RuleSage cited table rulings
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You asked

This 7 Wonders expansion allows you to build fleets of Ships to conquer the seas. New Armada and

Answered counted as answered

Asked with: 7 Wonders (2nd Edition)bg-316377-en-2e · 7 Wonders (Second Edition): Armadabg-316382-en-1e

New Armada and Island cards enrich the game and increase the interaction between players.[1]

[1] RULEBOOK 7 Wonders (Second Edition): Armada — Rulebook · p.2 · Contents · · 48 Naval Conflict tokens · Overview · --17 Defeat tokens

Strategy guides → — community tips, kept separate from rulings

🔧 debug — where this ruling came from
outcome
ANSWERED — Answered
corpus profile
live,vps
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 94 ms · ask 2571 ms · total 2666 ms
single-flight (PR-5)
queued 0 ms · generation 2666 ms
retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
[{"page": 2, "score": 0.032787, "snippet": "8 Dockyard boards 32 Ship figures (8 each in 4 colors) 24 Armada cards --8 Age I cards --8 Age II cards --8 Age III cards 27 Island cards --9 of level 1 --9 of level 2 --9 of level 3 2 Incursion tokens 6 coins of value 6 4 game aids --2 Naval Conflicts / Discard --2 Naval Conflicts / Turn resolution", "headingPath": "Contents · · 48 Naval Conflict tokens · Overview · --17 Defeat tokens", "sharpsignalDocId": 888}, {"page": 6, "score": 0.029551, "snippet": "During the entire game, you will have the option of constructing Buildings or Wonder stages . To do this, you must pay the corresponding construction cost, shown on the cost zone of cards or each of the Wonder stages. Reminder: You can never construct two identical Buildings , meaning you cannot hav", "headingPath": "CONSTRUCTING IN 7 WONDERS", "sharpsignalDocId": 67}, {"page": 4, "score": 0.028475, "snippet": "To construct a stage of your Wonder, pay only the cost shown on your Wonder board for this stage (see Construct in 7 Wonders pages 6-7). Put your card face down under your board so that half is covered by the stage of the Wonder you are constructing. The effect of this stage is now available to you ", "headingPath": "B. Construct a stage of your Wonder", "sharpsignalDocId": 67}, {"page": 5, "score": 0.028068, "snippet": "Each Age ends with the Resolution of Military Conflicts. Count all military symbols on cards you have constructed and those on your Wonder board, if any, to determine your military strength . Then compare your total military strength with that of each of your neighbors. For each neighbor: If your mi", "headingPath": "RESOLUTION OF MILITARY CONFLICTS", "sharpsignalDocId": 67}, {"page": 4, "score": 0.027673, "snippet": "To construct the Building on your card, pay any listed costs and place it face up above your Wonder board (see Constructing in 7 Wonders pages 6-7). Once built, the Building will remain in your City until the end of the game. Important: You can never construct two identical Buildings, meaning no two", "headingPath": "A. Construct the Building on your card", "sharpsignalDocId": 67}, {"page": 8, "score": 0.027149, "snippet": "Add victory points from constructed stages of your Wonder.", "headingPath": "Wonder Board", "sharpsignalDocId": 67}, {"page": 2, "score": 0.026779, "snippet": "Each board represents a Wonder you can construct during the game. Wonders have a Day side and a Night side showing two, three, or four different construction stages. Each construction stage has a cost and an effect. Your Wonder board will also provide you with a starting resource. Name", "headingPath": "WONDER BOARD", "sharpsignalDocId": 67}, {"page": 7, "score": 0.02642, "snippet": "If your City does not produce the resources needed to construct a card or Wonder stage, check your neighbors' Cities. If they produce the resources you need, you can buy these resources from them. For each resource bought, give 2 Coins to the owner of the resource. This player keeps their card and c", "headingPath": "Buying resources from a neighboring City", "sharpsignalDocId": 67}]
citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
[{"page": 2, "quote": null, "headingPath": "Contents · · 48 Naval Conflict tokens · Overview · --17 Defeat tokens", "sharpsignalDocId": 888}]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 67 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 67 boosted
answered-before recall
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
answer fence
passed — letter density 0.94937 of 79 non-space chars (floor 0.45); 0 glyph-index tokens (max 2)
debug row retained until
Nov 12, 2026 18:54

what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK 7 Wonders (Second Edition): Armada — Rulebook (corpus doc 888) Contents · · 48 Naval Conflict tokens · Overview · --17 Defeat tokens p.2 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#2 RULEBOOK 7 Wonders (2nd Edition) — Rulebook (corpus doc 67) CONSTRUCTING IN 7 WONDERS p.6 0.029551 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#3 RULEBOOK 7 Wonders (2nd Edition) — Rulebook (corpus doc 67) B. Construct a stage of your Wonder p.4 0.028475 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#4 RULEBOOK 7 Wonders (2nd Edition) — Rulebook (corpus doc 67) RESOLUTION OF MILITARY CONFLICTS p.5 0.028068 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK 7 Wonders (2nd Edition) — Rulebook (corpus doc 67) A. Construct the Building on your card p.4 0.027673 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#6 RULEBOOK 7 Wonders (2nd Edition) — Rulebook (corpus doc 67) Wonder Board p.8 0.027149 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 58
#7 RULEBOOK 7 Wonders (2nd Edition) — Rulebook (corpus doc 67) WONDER BOARD p.2 0.026779 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 286
#8 RULEBOOK 7 Wonders (2nd Edition) — Rulebook (corpus doc 67) Buying resources from a neighboring City p.7 0.02642 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.

candidate pool: the answering read scored 67 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.

floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.

arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.

read atdocumentheadingpage fused rankfused RRF scorecarried byhow it got its slot
#1 RULEBOOK 7 Wonders (Second Edition): Armada — Rulebook (corpus doc 888) Contents · · 48 Naval Conflict tokens · Overview · --17 Defeat tokens p.2 #1 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text the re-ranker chose it
#2 RULEBOOK 7 Wonders (Second Edition): Armada — Rulebook (corpus doc 888) Armada and the Other Expansions · Armada + Great Projects · Babylon Wonder (side B) · Global tie during Naval Conflicts · Incursion Tokens · Q: Can a player be the target of two Incursions during a single Age? · … p.18 #11 0.015873 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it
#3 RULEBOOK 7 Wonders (Second Edition): Armada — Rulebook (corpus doc 888) Armada Cards · Island Cards · Naval Conflict Tokens · Incursion Tokens · Score Booklet p.4 #13 0.015385 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it
#4 RULEBOOK 7 Wonders (Second Edition): Armada — Rulebook (corpus doc 888) Game Elements · Dockyard Boards · Each board is divided into 4 fleets: · Ship Figures p.3 #15 0.014925 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it
#5 RULEBOOK 7 Wonders (Second Edition): Armada — Rulebook (corpus doc 888) Game Overview · 1. Naval Construction · a. Building Card · Total cost = p.6 #19 0.014085 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it
#6 RULEBOOK 7 Wonders (2nd Edition) — Rulebook (corpus doc 67) CONSTRUCTING IN 7 WONDERS p.6 #2 0.029551 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#7 RULEBOOK 7 Wonders (Second Edition): Armada — Rulebook (corpus doc 888) Setup p.5 #10 0.016129 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector the re-ranker chose it
#8 RULEBOOK 7 Wonders (Second Edition): Armada — Rulebook (corpus doc 888) Turn Resolution · Rules for 8 Players · Setup · Game Overview p.16 #12 0.015625 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
[1] RULEBOOK 7 Wonders (Second Edition): Armada — Rulebook (corpus doc 888) Contents · · 48 Naval Conflict tokens · Overview · --17 Defeat tokens p.2 no quote on the wire
timing split
retrieval 94 ms · first delta 2503 ms · total 2666 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 0 ms · retrieval 94 ms · ask 2571 ms · gateway work 2666 ms · total 2666 ms
tokens in (the prompt the answerer read)
2795
tokens out (what the answerer generated)
18
tok/sec
151.3 tok/sec — 18 output tokens in 0.119 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 38s ago)
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ANSWERED — Answered
abstain rationale (n/a — this ruling answered)
answered — no abstain rationale applies
decision
NOT_SETUP_SHAPED — no setup-shape pattern matched this question

this game registers NO errata cards (edition 12), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.