RuleSage cited table rulings
← Terra Mystica

You asked

How do I take my turn?

Answered counted as answered

Asked with: Terra Mysticabg-120677-en-1e

During the Action phase, players take turns in clockwise order starting with the Starting player.[1]
1. Each player takes exactly one Action.[1]
2. All players continue taking turns until no player wants to take any more Actions.[1]
3. Except for passing, all Actions can be taken multiple times during the same Action phase, but only once per player turn.[1]
4. Anytime during your turn, on top of your Action, you may do any number of Conversions.[2]
5. You may perform Conversions before or after your Action.[2]
[1] RULEBOOK Terra Mystica — Rulebook · p.9 · AdditionAl income for cArds And tiles · the bowls of power · gAining power · spending power · PHASE II : ACTIONS
[2] RULEBOOK Terra Mystica — Rulebook · p.13 · conversions (Anytime) · detAils · sAcrificing power
🔧 debug — where this ruling came from
outcome
ANSWERED — Answered
corpus profile
live,vps
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 71 ms · ask 3092 ms · total 3166 ms
single-flight (PR-5)
queued 0 ms · generation 3166 ms
retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
[{"page": 14, "score": 0.048916, "snippet": "Each Special action may be taken only once per round . Special actions, like Power actions, are indicated by orange octagons and can be gained in a variety of ways. Some factions unlock a Special action when building their Stronghold . (These are explained in Appendix VI on page 20.) After building ", "headingPath": "7 - speciAl Actions · 8 - pAssing And new stArting plAyer", "sharpsignalDocId": 161}, {"page": 13, "score": 0.048131, "snippet": "Anytime during your turn, on top of your Action, you may do any number of Conversions. Therefore, you have the following options (also depicted in Bowl III on your Faction board) : Spend 5 Power for 1 Priest. Spend 3 Power for 1 Worker. Spend 1 Power for 1 Coin. Convert a Priest to a Worker. Convert", "headingPath": "conversions (Anytime) · detAils · sAcrificing power", "sharpsignalDocId": 161}, {"page": 9, "score": 0.045476, "snippet": "Beside the income collected via your Faction board, add the income depicted on your Bonus card (see Appendix IV, page 19) and Favor tiles (see Appendix II, page 18) . Each player has 12 Power tokens that are distributed among three Bowls. Power actions (see Action #6, page 13) require Power in Bowl ", "headingPath": "AdditionAl income for cArds And tiles · the bowls of power · gAining power · spending power · PHASE II : ACTIONS", "sharpsignalDocId": 161}, {"page": 6, "score": 0.031746, "snippet": "The Starting player chooses a faction and takes its Faction board . In clockwise order, each other player takes one of the remaining Faction boards and chooses which side to use. Note: Alternatively, randomly assign the factions. (Take one Dwelling of each color and randomly distribute them among th", "headingPath": "choosing A fAction boArd", "sharpsignalDocId": 161}, {"page": 17, "score": 0.03125, "snippet": "By moving 4 Power tokens from Bowl III to Bowl I, you may take 7 Coins from the general supply and put them on your Faction board. Alchemists strive for a deeper knowledge of the elements forming the world and how to use them for their purposes. They know how to create gold - the process, however, i", "headingPath": "7 coins · 1 spAde · 2 spAdes", "sharpsignalDocId": 161}, {"page": 8, "score": 0.030769, "snippet": "Skip this section when reading for the first time. In the introductory game, the first Structures are placed on predefined spaces. Beginning with the Starting player and in clockwise order, place one of your Dwellings on an existing Home terrain . Then, beginning with the last player and in counterc", "headingPath": "plAcing the first structures · detAils · FLOW OF PLA Y OVER SIX ROUNDS · PHASE I : INCOME", "sharpsignalDocId": 161}, {"page": 14, "score": 0.030303, "snippet": "Freely choose which one of the three available Bonus cards you want to take. (You may not immediately take the card that you have just returned.) You may wish to put the newly taken Bonus card face-down in front of you to indicate that you have already passed. There is no limitation for how many res", "headingPath": "detAils · founding A town", "sharpsignalDocId": 161}, {"page": 20, "score": 0.030282, "snippet": "Ability: You start the game with only one Dwelling. You may only place this Dwelling after all the other players have build all of theirs (if necessary, after the Nomads have placed their third one, see setup on page 5) . You get 2 Favor tiles instead of 1 whenever you build a Temple or your Sanctua", "headingPath": "CHAOS MAGICIANS · GIANTS · FAKIRS · NOMADS · Magicians have placed their only Dwelling).", "sharpsignalDocId": 161}]
citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
[{"page": 9, "quote": null, "headingPath": "AdditionAl income for cArds And tiles · the bowls of power · gAining power · spending power · PHASE II : ACTIONS", "sharpsignalDocId": 161}, {"page": 13, "quote": null, "headingPath": "conversions (Anytime) · detAils · sAcrificing power", "sharpsignalDocId": 161}]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 161 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 161 boosted
answered-before recall
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
answer fence
passed — letter density 0.90930 of 430 non-space chars (floor 0.45); 0 glyph-index tokens (max 2)
debug row retained until
Nov 12, 2026 17:14

what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK Terra Mystica — Rulebook (corpus doc 161) 7 - speciAl Actions · 8 - pAssing And new stArting plAyer p.14 0.048916 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#2 RULEBOOK Terra Mystica — Rulebook (corpus doc 161) conversions (Anytime) · detAils · sAcrificing power p.13 0.048131 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#3 RULEBOOK Terra Mystica — Rulebook (corpus doc 161) AdditionAl income for cArds And tiles · the bowls of power · gAining power · spending power · PHASE II : ACTIONS p.9 0.045476 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#4 RULEBOOK Terra Mystica — Rulebook (corpus doc 161) choosing A fAction boArd p.6 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK Terra Mystica — Rulebook (corpus doc 161) 7 coins · 1 spAde · 2 spAdes p.17 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#6 RULEBOOK Terra Mystica — Rulebook (corpus doc 161) plAcing the first structures · detAils · FLOW OF PLA Y OVER SIX ROUNDS · PHASE I : INCOME p.8 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#7 RULEBOOK Terra Mystica — Rulebook (corpus doc 161) detAils · founding A town p.14 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#8 RULEBOOK Terra Mystica — Rulebook (corpus doc 161) CHAOS MAGICIANS · GIANTS · FAKIRS · NOMADS · Magicians have placed their only Dwelling). p.20 0.030282 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.

candidate pool: the answering read scored 40 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.

floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — not armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.

arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.

read atdocumentheadingpage fused rankfused RRF scorecarried byhow it got its slot
#1 RULEBOOK Terra Mystica — Rulebook (corpus doc 161) conversions (Anytime) · detAils · sAcrificing power p.13 #2 0.048131 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it
#2 RULEBOOK Terra Mystica — Rulebook (corpus doc 161) choosing A fAction boArd p.6 #4 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#3 RULEBOOK Terra Mystica — Rulebook (corpus doc 161) CULTISTS · ENGINEERS · DWARVES · MERMAIDS · SWARMLINGS p.20 #24 0.011905 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it
#4 RULEBOOK Terra Mystica — Rulebook (corpus doc 161) Appendix v: the town tiles p.19 #12 0.014085 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it
#5 RULEBOOK Terra Mystica — Rulebook (corpus doc 161) Appendix ii: the fAvor tiles p.18 #11 0.014286 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it
#6 RULEBOOK Terra Mystica — Rulebook (corpus doc 161) stArting resources p.4 #10 0.014493 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it
#7 RULEBOOK Terra Mystica — Rulebook (corpus doc 161) AdditionAl income for cArds And tiles · the bowls of power · gAining power · spending power · PHASE II : ACTIONS p.9 #3 0.045476 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it
#8 RULEBOOK Terra Mystica — Rulebook (corpus doc 161) CHAOS MAGICIANS · GIANTS · FAKIRS · NOMADS · Magicians have placed their only Dwelling). p.20 #8 0.030282 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text the re-ranker chose it

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
[1] RULEBOOK Terra Mystica — Rulebook (corpus doc 161) AdditionAl income for cArds And tiles · the bowls of power · gAining power · spending power · PHASE II : ACTIONS p.9 no quote on the wire
[2] RULEBOOK Terra Mystica — Rulebook (corpus doc 161) conversions (Anytime) · detAils · sAcrificing power p.13 no quote on the wire
timing split
retrieval 71 ms · first delta 2308 ms · total 3166 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 0 ms · retrieval 71 ms · ask 3092 ms · gateway work 3166 ms · total 3166 ms
tokens in (the prompt the answerer read)
3096
tokens out (what the answerer generated)
122
tok/sec
149.5 tok/sec — 122 output tokens in 0.816 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 55s ago)
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ANSWERED — Answered
abstain rationale (n/a — this ruling answered)
answered — no abstain rationale applies
decision
NOT_SETUP_SHAPED — no setup-shape pattern matched this question

this game registers NO errata cards (edition 83), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.