You asked
Do Albion's Flag tokens count as territories when I score at the end of the game?
Answered counted as answeredAsked with: Scythebg-169786-en-1e · Scythe: Invaders from Afarbg-199727-en-1e
Each of Albion's 4 Flag tokens counts as an additional territory for end-game scoring to the Albion player if: (a) they control the Flag token's territory with a character, mech, worker, or unoccupied structure AND (b) the Flag token is not on a territory adjacent to the Albion home base.[1]
🔧 debug — where this ruling came from
- outcome
- ANSWERED — Answered
- corpus profile
- live,vps
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 82 ms · ask 3034 ms · total 3118 ms
- single-flight (PR-5)
- queued 0 ms · generation 3118 ms
- retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
- [{"page": 4, "score": 0.032787, "snippet": "4 FACTION ABILITY (EXALT): After ending your character's movement (post-combat and post-encounter), the Albion player may place a Flag token from their supply on the character's territory. A territory can only have 1 faction token on it (1 Flag or 1 Trap). Flag tokens may not be removed or moved onc", "headingPath": "PLAYING WITH 6 OR 7 PLAYERS · CLAN ALBION · MECH AND CHARACTER ABILITIES", "sharpsignalDocId": 864}, {"page": 31, "score": 0.032522, "snippet": "All resources, units, or structures gained from an encounter card go on the territory where the encounter occurred. Benefits gained from encounters do not trigger Recruit Ongoing Bonuses. FACTORY: Only characters may claim Factory cards (1 per player). Actions taken on Factory cards do not trigger R", "headingPath": "HIGHLIGHTED RULES", "sharpsignalDocId": 114}, {"page": 29, "score": 0.032002, "snippet": "COINS IN HAND: The coins you accumulated during the game count for end-game scoring. EVERY STAR TOKEN PLACED: Gain coins for every star token you placed during the game. EVERY TERRITORY CONTROLLED: Gain coins for every territory you control (including lakes). Home bases aren't territories. You contr", "headingPath": "SCORING CATEGORIES · DECLARING THE WINNER", "sharpsignalDocId": 114}, {"page": 21, "score": 0.031498, "snippet": "The Saxon faction may complete both of their objective cards (they don't discard the second card after achieving the first), and they are not limited to 2 combat victory stars. If Saxony has available stars, after winning combat, they must place the star. DESIGNER'S NOTE: One of the subtle benefits ", "headingPath": "F A C T I O N A B I L I T I E S", "sharpsignalDocId": 114}, {"page": 19, "score": 0.03101, "snippet": "Number of tunnel territories adjacent to your structures. Only count each tunnel once. A Mine does not count as a tunnel for this purpose, and rivers do not break adjacency. Number of tunnel territories with your structures on them. A Mine does not count as a tunnel for this purpose. Number of lakes", "headingPath": "BOTTOM-ROW ACTIONS", "sharpsignalDocId": 114}, {"page": 18, "score": 0.030536, "snippet": "You can build structures (structure tokens) to enhance your actions, control territories, and get end-game bonuses. The resource used to build structures is wood. To build a structure, pay the cost, pick up any structure from your Player Mat, and place it on a territory you control with at least one", "headingPath": "BUILD", "sharpsignalDocId": 114}, {"page": 4, "score": 0.030077, "snippet": "4 A territory is a hex on the board labeled with one of the following terrain types: You have a home base that serves as a starting point and as a place to retreat after losing combat. IT'S NOT A TERRITORY: A home base is not a territory, so by default you cannot move units, build structures, or dep", "headingPath": "F A C T I O N C O M P O N E N T S · TERRITORY · HOME BASE · CONTROL · RESOURCES · I M P O R T A N T C O N C E P T S · …", "sharpsignalDocId": 114}, {"page": 28, "score": 0.029631, "snippet": "28 The game immediately ends when a player places their 6th star token, even if they have other things they could do that turn or other things would happen afterwards. If the 6th star comes from taking a bottom-row action, gain the primary benefit, the coins, and the Recruit Ongoing Benefit before p", "headingPath": "PLACING STARS · GAME END AND SCORING · EDGE CASES · SAMPLE SCORING ROUND · END-GAME SCORING", "sharpsignalDocId": 114}]
- citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
- [{"page": 4, "quote": null, "headingPath": "PLAYING WITH 6 OR 7 PLAYERS · CLAN ALBION · MECH AND CHARACTER ABILITIES", "sharpsignalDocId": 864}]
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base rulebook doc 114 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 114 boosted
- answered-before recall
-
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- answer fence
- passed — letter density 0.93416 of 243 non-space chars (floor 0.45); 0 glyph-index tokens (max 2)
- debug row retained until
- Nov 12, 2026 12:17
retrieval — what the passage search returned
what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Scythe: Invaders from Afar — Rulebook (corpus doc 864) | PLAYING WITH 6 OR 7 PLAYERS · CLAN ALBION · MECH AND CHARACTER ABILITIES | p.4 | 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #2 | RULEBOOK Scythe — Rulebook (corpus doc 114) | HIGHLIGHTED RULES | p.31 | 0.032522 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #3 | RULEBOOK Scythe — Rulebook (corpus doc 114) | SCORING CATEGORIES · DECLARING THE WINNER | p.29 | 0.032002 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #4 | RULEBOOK Scythe — Rulebook (corpus doc 114) | F A C T I O N A B I L I T I E S | p.21 | 0.031498 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #5 | RULEBOOK Scythe — Rulebook (corpus doc 114) | BOTTOM-ROW ACTIONS | p.19 | 0.03101 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #6 | RULEBOOK Scythe — Rulebook (corpus doc 114) | BUILD | p.18 | 0.030536 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #7 | RULEBOOK Scythe — Rulebook (corpus doc 114) | F A C T I O N C O M P O N E N T S · TERRITORY · HOME BASE · CONTROL · RESOURCES · I M P O R T A N T C O N C E P T S · … | p.4 | 0.030077 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #8 | RULEBOOK Scythe — Rulebook (corpus doc 114) | PLACING STARS · GAME END AND SCORING · EDGE CASES · SAMPLE SCORING ROUND · END-GAME SCORING | p.28 | 0.029631 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
what the answerer read — the passages it actually had in front of it
what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.
candidate pool: the answering read scored 51 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.
floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.
arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.
| read at | document | heading | page | fused rank | fused RRF score | carried by | how it got its slot |
|---|---|---|---|---|---|---|---|
| #1 | RULEBOOK Scythe: Invaders from Afar — Rulebook (corpus doc 864) | PLAYING WITH 6 OR 7 PLAYERS · CLAN ALBION · MECH AND CHARACTER ABILITIES | p.4 | #1 | 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text | the re-ranker chose it |
| #2 | RULEBOOK Scythe — Rulebook (corpus doc 114) | HIGHLIGHTED RULES | p.31 | #2 | 0.032522 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #3 | RULEBOOK Scythe — Rulebook (corpus doc 114) | THE FACTORY | p.25 | #11 | 0.014085 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it |
| #4 | RULEBOOK Scythe — Rulebook (corpus doc 114) | BOTTOM-ROW ACTIONS | p.19 | #5 | 0.03101 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #5 | RULEBOOK Scythe — Rulebook (corpus doc 114) | F A C T I O N A B I L I T I E S · COMBAT | p.22 | #30 | 0.011111 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it |
| #6 | RULEBOOK Scythe: Invaders from Afar — Rulebook (corpus doc 864) | BACKSTORY · TOGAWA SHOGUNATE | p.6 | #16 | 0.013158 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it |
| #7 | RULEBOOK Scythe — Rulebook (corpus doc 114) | PLACING STARS · GAME END AND SCORING · EDGE CASES · SAMPLE SCORING ROUND · END-GAME SCORING | p.28 | #8 | 0.029631 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #8 | RULEBOOK Scythe — Rulebook (corpus doc 114) | SCORING CATEGORIES · DECLARING THE WINNER | p.29 | #3 | 0.032002 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|---|---|---|---|
| [1] | RULEBOOK Scythe: Invaders from Afar — Rulebook (corpus doc 864) | PLAYING WITH 6 OR 7 PLAYERS · CLAN ALBION · MECH AND CHARACTER ABILITIES | p.4 | no quote on the wire |
generation — timing and the path taken
- timing split
- retrieval 82 ms · first delta 2607 ms · total 3118 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 0 ms · retrieval 82 ms · ask 3034 ms · gateway work 3118 ms · total 3118 ms
- tokens in (the prompt the answerer read)
- 2914
- tokens out (what the answerer generated)
- 71
- tok/sec
- 149.8 tok/sec — 71 output tokens in 0.474 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 53s ago)
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ANSWERED — Answered
- abstain rationale (n/a — this ruling answered)
- answered — no abstain rationale applies
setup-shape — why the checklist band did or didn't render
- decision
- NOT_SETUP_SHAPED — no setup-shape pattern matched this question
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 2), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.