RuleSage cited table rulings
← Wallenstein

You asked

How do I set up Wallenstein?

Answered counted as answered

Asked with: Wallensteinbg-3307-en-1e

To set up Wallenstein, follow these steps:
1. Use the same setup procedure as in the basic game.[1]
2. Select initial counties (for a 3-player game, remove Bremen, Holstein, Lüttich, Burgund, Konstanz, Fm. Bayern, Steiermark, and Tirol).[2][3]
3. Hand out game components to each player, including their player mat, 4 action cards, 2 bonus tiles, and a set of armies.[2]
4. Assign initial counties by shuffling the county card pile and placing it face down; reveal the top two cards.[3]
5. Starting with the oldest player and moving clockwise, each player either takes one of the two revealed cards or the top card from the pile, then selects a group of armies from their player mat to place in that county on the game board.[3]
6. Continue this process until all players have placed all their army groups; remaining armies become the player's personal supply.[3]
7. Place any remaining unowned county cards in a face-down pile next to the game board.[3]
8. Flip all player mats to the front side (showing action boxes).[4]
9. Place victory point markers on '0' of the victory points track and grain markers at the lower end of the food track.[4]
10. Place green peasants' armies next to the game board as common supply.[4]
11. Fill the dice tower by casting all required army cubes and military leader pieces through the funnel into the tray; any pieces that emerge in the tray are returned to their respective player or common supplies.[1][2][4]
12. Shuffle the event cards and place the deck face down next to the game board.[1][4]
13. Draw four event cards and place them next to the event cards pile.[2][4]
14. Place all coins not given to players at the start of the game next to the game board as common supply.[4]
15. Put action cards and bonus tiles on the table.[4]
[1] RULEBOOK Wallenstein — Rulebook · p.14 · Set up · :LX\LUJL VM WSH`
[2] RULEBOOK Wallenstein — Rulebook · p.17 · Setup (details see rules book) · 3a. Select initial counties · 3b. use default line up (see below) · Default line up of initial counties
[3] RULEBOOK Wallenstein — Rulebook · p.4 · Assigning initial counties
[4] RULEBOOK Wallenstein — Rulebook · p.5 · Assigning initial counties · =PJ[VY` WVPU[Z HUK NYHPU THYRLYZ · ;OL KPJL [V^LY · Coins · ,]LU[ JHYKZ
🔧 debug — where this ruling came from
outcome
ANSWERED — Answered
corpus profile
live
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 245 ms · ask 9496 ms · total 9754 ms
single-flight (PR-5)
queued 0 ms · generation 9754 ms
retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
[{"page": 20, "score": 0.04918, "snippet": "This is another little expansion for the game 'Wallenstein' which can be added to the basic game on its own or in combination with 'Emperor's Court'. The basic Wallenstein rules remain unchanged except for the following amendments. r JHYK ZL[Z LHJO JVTWYPZPUN KPMMLYLU[ JHYKZ r [OLZL Y\\SLZ front side", "headingPath": "# 5, 15, 20: · Components · Preparing to play the game · Playing the game · Benefits:", "sharpsignalDocId": 792}, {"page": 1, "score": 0.032258, "snippet": "1 1 Pages 2 - 12: Wallenstein basic game Pages 13 - 16: Wallenstein expansion 'Emperor's Court'", "headingPath": "", "sharpsignalDocId": 792}, {"page": 14, "score": 0.031746, "snippet": "Use the same setup procedure as in the basic game Place the Emperor's Court next to the main game board. Jeder Spieler erhält zusätzlich zum Material des Grundspiels: r ,_[YH WSH`LY IVHYK r 7 courtiers in their player color, and r KPJL [V^LY JHYKZ The players place their extra player board next to t", "headingPath": "Set up · :LX\\LUJL VM WSH`", "sharpsignalDocId": 792}, {"page": 4, "score": 0.03125, "snippet": "Shuffle the JV\\U[` JHYKZ well and place the pile face down in easy reach. Reveal the two top cards. Next to the picture of the military leader, the IHJR VM LHJO WSH`LY TH[ shows 9 numbered locations, embedded in a landscape. Depending on the number of players, each player places a number of armies a", "headingPath": "Assigning initial counties", "sharpsignalDocId": 792}, {"page": 5, "score": 0.030769, "snippet": "After assigning initial counties is completed, all players flip their player mat to the front side, depicting the action boxes. All players place their victory points marker on space '0' of the victory points track and their grain marker at the lower end of the food track. Place the green peasants' ", "headingPath": "Assigning initial counties · =PJ[VY` WVPU[Z HUK NYHPU THYRLYZ · ;OL KPJL [V^LY · Coins · ,]LU[ JHYKZ", "sharpsignalDocId": 792}, {"page": 8, "score": 0.030303, "snippet": "Shuffle the face up event cards (2, 3, or 4, depending on which round this is) and draw one of them. Place this card face up in the event box of the game board. This card indicates the event of this game round. It will modify certain actions for all players during this round. Put any remaining event", "headingPath": "+L[LYTPUL L]LU[", "sharpsignalDocId": 792}, {"page": 15, "score": 0.029851, "snippet": "When planning their actions on their player mats, the players additionally plan their actions on their extra player boards secretly and simultaneously. They must place 1 card on each space of their extra player board, if possiblen. The 3 action boxes on the extra player boards allow the players to J", "headingPath": "7SHU PUKP]PK\\HS HJ[PVUZ VU WSH`LY TH[Z HUK L_[YH WSH`LY IVHYKZ HUK WSHJL H IPK · *V\\U[` JHYKZ · +PJL [V^LY JHYKZ · 4VUL` JHYKZ", "sharpsignalDocId": 792}, {"page": 17, "score": 0.029412, "snippet": "3-player game only: remove certain county cards Hand out game components; each player receives: r 7SH`LY TH[ TPSP[HY` SLHKLY [VRLU HUK HYTPLZ r 4VUL`! WSH`LYZ ;OHSLYZ WSH`LYZ ;OHSLYZ WSH`LYZ ;OHSLYZ r ZL[ VM TVUL` JHYKZ —  [V —  ;OHSLYZ r WSH`LYZ ‹ KLWSV` HYTPLZ [V JV\\U[PLZ r WSH`LYZ ‹ KLWSV` HYTP", "headingPath": "Setup (details see rules book) · 3a. Select initial counties · 3b. use default line up (see below) · Default line up of initial counties", "sharpsignalDocId": 792}]
citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
[{"page": 14, "quote": null, "headingPath": "Set up · :LX\\LUJL VM WSH`", "sharpsignalDocId": 792}, {"page": 17, "quote": null, "headingPath": "Setup (details see rules book) · 3a. Select initial counties · 3b. use default line up (see below) · Default line up of initial counties", "sharpsignalDocId": 792}, {"page": 4, "quote": null, "headingPath": "Assigning initial counties", "sharpsignalDocId": 792}, {"page": 5, "quote": null, "headingPath": "Assigning initial counties · =PJ[VY` WVPU[Z HUK NYHPU THYRLYZ · ;OL KPJL [V^LY · Coins · ,]LU[ JHYKZ", "sharpsignalDocId": 792}]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 792 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 792 boosted
answered-before recall
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
debug row retained until
Nov 8, 2026 10:26

what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. How much wider that pool was is set gateway-side and is NOT REPORTED for this ruling, and neither are the answerer's final rows — so rulesage has nothing of its own to show beside these.

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK Wallenstein — Rulebook (corpus doc 792) # 5, 15, 20: · Components · Preparing to play the game · Playing the game · Benefits: p.20 0.04918 (at the 3-arm ceiling (0.04918) — every arm ranked it #1) 300
#2 RULEBOOK Wallenstein — Rulebook (corpus doc 792) p.1 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 95
#3 RULEBOOK Wallenstein — Rulebook (corpus doc 792) Set up · :LX\LUJL VM WSH` p.14 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#4 RULEBOOK Wallenstein — Rulebook (corpus doc 792) Assigning initial counties p.4 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK Wallenstein — Rulebook (corpus doc 792) Assigning initial counties · =PJ[VY` WVPU[Z HUK NYHPU THYRLYZ · ;OL KPJL [V^LY · Coins · ,]LU[ JHYKZ p.5 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#6 RULEBOOK Wallenstein — Rulebook (corpus doc 792) +L[LYTPUL L]LU[ p.8 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#7 RULEBOOK Wallenstein — Rulebook (corpus doc 792) 7SHU PUKP]PK\HS HJ[PVUZ VU WSH`LY TH[Z HUK L_[YH WSH`LY IVHYKZ HUK WSHJL H IPK · *V\U[` JHYKZ · +PJL [V^LY JHYKZ · 4VUL` JHYKZ p.15 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#8 RULEBOOK Wallenstein — Rulebook (corpus doc 792) Setup (details see rules book) · 3a. Select initial counties · 3b. use default line up (see below) · Default line up of initial counties p.17 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.

the passages the answerer read: NOT RECORDED for this ruling. Any of three things leaves this empty, and they are all different from the answerer having had nothing to read: this ask may never have reached a gateway at all; a multi-book ask keeps each book's own context on that book's own page rather than here; or the gateway build that answered may simply not report it. What this NEVER means is that the answerer read nothing — an answer was composed from passages either way, and their absence here is a gap in what we were told, not in what it read.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
[1] RULEBOOK Wallenstein — Rulebook (corpus doc 792) Set up · :LX\LUJL VM WSH` p.14 no quote on the wire
[2] RULEBOOK Wallenstein — Rulebook (corpus doc 792) Setup (details see rules book) · 3a. Select initial counties · 3b. use default line up (see below) · Default line up of initial counties p.17 no quote on the wire
[3] RULEBOOK Wallenstein — Rulebook (corpus doc 792) Assigning initial counties p.4 no quote on the wire
[4] RULEBOOK Wallenstein — Rulebook (corpus doc 792) Assigning initial counties · =PJ[VY` WVPU[Z HUK NYHPU THYRLYZ · ;OL KPJL [V^LY · Coins · ,]LU[ JHYKZ p.5 no quote on the wire
timing split
retrieval 245 ms · first delta 6670 ms · total 9754 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 0 ms · retrieval 245 ms · ask 9496 ms · gateway work 9754 ms · total 9754 ms
tokens in (the prompt the answerer read)
3036
tokens out (what the answerer generated)
448
tok/sec
147.8 tok/sec — 448 output tokens in 3.032 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 56s ago)
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ANSWERED — Answered
abstain rationale (n/a — this ruling answered)
answered — no abstain rationale applies
decision
NO_APPROVED_CHECKLIST — setup-shaped, but no approved setup checklist exists for this game
pattern that matched
SETUP — "setup" / "set up"
matched words (in the normalized question)
set up

this game registers NO errata cards (edition 727), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.