You asked
What does this expansion add?
Answered counted as answeredAsked with: Five Tribes: The Djinns of Naqalabg-157354-en-1e · Five Tribes: The Thieves of Naqalabg-199310-en-1e
🔧 debug — where this ruling came from
- outcome
- ANSWERED — Answered
- corpus profile
- live,vps
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 96 ms · ask 1697 ms · total 1795 ms
- single-flight (PR-5)
- queued 0 ms · generation 1795 ms
- retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
- [{"page": 6, "score": 0.032787, "snippet": "Put these Blue Meeples immediately back in the bag and immediately gain as many Gold Coins as follows: ✦ Count the surrounding number of Blue valued Tiles, including the Tile you ended your turn on ✦ Multiply this number by the number of Blue Meeples you just dropped back in the bag BONUS: You can d", "headingPath": "Blue Builders Tribe · Red Assassins Tribe", "sharpsignalDocId": 285}, {"page": 1, "score": 0.032258, "snippet": "C rossing into the Land of 1001 Nights, your caravan arrives at the fabled Sultanate of Naqala. The old sultan just died and control of Naqala is up for grabs! T he oracles foretold of strangers who would maneuver the Five T ribes to gain influence over the legendary city-state. Will you fulfill the", "headingPath": "Components 1 · Turn Order Track", "sharpsignalDocId": 285}, {"page": 1, "score": 0.031778, "snippet": "N aqala is now a prosperous place. Gaining the favors of the different T ribes was not that easy… but your rivals are not so easily discouraged. Some T ribes now abandon your cause and rally to your rivals instead ; and soon it turns out that they follow influential leaders that your rivals hired ag", "headingPath": "Components · Setting Up the Game · Buying a Thief card · Using a Thief card · Clean-Up · End of the Game · …", "sharpsignalDocId": 872}, {"page": 7, "score": 0.031746, "snippet": "For all other symbols, the Tile's Action is NOT compulsory: You can take this action if you wish, provided you are able, and willing, to pay its corresponding cost. Pay 3 Gold Coins and pick one Resource card of your choice from among the first 3 visible (at the start of the line). As always, do not", "headingPath": "VILLAGE · SMALL MARKET · LARGE MARKET · SACRED PLACES · 2.6 Merchandise Sale (Optional)", "sharpsignalDocId": 285}, {"page": 3, "score": 0.03125, "snippet": "In Five Tribes, you play the role of a stranger venturing into the legendary city-state of Naqala to maneuver the local Tribes, invoke old Djinns and gain influence. At the end of the game, the player with the most Victory Points is declared The Great Sultan and wins. You score Victory Points (VPs) ", "headingPath": "Object of the game · Victory Points · Gameturn", "sharpsignalDocId": 285}, {"page": 2, "score": 0.030536, "snippet": "If this is the first play, punch out all the pieces from the game's punchboards. Rather than discarding the empty frames, insert them under the vacuum tray inside your game box. This will help your tray stay flush with your game's box top, preventing pieces inside from spilling over when storing you", "headingPath": "Settingupthegame", "sharpsignalDocId": 285}, {"page": 6, "score": 0.030077, "snippet": "✦ 1 Meeple of the color of your choice, located on a Tile no farther away from your final Tile than 1 Tile per Assassin you just dropped in the bag (always counting sideways, never diagonally, for distance purposes) ✦ Or 1 Yellow or 1 White Meeple currently held by one of your Opponents in front of ", "headingPath": "This Meeple could either be: · 2.5 Tile Actions · OASIS · VILLAGE", "sharpsignalDocId": 285}, {"page": 7, "score": 0.029418, "snippet": "Once all players have taken turns playing all their Actions, before moving on to the next Bid for Turn Order Phase, the player closest to the piles of Djinns and Resource cards must : Shift any Resource card that may still be face up to the front of the row and draw new ones to make a total of 9 fac", "headingPath": "3. Clean-Up · ✦ Replenish the row of Resource cards: · ✦ Replenish the row of Djinns cards:", "sharpsignalDocId": 285}]
- citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
- [{"page": 1, "quote": null, "headingPath": "Components · Setting Up the Game · Buying a Thief card · Using a Thief card · Clean-Up · End of the Game · …", "sharpsignalDocId": 872}]
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base rulebook doc 285 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 285 boosted
- answered-before recall
-
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- answer fence
- passed — letter density 0.76087 of 46 non-space chars (floor 0.45); 0 glyph-index tokens (max 2)
- debug row retained until
- Nov 12, 2026 18:55
retrieval — what the passage search returned
what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Five Tribes: The Djinns of Naqala — Rulebook (corpus doc 285) | Blue Builders Tribe · Red Assassins Tribe | p.6 | 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #2 | RULEBOOK Five Tribes: The Djinns of Naqala — Rulebook (corpus doc 285) | Components 1 · Turn Order Track | p.1 | 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #3 | RULEBOOK Five Tribes: The Thieves of Naqala — Rulebook (corpus doc 872) | Components · Setting Up the Game · Buying a Thief card · Using a Thief card · Clean-Up · End of the Game · … | p.1 | 0.031778 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #4 | RULEBOOK Five Tribes: The Djinns of Naqala — Rulebook (corpus doc 285) | VILLAGE · SMALL MARKET · LARGE MARKET · SACRED PLACES · 2.6 Merchandise Sale (Optional) | p.7 | 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #5 | RULEBOOK Five Tribes: The Djinns of Naqala — Rulebook (corpus doc 285) | Object of the game · Victory Points · Gameturn | p.3 | 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #6 | RULEBOOK Five Tribes: The Djinns of Naqala — Rulebook (corpus doc 285) | Settingupthegame | p.2 | 0.030536 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #7 | RULEBOOK Five Tribes: The Djinns of Naqala — Rulebook (corpus doc 285) | This Meeple could either be: · 2.5 Tile Actions · OASIS · VILLAGE | p.6 | 0.030077 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #8 | RULEBOOK Five Tribes: The Djinns of Naqala — Rulebook (corpus doc 285) | 3. Clean-Up · ✦ Replenish the row of Resource cards: · ✦ Replenish the row of Djinns cards: | p.7 | 0.029418 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
what the answerer read — the passages it actually had in front of it
what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.
candidate pool: the answering read scored 18 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.
floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.
arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.
| read at | document | heading | page | fused rank | fused RRF score | carried by | how it got its slot |
|---|---|---|---|---|---|---|---|
| #1 | RULEBOOK Five Tribes: The Thieves of Naqala — Rulebook (corpus doc 872) | Components · Setting Up the Game · Buying a Thief card · Using a Thief card · Clean-Up · End of the Game · … | p.1 | #3 | 0.031778 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text | the re-ranker chose it |
| #2 | RULEBOOK Five Tribes: The Djinns of Naqala — Rulebook (corpus doc 285) | This Meeple could either be: · 2.5 Tile Actions · OASIS · VILLAGE | p.6 | #7 | 0.030077 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #3 | RULEBOOK Five Tribes: The Djinns of Naqala — Rulebook (corpus doc 285) | Blue Builders Tribe · Red Assassins Tribe | p.6 | #1 | 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #4 | RULEBOOK Five Tribes: The Djinns of Naqala — Rulebook (corpus doc 285) | End of the Game · ✦ A player drops his last Camel on a Tile: · ✦ No more legal Meeples movement is possible: · Scoring · Credits | p.8 | #13 | 0.013699 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it |
| #5 | RULEBOOK Five Tribes: The Djinns of Naqala — Rulebook (corpus doc 285) | Green Merchants Tribe | p.5 | #9 | 0.028992 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #6 | RULEBOOK Five Tribes: The Djinns of Naqala — Rulebook (corpus doc 285) | Object of the game · Victory Points · Gameturn | p.3 | #5 | 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #7 | RULEBOOK Five Tribes: The Djinns of Naqala — Rulebook (corpus doc 285) | Settingupthegame | p.2 | #6 | 0.030536 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #8 | RULEBOOK Five Tribes: The Djinns of Naqala — Rulebook (corpus doc 285) | Days of Wonder Online | p.8 | #11 | 0.014085 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it |
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|---|---|---|---|
| [1] | RULEBOOK Five Tribes: The Thieves of Naqala — Rulebook (corpus doc 872) | Components · Setting Up the Game · Buying a Thief card · Using a Thief card · Clean-Up · End of the Game · … | p.1 | no quote on the wire |
generation — timing and the path taken
- timing split
- retrieval 96 ms · first delta 1591 ms · total 1795 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 0 ms · retrieval 96 ms · ask 1697 ms · gateway work 1795 ms · total 1795 ms
- tokens in (the prompt the answerer read)
- 3003
- tokens out (what the answerer generated)
- 24
- tok/sec
- 150.9 tok/sec — 24 output tokens in 0.159 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 50s ago)
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ANSWERED — Answered
- abstain rationale (n/a — this ruling answered)
- answered — no abstain rationale applies
setup-shape — why the checklist band did or didn't render
- decision
- NOT_SETUP_SHAPED — no setup-shape pattern matched this question
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 214), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.