You asked
How do I setup the game?
Answered counted as answeredAsked with: Twilight Inscriptionbg-361545-en-1e
🔧 debug — where this ruling came from
- outcome
- ANSWERED — Answered
- corpus profile
- live
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 299 ms · ask 16024 ms · total 16337 ms
- single-flight (PR-5)
- queued 0 ms · generation 16337 ms
- retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
- [{"page": 4, "score": 0.04918, "snippet": "4 SETUPSETUP Perform the following steps to set up the game. If you want to play the game as you set up and learn the rules, close this rulebook and read the “Play as You Learn” guide instead. 1. Prepare Player Sheets: Deal one random Navigation sheet, Expansion sheet, Industry sheet, and Warfare sh", "headingPath": "", "sharpsignalDocId": 669}, {"page": 4, "score": 0.048387, "snippet": "Perform the following steps to set up the game. If you want to play the game as you set up and learn the rules, close this rulebook and read the 'Play as You Learn' guide instead. Prepare Player Sheets: Deal one random Navigation sheet, Expansion sheet, Industry sheet, and Warfare sheet to each play", "headingPath": "SETUP · PLAYER SHEET LAYOUT", "sharpsignalDocId": 669}, {"page": 18, "score": 0.047619, "snippet": "Set up the game as normal with the following changes: \" Prepare Mecatol Rex Sheet: Place the Mecatol Rex sheet so that the AI side is faceup. Shuffle each agenda deck and place each of those decks below the Mecatol Rex sheet (instead of just one card from each deck). \" Determine Neighbor (Two-player", "headingPath": "SETUP", "sharpsignalDocId": 669}, {"page": 5, "score": 0.03125, "snippet": "5 SETUPSETUP 4. Prepare Event Deck: Separate the event cards into ten piles according to their backs (stage number and color). Shuffle each pile facedown. Then, stack the Stage V cards facedown, starting with a blue card on the bottom and alternating between blue and black cards. Construct the other", "headingPath": "", "sharpsignalDocId": 669}, {"page": 3, "score": 0.030769, "snippet": "Cast Votes: Each player secretly casts their votes. 3. Announce Votes: Tally the votes for each outcome on the Mecatol Rex sheet. 4. Resolve Outcome: Resolve the outcome that received the most votes. If tied, roll a black die. On result, resolve “Pass” outcome; on or result, resolve “Fail” out", "headingPath": "", "sharpsignalDocId": 669}, {"page": 12, "score": 0.030303, "snippet": "Units are deployed on the war grid, which is divided into eight sections -four on the left half of the grid and four on the right half. The player deploys units into the left half's sections to oppose the neighbor to their left, and they deploy units in the right half to oppose the neighbor to the r", "headingPath": "DEPLOYING UNITS", "sharpsignalDocId": 669}, {"page": 17, "score": 0.029851, "snippet": "Home The game ends after the players resolve the 'A Throne for the Taking' event card, which is a Stage V event card. Then, the players score their sheets. For each sheet, the player adds up the values of the victory point ( ) assets they claimed on that sheet and writes the total above the 'Sheet", "headingPath": "WINNING THE GAME Home", "sharpsignalDocId": 669}, {"page": 5, "score": 0.029412, "snippet": "Prepare Event Deck: Separate the event cards into ten piles according to their backs (stage number and color). Shuffle each pile facedown. Then, stack the Stage V cards facedown, starting with a blue card on the bottom and alternating between blue and black cards. Construct the other stages in the s", "headingPath": "PLAYER SHEET LAYOUT", "sharpsignalDocId": 669}]
- citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
- [{"page": 4, "quote": null, "headingPath": "SETUP · PLAYER SHEET LAYOUT", "sharpsignalDocId": 669}, {"page": 4, "quote": null, "headingPath": "", "sharpsignalDocId": 669}, {"page": 5, "quote": null, "headingPath": "PLAYER SHEET LAYOUT", "sharpsignalDocId": 669}, {"page": 5, "quote": null, "headingPath": "", "sharpsignalDocId": 669}, {"page": 18, "quote": null, "headingPath": "SETUP", "sharpsignalDocId": 669}, {"page": 3, "quote": null, "headingPath": "", "sharpsignalDocId": 669}]
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base rulebook doc 669 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 669 boosted
- answered-before recall
-
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- debug row retained until
- Nov 8, 2026 09:36
retrieval — what the passage search returned
what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. How much wider that pool was is set gateway-side and is NOT REPORTED for this ruling, and neither are the answerer's final rows — so rulesage has nothing of its own to show beside these.
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Twilight Inscription — Rulebook (corpus doc 669) | p.4 | 0.04918 (at the 3-arm ceiling (0.04918) — every arm ranked it #1) | 300 | |
| #2 | RULEBOOK Twilight Inscription — Rulebook (corpus doc 669) | SETUP · PLAYER SHEET LAYOUT | p.4 | 0.048387 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #3 | RULEBOOK Twilight Inscription — Rulebook (corpus doc 669) | SETUP | p.18 | 0.047619 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #4 | RULEBOOK Twilight Inscription — Rulebook (corpus doc 669) | p.5 | 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 | |
| #5 | RULEBOOK Twilight Inscription — Rulebook (corpus doc 669) | p.3 | 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 | |
| #6 | RULEBOOK Twilight Inscription — Rulebook (corpus doc 669) | DEPLOYING UNITS | p.12 | 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #7 | RULEBOOK Twilight Inscription — Rulebook (corpus doc 669) | WINNING THE GAME Home | p.17 | 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #8 | RULEBOOK Twilight Inscription — Rulebook (corpus doc 669) | PLAYER SHEET LAYOUT | p.5 | 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
what the answerer read — the passages it actually had in front of it
what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.
the passages the answerer read: NOT RECORDED for this ruling. Any of three things leaves this empty, and they are all different from the answerer having had nothing to read: this ask may never have reached a gateway at all; a multi-book ask keeps each book's own context on that book's own page rather than here; or the gateway build that answered may simply not report it. What this NEVER means is that the answerer read nothing — an answer was composed from passages either way, and their absence here is a gap in what we were told, not in what it read.
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|---|---|---|---|
| [1] | RULEBOOK Twilight Inscription — Rulebook (corpus doc 669) | SETUP · PLAYER SHEET LAYOUT | p.4 | no quote on the wire |
| [2] | RULEBOOK Twilight Inscription — Rulebook (corpus doc 669) | p.4 | no quote on the wire | |
| [3] | RULEBOOK Twilight Inscription — Rulebook (corpus doc 669) | PLAYER SHEET LAYOUT | p.5 | no quote on the wire |
| [4] | RULEBOOK Twilight Inscription — Rulebook (corpus doc 669) | p.5 | no quote on the wire | |
| [5] | RULEBOOK Twilight Inscription — Rulebook (corpus doc 669) | SETUP | p.18 | no quote on the wire |
| [6] | RULEBOOK Twilight Inscription — Rulebook (corpus doc 669) | p.3 | no quote on the wire |
generation — timing and the path taken
- timing split
- retrieval 299 ms · first delta 10993 ms · total 16337 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 0 ms · retrieval 299 ms · ask 16024 ms · gateway work 16337 ms · total 16337 ms
- tokens in (the prompt the answerer read)
- 4417
- tokens out (what the answerer generated)
- 726
- tok/sec
- 137.3 tok/sec — 726 output tokens in 5.286 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 19s ago)
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ANSWERED — Answered
- abstain rationale (n/a — this ruling answered)
- answered — no abstain rationale applies
setup-shape — why the checklist band did or didn't render
- decision
- NO_APPROVED_CHECKLIST — setup-shaped, but no approved setup checklist exists for this game
- pattern that matched
- SETUP — "setup" / "set up"
- matched words (in the normalized question)
-
setup
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 602), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.