You asked
When does the game end?
Answered counted as answeredAsked with: 878 Vikings: Invasions of Englandbg-204516-en-1e
🔧 debug — where this ruling came from
- outcome
- ANSWERED — Answered
- corpus profile
- live
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 255 ms · ask 11280 ms · total 11546 ms
- single-flight (PR-5)
- queued 0 ms · generation 11546 ms
- retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
- [{"page": 11, "score": 0.048916, "snippet": "The game ends at the end of any of these Rounds if Treaty Cards belonging to all Factions of one or both sides have been played. Ex: In Round I, the Viking Berserker played her Treaty Card. In Round IV, the English Thegn played his Treaty Card. In Round V, the Viking Norsemen is the first to take a ", "headingPath": "GAME END & WINNING CONDITIONS · 8.1 Advanced Setup Rules · 8.0 Event Cards", "sharpsignalDocId": 832}, {"page": 11, "score": 0.048652, "snippet": "At the end of the Active Faction's Turn, only that Faction draws its hand back up to 3 cards. If there are not enough cards le/ft in the Active Faction's Draw Deck, it draws what remains. Ex: The Berserker plays a 'Viking Fort' card during the Thegn Turn. The Berserker may not draw her hand back up ", "headingPath": "6.0 Draw Cards · 7.0 Game End by Conquest · 7.1 Game End by Treaty · 6.1 New Round", "sharpsignalDocId": 832}, {"page": 5, "score": 0.047619, "snippet": "The game is played for up to 7 Rounds . During each Round, all four Factions will take a Turn in random order. At the beginning of a new Round, all four Turn Cubes are placed into the Draw Bag. Next, a Turn Cube is blindly drawn from the bag and placed on the '1st Turn' space of the Turn Track. The ", "headingPath": "1.0 Rounds and Turns · 1.1 Game End Check", "sharpsignalDocId": 832}, {"page": 15, "score": 0.046175, "snippet": "This scenario has the following special rules that differ from the normal game. Armies may only move into Shires within the kingdom of Wessex. Armies may not enter the other kingdoms. There are no invasions each Round. The Berserker Faction receives 1 Berserker reinforcement on its Turn. The Norseme", "headingPath": "Special Rules · Scenario End and Victory Conditions", "sharpsignalDocId": 832}, {"page": 4, "score": 0.045037, "snippet": "The year is 865 . A great heathen host of Norsemen has landed in East Anglia and is poised to thunder across England. For the past 72 years, Viking raiding parties from Norway and Denmark have terrorized the coasts of England with 'hit and run' a/ttacks. The treasures and plunder gained from these a", "headingPath": "Advanced Setup Rules", "sharpsignalDocId": 832}, {"page": 8, "score": 0.044557, "snippet": "If the fi rst English Ba/ttle Dice roll of a Ba/ttle Hits the Vikings, they must remove one Berserker first. A Berserker does not have to be removed during later Ba/ttle Dice rolls of that Ba/ttle. Note: Berserkers were fearsome warriors protected by 'magic' and would charge into combat with li/ttle", "headingPath": "4.5 Berserker · 4.6 Cities · 4.7 The Fyrd", "sharpsignalDocId": 832}, {"page": 10, "score": 0.030769, "snippet": "Victory Point Region Of ' s D y ke S ǣ A Leader ba/ttles immediately when he moves into a Shire occupied by enemy Units. If the Leader wins the Ba/ttle, still has active Faction Units on his card, and has moves remaining, he may continue moving . If the a/ttacking Leader does not eliminate the defen", "headingPath": "5.2 Leader Ba/ttles", "sharpsignalDocId": 832}, {"page": 5, "score": 0.030303, "snippet": "A drawn Turn Cube designates which Faction becomes active and takes its Turn next. The player that commands this Active Faction is the Active Player and performs the following phases in order: Reinforcements Phase (2.0) Leader Phase (5.0) Movement Phase (3.0) Ba/ttle Phase (4.0) Draw Phase (6.0) Not", "headingPath": "1.2 Turn Sequence", "sharpsignalDocId": 832}]
- citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
- [{"page": 4, "quote": null, "headingPath": "Advanced Setup Rules", "sharpsignalDocId": 832}, {"page": 11, "quote": null, "headingPath": "GAME END & WINNING CONDITIONS · 8.1 Advanced Setup Rules · 8.0 Event Cards", "sharpsignalDocId": 832}, {"page": 11, "quote": null, "headingPath": "6.0 Draw Cards · 7.0 Game End by Conquest · 7.1 Game End by Treaty · 6.1 New Round", "sharpsignalDocId": 832}, {"page": 15, "quote": null, "headingPath": "Special Rules · Scenario End and Victory Conditions", "sharpsignalDocId": 832}, {"page": 14, "quote": null, "headingPath": "NORTHUMBRIAN RAIDS SCENARIO · Setup · Special Rules · Scenario End · Victory Conditions", "sharpsignalDocId": 832}]
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base rulebook doc 832 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 832 boosted
- answered-before recall
-
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- debug row retained until
- Nov 8, 2026 17:35
retrieval — what the passage search returned
what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. How much wider that pool was is set gateway-side and is NOT REPORTED for this ruling, and neither are the answerer's final rows — so rulesage has nothing of its own to show beside these.
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK 878 Vikings: Invasions of England — Rulebook (corpus doc 832) | GAME END & WINNING CONDITIONS · 8.1 Advanced Setup Rules · 8.0 Event Cards | p.11 | 0.048916 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #2 | RULEBOOK 878 Vikings: Invasions of England — Rulebook (corpus doc 832) | 6.0 Draw Cards · 7.0 Game End by Conquest · 7.1 Game End by Treaty · 6.1 New Round | p.11 | 0.048652 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #3 | RULEBOOK 878 Vikings: Invasions of England — Rulebook (corpus doc 832) | 1.0 Rounds and Turns · 1.1 Game End Check | p.5 | 0.047619 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #4 | RULEBOOK 878 Vikings: Invasions of England — Rulebook (corpus doc 832) | Special Rules · Scenario End and Victory Conditions | p.15 | 0.046175 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #5 | RULEBOOK 878 Vikings: Invasions of England — Rulebook (corpus doc 832) | Advanced Setup Rules | p.4 | 0.045037 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #6 | RULEBOOK 878 Vikings: Invasions of England — Rulebook (corpus doc 832) | 4.5 Berserker · 4.6 Cities · 4.7 The Fyrd | p.8 | 0.044557 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #7 | RULEBOOK 878 Vikings: Invasions of England — Rulebook (corpus doc 832) | 5.2 Leader Ba/ttles | p.10 | 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #8 | RULEBOOK 878 Vikings: Invasions of England — Rulebook (corpus doc 832) | 1.2 Turn Sequence | p.5 | 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
what the answerer read — the passages it actually had in front of it
what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.
the passages the answerer read: NOT RECORDED for this ruling. Any of three things leaves this empty, and they are all different from the answerer having had nothing to read: this ask may never have reached a gateway at all; a multi-book ask keeps each book's own context on that book's own page rather than here; or the gateway build that answered may simply not report it. What this NEVER means is that the answerer read nothing — an answer was composed from passages either way, and their absence here is a gap in what we were told, not in what it read.
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|---|---|---|---|
| [1] | RULEBOOK 878 Vikings: Invasions of England — Rulebook (corpus doc 832) | Advanced Setup Rules | p.4 | no quote on the wire |
| [2] | RULEBOOK 878 Vikings: Invasions of England — Rulebook (corpus doc 832) | GAME END & WINNING CONDITIONS · 8.1 Advanced Setup Rules · 8.0 Event Cards | p.11 | no quote on the wire |
| [3] | RULEBOOK 878 Vikings: Invasions of England — Rulebook (corpus doc 832) | 6.0 Draw Cards · 7.0 Game End by Conquest · 7.1 Game End by Treaty · 6.1 New Round | p.11 | no quote on the wire |
| [4] | RULEBOOK 878 Vikings: Invasions of England — Rulebook (corpus doc 832) | Special Rules · Scenario End and Victory Conditions | p.15 | no quote on the wire |
| [5] | RULEBOOK 878 Vikings: Invasions of England — Rulebook (corpus doc 832) | NORTHUMBRIAN RAIDS SCENARIO · Setup · Special Rules · Scenario End · Victory Conditions | p.14 | no quote on the wire |
generation — timing and the path taken
- timing split
- retrieval 255 ms · first delta 8972 ms · total 11546 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 0 ms · retrieval 255 ms · ask 11280 ms · gateway work 11546 ms · total 11546 ms
- tokens in (the prompt the answerer read)
- 4327
- tokens out (what the answerer generated)
- 371
- tok/sec
- 146.7 tok/sec — 371 output tokens in 2.529 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 36s ago)
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ANSWERED — Answered
- abstain rationale (n/a — this ruling answered)
- answered — no abstain rationale applies
setup-shape — why the checklist band did or didn't render
- decision
- NOT_SETUP_SHAPED — no setup-shape pattern matched this question
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 767), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.