RuleSage cited table rulings
← Khôra: Rise of an Empire

You asked

How do I set up Khôra: Rise of an Empire?

Answered counted as answered

Asked with: Khôra: Rise of an Empirebg-299684-en-1e

To set up Khôra: Rise of an Empire, follow these steps:
1. Unfold the central board and place it in the middle of the table.[1]
2. Place 36 Knowledge tokens on the matching spaces on the right side of the board.[1]
3. Place the remaining Minor Knowledge tokens near the board.[1]
4. Place 3 Knowledge tokens in the Persepolis section at the bottom-right of the board.[2]
5. All players place their Citizen marker on level 3 of the track and their Tax, Glory, and Troop markers on level 0 of the other Tracks.[2]
6. Place your Victory Point marker on the 0 space of the Score Track.[1]
7. Place your Victory Point tile next to the board, near the 0 space of the Score Track.[1]
8. Take all 16 Event cards and set aside the "Growing Populations" and "Conquest of the Persians" cards.[2]
9. Place "Conquest of the Persians" face down next to the central board.[2]
10. Shuffle the 14 remaining Event cards, take 7 at random, and place them face down on top of "Conquest of the Persians".[2]
11. Put "Growing Populations" face down on top of that stack.[2]
[1] RULEBOOK Khôra: Rise of an Empire — Rulebook · p.4
[2] RULEBOOK Khôra: Rise of an Empire — Rulebook · p.4 · PREPARE THE REST OF THE COMPONENTS AS FOLLOWS: II · E Create the Event card deck:
🔧 debug — where this ruling came from
outcome
ANSWERED — Answered
corpus profile
live
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 415 ms · ask 11781 ms · total 12218 ms
single-flight (PR-5)
queued 0 ms · generation 12218 ms
retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
[{"page": 16, "score": 0.032787, "snippet": "Khôra is a game that needed a specific treatment during its Khôra is a game that needed a specific treatment during its development. We used many historical works on Ancient Greece development. We used many historical works on Ancient Greece to guide us throughout the entire creative process. Imposi", "headingPath": "", "sharpsignalDocId": 842}, {"page": 6, "score": 0.032258, "snippet": "Khora is played over 9 rounds. At the end of the 9Khora is played over 9 rounds. At the end of the 9thth Round, count your final score to determine the winner Round, count your final score to determine the winner (see (see End of the GameEnd of the Game p.15). p.15). Each Round is divided into 7 pha", "headingPath": "", "sharpsignalDocId": 842}, {"page": 1, "score": 0.031746, "snippet": "In the Agora, rumors pass from one citizen to another, exclamations of surprise sprinkling the drone of the crowd. The clamor grows louder, making it harder to hear each other. 'Sparta? Ha! Sparta is helpless against us. Let them come! Beware of Corinth instead! They are opening up new commercial ro", "headingPath": "RULEBOOK · OVERVIEW AND GOAL OF THE GAME", "sharpsignalDocId": 842}, {"page": 1, "score": 0.03125, "snippet": "In the Agora, rumors pass from one citizen to another, exclamations of surprise sprinkling In the Agora, rumors pass from one citizen to another, exclamations of surprise sprinkling the drone of the crowd. The clamor grows louder, making it harder to hear each other.the drone of the crowd. The clamo", "headingPath": "", "sharpsignalDocId": 842}, {"page": 16, "score": 0.030769, "snippet": "Khôra is a game that needed a specific treatment during its development. We used many historical works on Ancient Greece to guide us throughout the entire creative process. Imposing our own game design choices on history was not an option. Rather, we wanted history to dictate the importance of the c", "headingPath": "KHÔRA: THEME AND HISTORY · TIME PERIOD · POLITICS CARDS · The Thirty Tyrants · Supplies from Lydia · Eleusinian Mysteries · …", "sharpsignalDocId": 842}, {"page": 4, "score": 0.030303, "snippet": "A Unfold the and place it in the middle central board of the table. This board has several different elements: the Citizen , Tax , Glory , and Troop Tracks on the left, the Achievement zone above those Tracks, and the Exploration zone with spaces for Knowledge tokens on the right. A Score Track wrap", "headingPath": "PREPARE THE REST OF THE COMPONENTS AS FOLLOWS: II · E Create the Event card deck:", "sharpsignalDocId": 842}, {"page": 16, "score": 0.029851, "snippet": "Khôra covers the period of Ancient Greece from the 5Khôra covers the period of Ancient Greece from the 5thth Century BC Century BC (with the Ionian Revolt, Peloponnesian War…) to the end of the (with the Ionian Revolt, Peloponnesian War…) to the end of the 4th Century BC. The cards in the game make ", "headingPath": "", "sharpsignalDocId": 842}, {"page": 4, "score": 0.029412, "snippet": "DD Place your Place your Victory Point markerVictory Point marker on the 0 space of the on the 0 space of the Score Track. Place your Score Track. Place your Victory Point tileVictory Point tile next to the next to the board, near the 0 space of the Score Track.board, near the 0 space of the Score T", "headingPath": "", "sharpsignalDocId": 842}]
citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
[{"page": 4, "quote": null, "headingPath": "", "sharpsignalDocId": 842}, {"page": 4, "quote": null, "headingPath": "PREPARE THE REST OF THE COMPONENTS AS FOLLOWS: II · E Create the Event card deck:", "sharpsignalDocId": 842}]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 842 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 842 boosted
answered-before recall
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
debug row retained until
Nov 8, 2026 10:22

what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. How much wider that pool was is set gateway-side and is NOT REPORTED for this ruling, and neither are the answerer's final rows — so rulesage has nothing of its own to show beside these.

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK Khôra: Rise of an Empire — Rulebook (corpus doc 842) p.16 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#2 RULEBOOK Khôra: Rise of an Empire — Rulebook (corpus doc 842) p.6 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#3 RULEBOOK Khôra: Rise of an Empire — Rulebook (corpus doc 842) RULEBOOK · OVERVIEW AND GOAL OF THE GAME p.1 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#4 RULEBOOK Khôra: Rise of an Empire — Rulebook (corpus doc 842) p.1 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK Khôra: Rise of an Empire — Rulebook (corpus doc 842) KHÔRA: THEME AND HISTORY · TIME PERIOD · POLITICS CARDS · The Thirty Tyrants · Supplies from Lydia · Eleusinian Mysteries · … p.16 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#6 RULEBOOK Khôra: Rise of an Empire — Rulebook (corpus doc 842) PREPARE THE REST OF THE COMPONENTS AS FOLLOWS: II · E Create the Event card deck: p.4 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#7 RULEBOOK Khôra: Rise of an Empire — Rulebook (corpus doc 842) p.16 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#8 RULEBOOK Khôra: Rise of an Empire — Rulebook (corpus doc 842) p.4 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.

the passages the answerer read: NOT RECORDED for this ruling. Any of three things leaves this empty, and they are all different from the answerer having had nothing to read: this ask may never have reached a gateway at all; a multi-book ask keeps each book's own context on that book's own page rather than here; or the gateway build that answered may simply not report it. What this NEVER means is that the answerer read nothing — an answer was composed from passages either way, and their absence here is a gap in what we were told, not in what it read.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
[1] RULEBOOK Khôra: Rise of an Empire — Rulebook (corpus doc 842) p.4 no quote on the wire
[2] RULEBOOK Khôra: Rise of an Empire — Rulebook (corpus doc 842) PREPARE THE REST OF THE COMPONENTS AS FOLLOWS: II · E Create the Event card deck: p.4 no quote on the wire
timing split
retrieval 415 ms · first delta 10053 ms · total 12218 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 0 ms · retrieval 415 ms · ask 11781 ms · gateway work 12218 ms · total 12218 ms
tokens in (the prompt the answerer read)
4064
tokens out (what the answerer generated)
287
tok/sec
137.9 tok/sec — 287 output tokens in 2.081 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 50s ago)
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ANSWERED — Answered
abstain rationale (n/a — this ruling answered)
answered — no abstain rationale applies
decision
NO_APPROVED_CHECKLIST — setup-shaped, but no approved setup checklist exists for this game
pattern that matched
SETUP — "setup" / "set up"
matched words (in the normalized question)
set up

this game registers NO errata cards (edition 777), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.