RuleSage cited table rulings
← Scythe

You asked

In a 6- or 7-player game, what replaces Crimea's Wayfare and Polania's Meander?

Answered counted as answered

Asked with: Scythebg-169786-en-1e · Scythe: Invaders from Afarbg-199727-en-1e

In a 6- or 7-player game:
* Crimea's Wayfare is replaced with the ability to "Move to any unoccupied farm".[1]
* Polania's Meander is replaced with the ability to "Pick up to 2 options per encounter card. At end of game, gain $3 for each encounter territory you control".[1]
[1] RULEBOOK Scythe: Invaders from Afar — Rulebook · p.3 · PLAYING WITH 6 OR 7 PLAYERS
🔧 debug — where this ruling came from
outcome
ANSWERED — Answered
corpus profile
live,vps
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 97 ms · ask 3337 ms · total 3436 ms
single-flight (PR-5)
queued 0 ms · generation 3436 ms
retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
[{"page": 1, "score": 0.044137, "snippet": "The ashes from the first Great W ar still darken the snow in 1920s Europa. The capitalistic city-state known simply as 'The Factory, ' which fueled the war with heavily armored mechs, has closed its doors, drawing the attention of several nearby countries. With characters from five factions convergi", "headingPath": "BACKSTORY · OBJECT OF THE GAME · GOAL", "sharpsignalDocId": 114}, {"page": 6, "score": 0.0431, "snippet": "6 ENCOUNTER TOKENS (GREEN COMPASS): Place 1 encounter token on each territory marked with an encounter symbol on the board (11 total tokens). RESOURCES AND COINS: Place the resource tokens (wood, oil, food, and metal), coins, and multiplier tokens in a supply area next to the board. Shuffle the enco", "headingPath": "TYPES OF UNITS · BOARD SETUP · SETUP · ENCOUNTER CARDS (GREEN) : · FACTION SELECTION:", "sharpsignalDocId": 114}, {"page": 21, "score": 0.032522, "snippet": "Each faction has a special ability indicated at the upper right of the Faction Mat. RUSVIET (RELENTLESS): You may choose the same section on your Player Mat as the previous turn(s). The Rusviets push their people hard, day after day, to achieve their ultimate goal. While other factions let their inf", "headingPath": "F A C T I O N A B I L I T I E S", "sharpsignalDocId": 114}, {"page": 3, "score": 0.032266, "snippet": "This expansion allows for up to 7 players to play Scythe. There are no changes to the map; as would be the case in the real world, the game board is simply more crowded with more factions trying to conquer it. There are two small changes to the rules for 6-7 player games: CRIMEA: One of the original", "headingPath": "PLAYING WITH 6 OR 7 PLAYERS", "sharpsignalDocId": 864}, {"page": 17, "score": 0.032002, "snippet": "RIVERWALK: Your character and mechs can move across rivers onto farms and tundra. WAYFARE: Your character and mechs may move from a territory or home base to any inactive faction's home base or your own regardless of the distance. An 'inactive faction' is any faction not currently in the game, inclu", "headingPath": "CRIMEA · POLANIA", "sharpsignalDocId": 114}, {"page": 24, "score": 0.031025, "snippet": "As your character treks across Eastern Europa, they will encounter a number of local people and situations. Each encounter will present you with three options to determine how you want to interact with the people. The choice you make will often impact the peoples' view of you, represented in the gam", "headingPath": "ENCOUNTERS", "sharpsignalDocId": 114}, {"page": 21, "score": 0.03055, "snippet": "The Saxon faction may complete both of their objective cards (they don't discard the second card after achieving the first), and they are not limited to 2 combat victory stars. If Saxony has available stars, after winning combat, they must place the star. DESIGNER'S NOTE: One of the subtle benefits ", "headingPath": "F A C T I O N A B I L I T I E S", "sharpsignalDocId": 114}, {"page": 28, "score": 0.03009, "snippet": "28 The game immediately ends when a player places their 6th star token, even if they have other things they could do that turn or other things would happen afterwards. If the 6th star comes from taking a bottom-row action, gain the primary benefit, the coins, and the Recruit Ongoing Benefit before p", "headingPath": "PLACING STARS · GAME END AND SCORING · EDGE CASES · SAMPLE SCORING ROUND · END-GAME SCORING", "sharpsignalDocId": 114}]
citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
[{"page": 3, "quote": null, "headingPath": "PLAYING WITH 6 OR 7 PLAYERS", "sharpsignalDocId": 864}]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 114 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 114 boosted
answered-before recall
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
answer fence
passed — letter density 0.88496 of 226 non-space chars (floor 0.45); 0 glyph-index tokens (max 2)
debug row retained until
Nov 12, 2026 12:13

what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK Scythe — Rulebook (corpus doc 114) BACKSTORY · OBJECT OF THE GAME · GOAL p.1 0.044137 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#2 RULEBOOK Scythe — Rulebook (corpus doc 114) TYPES OF UNITS · BOARD SETUP · SETUP · ENCOUNTER CARDS (GREEN) : · FACTION SELECTION: p.6 0.0431 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#3 RULEBOOK Scythe — Rulebook (corpus doc 114) F A C T I O N A B I L I T I E S p.21 0.032522 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#4 RULEBOOK Scythe: Invaders from Afar — Rulebook (corpus doc 864) PLAYING WITH 6 OR 7 PLAYERS p.3 0.032266 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK Scythe — Rulebook (corpus doc 114) CRIMEA · POLANIA p.17 0.032002 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#6 RULEBOOK Scythe — Rulebook (corpus doc 114) ENCOUNTERS p.24 0.031025 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#7 RULEBOOK Scythe — Rulebook (corpus doc 114) F A C T I O N A B I L I T I E S p.21 0.03055 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#8 RULEBOOK Scythe — Rulebook (corpus doc 114) PLACING STARS · GAME END AND SCORING · EDGE CASES · SAMPLE SCORING ROUND · END-GAME SCORING p.28 0.03009 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.

candidate pool: the answering read scored 51 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.

floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.

arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.

read atdocumentheadingpage fused rankfused RRF scorecarried byhow it got its slot
#1 RULEBOOK Scythe: Invaders from Afar — Rulebook (corpus doc 864) PLAYING WITH 6 OR 7 PLAYERS p.3 #4 0.032266 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text the re-ranker chose it
#2 RULEBOOK Scythe: Invaders from Afar — Rulebook (corpus doc 864) PLAYING WITH 6 OR 7 PLAYERS · CLAN ALBION · MECH AND CHARACTER ABILITIES p.4 #9 0.03009 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text the re-ranker chose it
#3 RULEBOOK Scythe — Rulebook (corpus doc 114) CHARACTERS p.30 #26 0.012987 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it
#4 RULEBOOK Scythe — Rulebook (corpus doc 114) REVEAL p.23 #25 0.013158 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it
#5 RULEBOOK Scythe — Rulebook (corpus doc 114) TOP-ROW ACTIONS · MOVE p.11 #23 0.013514 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it
#6 RULEBOOK Scythe: Invaders from Afar — Rulebook (corpus doc 864) BACKSTORY p.1 #21 0.015625 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it
#7 RULEBOOK Scythe — Rulebook (corpus doc 114) F A C T I O N A B I L I T I E S p.21 #3 0.032522 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#8 RULEBOOK Scythe — Rulebook (corpus doc 114) CRIMEA · POLANIA p.17 #5 0.032002 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
[1] RULEBOOK Scythe: Invaders from Afar — Rulebook (corpus doc 864) PLAYING WITH 6 OR 7 PLAYERS p.3 no quote on the wire
timing split
retrieval 97 ms · first delta 2772 ms · total 3436 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 0 ms · retrieval 97 ms · ask 3337 ms · gateway work 3436 ms · total 3436 ms
tokens in (the prompt the answerer read)
3587
tokens out (what the answerer generated)
82
tok/sec
137.6 tok/sec — 82 output tokens in 0.596 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 39s ago)
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ANSWERED — Answered
abstain rationale (n/a — this ruling answered)
answered — no abstain rationale applies
decision
NOT_SETUP_SHAPED — no setup-shape pattern matched this question

this game registers NO errata cards (edition 2), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.