RuleSage cited table rulings
← Pax Renaissance: 2nd Edition

You asked

How do I take my turn?

Answered counted as answered

Asked with: Pax Renaissance: 2nd Editionbg-308119-en-1e

Players take turns in a clockwise fashion.[1] On your turn, follow these steps:
1. Choose one or two actions.[1][2] You must take at least one action,[1] and you cannot choose an action unless it changes the game state.[2] The available actions are:
* Purchase Market Card (E1): Take a faceup card from the Market into your Hand by paying Florins to the Market.[1][3][2]
* Play Hand Card (E2): Play a card from your Hand into your Tableau.[1][2] If the card has a bomb icon and you trigger it, Agent placement is mandatory.[2]
* Sell Card (E3): Discard one card from your Hand or Tableau to receive 2 Florins from China.[2]
* Activate Eastern Ops (E4): Each card in your Eastern Tableau can perform one of its depicted Ops; this can be performed only once per player turn.[2]
* Activate Western Ops (E4): Each card in your Western Tableau can perform one of its depicted Ops; this can be performed only once per player turn.[2]
* Convene an Eastern Trade Fair (E5): Discard the facedown card in the East Market to embark on a voyage following the black Trade Route.[2] This can be performed only once per player turn.[2]
* Convene a Western Trade Fair (E5): Discard the facedown card in the West Market to embark on a voyage following the white Trade Route.[2] This can be performed only once per player turn.[2]
* Victory Action (E6): Perform this action to win the game if you meet the requirements.[2]
2. Perform a market refresh (D2).[1]
[1] RULEBOOK Pax Renaissance: 2nd Edition — Rulebook · p.2 · A2 - FLOW OF PLAY OVERVIEW
[2] RULEBOOK Pax Renaissance: 2nd Edition — Rulebook · p.12 · D1. ACTION PHASE · (Max twice per turn) · (Max once per turn)
[3] RULEBOOK Pax Renaissance: 2nd Edition — Rulebook · p.14 · E1. PURCHASE MARKET CARD
🔧 debug — where this ruling came from
outcome
ANSWERED — Answered
corpus profile
live
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 253 ms · ask 15537 ms · total 15800 ms
single-flight (PR-5)
queued 0 ms · generation 15800 ms
retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
[{"page": 2, "score": 0.048652, "snippet": "Each player takes a turn in a clockwise fashion. On your turn, choose two actions ( E1 - E6 ) and then perform a market refresh ( D2 ). Actions. You may purchase a faceup Market Card to add to your Hand, play a card from your Hand into the row of faceup cards in front of you (your TABLEAU), sell a c", "headingPath": "A2 - FLOW OF PLAY OVERVIEW", "sharpsignalDocId": 446}, {"page": 12, "score": 0.048412, "snippet": "n your turn, you must perform either 1 or 2 actions ( Part E ), chosen from the list below. They can be performed in any order. You cannot choose an action unless it changes the game state in some way (e.g., if you choose to run Ops, there must be at least one Op with a valid target). The first thre", "headingPath": "D1. ACTION PHASE · (Max twice per turn) · (Max once per turn)", "sharpsignalDocId": 446}, {"page": 10, "score": 0.045455, "snippet": "To start his Tableau , each player places his Player Board in front of him. He will play East Tableau cards to the right of his Player Board, and West Tableau cards to the left. Pawns. Each player places the 9 remaining Pawns of his color into his Reserves near his Player Board. Place one Token of t", "headingPath": "C3. PLAYER TABLEAUX · C4. STARTING RULING CLASS · C5. PREPARING THE EAST & WEST DRAW DECKS · C6. THE MARKET, THRONES, & VICTORY SQUARES", "sharpsignalDocId": 446}, {"page": 17, "score": 0.031746, "snippet": "[E4a-e] No One-Shot Example + + 2. As 2nd Op, you use inquisitor to move a red Bishop to an Adjacent card. 1. Y ou decide to take commerce as your first Op, gaining a Florin. 3. As 3rd Op, commerce is possible now that the Bishop is gone. 1. Play card and choose to place its Agent without triggering", "headingPath": "", "sharpsignalDocId": 446}, {"page": 28, "score": 0.03125, "snippet": "f you trigger a trade shift One-shot, move the busted disk ( C1a ) (if any) covering the specified Emporium to cover (and deactivate) the uncovered Emporium of the same color. This deactivation Represses any Token that may be there, placed into the Empire Square where the Token was located. This rer", "headingPath": "H1. TRADE SHIFT ONE-SHOT EFFECTS", "sharpsignalDocId": 446}, {"page": 16, "score": 0.030769, "snippet": "If you choose to activate the East Ops as an action, you may perform one Op in each of the cards in your East Tableau. You must perform at least one Op in total if you take this action, and the Op must have a valid target. This is the same in the West. Each card can be used once, for only one of its", "headingPath": "E4. ACTIVATE OPS (EAST & WEST ARE SEPARATE ACTIONS) · E5. PERFORM TRADE FAIR (EAST & WEST ARE SEPARATE ACTIONS) 20", "sharpsignalDocId": 446}, {"page": 29, "score": 0.029851, "snippet": "Agent (green Bishop) One-shot (Religious War) Bomb Icon (white = West) Emporium Uncovered (move busted disk) 29 BOOK I - RULES | PAX RENAISSANCE | 3. Emporium’s Rook becomes Repressed into Byzantium. FAQ Trade Routes: Trade Routes always end in the same Empire: Mamluk for black and HRE for white. On", "headingPath": "", "sharpsignalDocId": 446}, {"page": 36, "score": 0.029412, "snippet": "f you buy one of the four Comet cards, you must Discard it immediately and activate (flip over) one of the inactive Victory Squares of your choice to its active side. Cometa Aster. If a Comet reaches the leftmost (cheapest) slot of the Market, like any other card it is flipped and no longer availabl", "headingPath": "L1. PURCHASE & DISCARD THE COMET CARD · L2. ENDGAME · L3. HOLY VICTORY (TORQUEMADA) · L4. IMPERIAL VICTORY (CHARLES V) · L5. GLOBALIZATION VICTORY (COLUMBUS)", "sharpsignalDocId": 446}]
citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
[{"page": 2, "quote": null, "headingPath": "A2 - FLOW OF PLAY OVERVIEW", "sharpsignalDocId": 446}, {"page": 12, "quote": null, "headingPath": "D1. ACTION PHASE · (Max twice per turn) · (Max once per turn)", "sharpsignalDocId": 446}, {"page": 14, "quote": null, "headingPath": "E1. PURCHASE MARKET CARD", "sharpsignalDocId": 446}]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 446 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 446 boosted
answered-before recall
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
debug row retained until
Nov 9, 2026 08:44

what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. How much wider that pool was is set gateway-side and is NOT REPORTED for this ruling, and neither are the answerer's final rows — so rulesage has nothing of its own to show beside these.

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK Pax Renaissance: 2nd Edition — Rulebook (corpus doc 446) A2 - FLOW OF PLAY OVERVIEW p.2 0.048652 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#2 RULEBOOK Pax Renaissance: 2nd Edition — Rulebook (corpus doc 446) D1. ACTION PHASE · (Max twice per turn) · (Max once per turn) p.12 0.048412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#3 RULEBOOK Pax Renaissance: 2nd Edition — Rulebook (corpus doc 446) C3. PLAYER TABLEAUX · C4. STARTING RULING CLASS · C5. PREPARING THE EAST & WEST DRAW DECKS · C6. THE MARKET, THRONES, & VICTORY SQUARES p.10 0.045455 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#4 RULEBOOK Pax Renaissance: 2nd Edition — Rulebook (corpus doc 446) p.17 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK Pax Renaissance: 2nd Edition — Rulebook (corpus doc 446) H1. TRADE SHIFT ONE-SHOT EFFECTS p.28 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#6 RULEBOOK Pax Renaissance: 2nd Edition — Rulebook (corpus doc 446) E4. ACTIVATE OPS (EAST & WEST ARE SEPARATE ACTIONS) · E5. PERFORM TRADE FAIR (EAST & WEST ARE SEPARATE ACTIONS) 20 p.16 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#7 RULEBOOK Pax Renaissance: 2nd Edition — Rulebook (corpus doc 446) p.29 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#8 RULEBOOK Pax Renaissance: 2nd Edition — Rulebook (corpus doc 446) L1. PURCHASE & DISCARD THE COMET CARD · L2. ENDGAME · L3. HOLY VICTORY (TORQUEMADA) · L4. IMPERIAL VICTORY (CHARLES V) · L5. GLOBALIZATION VICTORY (COLUMBUS) p.36 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.

the passages the answerer read: NOT RECORDED for this ruling. Any of three things leaves this empty, and they are all different from the answerer having had nothing to read: this ask may never have reached a gateway at all; a multi-book ask keeps each book's own context on that book's own page rather than here; or the gateway build that answered may simply not report it. What this NEVER means is that the answerer read nothing — an answer was composed from passages either way, and their absence here is a gap in what we were told, not in what it read.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
[1] RULEBOOK Pax Renaissance: 2nd Edition — Rulebook (corpus doc 446) A2 - FLOW OF PLAY OVERVIEW p.2 no quote on the wire
[2] RULEBOOK Pax Renaissance: 2nd Edition — Rulebook (corpus doc 446) D1. ACTION PHASE · (Max twice per turn) · (Max once per turn) p.12 no quote on the wire
[3] RULEBOOK Pax Renaissance: 2nd Edition — Rulebook (corpus doc 446) E1. PURCHASE MARKET CARD p.14 no quote on the wire
timing split
retrieval 253 ms · first delta 12941 ms · total 15800 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 0 ms · retrieval 253 ms · ask 15537 ms · gateway work 15800 ms · total 15800 ms
tokens in (the prompt the answerer read)
3487
tokens out (what the answerer generated)
379
tok/sec
135.8 tok/sec — 379 output tokens in 2.791 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 8s ago)
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ANSWERED — Answered
abstain rationale (n/a — this ruling answered)
answered — no abstain rationale applies
decision
NOT_SETUP_SHAPED — no setup-shape pattern matched this question

this game registers NO errata cards (edition 376), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.