RuleSage cited table rulings
← Battlestar Galactica: The Board Game

You asked

On New Caprica, how does a Cylon player detain a human character?

Answered counted as answered

Asked with: Battlestar Galactica: The Board Gamebg-37111-en-1e · Battlestar Galactica: The Board Game – Pegasus Expansionbg-43539-en-1e

If a Cylon player's character is in the same location as a human character and an occupation forces token, he may use an action to attempt to detain that human by following these steps:
1. The Cylon player rolls a die.[1]
2. If the result is a 1-3, the human is moved to 'Detention'.[1]
3. If the result is a 4-7, the human is moved to 'Medical Center'.[1]
[1] RULEBOOK Battlestar Galactica: The Board Game – Pegasus Expansion — Rulebook · p.14 · Attacking Occupation Forces · Detaining a Human · New Caprica Crisis Cards
🔧 debug — where this ruling came from
outcome
ANSWERED — Answered
corpus profile
live,vps
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 94 ms · ask 4241 ms · total 4336 ms
single-flight (PR-5)
queued 0 ms · generation 4336 ms
retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
[{"page": 14, "score": 0.032266, "snippet": "A human player on New Caprica may always use an action to attack occupation forces (see page 15) in his location. To do so, he rolls a die. If the result is a 5 or higher, the attack is a success and one occupation forces token in that location is removed from the board. The human player may also di", "headingPath": "Attacking Occupation Forces · Detaining a Human · New Caprica Crisis Cards", "sharpsignalDocId": 878}, {"page": 19, "score": 0.029551, "snippet": "A player who has a 'You are a Cylon' Loyalty Card may reveal it as an action. After a player has revealed himself as a Cylon, he performs the following steps: Discard: 1. The player discards down to three Skill Cards. Lose Titles: 2. If the player had any Title Cards, they are given to a different p", "headingPath": "Revealed Cylon Players", "sharpsignalDocId": 354}, {"page": 29, "score": 0.02895, "snippet": "The ultimate goal for the human players is to conserve enough resources to travel eight units of distance and then jump to Kobol. This makes their immediate goal to preserve resources, and their long-term goal to travel enough distance. Two things need to be taken into account during a human player'", "headingPath": "Human Player Strategy · On the Humans' Turns · Dealing with Cylon Players · Preparing for the Sleeper Agent Phase · Cylon Player Strategy", "sharpsignalDocId": 354}, {"page": 20, "score": 0.028531, "snippet": "A key element of Battlestar Galactica: The Board Game is the paranoia and tension surrounding the hidden Cylon players. Because of this, secrecy is very important, and the following rules must be observed at all times: Blind Accusations: · Players may accuse each other of being Cylon operatives at a", "headingPath": "Secrecy · Revealed Cylon Players' Turns", "sharpsignalDocId": 354}, {"page": 20, "score": 0.028125, "snippet": "Although revealed Cylon players do not automatically draw a Crisis Card on their turn, they may draw and play a Crisis Card by using the 'Caprica' Cylon location. When a revealed Cylon player draws a Crisis Card that poses a choice for the current player, that player makes the decision. Revealed Cyl", "headingPath": "Revealed Cylons and Crises · Revealed Cylon Players' Skill Cards", "sharpsignalDocId": 354}, {"page": 29, "score": 0.02773, "snippet": "During skill checks, Cylon players should find any and all reasons to avoid helping out. When they do help out, they should make sure to throw in a negative card (or two) to cancel out their help. However, Cylon players should be careful not to look too suspicious and should make sure to use resourc", "headingPath": "While Unrevealed · While Revealed", "sharpsignalDocId": 354}, {"page": 18, "score": 0.027347, "snippet": "Three game board locations - 'Administration,' 'Admiral's Quarters,' and the 'Brig,' - instruct the player using the location to carry out a skill check. In these cases, a skill check is resolved (following the rules on page 16). The specific rules for skill checks at these locations are found below", "headingPath": "Game Board Skill Checks · Cylon Players · Cylon Objective", "sharpsignalDocId": 354}, {"page": 22, "score": 0.026974, "snippet": "As long as there is at least one Cylon ship on the game board, the fleet is considered to be in combat. Cylon ships are activated at the end of each turn, based upon the Crisis Card drawn. This section describes the details of combat, including how to activate, attack, and pilot ships. When a Cylon ", "headingPath": "Combat · Cylon Attack Cards · Activating Cylon Ships", "sharpsignalDocId": 354}]
citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
[{"page": 14, "quote": null, "headingPath": "Attacking Occupation Forces · Detaining a Human · New Caprica Crisis Cards", "sharpsignalDocId": 878}]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 354 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 354 boosted
answered-before recall
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
answer fence
passed — letter density 0.88581 of 289 non-space chars (floor 0.45); 0 glyph-index tokens (max 2)
debug row retained until
Nov 12, 2026 20:47

what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK Battlestar Galactica: The Board Game – Pegasus Expansion — Rulebook (corpus doc 878) Attacking Occupation Forces · Detaining a Human · New Caprica Crisis Cards p.14 0.032266 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#2 RULEBOOK Battlestar Galactica: The Board Game — Rulebook (corpus doc 354) Revealed Cylon Players p.19 0.029551 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#3 RULEBOOK Battlestar Galactica: The Board Game — Rulebook (corpus doc 354) Human Player Strategy · On the Humans' Turns · Dealing with Cylon Players · Preparing for the Sleeper Agent Phase · Cylon Player Strategy p.29 0.02895 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#4 RULEBOOK Battlestar Galactica: The Board Game — Rulebook (corpus doc 354) Secrecy · Revealed Cylon Players' Turns p.20 0.028531 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK Battlestar Galactica: The Board Game — Rulebook (corpus doc 354) Revealed Cylons and Crises · Revealed Cylon Players' Skill Cards p.20 0.028125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#6 RULEBOOK Battlestar Galactica: The Board Game — Rulebook (corpus doc 354) While Unrevealed · While Revealed p.29 0.02773 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#7 RULEBOOK Battlestar Galactica: The Board Game — Rulebook (corpus doc 354) Game Board Skill Checks · Cylon Players · Cylon Objective p.18 0.027347 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#8 RULEBOOK Battlestar Galactica: The Board Game — Rulebook (corpus doc 354) Combat · Cylon Attack Cards · Activating Cylon Ships p.22 0.026974 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.

candidate pool: the answering read scored 80 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.

floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.

arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.

one thing that looks wrong and is not: a row a floor seated can carry a fused rank LARGER than the pool size above it. The floors draw from the whole fused list, not only from the passages the re-ranker scored — so a rank past the pool is a floor reaching down for something the re-ranker would never have seen, which is exactly what the floors are for.

read atdocumentheadingpage fused rankfused RRF scorecarried byhow it got its slot
#1 RULEBOOK Battlestar Galactica: The Board Game – Pegasus Expansion — Rulebook (corpus doc 878) Attacking Occupation Forces · Detaining a Human · New Caprica Crisis Cards p.14 #1 0.032266 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text the re-ranker chose it
#2 RULEBOOK Battlestar Galactica: The Board Game – Pegasus Expansion — Rulebook (corpus doc 878) Winning the Game p.17 #19 0.014085 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it
#3 RULEBOOK Battlestar Galactica: The Board Game – Pegasus Expansion — Rulebook (corpus doc 878) Destroying Civilian Ships · Handing off Excess Loyalty Cards p.7 #17 0.014493 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it
#4 RULEBOOK Battlestar Galactica: The Board Game – Pegasus Expansion — Rulebook (corpus doc 878) New Caprica Game board · Character Sheets · Character Tokens and Stands · Piloting Token · Occupation Forces Tokens · Pegasus Damage Tokens · … p.3 #20 0.013889 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it
#5 RULEBOOK Battlestar Galactica: The Board Game – Pegasus Expansion — Rulebook (corpus doc 878) Revealed as a Cylon · New Caprica Phase Setup p.20 #10 0.016393 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector the re-ranker chose it
#6 RULEBOOK Battlestar Galactica: The Board Game – Pegasus Expansion — Rulebook (corpus doc 878) New Caprica Setup · Moving During the New Caprica Phase p.13 #24 0.012987 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it
#7 RULEBOOK Battlestar Galactica: The Board Game – Pegasus Expansion — Rulebook (corpus doc 878) New Caprica Locations · 'Human Action' and 'Cylon Action' Locations p.14 #11 0.016129 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector the re-ranker chose it
#8 RULEBOOK Battlestar Galactica: The Board Game — Rulebook (corpus doc 354) Revealed Cylon Players p.19 #2 0.029551 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm guaranteed a slot by the one-slot-per-book floor

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
[1] RULEBOOK Battlestar Galactica: The Board Game – Pegasus Expansion — Rulebook (corpus doc 878) Attacking Occupation Forces · Detaining a Human · New Caprica Crisis Cards p.14 no quote on the wire
timing split
retrieval 94 ms · first delta 3527 ms · total 4336 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 0 ms · retrieval 94 ms · ask 4241 ms · gateway work 4336 ms · total 4336 ms
tokens in (the prompt the answerer read)
3519
tokens out (what the answerer generated)
103
tok/sec
137.5 tok/sec — 103 output tokens in 0.749 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 31s ago)
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ANSWERED — Answered
abstain rationale (n/a — this ruling answered)
answered — no abstain rationale applies
decision
NOT_SETUP_SHAPED — no setup-shape pattern matched this question

this game registers NO errata cards (edition 283), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.