RuleSage cited table rulings
← Ankh: Gods of Egypt

You asked

what are Conflict Order tokens for, and how many are there?

Answered counted as answered

Asked with: Ankh: Gods of Egyptbg-285967-en-1e

There are 8 Conflict Order tokens.[1] When a Conflict event is triggered, each region on the game board is resolved in order by following the Conflict Order tokens from lowest to highest number.[2]

[1] RULEBOOK Ankh: Gods of Egypt — Rulebook · p.6
[2] RULEBOOK Ankh: Gods of Egypt — Rulebook · p.22 · CONFLICT · Domination
🔧 debug — where this ruling came from
outcome
ANSWERED — Answered
corpus profile
live
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 277 ms · ask 8640 ms · total 8928 ms
single-flight (PR-5)
queued 0 ms · generation 8928 ms
retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
[{"page": 22, "score": 0.032787, "snippet": "In the divine struggle for immortality, conflict is as bloody as it is inevitable. Having one's forces ready and in position when a Conflict erupts is key to ultimate victory. Conflict is a global event that affects all regions and involves all players. Besides determining when it takes place, the p", "headingPath": "CONFLICT · Domination", "sharpsignalDocId": 358}, {"page": 32, "score": 0.032258, "snippet": "The player who triggered the event takes the Battle Tiebreaker token. Then, check each region in order: Domination (One Player): Gain 1 Devotion for each Monument majority you have. Then, gain 1 Devotion for dominating the region. Battle (Multiple Players): Disregard players, figures, and Monuments ", "headingPath": "Conflict:", "sharpsignalDocId": 358}, {"page": 11, "score": 0.031746, "snippet": "Devotion is the measure of how much a god is worshipped by the people of Egypt. Each god's current Devotion level is marked with an Ankh token on the Devotion dashboard. Each god begins the game at the bottom of the Devotion track (the lowest red space), and as they earn more Devotion, their Ankh to", "headingPath": "DEVOTION · BATTLE CARDS", "sharpsignalDocId": 358}, {"page": 21, "score": 0.03125, "snippet": "By deploying grand caravans of camels, the gods are able to redraw the borders that divide the land. The Camel Caravan event allows a player to split a region into 2 new smaller regions, shifting the balance of power and disrupting their opponents' plans. The player that triggered the Camel Caravan ", "headingPath": "CAMEL CARAVAN", "sharpsignalDocId": 358}, {"page": 23, "score": 0.030769, "snippet": "During a Conflict event, a Battle takes place in each region where at least 2 players each have at least 1 figure present. The following steps are performed, in order, to resolve each Battle during a Conflict event: Each player with at least 1 figure in the region secretly chooses 1 of their Battle ", "headingPath": "Battle · 1. Select and Reveal Cards · 2. Build Monument · 3. Resolve Plague · 4. Monument Majority", "sharpsignalDocId": 358}, {"page": 24, "score": 0.030303, "snippet": "All players with figures in the region calculate their total strength in the Battle. Each figure provides 1 strength, but individual Guardian abilities, God powers, or Ankh powers might increase this amount. Each Battle card also has a bonus strength value which is added to that player's total (as l", "headingPath": "5. Battle Resolution", "sharpsignalDocId": 358}, {"page": 6, "score": 0.029851, "snippet": "6 Ankh - Gods of Egypt 6 Guardian Reference Cards 10 Temple Tokens 3 Sun Tokens 3 Underworld Tokens 1 Amun Token 10 Pyramid Tokens 75 Ankh Tokens (15 per god) 1 Battle Tiebreaker Token 8 Conflict Order Tokens 4 Action Marker Plastic Bases 4 Action Markers 1 Rulebook 10 Obelisk Tokens 70 Follower Tok", "headingPath": "", "sharpsignalDocId": 358}, {"page": 19, "score": 0.029412, "snippet": "As the struggle between the gods unfolds, momentous events mark the passage of time. Monuments are erected, caravans divide the land, and violent conflicts change the balance of power. All of these events are represented on the Event track, which serves as the game's timeline. When an Action marker ", "headingPath": "Controlling Guardians", "sharpsignalDocId": 358}]
citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
[{"page": 6, "quote": null, "headingPath": "", "sharpsignalDocId": 358}, {"page": 22, "quote": null, "headingPath": "CONFLICT · Domination", "sharpsignalDocId": 358}]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 358 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 358 boosted
answered-before recall
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
debug row retained until
Nov 11, 2026 00:55

what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK Ankh: Gods of Egypt — Rulebook (corpus doc 358) CONFLICT · Domination p.22 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#2 RULEBOOK Ankh: Gods of Egypt — Rulebook (corpus doc 358) Conflict: p.32 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#3 RULEBOOK Ankh: Gods of Egypt — Rulebook (corpus doc 358) DEVOTION · BATTLE CARDS p.11 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#4 RULEBOOK Ankh: Gods of Egypt — Rulebook (corpus doc 358) CAMEL CARAVAN p.21 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK Ankh: Gods of Egypt — Rulebook (corpus doc 358) Battle · 1. Select and Reveal Cards · 2. Build Monument · 3. Resolve Plague · 4. Monument Majority p.23 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#6 RULEBOOK Ankh: Gods of Egypt — Rulebook (corpus doc 358) 5. Battle Resolution p.24 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#7 RULEBOOK Ankh: Gods of Egypt — Rulebook (corpus doc 358) p.6 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#8 RULEBOOK Ankh: Gods of Egypt — Rulebook (corpus doc 358) Controlling Guardians p.19 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.

candidate pool: the answering read scored 50 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.

floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — not armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.

arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.

read atdocumentheadingpage fused rankfused RRF scorecarried byhow it got its slot
#1 RULEBOOK Ankh: Gods of Egypt — Rulebook (corpus doc 358) p.6 #7 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#2 RULEBOOK Ankh: Gods of Egypt — Rulebook (corpus doc 358) CONFLICT · Domination p.22 #1 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#3 RULEBOOK Ankh: Gods of Egypt — Rulebook (corpus doc 358) DEVOTION · BATTLE CARDS p.11 #3 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#4 RULEBOOK Ankh: Gods of Egypt — Rulebook (corpus doc 358) TURN SEQUENCE · Move Figures: · Summon Figure: · Gain Followers : · Unlock Ankh Power: · GODS CAN NEVER BE KILLED · … p.32 #17 0.012987 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it
#5 RULEBOOK Ankh: Gods of Egypt — Rulebook (corpus doc 358) AMUN Mysterious Forms · ANUBIS Judge of the Dead · ISIS Protectress p.30 #12 0.013889 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it
#6 RULEBOOK Ankh: Gods of Egypt — Rulebook (corpus doc 358) CAMEL CARAVAN p.21 #4 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#7 RULEBOOK Ankh: Gods of Egypt — Rulebook (corpus doc 358) BATTLE CARDS p.13 #9 0.014493 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it
#8 RULEBOOK Ankh: Gods of Egypt — Rulebook (corpus doc 358) Conflict: p.32 #2 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
[1] RULEBOOK Ankh: Gods of Egypt — Rulebook (corpus doc 358) p.6 no quote on the wire
[2] RULEBOOK Ankh: Gods of Egypt — Rulebook (corpus doc 358) CONFLICT · Domination p.22 no quote on the wire
timing split
retrieval 277 ms · first delta 8569 ms · total 8928 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 0 ms · retrieval 277 ms · ask 8640 ms · gateway work 8928 ms · total 8928 ms
tokens in (the prompt the answerer read)
3688
tokens out (what the answerer generated)
42
tok/sec
138.6 tok/sec — 42 output tokens in 0.303 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 36s ago)
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ANSWERED — Answered
abstain rationale (n/a — this ruling answered)
answered — no abstain rationale applies
decision
NOT_SETUP_SHAPED — no setup-shape pattern matched this question

this game registers NO errata cards (edition 287), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.