RuleSage cited table rulings
← Beyond the Sun

You asked

Can I play a basic version of the two new Faction mats?

Answered counted as answered

Asked with: Beyond the Sunbg-317985-en-1e · Beyond the Sun: Leaders of the New Dawnbg-378291-en-1e

No, there are no 'basic' versions for these new Factions; players must agree to play with the Advanced Faction mats in order to include them.[1]

[1] RULEBOOK Beyond the Sun: Leaders of the New Dawn — Rulebook · p.5 · II. New Faction Mats · III. New Technology Cards · IV. New Event Cards · V. New System Cards
🔧 debug — where this ruling came from
outcome
ANSWERED — Answered
corpus profile
live,vps
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 84 ms · ask 3855 ms · total 3941 ms
single-flight (PR-5)
queued 0 ms · generation 3941 ms
retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
[{"page": 5, "score": 0.032522, "snippet": "4 Guild cover tiles 60 Ore crystals 2 Basic Spacefaring replacement tiles (for 2 and 3-player games) 2 Technology Tableau bars (for the Expert Variant) Each player has a Faction mat to manage and track their economy . There are two main resource types in this game: Population p , representing the Fa", "headingPath": "Starting player marker · 2 Faction mats (Basic and Advanced) · 20 6-sided resource cubes 20 6-sided resource cubes · 24 wooden discs", "sharpsignalDocId": 297}, {"page": 18, "score": 0.031754, "snippet": "If the player has no more production discs of a matching type, they must place a a disc on the System as a placeholder . This is not considered an Achievement. When a player loses control of a System, they return their Outpost disc to the rightmost empty slot on the corresponding production track. T", "headingPath": "2. Check System control and build outposts 2. Check System control and build outposts", "sharpsignalDocId": 297}, {"page": 14, "score": 0.030798, "snippet": "Level I T echnologies do not have prerequisites, since ever Level I T echnologies do not have prerequisites, since ever Level I T echnologies do not have prerequisites, since ever y Faction star ts the game with the y Faction star ts the game with the y Faction star ts the game with the Basic Spacef", "headingPath": "1. Choose Technology slot 1. Choose Technology slot 1. Choose Technology slot", "sharpsignalDocId": 297}, {"page": 20, "score": 0.030331, "snippet": "The player must return a number of Spaceships in the Syste m that add up to the required militar y power or more. They become settlers on the new colony and will be returned to the Faction mat. The player is allowed to return more power than required , either by choice or because no combination of S", "headingPath": "2. Settle Spaceships of required power or more 2. Settle Spaceships of required power or more", "sharpsignalDocId": 297}, {"page": 21, "score": 0.02967, "snippet": "The player takes the System card, along with the Outpost disc the top System card from the corresponding System Deck and new card out loud to the other players, so they know what bo of the System Decks runs out, draw from the other deck ins empty . The player takes the System card, along with the Ou", "headingPath": "4. Take System card and discover new System 4. Take System card and discover new System · 5. Place additional production disc 5. Place additional production disc", "sharpsignalDocId": 297}, {"page": 23, "score": 0.029236, "snippet": "'Upgrade then Jump' (e.g., Supply Outpost (tech II), Hyperdrive Boosters (tech III), etc.) - resolve any System control changes after upgrade, then resolve again after Jumps. · 'Upgrade then Jump' (e.g., Supply Outpost (tech II), Hyperdrive Boosters (tech III), etc.) - resolve any System control cha", "headingPath": "Rule and Card Clarification Rule and Card Clarification", "sharpsignalDocId": 297}, {"page": 16, "score": 0.028814, "snippet": "Since there are 2 prerequisites connected to slot B, he can d ecide to search for either a Military m or Commercial C Technology . He chooses Military, so he reveals cards from the Level II T echnology deck until he finds 2 Military m Level II Technology cards: Human Experiments and Plasma Cannon. H", "headingPath": "", "sharpsignalDocId": 297}, {"page": 23, "score": 0.028405, "snippet": "· Specialization (achievement B) - this counts the printed System specialty icons, not the discs placed. Shipyard Systems also count toward this total. United Nations (advanced) A power - this is triggered if a player per forms the Resource trade step during their production phase and make at least ", "headingPath": "Rule and Card Clarification Rule and Card Clarification", "sharpsignalDocId": 297}]
citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
[{"page": 5, "quote": null, "headingPath": "II. New Faction Mats · III. New Technology Cards · IV. New Event Cards · V. New System Cards", "sharpsignalDocId": 875}]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 297 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 297 boosted
answered-before recall
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
answer fence
passed — letter density 0.93333 of 120 non-space chars (floor 0.45); 0 glyph-index tokens (max 2)
debug row retained until
Nov 12, 2026 18:50

what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK Beyond the Sun — Rulebook (corpus doc 297) Starting player marker · 2 Faction mats (Basic and Advanced) · 20 6-sided resource cubes 20 6-sided resource cubes · 24 wooden discs p.5 0.032522 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#2 RULEBOOK Beyond the Sun — Rulebook (corpus doc 297) 2. Check System control and build outposts 2. Check System control and build outposts p.18 0.031754 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#3 RULEBOOK Beyond the Sun — Rulebook (corpus doc 297) 1. Choose Technology slot 1. Choose Technology slot 1. Choose Technology slot p.14 0.030798 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#4 RULEBOOK Beyond the Sun — Rulebook (corpus doc 297) 2. Settle Spaceships of required power or more 2. Settle Spaceships of required power or more p.20 0.030331 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK Beyond the Sun — Rulebook (corpus doc 297) 4. Take System card and discover new System 4. Take System card and discover new System · 5. Place additional production disc 5. Place additional production disc p.21 0.02967 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#6 RULEBOOK Beyond the Sun — Rulebook (corpus doc 297) Rule and Card Clarification Rule and Card Clarification p.23 0.029236 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#7 RULEBOOK Beyond the Sun — Rulebook (corpus doc 297) p.16 0.028814 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#8 RULEBOOK Beyond the Sun — Rulebook (corpus doc 297) Rule and Card Clarification Rule and Card Clarification p.23 0.028405 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.

candidate pool: the answering read scored 78 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.

floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.

arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.

read atdocumentheadingpage fused rankfused RRF scorecarried byhow it got its slot
#1 RULEBOOK Beyond the Sun: Leaders of the New Dawn — Rulebook (corpus doc 875) II. New Faction Mats · III. New Technology Cards · IV. New Event Cards · V. New System Cards p.5 #9 0.016393 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector the re-ranker chose it
#2 RULEBOOK Beyond the Sun: Leaders of the New Dawn — Rulebook (corpus doc 875) Components for the solo game · 1 Doomsday Tracker board · Other components to expand the Beyond the Sun base game · Before playing this expansion… · Overview p.3 #11 0.015385 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it
#3 RULEBOOK Beyond the Sun — Rulebook (corpus doc 297) 2. Settle Spaceships of required power or more 2. Settle Spaceships of required power or more p.20 #4 0.030331 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#4 RULEBOOK Beyond the Sun — Rulebook (corpus doc 297) Rule and Card Clarification Rule and Card Clarification p.24 #15 0.013333 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it
#5 RULEBOOK Beyond the Sun — Rulebook (corpus doc 297) Ore production + o : Ore production + o : p.8 #68 0.007812 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it
#6 RULEBOOK Beyond the Sun — Rulebook (corpus doc 297) p.22 #39 0.010101 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it
#7 RULEBOOK Beyond the Sun — Rulebook (corpus doc 297) 2. Production Phase 2. Production Phase · Population growth + d : Population growth + p : p.8 #38 0.010204 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it
#8 RULEBOOK Beyond the Sun — Rulebook (corpus doc 297) Starting player marker · 2 Faction mats (Basic and Advanced) · 20 6-sided resource cubes 20 6-sided resource cubes · 24 wooden discs p.5 #1 0.032522 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
[1] RULEBOOK Beyond the Sun: Leaders of the New Dawn — Rulebook (corpus doc 875) II. New Faction Mats · III. New Technology Cards · IV. New Event Cards · V. New System Cards p.5 no quote on the wire
timing split
retrieval 84 ms · first delta 3674 ms · total 3941 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 0 ms · retrieval 84 ms · ask 3855 ms · gateway work 3941 ms · total 3941 ms
tokens in (the prompt the answerer read)
2849
tokens out (what the answerer generated)
35
tok/sec
150.9 tok/sec — 35 output tokens in 0.232 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 46s ago)
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ANSWERED — Answered
abstain rationale (n/a — this ruling answered)
answered — no abstain rationale applies
decision
NOT_SETUP_SHAPED — no setup-shape pattern matched this question

this game registers NO errata cards (edition 225), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.