You asked
What does it cost to summon an Arcane Worker, and how many players can do it in one turn?
Answered counted as answeredAsked with: Trickerion: Legends of Illusionbg-163068-en-1e · Trickerion: Arcane Artsbg-441341-en-1e
It costs 3 Action Points to summon an Arcane Worker.[1] Because there is only one Arcane Worker available each turn, only one player can perform this action per turn.[1]
🔧 debug — where this ruling came from
- outcome
- ANSWERED — Answered
- corpus profile
- live,vps
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 80 ms · ask 3554 ms · total 3636 ms
- single-flight (PR-5)
- queued 0 ms · generation 3636 ms
- retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
- [{"page": 19, "score": 0.030478, "snippet": "The 'End Turn' phase consists of eight quick sub-phases to wrap up the turn and prepare for the new one. Pay Wages: » Each player pays 1 Coin for each of their non-Idle Apprentices (except for the one on the Assistant's Board Extension). » Each player pays 2 Coins for each of their non-Idle Speciali", "headingPath": "END TURN PHASE", "sharpsignalDocId": 301}, {"page": 21, "score": 0.029828, "snippet": "Once per turn, one of your Apprentices receives an additional Action Point when placed at any Location except for the Theater. For 1 Dark Alley Action Point, you may discard the Active Prophecy, then replace it with any of the Pending Prophecies and draw a new one in its place. Before the 'Performan", "headingPath": "T H E M E C H A N I K E R ( M E C H A N I C A L E N H A N C E M E N T ) : · PRIESTESS OF MYSTICISM (FATE WEAVING): · MASTER OF CHAINS (BREAKING FREE): · T H E G R E A T O P T I C O ( M I M E S I S ) : · T H E R E D L O T U S ( T R I C K S T E A L ) : · YORUBA SPIRITMASTER (SOUL POSSESSION): · …", "sharpsignalDocId": 301}, {"page": 10, "score": 0.029206, "snippet": "10 • All C haracter disks of the player’s color. Place the Magician and 1 Apprentice disk on their respective slots on the Player Game Board. Keep the rest next to the Player Game Board as a personal supply. • A S pecialist of the player’s choice, its respective Game Board Extension, and a bonus bas", "headingPath": "", "sharpsignalDocId": 301}, {"page": 4, "score": 0.028783, "snippet": "Basic Advanced Superior Each Trick needs a certain number of Components to be prepared and performed. There are three categories of Components in Trickerion: Basic, Advanced and Superior, costing 1, 2 and 3 Coins respectively. They can be bought at the Market Row and are kept in the Magician's Works", "headingPath": "COMPONENTS · ASSIGNMENT CARDS · WOODEN CHARACTER DISKS · MAIN GAME BOARD · DOWNTOWN DICE", "sharpsignalDocId": 301}, {"page": 26, "score": 0.028372, "snippet": "The blue, yellow and green players will be performing this turn. Having chosen Thursday, the blue player is the first to choose which card to Perform. He chooses the third one, with two of his own and one red Trick marker on it. He receives the Yields printed on the two Trick cards corresponding to ", "headingPath": "E X A M P L E B : P E R F O R M A N C E P H A S E", "sharpsignalDocId": 301}, {"page": 12, "score": 0.027972, "snippet": "This is done simultaneously by all players until everyone has either placed a face-down Assignment card below all of their Characters, or chooses not to place any more. Characters with no Assignment cards below them cannot be placed during the 'Place Characters' phase and will automatically be Idle ", "headingPath": "ASSIGNMENT PHASE · PL ACE CHARACTERS PHASE · I D L E C H A R A C T E R S · T H E A C T I O N P O I N T S Y S T E M", "sharpsignalDocId": 301}, {"page": 18, "score": 0.027584, "snippet": "Once all players have placed all of the Characters they wanted, the 'Performance' phase begins. The players with their Magicians on the Performance slots may now take their 'Perform' Actions. The Performances are rewarded with generous amounts of Fame and Coins, and occasionally Trickerion Shards. I", "headingPath": "T H E P E R F O R M A N C E P H A S E · PERFORM · YIELD PAYMENT (EVERYONE) · YIELD MODIFIERS", "sharpsignalDocId": 301}, {"page": 13, "score": 0.027206, "snippet": "In the Dark Alley, players can acquire Special Assignment cards for each of the other four Locations. When drawn, these cards are added to the player's hand of Assignment cards and are used during the subsequent 'Assignment' phases just like the Permanent ones. (They are placed below Characters, whi", "headingPath": "SPECIAL ASSIGNMENT CARDS", "sharpsignalDocId": 301}]
- citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
- [{"page": 4, "quote": null, "headingPath": "P L A C E C H A R A C T E R S P H A S E · USING ARCANE SHARDS · T H E A R C A N E W O R K E R S · T H E S P E C T E R", "sharpsignalDocId": 876}]
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base rulebook doc 301 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 301 boosted
- answered-before recall
-
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- answer fence
- passed — letter density 0.92908 of 141 non-space chars (floor 0.45); 0 glyph-index tokens (max 2)
- debug row retained until
- Nov 12, 2026 18:47
retrieval — what the passage search returned
what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Trickerion: Legends of Illusion — Rulebook (corpus doc 301) | END TURN PHASE | p.19 | 0.030478 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #2 | RULEBOOK Trickerion: Legends of Illusion — Rulebook (corpus doc 301) | T H E M E C H A N I K E R ( M E C H A N I C A L E N H A N C E M E N T ) : · PRIESTESS OF MYSTICISM (FATE WEAVING): · MASTER OF CHAINS (BREAKING FREE): · T H E G R E A T O P T I C O ( M I M E S I S ) : · T H E R E D L O T U S ( T R I C K S T E A L ) : · YORUBA SPIRITMASTER (SOUL POSSESSION): · … | p.21 | 0.029828 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #3 | RULEBOOK Trickerion: Legends of Illusion — Rulebook (corpus doc 301) | p.10 | 0.029206 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 | |
| #4 | RULEBOOK Trickerion: Legends of Illusion — Rulebook (corpus doc 301) | COMPONENTS · ASSIGNMENT CARDS · WOODEN CHARACTER DISKS · MAIN GAME BOARD · DOWNTOWN DICE | p.4 | 0.028783 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #5 | RULEBOOK Trickerion: Legends of Illusion — Rulebook (corpus doc 301) | E X A M P L E B : P E R F O R M A N C E P H A S E | p.26 | 0.028372 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #6 | RULEBOOK Trickerion: Legends of Illusion — Rulebook (corpus doc 301) | ASSIGNMENT PHASE · PL ACE CHARACTERS PHASE · I D L E C H A R A C T E R S · T H E A C T I O N P O I N T S Y S T E M | p.12 | 0.027972 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #7 | RULEBOOK Trickerion: Legends of Illusion — Rulebook (corpus doc 301) | T H E P E R F O R M A N C E P H A S E · PERFORM · YIELD PAYMENT (EVERYONE) · YIELD MODIFIERS | p.18 | 0.027584 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #8 | RULEBOOK Trickerion: Legends of Illusion — Rulebook (corpus doc 301) | SPECIAL ASSIGNMENT CARDS | p.13 | 0.027206 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
what the answerer read — the passages it actually had in front of it
what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.
candidate pool: the answering read scored 51 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.
floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.
arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.
| read at | document | heading | page | fused rank | fused RRF score | carried by | how it got its slot |
|---|---|---|---|---|---|---|---|
| #1 | RULEBOOK Trickerion: Arcane Arts — Rulebook (corpus doc 876) | P L A C E C H A R A C T E R S P H A S E · USING ARCANE SHARDS · T H E A R C A N E W O R K E R S · T H E S P E C T E R | p.4 | #9 | 0.016393 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector | the re-ranker chose it |
| #2 | RULEBOOK Trickerion: Arcane Arts — Rulebook (corpus doc 876) | p.1 | #17 | 0.014493 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it | |
| #3 | RULEBOOK Trickerion: Arcane Arts — Rulebook (corpus doc 876) | ROLL DICE · P L A C E C H A R A C T E R S P H A S E | p.3 | #12 | 0.015625 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it |
| #4 | RULEBOOK Trickerion: Arcane Arts — Rulebook (corpus doc 876) | K E Y T O T H E S Y M B O L S U S E D · T U R N O R D E R | p.9 | #18 | 0.014286 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it |
| #5 | RULEBOOK Trickerion: Legends of Illusion — Rulebook (corpus doc 301) | END TURN PHASE | p.19 | #1 | 0.030478 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #6 | RULEBOOK Trickerion: Arcane Arts — Rulebook (corpus doc 876) | CL A S S R O O M P H A S E ( A C A D E M Y E X P A N S I O N ) · PAY WAGES · ORDERS ARRIVE · NEW STEP: MOVE WAGON · F I N A L S C O R I N G · ARCANE PROPHECIES · … | p.7 | #11 | 0.015873 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it |
| #7 | RULEBOOK Trickerion: Arcane Arts — Rulebook (corpus doc 876) | p.3 | #13 | 0.015385 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it | |
| #8 | RULEBOOK Trickerion: Arcane Arts — Rulebook (corpus doc 876) | GAME SETUP | p.2 | #10 | 0.016129 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector | the re-ranker chose it |
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|---|---|---|---|
| [1] | RULEBOOK Trickerion: Arcane Arts — Rulebook (corpus doc 876) | P L A C E C H A R A C T E R S P H A S E · USING ARCANE SHARDS · T H E A R C A N E W O R K E R S · T H E S P E C T E R | p.4 | no quote on the wire |
generation — timing and the path taken
- timing split
- retrieval 80 ms · first delta 3280 ms · total 3636 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 0 ms · retrieval 80 ms · ask 3554 ms · gateway work 3636 ms · total 3636 ms
- tokens in (the prompt the answerer read)
- 3859
- tokens out (what the answerer generated)
- 40
- tok/sec
- 139.9 tok/sec — 40 output tokens in 0.286 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 4s ago)
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ANSWERED — Answered
- abstain rationale (n/a — this ruling answered)
- answered — no abstain rationale applies
setup-shape — why the checklist band did or didn't render
- decision
- NOT_SETUP_SHAPED — no setup-shape pattern matched this question
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 229), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.