RuleSage cited table rulings
← Fire in the Lake

You asked

When does the game end?

Answered counted as answered

Asked with: Fire in the Lakebg-144189-en-1e

The game ends in the following circumstances:
1. If any Faction has met its Victory condition.[1] (Exceptions include the Non-player option [1.5] and 1-player [8.9])
2. If the last Coup card's Round is completed without a victory.[2][1]
[1] RULEBOOK Fire in the Lake — Rulebook · p.11 · 5.5 Free Operations · 6.0 COUP ROUNDS · 6.1 Victory Phase
[2] RULEBOOK Fire in the Lake — Rulebook · p.6 · 2.4 Coup Card
🔧 debug — where this ruling came from
outcome
ANSWERED — Answered
corpus profile
live
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 282 ms · ask 17751 ms · total 18051 ms
single-flight (PR-5)
queued 0 ms · generation 18051 ms
retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
[{"page": 12, "score": 0.047938, "snippet": "You have read all rules needed for 4 players or the No Non-Player option with 2 or 3 players (1.5, recommended for first-time play). Check victory at the start of each Coup Round (6.1), comparing the positions of the various victory markers (1.9) to the thresholds marked on the edge track. Victory c", "headingPath": "STOP! · 7.2 During Coup Rounds · 7.3 After Final Coup", "sharpsignalDocId": 548}, {"page": 4, "score": 0.046671, "snippet": "The game may have up to 4 players, each as 1 or more Factions: the US (olive), the NVA (red), the ARVN (yellow and orange), or the VC (blue). In a 1-player game, the player plays US and ARVN together, or NVA and VC, or any 1 Faction (8.9). Leftover Factions are controlled either by rules section 8 a", "headingPath": "1.5 Players & Factions", "sharpsignalDocId": 548}, {"page": 24, "score": 0.045928, "snippet": "More than peace with honor, the United States and its allies have demonstrated that the Free World will fight communist aggression wherever it may probe. The Republic of Vietnam is balancing its own style of governance with an extension of its writ into hamlet and paddy. As Moscow and Peking questio", "headingPath": "8.9 1-Player Victory", "sharpsignalDocId": 548}, {"page": 23, "score": 0.032258, "snippet": "A lone player plays either US and ARVN together or NVA and VC together (1.5). The player uses the lower victory margin (7.3) of the player's two Factions and never wins during a Victory Phase (6.1, 7.2). Alternatively, if preferred, the player plays just any 1 Faction against 3 Non-players. To succe", "headingPath": "8.9 1-Player Victory", "sharpsignalDocId": 548}, {"page": 14, "score": 0.03125, "snippet": "Unless otherwise specified, Non-player Factions select spaces for Event effects that shift Support or Opposition as follows: VC for the highest gain in Total Opposition, then the highest loss in Total Support. NVA for the highest loss in Total Support, then the least gain in Total Opposition. ARVN f", "headingPath": "8.4 Non-Player Events", "sharpsignalDocId": 548}, {"page": 6, "score": 0.030769, "snippet": "That Faction is Eligible, AND The red pre-condition on the card is met, AND The 1st Eligible Faction has not yet done anything, AND No Coup is showing as the next card (2.3.9). PROCEDURE: The Faction interrupts the usual Sequence of Play by placing its Pivotal Event card on the played Event card and", "headingPath": "2.3.4 Options for Eligible Factions.", "sharpsignalDocId": 548}, {"page": 11, "score": 0.030092, "snippet": "Some Events allow the Executing or another Faction an immediate Operation or Special Activity that interrupts the usual sequence of play and typically is free: it bears no Resource cost and does not affect Eligibility (3.1.2, 2.3.1), though other procedures and restrictions remain unless modified by", "headingPath": "5.5 Free Operations · 6.0 COUP ROUNDS · 6.1 Victory Phase", "sharpsignalDocId": 548}, {"page": 13, "score": 0.029851, "snippet": "The Sequence of Play aid sheet summarizes the following rules in gray text. Pivotal Events. If any player Faction is 1st Eligible, all Eligible Non-players immediately execute their playable Pivotal Events (8.4.6) instead of following their normal Non-player instructions. When a Non-player has a cho", "headingPath": "8.1 Non-Player Sequence of Play", "sharpsignalDocId": 548}]
citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
[{"page": 11, "quote": null, "headingPath": "5.5 Free Operations · 6.0 COUP ROUNDS · 6.1 Victory Phase", "sharpsignalDocId": 548}, {"page": 6, "quote": null, "headingPath": "2.4 Coup Card", "sharpsignalDocId": 548}]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 548 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 548 boosted
answered-before recall
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
debug row retained until
Nov 8, 2026 09:53

what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. How much wider that pool was is set gateway-side and is NOT REPORTED for this ruling, and neither are the answerer's final rows — so rulesage has nothing of its own to show beside these.

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK Fire in the Lake — Rulebook (corpus doc 548) STOP! · 7.2 During Coup Rounds · 7.3 After Final Coup p.12 0.047938 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#2 RULEBOOK Fire in the Lake — Rulebook (corpus doc 548) 1.5 Players & Factions p.4 0.046671 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#3 RULEBOOK Fire in the Lake — Rulebook (corpus doc 548) 8.9 1-Player Victory p.24 0.045928 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#4 RULEBOOK Fire in the Lake — Rulebook (corpus doc 548) 8.9 1-Player Victory p.23 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK Fire in the Lake — Rulebook (corpus doc 548) 8.4 Non-Player Events p.14 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#6 RULEBOOK Fire in the Lake — Rulebook (corpus doc 548) 2.3.4 Options for Eligible Factions. p.6 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#7 RULEBOOK Fire in the Lake — Rulebook (corpus doc 548) 5.5 Free Operations · 6.0 COUP ROUNDS · 6.1 Victory Phase p.11 0.030092 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#8 RULEBOOK Fire in the Lake — Rulebook (corpus doc 548) 8.1 Non-Player Sequence of Play p.13 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.

the passages the answerer read: NOT RECORDED for this ruling. Any of three things leaves this empty, and they are all different from the answerer having had nothing to read: this ask may never have reached a gateway at all; a multi-book ask keeps each book's own context on that book's own page rather than here; or the gateway build that answered may simply not report it. What this NEVER means is that the answerer read nothing — an answer was composed from passages either way, and their absence here is a gap in what we were told, not in what it read.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
[1] RULEBOOK Fire in the Lake — Rulebook (corpus doc 548) 5.5 Free Operations · 6.0 COUP ROUNDS · 6.1 Victory Phase p.11 no quote on the wire
[2] RULEBOOK Fire in the Lake — Rulebook (corpus doc 548) 2.4 Coup Card p.6 no quote on the wire
timing split
retrieval 282 ms · first delta 17435 ms · total 18051 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 0 ms · retrieval 282 ms · ask 17751 ms · gateway work 18051 ms · total 18051 ms
tokens in (the prompt the answerer read)
3944
tokens out (what the answerer generated)
70
tok/sec
135.4 tok/sec — 70 output tokens in 0.517 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 51s ago)
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ANSWERED — Answered
abstain rationale (n/a — this ruling answered)
answered — no abstain rationale applies
decision
NOT_SETUP_SHAPED — no setup-shape pattern matched this question

this game registers NO errata cards (edition 480), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.