You asked
Consume: 2x VPs action: give the robot VP chips equal
Answered counted as answeredAsked with: Race for the Galaxybg-28143-en-1e · Race for the Galaxy: The Gathering Stormbg-34499-en-1e
Give the robot VP chips equal to twice its current economy size and then increase the robot's economy size by 1.[1]
🔧 debug — where this ruling came from
- outcome
- ANSWERED — Answered
- corpus profile
- live,vps
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 80 ms · ask 2565 ms · total 2646 ms
- single-flight (PR-5)
- queued 0 ms · generation 2646 ms
- retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
- [{"page": 9, "score": 0.032787, "snippet": "Consume: T rade action : increase the robot's credit by 2 and give it VP chips equal to its current economy size. Consume: 2x VPs action : give the robot VP chips equal to twice its current economy size and then increase the robot's economy size by 1. both Consume actions selected by robot: give the", "headingPath": "Resolving Robot Actions / Responses", "sharpsignalDocId": 870}, {"page": 6, "score": 0.032522, "snippet": "$ : Trade: players who chose Consume: Trade must sell one good (before applying their consume powers), by discarding it and drawing a number of cards that depends on the kind of good sold: Alien technology : 5 cards; Genes : 4 cards; Rare elements : 3 cards; or Novelty : 2 cards. Unlike consuming go", "headingPath": "IV: CONSUME", "sharpsignalDocId": 239}, {"page": 6, "score": 0.031281, "snippet": "Action: all players must use their consume powers, if they have any, to discard goods for victory point chips and/or card draws. Some powers consume several goods. Others consume goods of a specific kind . Some, such as Deficit Spending , consume cards , not goods, discarded from a player's hand. A ", "headingPath": "IV: CONSUME", "sharpsignalDocId": 239}, {"page": 8, "score": 0.030159, "snippet": "Mostly, play can and should be performed simultaneously. However, there are a few cases where player order can matter, such as: when there are only a few cards left in the card supply, or when the VP chips might run out in a Consume phase, or when players are resolving settling near the end of the g", "headingPath": "TIMING · 2 PLAYER GAME (for experienced players) · CREDITS", "sharpsignalDocId": 239}, {"page": 7, "score": 0.02971, "snippet": "Action: place a good on each production world (worlds with colored, solid circles) without a good , by taking a card face down - without looking at it - from the card supply and putting it on top of the world's lower right portion (to avoid hiding the world's VPs and powers). This good is of the kin", "headingPath": "V: PRODUCE · ROUND END, CARDS, AND CHIPS", "sharpsignalDocId": 239}, {"page": 2, "score": 0.029274, "snippet": "Place 12 victory point (VP) chips per player in 1 and 5 VP chips nearby. Set aside the 10 VP chips (and any left over chips) for use only during the final round of play. Each player takes a set of seven different action cards . Find and shuffle the five start worlds . Deal one world face up to each ", "headingPath": "SETUP", "sharpsignalDocId": 239}, {"page": 12, "score": 0.028665, "snippet": "For these developments, score end of the game VPs for every card in its owner's tableau that satisfies one of the conditions listed on that development (and for every 3 VPs in chips its owner has in the case of Galactic Renaissance ). For each 6-cost development, a given card can score in only one o", "headingPath": "6-COST DEVELOPMENTS POWERS · ALIEN TECH INSTITUTE · GALACTIC IMPERIUM · NEW GALACTIC ORDER · FREE TRADE ASSOCIATION · GALACTIC RENAISSANCE · …", "sharpsignalDocId": 239}, {"page": 7, "score": 0.028259, "snippet": "The game ends at the end of the round (including discarding) in which: a player has 12 or more face up cards in their card tableau, or (A player can end with more than 12 cards in their card tableau by placing both a development and a world in the final round.) the last victory point chip is given o", "headingPath": "GAME END", "sharpsignalDocId": 239}]
- citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
- [{"page": 9, "quote": null, "headingPath": "Resolving Robot Actions / Responses", "sharpsignalDocId": 870}]
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base rulebook doc 239 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 239 boosted
- answered-before recall
-
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- answer fence
- passed — letter density 0.93684 of 95 non-space chars (floor 0.45); 0 glyph-index tokens (max 2)
- debug row retained until
- Nov 12, 2026 20:51
retrieval — what the passage search returned
what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Race for the Galaxy: The Gathering Storm — Rulebook (corpus doc 870) | Resolving Robot Actions / Responses | p.9 | 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #2 | RULEBOOK Race for the Galaxy — Rulebook (corpus doc 239) | IV: CONSUME | p.6 | 0.032522 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #3 | RULEBOOK Race for the Galaxy — Rulebook (corpus doc 239) | IV: CONSUME | p.6 | 0.031281 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #4 | RULEBOOK Race for the Galaxy — Rulebook (corpus doc 239) | TIMING · 2 PLAYER GAME (for experienced players) · CREDITS | p.8 | 0.030159 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #5 | RULEBOOK Race for the Galaxy — Rulebook (corpus doc 239) | V: PRODUCE · ROUND END, CARDS, AND CHIPS | p.7 | 0.02971 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #6 | RULEBOOK Race for the Galaxy — Rulebook (corpus doc 239) | SETUP | p.2 | 0.029274 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #7 | RULEBOOK Race for the Galaxy — Rulebook (corpus doc 239) | 6-COST DEVELOPMENTS POWERS · ALIEN TECH INSTITUTE · GALACTIC IMPERIUM · NEW GALACTIC ORDER · FREE TRADE ASSOCIATION · GALACTIC RENAISSANCE · … | p.12 | 0.028665 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #8 | RULEBOOK Race for the Galaxy — Rulebook (corpus doc 239) | GAME END | p.7 | 0.028259 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
what the answerer read — the passages it actually had in front of it
what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.
candidate pool: the answering read scored 37 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.
floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.
arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.
| read at | document | heading | page | fused rank | fused RRF score | carried by | how it got its slot |
|---|---|---|---|---|---|---|---|
| #1 | RULEBOOK Race for the Galaxy: The Gathering Storm — Rulebook (corpus doc 870) | Resolving Robot Actions / Responses | p.9 | #1 | 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text | the re-ranker chose it |
| #2 | RULEBOOK Race for the Galaxy: The Gathering Storm — Rulebook (corpus doc 870) | Resolving Robot Actions / Responses · DRAFTING VARIANT (2-3 players) · BLANK CARDS / CONTEST ENTRY | p.10 | #13 | 0.014925 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it |
| #3 | RULEBOOK Race for the Galaxy — Rulebook (corpus doc 239) | Any Good · Any One Good · Discarding 'up to' · Draw if Lucky · Specific Kind of Good · Fixed Number of Goods · … | p.10 | #9 | 0.027864 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #4 | RULEBOOK Race for the Galaxy — Rulebook (corpus doc 239) | TIMING · 2 PLAYER GAME (for experienced players) · CREDITS | p.8 | #4 | 0.030159 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #5 | RULEBOOK Race for the Galaxy: The Gathering Storm — Rulebook (corpus doc 870) | p.4 | #10 | 0.015873 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it | |
| #6 | RULEBOOK Race for the Galaxy: The Gathering Storm — Rulebook (corpus doc 870) | SOLITAIRE GAME | p.4 | #19 | 0.012658 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it |
| #7 | RULEBOOK Race for the Galaxy: The Gathering Storm — Rulebook (corpus doc 870) | SOLITAIRE GAME | p.5 | #16 | 0.013699 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it |
| #8 | RULEBOOK Race for the Galaxy — Rulebook (corpus doc 239) | IV: CONSUME | p.6 | #2 | 0.032522 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|---|---|---|---|
| [1] | RULEBOOK Race for the Galaxy: The Gathering Storm — Rulebook (corpus doc 870) | Resolving Robot Actions / Responses | p.9 | no quote on the wire |
generation — timing and the path taken
- timing split
- retrieval 80 ms · first delta 2367 ms · total 2646 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 0 ms · retrieval 80 ms · ask 2565 ms · gateway work 2646 ms · total 2646 ms
- tokens in (the prompt the answerer read)
- 3728
- tokens out (what the answerer generated)
- 28
- tok/sec
- 136.6 tok/sec — 28 output tokens in 0.205 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 10s ago)
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ANSWERED — Answered
- abstain rationale (n/a — this ruling answered)
- answered — no abstain rationale applies
setup-shape — why the checklist band did or didn't render
- decision
- NOT_SETUP_SHAPED — no setup-shape pattern matched this question
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 165), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.