corpus doc 320) Action · Event · SUSTAIN · Diplomacy · Battle · Tactics Card Limit · … p.14 no quote on the wire
timing split
retrieval 299 ms · first delta 10310 ms · total 15485 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 0 ms · retrieval 299 ms · ask 15176 ms · gateway work 15485 ms · total 15485 ms
tokens in (the prompt the answerer read)
4021
tokens out (what the answerer generated)
695
tok/sec
135.9 tok/sec — 695 output tokens in 5.114 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 12s ago)
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ANSWERED — Answered
abstain rationale (n/a — this ruling answered)
answered — no abstain rationale applies
decision
NOT_SETUP_SHAPED — no setup-shape pattern matched this question

this game registers NO errata cards (edition 249), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.