You asked
What does the Togawa mech ability Shinobi let my character and mechs do?
Answered counted as answeredAsked with: Scythebg-169786-en-1e · Scythe: Invaders from Afarbg-199727-en-1e
Your character and mechs can move to any territory with a Trap token, regardless of the distance.[1] When using the Shinobi ability, if your character or mech ends their movement on the same space as a disarmed Trap token (and is not in the middle of a Factory card's Move action), you may choose to arm the Trap.[1] If using Shinobi results in combat, you may only arm the Trap if you win the combat.[1]
🔧 debug — where this ruling came from
- outcome
- ANSWERED — Answered
- corpus profile
- live,vps
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 100 ms · ask 3213 ms · total 3315 ms
- single-flight (PR-5)
- queued 0 ms · generation 3315 ms
- retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
- [{"page": 15, "score": 0.032266, "snippet": "You can deploy mechs (miniatures) to protect your workers, expand your empire, and add new abilities to your character and other mechs. The resource used to deploy mechs is metal. To deploy a mech, pay the cost, choose any mech on your Faction Mat, and place that mech on a territory you control with", "headingPath": "DEPLOY · SAXONY", "sharpsignalDocId": 114}, {"page": 16, "score": 0.031514, "snippet": "16 RIVERWALK: Your character and mechs can move across rivers onto farms and villages. TOWNSHIP : For the purposes of Move actions for your character and mechs, villages you control and the Factory are considered to be adjacent to each other. For example, if your mech is on a village, it can move fr", "headingPath": "SAXONY · RUSVIET · NORDIC · BOTTOM-ROW ACTIONS", "sharpsignalDocId": 114}, {"page": 31, "score": 0.031025, "snippet": "BOTTOM-ROW ACTIONS: You may continue to pay to take a bottom-row action for the coin(s) even after you've achieved a star for the action. This will continue to trigger Recruit Ongoing Bonuses. UPGRADE: Pick up a technology cube from any green box on your Player Mat and place it on any red bracketed ", "headingPath": "HIGHLIGHTED RULES", "sharpsignalDocId": 114}, {"page": 11, "score": 0.03055, "snippet": "The top-row actions appear in a different order on each Player Mat, though each action is identical. The Player Mat visuals and the default costs and benefits explained in this section are based on the starting position of each Player Mat. Do one of the following ('/' means 'or'): MOVE: Move up to 2", "headingPath": "TOP-ROW ACTIONS · MOVE", "sharpsignalDocId": 114}, {"page": 25, "score": 0.03009, "snippet": "Each Factory card is the equivalent of a fifth section of your Player Mat (place it next to your Player Mat). USING FACTORY ACTIONS: The Factory card is treated as any other section on your Player Mat. On your turn, you may place your action token on the Factory card and take one or both actions (st", "headingPath": "FACTORY CARDS", "sharpsignalDocId": 114}, {"page": 5, "score": 0.029644, "snippet": "Each of the three unit types in the game-characters, mechs, and workers-share two key similarities: They can move around the board (not over rivers or onto lakes, by default). They can transport any number of resource tokens. Each type of unit also has some unique traits that aren't shared by the ot", "headingPath": "TYPES OF UNITS", "sharpsignalDocId": 114}, {"page": 31, "score": 0.029211, "snippet": "RESOURCES: All units-characters, mechs, & workers-can carry around resources (any number). TURNS AND PLAYER MATS: On your turn, you must choose a different section of your Player Mat than you did the previous turn. Take either the top-row action, the bottom-row action, or both (starting with the top", "headingPath": "HIGHLIGHTED RULES", "sharpsignalDocId": 114}, {"page": 17, "score": 0.02879, "snippet": "RIVERWALK: Your character and mechs can move across rivers onto farms and tundra. WAYFARE: Your character and mechs may move from a territory or home base to any inactive faction's home base or your own regardless of the distance. An 'inactive faction' is any faction not currently in the game, inclu", "headingPath": "CRIMEA · POLANIA", "sharpsignalDocId": 114}]
- citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
- [{"page": 7, "quote": null, "headingPath": "MECH AND CHARACTER ABILITIES", "sharpsignalDocId": 864}]
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base rulebook doc 114 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 114 boosted
- answered-before recall
-
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- answer fence
- passed — letter density 0.94242 of 330 non-space chars (floor 0.45); 0 glyph-index tokens (max 2)
- debug row retained until
- Nov 12, 2026 12:13
retrieval — what the passage search returned
what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Scythe — Rulebook (corpus doc 114) | DEPLOY · SAXONY | p.15 | 0.032266 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #2 | RULEBOOK Scythe — Rulebook (corpus doc 114) | SAXONY · RUSVIET · NORDIC · BOTTOM-ROW ACTIONS | p.16 | 0.031514 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #3 | RULEBOOK Scythe — Rulebook (corpus doc 114) | HIGHLIGHTED RULES | p.31 | 0.031025 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #4 | RULEBOOK Scythe — Rulebook (corpus doc 114) | TOP-ROW ACTIONS · MOVE | p.11 | 0.03055 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #5 | RULEBOOK Scythe — Rulebook (corpus doc 114) | FACTORY CARDS | p.25 | 0.03009 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #6 | RULEBOOK Scythe — Rulebook (corpus doc 114) | TYPES OF UNITS | p.5 | 0.029644 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #7 | RULEBOOK Scythe — Rulebook (corpus doc 114) | HIGHLIGHTED RULES | p.31 | 0.029211 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #8 | RULEBOOK Scythe — Rulebook (corpus doc 114) | CRIMEA · POLANIA | p.17 | 0.02879 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
what the answerer read — the passages it actually had in front of it
what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.
candidate pool: the answering read scored 51 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.
floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.
arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.
| read at | document | heading | page | fused rank | fused RRF score | carried by | how it got its slot |
|---|---|---|---|---|---|---|---|
| #1 | RULEBOOK Scythe: Invaders from Afar — Rulebook (corpus doc 864) | MECH AND CHARACTER ABILITIES | p.7 | #9 | 0.016393 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector | the re-ranker chose it |
| #2 | RULEBOOK Scythe — Rulebook (corpus doc 114) | HIGHLIGHTED RULES | p.31 | #3 | 0.031025 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #3 | RULEBOOK Scythe — Rulebook (corpus doc 114) | SAXONY · RUSVIET · NORDIC · BOTTOM-ROW ACTIONS | p.16 | #2 | 0.031514 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #4 | RULEBOOK Scythe — Rulebook (corpus doc 114) | CRIMEA · POLANIA | p.17 | #8 | 0.02879 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #5 | RULEBOOK Scythe: Invaders from Afar — Rulebook (corpus doc 864) | PLAYING WITH 6 OR 7 PLAYERS · CLAN ALBION · MECH AND CHARACTER ABILITIES | p.4 | #13 | 0.013699 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it |
| #6 | RULEBOOK Scythe: Invaders from Afar — Rulebook (corpus doc 864) | BACKSTORY · TOGAWA SHOGUNATE | p.6 | #11 | 0.015625 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it |
| #7 | RULEBOOK Scythe — Rulebook (corpus doc 114) | CONTROLLED BY WORKERS · CONTROLLED BY A STRUCTURE · CONTROLLED BY CHARACTER AND/OR MECHS | p.11 | #14 | 0.013514 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it |
| #8 | RULEBOOK Scythe — Rulebook (corpus doc 114) | DEPLOY · SAXONY | p.15 | #1 | 0.032266 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|---|---|---|---|
| [1] | RULEBOOK Scythe: Invaders from Afar — Rulebook (corpus doc 864) | MECH AND CHARACTER ABILITIES | p.7 | no quote on the wire |
generation — timing and the path taken
- timing split
- retrieval 100 ms · first delta 2624 ms · total 3315 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 0 ms · retrieval 100 ms · ask 3213 ms · gateway work 3315 ms · total 3315 ms
- tokens in (the prompt the answerer read)
- 3670
- tokens out (what the answerer generated)
- 96
- tok/sec
- 149.1 tok/sec — 96 output tokens in 0.644 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 54s ago)
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ANSWERED — Answered
- abstain rationale (n/a — this ruling answered)
- answered — no abstain rationale applies
setup-shape — why the checklist band did or didn't render
- decision
- NOT_SETUP_SHAPED — no setup-shape pattern matched this question
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 2), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.