You asked
How do I take my turn?
Answered counted as answered🔧 debug — where this ruling came from
- outcome
- ANSWERED — Answered
- corpus profile
- live
- answerer pin (deploy-frozen, attribution only)
- gemma4:12b think:false 4eb23ef187e2
- timings
- search 213 ms · ask 9978 ms · total 10200 ms
- single-flight (PR-5)
- queued 0 ms · generation 10200 ms
- retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
- [{"page": 4, "score": 0.032522, "snippet": "Each player takes a turn, clockwise, until the end of the game. During your turn, perfom the following actions in the order:", "headingPath": "GOAL OF THE GAME", "sharpsignalDocId": 64}, {"page": 4, "score": 0.032522, "snippet": "At the end of your turn, refill the empty spots in the Pools with new Tiles and Fish, ensuring that there are 5 Coral Tiles, 5 Sealife Tiles, and 5 Fish available in the Pools. Once fully refilled, the next player takes their turn.", "headingPath": "SPEND 2 SEASHELLS TO MOVE AN INCOMPLETE FISH", "sharpsignalDocId": 64}, {"page": 3, "score": 0.031025, "snippet": "Select 1 card from each of the Orange and Blue Ecosystem Cards and place them face up next to the Pools. Return unused cards to the box. For your first game, we recommend using Cryptic Coloration (Orange #1) and Bountiful Caves (Blue #2) . NOTE Each player places an Ocean Board in front of them. Eac", "headingPath": "GAME SETUP", "sharpsignalDocId": 64}, {"page": 4, "score": 0.028372, "snippet": "If you decide to refresh a Pool, you must discard all 5 of the Fish or Tiles in that Pool. Draw 5 new Tiles or Fish from the corresponding pouch and fill the Pool. Refill the Pool from the space closest to the pouch. Return the discarded Tiles or Fish to the corresponding pouch 3 3 and shuffle the p", "headingPath": "REFRESH A POOL", "sharpsignalDocId": 64}, {"page": 10, "score": 0.027253, "snippet": "You receive a Seashell each time you complete a Coral Tile or a Sealife Tile. You can hold up to 5 Seashells at a time. If you already have 5 Seashells, you cannot earn additional Seashells even if you complete more Tiles. If you already have 5 Seashells and are unable to gain more by completing a T", "headingPath": "SEASHELLS", "sharpsignalDocId": 64}, {"page": 10, "score": 0.015873, "snippet": "During your turn, if you'd like, you can spend 2 Seashells to move an Incomplete Fish to a different Bubble. This action is a Free Action and can be performed at any time during your turn, as many times as you like. When moving an Incomplete Fish, you must follow the placement rules (see page 5): Fi", "headingPath": "SPEND 2 SEASHELLS TO MOVE AN INCOMPLETE FISH", "sharpsignalDocId": 64}, {"page": 5, "score": 0.015625, "snippet": "When you meet any Tile's completion conditions, complete the Tile by fliping it to its back side. Each time you complete a Tile, you gain a Seashell. Place the gained Seashell in the Seashell space in your Ocean. If the completion conditions are met, you MUST complete the Tile before the end of your", "headingPath": "3. IF ANY TILE MEETS ITS CONDITION, COMPLETE AND GAIN A SEASHELL", "sharpsignalDocId": 64}, {"page": 10, "score": 0.015385, "snippet": "The game concludes as soon as there are only 4 empty spaces left on each player's Ocean. This rule ensures that all players have an equal number of turns, totaling 17. When the game ends, calculate the scores on the score pad. The player with the highest score wins. In the event of a tie, the player", "headingPath": "END OF THE GAME", "sharpsignalDocId": 64}]
- citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
- [{"page": 4, "quote": null, "headingPath": "GOAL OF THE GAME", "sharpsignalDocId": 64}, {"page": 4, "quote": null, "headingPath": "REFRESH A POOL", "sharpsignalDocId": 64}, {"page": 4, "quote": null, "headingPath": "1. SELECT 1 TILE AND 1 FISH FROM THE POOL", "sharpsignalDocId": 64}, {"page": 10, "quote": null, "headingPath": "SPEND 2 SEASHELLS TO MOVE AN INCOMPLETE FISH", "sharpsignalDocId": 64}, {"page": 4, "quote": null, "headingPath": "2. PLACE THE SELECTED TILE AND FISH IN YOUR OCEAN", "sharpsignalDocId": 64}, {"page": 5, "quote": null, "headingPath": "3. IF ANY TILE MEETS ITS CONDITION, COMPLETE AND GAIN A SEASHELL", "sharpsignalDocId": 64}, {"page": 4, "quote": null, "headingPath": "SPEND 2 SEASHELLS TO MOVE AN INCOMPLETE FISH", "sharpsignalDocId": 64}]
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base-rulebook boost: not recorded (this ruling predates it); rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base-rulebook boost: not recorded (this ruling predates it)
- answered-before recall
-
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- debug row retained until
- Oct 22, 2026 01:15
retrieval — what the passage search returned
what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. How much wider that pool was is set gateway-side and is NOT REPORTED for this ruling, and neither are the answerer's final rows — so rulesage has nothing of its own to show beside these.
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. How many arms fused this ruling was NOT RECORDED (it predates the boost trail, ran on the path that stored none, or stored one that could not be read), and the ceiling depends on that count (ceiling = arms/(k+1) at k=60): 2 arms top out at 0.03279; 3 arms top out at 0.04918. So a score above 0.03279 here is not an anomaly: it is arithmetic proof a boost arm voted, and the measured band 0.016–0.033 (taken on two-arm asks) is what does not apply. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Shallow Sea — Rulebook (corpus doc 64) | GOAL OF THE GAME | p.4 | 0.032522 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) | 124 |
| #2 | RULEBOOK Shallow Sea — Rulebook (corpus doc 64) | SPEND 2 SEASHELLS TO MOVE AN INCOMPLETE FISH | p.4 | 0.032522 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) | 231 |
| #3 | RULEBOOK Shallow Sea — Rulebook (corpus doc 64) | GAME SETUP | p.3 | 0.031025 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) | 300 |
| #4 | RULEBOOK Shallow Sea — Rulebook (corpus doc 64) | REFRESH A POOL | p.4 | 0.028372 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) | 300 |
| #5 | RULEBOOK Shallow Sea — Rulebook (corpus doc 64) | SEASHELLS | p.10 | 0.027253 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) | 300 |
| #6 | RULEBOOK Shallow Sea — Rulebook (corpus doc 64) | SPEND 2 SEASHELLS TO MOVE AN INCOMPLETE FISH | p.10 | 0.015873 (below the measured healthy band (< 0.016) — a weak fuse on a two-arm ask, and this ruling's arm count was never recorded) | 300 |
| #7 | RULEBOOK Shallow Sea — Rulebook (corpus doc 64) | 3. IF ANY TILE MEETS ITS CONDITION, COMPLETE AND GAIN A SEASHELL | p.5 | 0.015625 (below the measured healthy band (< 0.016) — a weak fuse on a two-arm ask, and this ruling's arm count was never recorded) | 300 |
| #8 | RULEBOOK Shallow Sea — Rulebook (corpus doc 64) | END OF THE GAME | p.10 | 0.015385 (below the measured healthy band (< 0.016) — a weak fuse on a two-arm ask, and this ruling's arm count was never recorded) | 300 |
what the answerer read — the passages it actually had in front of it
what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.
the passages the answerer read: NOT RECORDED for this ruling. Any of three things leaves this empty, and they are all different from the answerer having had nothing to read: this ask may never have reached a gateway at all; a multi-book ask keeps each book's own context on that book's own page rather than here; or the gateway build that answered may simply not report it. What this NEVER means is that the answerer read nothing — an answer was composed from passages either way, and their absence here is a gap in what we were told, not in what it read.
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|---|---|---|---|
| [1] | RULEBOOK Shallow Sea — Rulebook (corpus doc 64) | GOAL OF THE GAME | p.4 | no quote on the wire |
| [2] | RULEBOOK Shallow Sea — Rulebook (corpus doc 64) | REFRESH A POOL | p.4 | no quote on the wire |
| [3] | RULEBOOK Shallow Sea — Rulebook (corpus doc 64) | 1. SELECT 1 TILE AND 1 FISH FROM THE POOL | p.4 | no quote on the wire |
| [4] | RULEBOOK Shallow Sea — Rulebook (corpus doc 64) | SPEND 2 SEASHELLS TO MOVE AN INCOMPLETE FISH | p.10 | no quote on the wire |
| [5] | RULEBOOK Shallow Sea — Rulebook (corpus doc 64) | 2. PLACE THE SELECTED TILE AND FISH IN YOUR OCEAN | p.4 | no quote on the wire |
| [6] | RULEBOOK Shallow Sea — Rulebook (corpus doc 64) | 3. IF ANY TILE MEETS ITS CONDITION, COMPLETE AND GAIN A SEASHELL | p.5 | no quote on the wire |
| [7] | RULEBOOK Shallow Sea — Rulebook (corpus doc 64) | SPEND 2 SEASHELLS TO MOVE AN INCOMPLETE FISH | p.4 | no quote on the wire |
generation — timing and the path taken
- timing split
- retrieval 213 ms · first delta n/a · total 10200 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 0 ms · retrieval 213 ms · ask 9978 ms · gateway work 10200 ms · total 10200 ms
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 20s ago)
- stream path
- not recorded — this ruling predates the stream-path column (V41)
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ANSWERED — Answered
- abstain rationale (n/a — this ruling answered)
- answered — no abstain rationale applies
setup-shape — why the checklist band did or didn't render
- decision
- NOT_SETUP_SHAPED — no setup-shape pattern matched this question
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 11), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.