You asked
What does this expansion add?
Answered counted as answeredAsked with: Battlestar Galactica: The Board Gamebg-37111-en-1e · Battlestar Galactica: The Board Game – Exodus Expansionbg-85905-en-1e
🔧 debug — where this ruling came from
- outcome
- ANSWERED — Answered
- corpus profile
- live,vps
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 67 ms · ask 6619 ms · total 6688 ms
- single-flight (PR-5)
- queued 0 ms · generation 6688 ms
- retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
- [{"page": 6, "score": 0.031545, "snippet": "Add one extra card from the 'You Are Not a Cylon' deck if a player has selected the character 'Gaius Baltar.' Also, add one extra card from the 'You Are Not a Cylon' deck if a player has selected the character 'Sharon 'Boomer' Valerii.' Shuffle and Distribute: 4. Shuffle the Loyalty deck thoroughly ", "headingPath": "Creating the Loyalty Deck with the Exodus Expansion", "sharpsignalDocId": 877}, {"page": 5, "score": 0.031514, "snippet": "All cards in this expansion are marked with the Exodus expansion icon on their front to allow easy distinction from the core game of Battlestar Galactica: The Board Game . The Exodus Expansion Icon Before setting up the core game, use the following instructions for incorporating the expansion. New C", "headingPath": "Exodus Expansion Icon · Expansion Setup · How to Use this Expansion", "sharpsignalDocId": 877}, {"page": 10, "score": 0.031498, "snippet": "The Exodus expansion provides three options that may be used to add greater depth to the game. The Conflicted Loyalties option provides a wider variety of Loyalty Cards, the Cylon Fleet option provides a greater emphasis on space combat, and the Ionian Nebula option provides a new Objective Card tha", "headingPath": "How to Use Expansion Options · Option 1: Confl icted Loyalties · The Confl icted Loyalties Option Setup · Recommended First Game with Exodus", "sharpsignalDocId": 877}, {"page": 30, "score": 0.030478, "snippet": "This section clarifies the effects of some cards. Resource Maximums: · Although resources can sometimes be increased by cards, they can never be raised higher than 15. 'Food Shortage' Crisis Card: · This card causes the President and current player to discard two cards each. If the President is the ", "headingPath": "Card Clarifi cations · Frequently Overlooked Rules", "sharpsignalDocId": 354}, {"page": 22, "score": 0.030366, "snippet": "This section details how to integrate the rules when playing with both the Pegasus and the Exodus expansions. When using the Pegasus expansion, be sure to use the revised rules described under 'Handing Off Excess Loyalty Cards' as described on page 7 of the Pegasus rulebook. The rules for execution ", "headingPath": "Combining the Pegasus and Exodus Expansions · Handing Off Excess Loyalty Cards · Execution · Setup Using the Cylon Fleet Option · Cylon Leaders · Creating a Loyalty Deck with the Exodus Expansion and Cylon Leaders · …", "sharpsignalDocId": 877}, {"page": 14, "score": 0.029462, "snippet": "During the Prepare for Jump step, the current Crisis Card has the prepare for jump icon. The fleet marker is moved one space ahead on the Jump Preparation track. Since this causes the token to enter the Auto Jump space, the fleet jumps. All ships are removed from the game board. The Admiral draws th", "headingPath": "Example of Jumping · Kobol Objective Card", "sharpsignalDocId": 354}, {"page": 11, "score": 0.02886, "snippet": "Any Crisis Card that is not a Cylon attack or skill check is an event. These crises have instructions that must be immediately followed. Some of them provide a decision for the current player, the President, or the Admiral. An Event Crisis Card If there is at least one Cylon ship in play, then the C", "headingPath": "Event Crises · Activate Cylon Ships Step · Prepare for Jump Step · Losing Resources · Core Rules", "sharpsignalDocId": 354}, {"page": 6, "score": 0.02885, "snippet": "When using the Exodus expansion, use the following steps to create the Loyalty deck in place of the steps listed on page 6 of the core rules. Loyalty decks now include one more Loyalty Card than in the core game. Organize Loyalty Cards: 1. Remove the 'You Are a Sympathizer' card from the Loyalty dec", "headingPath": "Creating the Loyalty Deck with the Exodus Expansion", "sharpsignalDocId": 877}]
- citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
- [{"page": 5, "quote": null, "headingPath": "Exodus Expansion Icon · Expansion Setup · How to Use this Expansion", "sharpsignalDocId": 877}, {"page": 2, "quote": null, "headingPath": "Expansion Overview · Component List · Component Breakdown", "sharpsignalDocId": 877}, {"page": 3, "quote": null, "headingPath": "Character Sheets · Character Tokens and Stands · Piloting Token · Nuke Token · Trauma Tokens · Ally Tokens · …", "sharpsignalDocId": 877}, {"page": 10, "quote": null, "headingPath": "How to Use Expansion Options · Option 1: Confl icted Loyalties · The Confl icted Loyalties Option Setup · Recommended First Game with Exodus", "sharpsignalDocId": 877}]
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base rulebook doc 354 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 354 boosted
- answered-before recall
-
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- answer fence
- passed — letter density 0.81394 of 1263 non-space chars (floor 0.45); 0 glyph-index tokens (max 2)
- debug row retained until
- Nov 12, 2026 18:56
retrieval — what the passage search returned
what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Battlestar Galactica: The Board Game – Exodus Expansion — Rulebook (corpus doc 877) | Creating the Loyalty Deck with the Exodus Expansion | p.6 | 0.031545 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #2 | RULEBOOK Battlestar Galactica: The Board Game – Exodus Expansion — Rulebook (corpus doc 877) | Exodus Expansion Icon · Expansion Setup · How to Use this Expansion | p.5 | 0.031514 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #3 | RULEBOOK Battlestar Galactica: The Board Game – Exodus Expansion — Rulebook (corpus doc 877) | How to Use Expansion Options · Option 1: Confl icted Loyalties · The Confl icted Loyalties Option Setup · Recommended First Game with Exodus | p.10 | 0.031498 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #4 | RULEBOOK Battlestar Galactica: The Board Game — Rulebook (corpus doc 354) | Card Clarifi cations · Frequently Overlooked Rules | p.30 | 0.030478 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #5 | RULEBOOK Battlestar Galactica: The Board Game – Exodus Expansion — Rulebook (corpus doc 877) | Combining the Pegasus and Exodus Expansions · Handing Off Excess Loyalty Cards · Execution · Setup Using the Cylon Fleet Option · Cylon Leaders · Creating a Loyalty Deck with the Exodus Expansion and Cylon Leaders · … | p.22 | 0.030366 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #6 | RULEBOOK Battlestar Galactica: The Board Game — Rulebook (corpus doc 354) | Example of Jumping · Kobol Objective Card | p.14 | 0.029462 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #7 | RULEBOOK Battlestar Galactica: The Board Game — Rulebook (corpus doc 354) | Event Crises · Activate Cylon Ships Step · Prepare for Jump Step · Losing Resources · Core Rules | p.11 | 0.02886 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #8 | RULEBOOK Battlestar Galactica: The Board Game – Exodus Expansion — Rulebook (corpus doc 877) | Creating the Loyalty Deck with the Exodus Expansion | p.6 | 0.02885 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
what the answerer read — the passages it actually had in front of it
what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.
candidate pool: the answering read scored 80 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.
floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.
arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.
one thing that looks wrong and is not: a row a floor seated can carry a fused rank LARGER than the pool size above it. The floors draw from the whole fused list, not only from the passages the re-ranker scored — so a rank past the pool is a floor reaching down for something the re-ranker would never have seen, which is exactly what the floors are for.
| read at | document | heading | page | fused rank | fused RRF score | carried by | how it got its slot |
|---|---|---|---|---|---|---|---|
| #1 | RULEBOOK Battlestar Galactica: The Board Game – Exodus Expansion — Rulebook (corpus doc 877) | Exodus Expansion Icon · Expansion Setup · How to Use this Expansion | p.5 | #2 | 0.031514 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text | the re-ranker chose it |
| #2 | RULEBOOK Battlestar Galactica: The Board Game – Exodus Expansion — Rulebook (corpus doc 877) | Creating the Loyalty Deck with the Exodus Expansion | p.6 | #1 | 0.031545 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text | the re-ranker chose it |
| #3 | RULEBOOK Battlestar Galactica: The Board Game – Exodus Expansion — Rulebook (corpus doc 877) | Expansion Overview · Component List · Component Breakdown | p.2 | #15 | 0.016393 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector | the re-ranker chose it |
| #4 | RULEBOOK Battlestar Galactica: The Board Game – Exodus Expansion — Rulebook (corpus doc 877) | Combining the Pegasus and Exodus Expansions · Handing Off Excess Loyalty Cards · Execution · Setup Using the Cylon Fleet Option · Cylon Leaders · Creating a Loyalty Deck with the Exodus Expansion and Cylon Leaders · … | p.22 | #5 | 0.030366 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text | the re-ranker chose it |
| #5 | RULEBOOK Battlestar Galactica: The Board Game – Exodus Expansion — Rulebook (corpus doc 877) | Character Sheets · Character Tokens and Stands · Piloting Token · Nuke Token · Trauma Tokens · Ally Tokens · … | p.3 | #16 | 0.015625 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it |
| #6 | RULEBOOK Battlestar Galactica: The Board Game – Exodus Expansion — Rulebook (corpus doc 877) | Creating the Loyalty Deck with the Exodus Expansion | p.6 | #8 | 0.02885 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text | the re-ranker chose it |
| #7 | RULEBOOK Battlestar Galactica: The Board Game – Exodus Expansion — Rulebook (corpus doc 877) | How to Use Expansion Options · Option 1: Confl icted Loyalties · The Confl icted Loyalties Option Setup · Recommended First Game with Exodus | p.10 | #3 | 0.031498 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text | the re-ranker chose it |
| #8 | RULEBOOK Battlestar Galactica: The Board Game — Rulebook (corpus doc 354) | Card Clarifi cations · Frequently Overlooked Rules | p.30 | #4 | 0.030478 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | guaranteed a slot by the one-slot-per-book floor |
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|---|---|---|---|
| [1] | RULEBOOK Battlestar Galactica: The Board Game – Exodus Expansion — Rulebook (corpus doc 877) | Exodus Expansion Icon · Expansion Setup · How to Use this Expansion | p.5 | no quote on the wire |
| [2] | RULEBOOK Battlestar Galactica: The Board Game – Exodus Expansion — Rulebook (corpus doc 877) | Expansion Overview · Component List · Component Breakdown | p.2 | no quote on the wire |
| [3] | RULEBOOK Battlestar Galactica: The Board Game – Exodus Expansion — Rulebook (corpus doc 877) | Character Sheets · Character Tokens and Stands · Piloting Token · Nuke Token · Trauma Tokens · Ally Tokens · … | p.3 | no quote on the wire |
| [4] | RULEBOOK Battlestar Galactica: The Board Game – Exodus Expansion — Rulebook (corpus doc 877) | How to Use Expansion Options · Option 1: Confl icted Loyalties · The Confl icted Loyalties Option Setup · Recommended First Game with Exodus | p.10 | no quote on the wire |
generation — timing and the path taken
- timing split
- retrieval 67 ms · first delta 3375 ms · total 6688 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 0 ms · retrieval 67 ms · ask 6619 ms · gateway work 6688 ms · total 6688 ms
- tokens in (the prompt the answerer read)
- 4049
- tokens out (what the answerer generated)
- 461
- tok/sec
- 142.2 tok/sec — 461 output tokens in 3.242 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 7s ago)
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ANSWERED — Answered
- abstain rationale (n/a — this ruling answered)
- answered — no abstain rationale applies
setup-shape — why the checklist band did or didn't render
- decision
- NOT_SETUP_SHAPED — no setup-shape pattern matched this question
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 283), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.