You asked
Once per turn when moving, either 1 character or 1 mech may move across a river.
Answered counted as answeredAsked with: Scythebg-169786-en-1e · Scythe: Invaders from Afarbg-199727-en-1e
For the TOKA faction, once per turn when moving, either 1 character or 1 mech may move across a river.[1] A mech can use this ability while transporting workers,[1] but the character or mech may not move across multiple rivers when using a Move action on a Factory card.[1]
🔧 debug — where this ruling came from
- outcome
- ANSWERED — Answered
- corpus profile
- live,vps
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 76 ms · ask 3202 ms · total 3279 ms
- single-flight (PR-5)
- queued 0 ms · generation 3279 ms
- retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
- [{"page": 16, "score": 0.047674, "snippet": "16 RIVERWALK: Your character and mechs can move across rivers onto farms and villages. TOWNSHIP : For the purposes of Move actions for your character and mechs, villages you control and the Factory are considered to be adjacent to each other. For example, if your mech is on a village, it can move fr", "headingPath": "SAXONY · RUSVIET · NORDIC · BOTTOM-ROW ACTIONS", "sharpsignalDocId": 114}, {"page": 11, "score": 0.047123, "snippet": "The top-row actions appear in a different order on each Player Mat, though each action is identical. The Player Mat visuals and the default costs and benefits explained in this section are based on the starting position of each Player Mat. Do one of the following ('/' means 'or'): MOVE: Move up to 2", "headingPath": "TOP-ROW ACTIONS · MOVE", "sharpsignalDocId": 114}, {"page": 31, "score": 0.046883, "snippet": "BOTTOM-ROW ACTIONS: You may continue to pay to take a bottom-row action for the coin(s) even after you've achieved a star for the action. This will continue to trigger Recruit Ongoing Bonuses. UPGRADE: Pick up a technology cube from any green box on your Player Mat and place it on any red bracketed ", "headingPath": "HIGHLIGHTED RULES", "sharpsignalDocId": 114}, {"page": 15, "score": 0.045921, "snippet": "You can deploy mechs (miniatures) to protect your workers, expand your empire, and add new abilities to your character and other mechs. The resource used to deploy mechs is metal. To deploy a mech, pay the cost, choose any mech on your Faction Mat, and place that mech on a territory you control with", "headingPath": "DEPLOY · SAXONY", "sharpsignalDocId": 114}, {"page": 7, "score": 0.032787, "snippet": "TOKA: Once per turn when moving, either 1 character or 1 mech may move across a river. A mech can use this ability while transporting workers. The character or mech may not move across multiple rivers when using a Move action on a Factory card. SUITON: Your character and mechs can move to and from l", "headingPath": "MECH AND CHARACTER ABILITIES", "sharpsignalDocId": 864}, {"page": 17, "score": 0.032002, "snippet": "RIVERWALK: Your character and mechs can move across rivers onto farms and tundra. WAYFARE: Your character and mechs may move from a territory or home base to any inactive faction's home base or your own regardless of the distance. An 'inactive faction' is any faction not currently in the game, inclu", "headingPath": "CRIMEA · POLANIA", "sharpsignalDocId": 114}, {"page": 23, "score": 0.030077, "snippet": "If a mech transporting workers is attacked while on a lake and the attacker wins combat, the attacking player loses 1 popularity for each of those workers (they are forced to retreat with the mech to their home base). EXAMPLE: John takes a Move action, first moving his character onto an unoccupied f", "headingPath": "REVEAL", "sharpsignalDocId": 114}, {"page": 5, "score": 0.029631, "snippet": "Each of the three unit types in the game-characters, mechs, and workers-share two key similarities: They can move around the board (not over rivers or onto lakes, by default). They can transport any number of resource tokens. Each type of unit also has some unique traits that aren't shared by the ot", "headingPath": "TYPES OF UNITS", "sharpsignalDocId": 114}]
- citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
- [{"page": 7, "quote": null, "headingPath": "MECH AND CHARACTER ABILITIES", "sharpsignalDocId": 864}]
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base rulebook doc 114 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 114 boosted
- answered-before recall
-
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- answer fence
- passed — letter density 0.92889 of 225 non-space chars (floor 0.45); 0 glyph-index tokens (max 2)
- debug row retained until
- Nov 12, 2026 20:51
retrieval — what the passage search returned
what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Scythe — Rulebook (corpus doc 114) | SAXONY · RUSVIET · NORDIC · BOTTOM-ROW ACTIONS | p.16 | 0.047674 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #2 | RULEBOOK Scythe — Rulebook (corpus doc 114) | TOP-ROW ACTIONS · MOVE | p.11 | 0.047123 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #3 | RULEBOOK Scythe — Rulebook (corpus doc 114) | HIGHLIGHTED RULES | p.31 | 0.046883 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #4 | RULEBOOK Scythe — Rulebook (corpus doc 114) | DEPLOY · SAXONY | p.15 | 0.045921 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #5 | RULEBOOK Scythe: Invaders from Afar — Rulebook (corpus doc 864) | MECH AND CHARACTER ABILITIES | p.7 | 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #6 | RULEBOOK Scythe — Rulebook (corpus doc 114) | CRIMEA · POLANIA | p.17 | 0.032002 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #7 | RULEBOOK Scythe — Rulebook (corpus doc 114) | REVEAL | p.23 | 0.030077 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #8 | RULEBOOK Scythe — Rulebook (corpus doc 114) | TYPES OF UNITS | p.5 | 0.029631 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
what the answerer read — the passages it actually had in front of it
what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.
candidate pool: the answering read scored 51 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.
floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.
arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.
| read at | document | heading | page | fused rank | fused RRF score | carried by | how it got its slot |
|---|---|---|---|---|---|---|---|
| #1 | RULEBOOK Scythe: Invaders from Afar — Rulebook (corpus doc 864) | MECH AND CHARACTER ABILITIES | p.7 | #5 | 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text | the re-ranker chose it |
| #2 | RULEBOOK Scythe — Rulebook (corpus doc 114) | CRIMEA · POLANIA | p.17 | #6 | 0.032002 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #3 | RULEBOOK Scythe — Rulebook (corpus doc 114) | DEPLOY · SAXONY | p.15 | #4 | 0.045921 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text + the doc-priority boost arm | the re-ranker chose it |
| #4 | RULEBOOK Scythe: Invaders from Afar — Rulebook (corpus doc 864) | PLAYING WITH 6 OR 7 PLAYERS · CLAN ALBION · MECH AND CHARACTER ABILITIES | p.4 | #17 | 0.013158 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it |
| #5 | RULEBOOK Scythe — Rulebook (corpus doc 114) | HIGHLIGHTED RULES | p.31 | #3 | 0.046883 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text + the doc-priority boost arm | the re-ranker chose it |
| #6 | RULEBOOK Scythe — Rulebook (corpus doc 114) | CONTROLLED BY WORKERS · CONTROLLED BY A STRUCTURE · CONTROLLED BY CHARACTER AND/OR MECHS | p.11 | #11 | 0.014286 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it |
| #7 | RULEBOOK Scythe — Rulebook (corpus doc 114) | TOP-ROW ACTIONS · MOVE | p.11 | #2 | 0.047123 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text + the doc-priority boost arm | the re-ranker chose it |
| #8 | RULEBOOK Scythe — Rulebook (corpus doc 114) | SAXONY · RUSVIET · NORDIC · BOTTOM-ROW ACTIONS | p.16 | #1 | 0.047674 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text + the doc-priority boost arm | the re-ranker chose it |
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|---|---|---|---|
| [1] | RULEBOOK Scythe: Invaders from Afar — Rulebook (corpus doc 864) | MECH AND CHARACTER ABILITIES | p.7 | no quote on the wire |
generation — timing and the path taken
- timing split
- retrieval 76 ms · first delta 2761 ms · total 3279 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 0 ms · retrieval 76 ms · ask 3202 ms · gateway work 3279 ms · total 3279 ms
- tokens in (the prompt the answerer read)
- 3640
- tokens out (what the answerer generated)
- 64
- tok/sec
- 138.2 tok/sec — 64 output tokens in 0.463 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 59s ago)
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ANSWERED — Answered
- abstain rationale (n/a — this ruling answered)
- answered — no abstain rationale applies
setup-shape — why the checklist band did or didn't render
- decision
- NOT_SETUP_SHAPED — no setup-shape pattern matched this question
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 2), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.