RuleSage cited table rulings
← A Game of Thrones: The Board Game (Second Edition)

You asked

what are Impassable Areas

Abstained — no grounded answer; closest passages below counted as honest abstain

Asked with: A Game of Thrones: The Board Game (Second Edition)bg-103343-en-1e

I looked through A Game of Thrones: The Board Game (Second Edition)'s rulebook and couldn't find a solid answer to that one — and I'd rather tell you so than guess at your table. Try asking it another way, or ask me about setup, turns, or how the game ends: those I know cold.

The closest rulebook passages are below — check them before ruling.

RULEBOOK A Game of Thrones: The Board Game (Second Edition) — Rulebook · p.24 · conTroLLinG AreAs · Establishing Control of an Area
A House is said to  a land area when it has at least one Footman, Knight, or Siege Engine in the area, or has previously   in that area by placing a Power token there (see below). If a player vacates a land area with all of his units, he stands to lose any benefit gained fro
RULEBOOK A Game of Thrones: The Board Game (Second Edition) — Rulebook · p.27 · GAme boArd feATUres · AdjUsTinG infLUence TrAcks
While the game board consists mainly of land and sea areas, there are three unique features that deserve additional explanation: R : /These watery boundaries prevent movement between the land areas they divide. In other words, two areas separated by a river are not, for any game purpose (marchi
RULEBOOK A Game of Thrones: The Board Game (Second Edition) — Rulebook · p.26 · GArrisons
Garrisons are special tokens that provide extra defense to the home area of each House. Each House starts the game with a Garrison token on its home area. Garrisons are not units, so they do not count toward Supply limits and may never be assigned an order. If a home area containing a Garrison is at
RULEBOOK A Game of Thrones: The Board Game (Second Edition) — Rulebook · p.9 · Mustering Ship Units
Ship units, like other units, are mustered by an area containing a Castle or Stronghold. Unlike other unit types, however, Ship units may only be placed in a port connected to the mustering area or in an adjacent sea area (see page 25 for more detail on ports). Ship units cannot be mustered into sea
RULEBOOK A Game of Thrones: The Board Game (Second Edition) — Rulebook · p.6 · I T
Be sure to read and understand the following terms before continuing: U: A plastic Ship, Footman, Knight, or Siege Engine. Other component types (including Garrisons, Neutral Forces, or Influence tokens) are not units. A: A region of Westeros as depicted on the game board and divided by white
🔧 debug — where this ruling came from
outcome
ABSTAINED — Abstained — no grounded answer; closest passages below
warm abstain
  • this ruling — W1 — generic warm abstain · receipt: none (generic)
corpus profile
live
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 240 ms · ask 8215 ms · total 8465 ms
single-flight (PR-5)
queued 0 ms · generation 8465 ms
retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
[{"page": 24, "score": 0.032787, "snippet": "A House is said to  a land area when it has at least one Footman, Knight, or Siege Engine in the area, or has previously   in that area by placing a Power token there (see below). If a player vacates a land area with all of his units, he stands to lose any benefit gained fro", "headingPath": "conTroLLinG AreAs · Establishing Control of an Area", "sharpsignalDocId": 373}, {"page": 27, "score": 0.032258, "snippet": "While the game board consists mainly of land and sea areas, there are three unique features that deserve additional explanation: R : /These watery boundaries prevent movement between the land areas they divide. In other words, two areas separated by a river are not, for any game purpose (marchi", "headingPath": "GAme boArd feATUres · AdjUsTinG infLUence TrAcks", "sharpsignalDocId": 373}, {"page": 26, "score": 0.031746, "snippet": "Garrisons are special tokens that provide extra defense to the home area of each House. Each House starts the game with a Garrison token on its home area. Garrisons are not units, so they do not count toward Supply limits and may never be assigned an order. If a home area containing a Garrison is at", "headingPath": "GArrisons", "sharpsignalDocId": 373}, {"page": 9, "score": 0.03125, "snippet": "Ship units, like other units, are mustered by an area containing a Castle or Stronghold. Unlike other unit types, however, Ship units may only be placed in a port connected to the mustering area or in an adjacent sea area (see page 25 for more detail on ports). Ship units cannot be mustered into sea", "headingPath": "Mustering Ship Units", "sharpsignalDocId": 373}, {"page": 6, "score": 0.030769, "snippet": "Be sure to read and understand the following terms before continuing: U: A plastic Ship, Footman, Knight, or Siege Engine. Other component types (including Garrisons, Neutral Forces, or Influence tokens) are not units. A: A region of Westeros as depicted on the game board and divided by white ", "headingPath": "I T", "sharpsignalDocId": 373}, {"page": 24, "score": 0.030303, "snippet": "Each House has a home area marked by its House shield (printed directly on the game board). From the beginning of the game, a House is considered to have established control of its own home area, meaning the printed House shield functions like a Power token that cannot be removed. Players can contro", "headingPath": "Controlling Home Areas · ALLiAnces", "sharpsignalDocId": 373}, {"page": 15, "score": 0.029851, "snippet": "/end3 If a player vacates (i.e., leaves no unit behind in) an area, he loses control of that area unless he   by placing a Power token from his available power on the vacated area. Rules for controlling areas and establishing control are found on page 24. See the 'March Order Examp", "headingPath": "2. Resolve March Orders", "sharpsignalDocId": 373}, {"page": 25, "score": 0.029412, "snippet": "If the land area connected to a Port is successfully attacked and taken control of by another player, that player may immediately replace any enemy Ship units in the Port with an equal number of his own available Ship units (or as many Ship units as he has available, he desires, or is allowed by sup", "headingPath": "taking COntrOl Of enemy pOrtS · trade with the free CitieS · E  P U", "sharpsignalDocId": 373}]
citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
[]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 373 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 373 boosted
answered-before recall
no past answered ruling for this game matched closely enough
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
debug row retained until
Nov 11, 2026 00:53

what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK A Game of Thrones: The Board Game (Second Edition) — Rulebook (corpus doc 373) conTroLLinG AreAs · Establishing Control of an Area p.24 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#2 RULEBOOK A Game of Thrones: The Board Game (Second Edition) — Rulebook (corpus doc 373) GAme boArd feATUres · AdjUsTinG infLUence TrAcks p.27 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#3 RULEBOOK A Game of Thrones: The Board Game (Second Edition) — Rulebook (corpus doc 373) GArrisons p.26 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#4 RULEBOOK A Game of Thrones: The Board Game (Second Edition) — Rulebook (corpus doc 373) Mustering Ship Units p.9 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK A Game of Thrones: The Board Game (Second Edition) — Rulebook (corpus doc 373) I T p.6 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#6 RULEBOOK A Game of Thrones: The Board Game (Second Edition) — Rulebook (corpus doc 373) Controlling Home Areas · ALLiAnces p.24 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#7 RULEBOOK A Game of Thrones: The Board Game (Second Edition) — Rulebook (corpus doc 373) 2. Resolve March Orders p.15 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#8 RULEBOOK A Game of Thrones: The Board Game (Second Edition) — Rulebook (corpus doc 373) taking COntrOl Of enemy pOrtS · trade with the free CitieS · E  P U p.25 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.

candidate pool: the answering read scored 59 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.

floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — not armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.

arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.

read atdocumentheadingpage fused rankfused RRF scorecarried byhow it got its slot
#1 RULEBOOK A Game of Thrones: The Board Game (Second Edition) — Rulebook (corpus doc 373) conTroLLinG AreAs · Establishing Control of an Area p.24 #1 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#2 RULEBOOK A Game of Thrones: The Board Game (Second Edition) — Rulebook (corpus doc 373) GArrisons p.26 #3 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#3 RULEBOOK A Game of Thrones: The Board Game (Second Edition) — Rulebook (corpus doc 373) Controlling Home Areas · ALLiAnces p.24 #6 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#4 RULEBOOK A Game of Thrones: The Board Game (Second Edition) — Rulebook (corpus doc 373) ALLiAnces · Using Ports · Orders in Ports · Other Port Rules p.25 #11 0.014085 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it
#5 RULEBOOK A Game of Thrones: The Board Game (Second Edition) — Rulebook (corpus doc 373) ship TrAnsporT · Other ruleS fOr Ship tranSpOrt p.23 #12 0.013889 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it
#6 RULEBOOK A Game of Thrones: The Board Game (Second Edition) — Rulebook (corpus doc 373) Mustering Ship Units p.9 #4 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#7 RULEBOOK A Game of Thrones: The Board Game (Second Edition) — Rulebook (corpus doc 373) I T p.6 #5 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#8 RULEBOOK A Game of Thrones: The Board Game (Second Edition) — Rulebook (corpus doc 373) GAme boArd feATUres · AdjUsTinG infLUence TrAcks p.27 #2 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
timing split
retrieval 240 ms · first delta 8350 ms · total 8465 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 0 ms · retrieval 240 ms · ask 8215 ms · gateway work 8465 ms · total 8465 ms
tokens in (the prompt the answerer read)
3848
tokens out (what the answerer generated)
9
tok/sec
150.0 tok/sec — 9 output tokens in 0.060 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 45s ago)
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ABSTAINED — Abstained — no grounded answer; closest passages below
abstain rationale
I don't have enough information.
the answerer's own words, verbatim — hostile corpus/LLM text, rendered escaped
decision
NOT_SETUP_SHAPED — no setup-shape pattern matched this question

this game registers NO errata cards (edition 301), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.