RuleSage cited table rulings
← Anachrony

You asked

NOTE: Most of the components of this expansion are used for the main module, Fractures of Time. For the

Answered counted as answered

Asked with: Anachronybg-185343-en-1e · Anachrony: Fractures of Timebg-272077-en-1e

For the description of the Variable Anomalies module, see Page 13.[1]

[1] RULEBOOK Anachrony: Fractures of Time — Rulebook · p.2 · RULEBOOK · NEW COMPONENTS
🔧 debug — where this ruling came from
outcome
ANSWERED — Answered
corpus profile
live,vps
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 89 ms · ask 4502 ms · total 4592 ms
single-flight (PR-5)
queued 0 ms · generation 4592 ms
retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
[{"page": 2, "score": 0.032266, "snippet": "Ever since the Day of Reminiscence, when the Paths' Time Rifts powered up for the first time, people across New Earth began seeing visions of a yet undiscovered sixth Time Rift. These visions invoked an increasing sense of empathy and fellowship between those that experienced them, bonding them toge", "headingPath": "RULEBOOK · NEW COMPONENTS", "sharpsignalDocId": 869}, {"page": 10, "score": 0.029727, "snippet": "At the end of the 4th Era, the asteroid impact hits a desolate part of the Earth, initiating a cataclysm that will eventually destroy the Capital. Players only have a few turns to do what they have to and attempt to evacuate parts of the city, securing further influence in deciding humanity's future", "headingPath": "IMPACT · EVACUATION · COLLAPSING CAPITAL TILES · HEX UNAVAILABLE TILES · NEUTRONIUM · ENDING THE GAME", "sharpsignalDocId": 270}, {"page": 5, "score": 0.029287, "snippet": "Thanks to the Neutronium brought to Earth by the original cataclysm, Time Travel is now possible. Thus, every Era, players may decide that they will receive something from the future. A decision is all it takes; the desired good appears immediately. But it doesn't come for free - a few Eras later it", "headingPath": "WARP PHASE 4", "sharpsignalDocId": 270}, {"page": 2, "score": 0.02886, "snippet": "1x Main board 4x1 Player boards 25x Scientist 25x Engineer 15x Administrator 15x Genius 24x Energy Core tokens 15x Neutronium (purple) 20x Gold (yellow) 20x Uranium (green) 25x Titanium (grey) 66x Victory Point tokens (30x 5 VPs and 35x 1 VPs, 1x -3 VPs) '1 Water' drops 20x (light blue) '5 Water' dr", "headingPath": "COMPONENT LIST · Resources (cubes/tokens) · Player materials · 'DOOMSDAY' MODULE COMPONENTS · CHRONOBOT COMPONENTS", "sharpsignalDocId": 270}, {"page": 15, "score": 0.027971, "snippet": "The player(s) with the most Workers at the end of the game receive(s) 3 VPs. The player(s) with the most Water at the end of the game receive(s) 3 VPs. The player(s) with the most Breakthroughs at the end of the game receive(s) 3 VPs. The player(s) with the most occupied building spots at the end of", "headingPath": "ENDGAME CONDITION CARDS", "sharpsignalDocId": 270}, {"page": 6, "score": 0.02758, "snippet": "Retrieve every Worker from every Exosuit on the Main board and all Workers placed on the Player boards' Worker spaces. If the Action was marked Motivated, place the Worker in its owner's Active column (to the right of the Supply Action space); otherwise place it in the Tired column (to the left of t", "headingPath": "A) RETRIEVE WORKERS · B) CHECK FOR IMPACT · C) CHECK FOR GAME END · D) NEXT ERA · ACTIONS", "sharpsignalDocId": 270}, {"page": 10, "score": 0.027056, "snippet": "At this point, players must straighten out the problems they have with the Timeline. They must fulfill every outstanding Warp tile to remove them from the Timeline. Workers must still be returned from the Active column and an Exosuit must be powered-up to be returned this way. These removals do not ", "headingPath": "UNTANGLE THE CONTINUUM · SCORE ENDGAME CONDITIONS · FINAL SCORING", "sharpsignalDocId": 270}, {"page": 6, "score": 0.02669, "snippet": "Each player secretly hides 0-2 Warp tiles in their hand (hide the other Warp tiles to maintain secrecy). Reveal them simultaneously and place them on the present Timeline tile (the order is not important). In player order, each Player immediately receives any asset shown on the selected Warp tile(s)", "headingPath": "WARP PHASE 4 · ACTION ROUNDS 5 · IMPORTANT: Free Actions", "sharpsignalDocId": 270}]
citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
[{"page": 2, "quote": null, "headingPath": "RULEBOOK · NEW COMPONENTS", "sharpsignalDocId": 869}]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 270 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 270 boosted
answered-before recall
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
answer fence
passed — letter density 0.88136 of 59 non-space chars (floor 0.45); 0 glyph-index tokens (max 2)
debug row retained until
Nov 12, 2026 18:52

what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK Anachrony: Fractures of Time — Rulebook (corpus doc 869) RULEBOOK · NEW COMPONENTS p.2 0.032266 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#2 RULEBOOK Anachrony — Rulebook (corpus doc 270) IMPACT · EVACUATION · COLLAPSING CAPITAL TILES · HEX UNAVAILABLE TILES · NEUTRONIUM · ENDING THE GAME p.10 0.029727 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#3 RULEBOOK Anachrony — Rulebook (corpus doc 270) WARP PHASE 4 p.5 0.029287 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#4 RULEBOOK Anachrony — Rulebook (corpus doc 270) COMPONENT LIST · Resources (cubes/tokens) · Player materials · 'DOOMSDAY' MODULE COMPONENTS · CHRONOBOT COMPONENTS p.2 0.02886 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK Anachrony — Rulebook (corpus doc 270) ENDGAME CONDITION CARDS p.15 0.027971 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#6 RULEBOOK Anachrony — Rulebook (corpus doc 270) A) RETRIEVE WORKERS · B) CHECK FOR IMPACT · C) CHECK FOR GAME END · D) NEXT ERA · ACTIONS p.6 0.02758 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#7 RULEBOOK Anachrony — Rulebook (corpus doc 270) UNTANGLE THE CONTINUUM · SCORE ENDGAME CONDITIONS · FINAL SCORING p.10 0.027056 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#8 RULEBOOK Anachrony — Rulebook (corpus doc 270) WARP PHASE 4 · ACTION ROUNDS 5 · IMPORTANT: Free Actions p.6 0.02669 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.

candidate pool: the answering read scored 80 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.

floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.

arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.

read atdocumentheadingpage fused rankfused RRF scorecarried byhow it got its slot
#1 RULEBOOK Anachrony: Fractures of Time — Rulebook (corpus doc 869) RULEBOOK · NEW COMPONENTS p.2 #1 0.032266 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text the re-ranker chose it
#2 RULEBOOK Anachrony: Fractures of Time — Rulebook (corpus doc 869) Expert combinations: p.15 #10 0.016393 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector the re-ranker chose it
#3 RULEBOOK Anachrony: Fractures of Time — Rulebook (corpus doc 869) p.24 #25 0.0125 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it
#4 RULEBOOK Anachrony: Fractures of Time — Rulebook (corpus doc 869) EXPANSION OVERVIEW · ERA ZERO · 2 1 PREPARATION PHASE CHANGES · PATH OF UNITY p.6 #16 0.014706 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it
#5 RULEBOOK Anachrony — Rulebook (corpus doc 270) COMPONENT LIST · Resources (cubes/tokens) · Player materials · 'DOOMSDAY' MODULE COMPONENTS · CHRONOBOT COMPONENTS p.2 #4 0.02886 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#6 RULEBOOK Anachrony: Fractures of Time — Rulebook (corpus doc 869) Princess Zuriel · Prophet Augurus · S.O.T.E.R. · FRACTURES OF TIME · VARIABLE ANOMALIES · NEW COLLAPSING CAPITAL TILES · … p.20 #14 0.015152 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it
#7 RULEBOOK Anachrony: Fractures of Time — Rulebook (corpus doc 869) END OF GAME CHANGES · VARIABLE ANOMALIES MODULE · CHANGES AT SETUP p.13 #12 0.015625 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it
#8 RULEBOOK Anachrony: Fractures of Time — Rulebook (corpus doc 869) STARTING ASSET DRAFT · FRACTURES OF TIME AND OTHER EXPANSIONS · Intermediate combinations: p.15 #11 0.016129 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector the re-ranker chose it

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
[1] RULEBOOK Anachrony: Fractures of Time — Rulebook (corpus doc 869) RULEBOOK · NEW COMPONENTS p.2 no quote on the wire
timing split
retrieval 89 ms · first delta 4385 ms · total 4592 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 0 ms · retrieval 89 ms · ask 4502 ms · gateway work 4592 ms · total 4592 ms
tokens in (the prompt the answerer read)
3437
tokens out (what the answerer generated)
19
tok/sec
142.9 tok/sec — 19 output tokens in 0.133 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 47s ago)
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ANSWERED — Answered
abstain rationale (n/a — this ruling answered)
answered — no abstain rationale applies
decision
NOT_SETUP_SHAPED — no setup-shape pattern matched this question

this game registers NO errata cards (edition 198), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.