RuleSage cited table rulings
← 1830: Railways & Robber Barons

You asked

How do I setup the game?

Answered counted as answered

Asked with: 1830: Railways & Robber Baronsbg-421-en-1e

To setup the game, follow these steps:
1. Choose a player to be banker.[1]
2. Place the 6 private company certificates face up in an open area by the board.[2]
3. Place the share certificates in the spaces provided on the board, with the president's certificate on the top of each stack.[2]
4. Place the 8 corporation charters next to the board.[2]
5. Place the trains face up in a stack, placing the two 6-trains face up on top of the Diesel trains, then the three 5-train cards face up on top of the 6-trains, and so on.[2]
6. The banker deals out money to the players based on the number of players: $1200 for 2 players, $800 for 3 players, $600 for 4 players, $480 for 5 players, or $400 for 6 players.[2][1]
7. The banker chooses a seat and selects numbered cards from 1 to the number of players.[1]
8. After shuffling markers, the banker deals one to each player, including himself.[1]
9. Players take their seats in clockwise order relative to the banker based on their marker numbers.[1]
[1] RULEBOOK 1830: Railways & Robber Barons — Rulebook · p.8 · SELECT A BANKER (1.1) · PLAYER SEATING · INITIAL PURCHASE OF PRIVATE COMPANIES (1.2)
[2] RULEBOOK 1830: Railways & Robber Barons — Rulebook · p.7 · Markers (square) · Track Tiles (hexagonal) · The Trains · PREPARING FOR PLAY (1.0)
🔧 debug — where this ruling came from
outcome
ANSWERED — Answered
corpus profile
live
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 555 ms · ask 11424 ms · total 11991 ms
single-flight (PR-5)
queued 0 ms · generation 11991 ms
retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
[{"page": 7, "score": 0.047938, "snippet": "Note Each track tile is labeled with a number. If a tile has one or two upper case letters, it can only be placed on a specific hex or set of hexes on the board (e.g., a 'NY' tile may only be placed on the New York City hex, a 'OO' tile may only be placed on a hex labeled 'OO'). The game contains 85", "headingPath": "Markers (square) · Track Tiles (hexagonal) · The Trains · PREPARING FOR PLAY (1.0)", "sharpsignalDocId": 405}, {"page": 3, "score": 0.045476, "snippet": "The game ends when the bank runs out of money. Play until the next time a set of operating rounds ends (before the next stock round starts). Keep track of any further money paid out on paper. Total your money and the value of your shares. The wealthiest player wins.", "headingPath": "- End of the Game", "sharpsignalDocId": 405}, {"page": 8, "score": 0.032258, "snippet": "Choose a player to be banker. If you cannot agree, the most experienced player is the banker. As banker, you need space for bank funds to be laid out in addition to your own money and possessions. You may also need space for a pencil and paper. A calculator is very useful. The banker deals out money", "headingPath": "SELECT A BANKER (1.1) · PLAYER SEATING · INITIAL PURCHASE OF PRIVATE COMPANIES (1.2)", "sharpsignalDocId": 405}, {"page": 10, "score": 0.031746, "snippet": "The game progresses through seven phases. The start of each new phase is triggered by the purchase of a new train type: 2-train, 3-train, 4-train, 5-train, 6-train, diesel. Each phase has limitations and addtions as follows: Phase one starts at the beginning of the game and continues until all priva", "headingPath": "THE PHASES (2.0) · PHASE ONE (2.1) · PHASE TWO (2.2) · PHASE THREE (2.3) · PHASE FOUR (2.4)", "sharpsignalDocId": 405}, {"page": 17, "score": 0.03125, "snippet": "The game board features a hexagonal grid on a map of the northeastern United States and southeastern Canada. You may lay hexagonal track tiles on this grid to construct railroad routes joining the various cities portrayed on the map. Hexes on the Board Each hex on the board has a color that indicate", "headingPath": "CONSTRUCT TRACK (6.2)", "sharpsignalDocId": 405}, {"page": 4, "score": 0.030769, "snippet": "Considerate players speed the play of the game and make the experience more fun for everyone. In a game of this length, players should plan their share purchases and company moves in advance of their turns-whenever possible. The shares a player owns should be laid out in an orderly manner so that ev", "headingPath": "GAME ETIQUETTE", "sharpsignalDocId": 405}, {"page": 1, "score": 0.030303, "snippet": "Many experienced players use either the DOS 18xx moderator software 18xx/PC or the Java implementation Rails to shorten playing time significantly.", "headingPath": "", "sharpsignalDocId": 405}, {"page": 1, "score": 0.029828, "snippet": "1 Getting Started — If everyone is familiar with the rules, a game of 1830 should require 3 to 5 hours to play. If several players are playing for the first time, the game runs somewhat longer. RULES Designed by Francis Tresham Developed byBruce Shelley et al. 18XX — 1830 is part of the “18XX” serie", "headingPath": "", "sharpsignalDocId": 405}]
citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
[{"page": 8, "quote": null, "headingPath": "SELECT A BANKER (1.1) · PLAYER SEATING · INITIAL PURCHASE OF PRIVATE COMPANIES (1.2)", "sharpsignalDocId": 405}, {"page": 7, "quote": null, "headingPath": "Markers (square) · Track Tiles (hexagonal) · The Trains · PREPARING FOR PLAY (1.0)", "sharpsignalDocId": 405}]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 405 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 405 boosted
answered-before recall
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
debug row retained until
Nov 11, 2026 08:43

what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK 1830: Railways & Robber Barons — Rulebook (corpus doc 405) Markers (square) · Track Tiles (hexagonal) · The Trains · PREPARING FOR PLAY (1.0) p.7 0.047938 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#2 RULEBOOK 1830: Railways & Robber Barons — Rulebook (corpus doc 405) - End of the Game p.3 0.045476 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 266
#3 RULEBOOK 1830: Railways & Robber Barons — Rulebook (corpus doc 405) SELECT A BANKER (1.1) · PLAYER SEATING · INITIAL PURCHASE OF PRIVATE COMPANIES (1.2) p.8 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#4 RULEBOOK 1830: Railways & Robber Barons — Rulebook (corpus doc 405) THE PHASES (2.0) · PHASE ONE (2.1) · PHASE TWO (2.2) · PHASE THREE (2.3) · PHASE FOUR (2.4) p.10 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK 1830: Railways & Robber Barons — Rulebook (corpus doc 405) CONSTRUCT TRACK (6.2) p.17 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#6 RULEBOOK 1830: Railways & Robber Barons — Rulebook (corpus doc 405) GAME ETIQUETTE p.4 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#7 RULEBOOK 1830: Railways & Robber Barons — Rulebook (corpus doc 405) p.1 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 147
#8 RULEBOOK 1830: Railways & Robber Barons — Rulebook (corpus doc 405) p.1 0.029828 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.

candidate pool: the answering read scored 67 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.

floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — not armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.

arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.

read atdocumentheadingpage fused rankfused RRF scorecarried byhow it got its slot
#1 RULEBOOK 1830: Railways & Robber Barons — Rulebook (corpus doc 405) CONSTRUCT TRACK (6.2) p.17 #5 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#2 RULEBOOK 1830: Railways & Robber Barons — Rulebook (corpus doc 405) THE PHASES (2.0) · PHASE ONE (2.1) · PHASE TWO (2.2) · PHASE THREE (2.3) · PHASE FOUR (2.4) p.10 #4 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#3 RULEBOOK 1830: Railways & Robber Barons — Rulebook (corpus doc 405) Markers (square) · Track Tiles (hexagonal) · The Trains · PREPARING FOR PLAY (1.0) p.7 #1 0.047938 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it
#4 RULEBOOK 1830: Railways & Robber Barons — Rulebook (corpus doc 405) PLAY SEQUENCE · SEQUENCE OF PLAY SUMMARY · - First Stock Round · - First Operating Round · - Next Stock and Operating Rounds p.3 #9 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#5 RULEBOOK 1830: Railways & Robber Barons — Rulebook (corpus doc 405) SELECT A BANKER (1.1) · PLAYER SEATING · INITIAL PURCHASE OF PRIVATE COMPANIES (1.2) p.8 #3 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#6 RULEBOOK 1830: Railways & Robber Barons — Rulebook (corpus doc 405) PLAY SEQUENCE p.2 #15 0.014493 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it
#7 RULEBOOK 1830: Railways & Robber Barons — Rulebook (corpus doc 405) GAME ETIQUETTE p.4 #6 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#8 RULEBOOK 1830: Railways & Robber Barons — Rulebook (corpus doc 405) - End of the Game p.3 #2 0.045476 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
[1] RULEBOOK 1830: Railways & Robber Barons — Rulebook (corpus doc 405) SELECT A BANKER (1.1) · PLAYER SEATING · INITIAL PURCHASE OF PRIVATE COMPANIES (1.2) p.8 no quote on the wire
[2] RULEBOOK 1830: Railways & Robber Barons — Rulebook (corpus doc 405) Markers (square) · Track Tiles (hexagonal) · The Trains · PREPARING FOR PLAY (1.0) p.7 no quote on the wire
timing split
retrieval 555 ms · first delta 9940 ms · total 11991 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 0 ms · retrieval 555 ms · ask 11424 ms · gateway work 11991 ms · total 11991 ms
tokens in (the prompt the answerer read)
2868
tokens out (what the answerer generated)
280
tok/sec
141.6 tok/sec — 280 output tokens in 1.977 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 37s ago)
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ANSWERED — Answered
abstain rationale (n/a — this ruling answered)
answered — no abstain rationale applies
decision
NO_APPROVED_CHECKLIST — setup-shaped, but no approved setup checklist exists for this game
pattern that matched
SETUP — "setup" / "set up"
matched words (in the normalized question)
setup

this game registers NO errata cards (edition 334), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.