RuleSage cited table rulings
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You asked

How do bonus rolls work?

Answered counted as answered

Asked with: Space Basebg-242302-en-1e

Some abilities, such as 're-roll', may be used during phase 2 ('roll') of a turn.[1] Rerolling one or both dice affects all players.[2]

[1] RULEBOOK Space Base — Rulebook · p.12 · HOW TO PLAY · ON A TURN
[2] RULEBOOK Space Base — Rulebook · p.25 · REROLL DICE · ALL PLAYERS LOSE 4 · PLACE ONE CHARGE ANYWHERE · PLACE A CARD ON ANY 7-12 SECTOR
🔧 debug — where this ruling came from
outcome
ANSWERED — Answered
corpus profile
live,vps
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 68 ms · ask 5415 ms · total 5484 ms
single-flight (PR-5)
queued 0 ms · generation 5484 ms
retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
[{"page": 25, "score": 0.032787, "snippet": "These abilities can be used only during phase 2 ('roll') of your own turn (see page 12). Rerolling one or both dice affects all players. When a player is considering using this ability, they should warn the other players, so they do not gain rewards using the wrong dice results. These abilities can ", "headingPath": "REROLL DICE · ALL PLAYERS LOSE 4 · PLACE ONE CHARGE ANYWHERE · PLACE A CARD ON ANY 7-12 SECTOR", "sharpsignalDocId": 375}, {"page": 22, "score": 0.032258, "snippet": "Some cards (examples to the right) give you both a regular reward and a . When gaining rewards for these cards you gain both the indicated under the name of the card, and you get to place a as normal. As long as an ability can be used after gaining rewards for the dice roll, you may use that ability", "headingPath": "CREDITS AND CHARGES! · TIMING · EXAMPLE: · DEPLOYING CARDS WITH CHARGES", "sharpsignalDocId": 375}, {"page": 26, "score": 0.031746, "snippet": "These abilities can be used only during phase 2 ('roll') of your own turn (see page 12). This must be used before you roll the dice. Instead of rolling a die, you choose which result to place it on. For example, instead of rolling a die you may place it so the '6' result is used. Further, if you had", "headingPath": "SET DICE · EXCHANGE THIS CARD WITH ANY OTHER CARD ON YOUR BOARD · YOU WIN!", "sharpsignalDocId": 375}, {"page": 19, "score": 0.03125, "snippet": "When This reward simply has text that describes what you gain when you get the reward. 'Claim a card' specifically means to take the indicated cards for free. 'Buy a card' means that you may buy a card in additional to your normal buy, spending only the exact cost of the card instead of your . For e", "headingPath": "BOTH DIRECTIONS · ARROW AND ANOTHER REWARD · A NOTE ON INFINITE LOOPS - YOU CAN'T!", "sharpsignalDocId": 375}, {"page": 20, "score": 0.030769, "snippet": "We talked about this topic previously in the ' Understanding Rewards vs Abilities ' section, and we will be repeating some of that here. These cards have one or more colored squares on them (see examples above) and an ability box that describes an abilty that card can do once it is fully charged. Th", "headingPath": "ABILITY CARDS IN DETAIL", "sharpsignalDocId": 375}, {"page": 26, "score": 0.030303, "snippet": "26 SET DICE These abilities can be used only during phase 2 (“roll”) of your own turn (see page 12). This must be used before you roll the dice. Instead of rolling a die, you choose which result to place it on. For example, instead of rolling a die you may place it so the ‘6’ result is used. Further", "headingPath": "", "sharpsignalDocId": 375}, {"page": 23, "score": 0.029851, "snippet": "This ability shows 2 dice to remind you it can only be used if you allocated the roll to the sum, and a right pointing arrow to tell you that you will be changing which sector you get rewards for. These abilities can only be used during phase 3 ('allocate dice') of the turn and only if you chose to ", "headingPath": "DICE+ARROW(S) · EXAMPLE OF USING GREEN-DICE-ARROW EFFECTS", "sharpsignalDocId": 375}, {"page": 15, "score": 0.029412, "snippet": "If you are a passive player and the active player rolled a 5 and a 6, you may choose to take the sector 11 reward for 4 ) or both the sector 5 and 6 rewards for a total of 3 -2 from 5 and 1 from 6. In this case, sector 11 is clearly the better choice. The ship you bought has a sector number of 9. Th", "headingPath": "PASSIVE PLAYER EXAMPLE: ALLOCATING DICE/GAINING REWARDS · EXAMPLE: BUYING AND PLACING A CARD", "sharpsignalDocId": 375}]
citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
[{"page": 12, "quote": null, "headingPath": "HOW TO PLAY · ON A TURN", "sharpsignalDocId": 375}, {"page": 25, "quote": null, "headingPath": "REROLL DICE · ALL PLAYERS LOSE 4 · PLACE ONE CHARGE ANYWHERE · PLACE A CARD ON ANY 7-12 SECTOR", "sharpsignalDocId": 375}]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 375 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 375 boosted
answered-before recall
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
answer fence
passed — letter density 0.84071 of 113 non-space chars (floor 0.45); 0 glyph-index tokens (max 2)
debug row retained until
Nov 12, 2026 21:07

what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK Space Base — Rulebook (corpus doc 375) REROLL DICE · ALL PLAYERS LOSE 4 · PLACE ONE CHARGE ANYWHERE · PLACE A CARD ON ANY 7-12 SECTOR p.25 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#2 RULEBOOK Space Base — Rulebook (corpus doc 375) CREDITS AND CHARGES! · TIMING · EXAMPLE: · DEPLOYING CARDS WITH CHARGES p.22 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#3 RULEBOOK Space Base — Rulebook (corpus doc 375) SET DICE · EXCHANGE THIS CARD WITH ANY OTHER CARD ON YOUR BOARD · YOU WIN! p.26 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#4 RULEBOOK Space Base — Rulebook (corpus doc 375) BOTH DIRECTIONS · ARROW AND ANOTHER REWARD · A NOTE ON INFINITE LOOPS - YOU CAN'T! p.19 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK Space Base — Rulebook (corpus doc 375) ABILITY CARDS IN DETAIL p.20 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#6 RULEBOOK Space Base — Rulebook (corpus doc 375) p.26 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#7 RULEBOOK Space Base — Rulebook (corpus doc 375) DICE+ARROW(S) · EXAMPLE OF USING GREEN-DICE-ARROW EFFECTS p.23 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#8 RULEBOOK Space Base — Rulebook (corpus doc 375) PASSIVE PLAYER EXAMPLE: ALLOCATING DICE/GAINING REWARDS · EXAMPLE: BUYING AND PLACING A CARD p.15 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.

candidate pool: the answering read scored 80 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.

floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — not armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.

arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.

read atdocumentheadingpage fused rankfused RRF scorecarried byhow it got its slot
#1 RULEBOOK Space Base — Rulebook (corpus doc 375) 2X - STATION (ACTIVE) · 2X - DEPLOY (PASSIVE) p.27 #14 0.013514 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it
#2 RULEBOOK Space Base — Rulebook (corpus doc 375) HOW TO PLAY · ON A TURN p.12 #10 0.014286 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it
#3 RULEBOOK Space Base — Rulebook (corpus doc 375) SET DICE · EXCHANGE THIS CARD WITH ANY OTHER CARD ON YOUR BOARD · YOU WIN! p.26 #3 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#4 RULEBOOK Space Base — Rulebook (corpus doc 375) CORE CONCEPTS · SIMULTANEOUS REWARDS · DEPLOYING SHIPS · DEPLOYED SHIPS STACK · STATION VS. DEPLOYED REWARDS p.7 #11 0.014085 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it
#5 RULEBOOK Space Base — Rulebook (corpus doc 375) ACTIVE PLAYER EXAMPLE 1: ALLOCATING DICE/GAINING REWARDS · ACTIVE PLAYER EXAMPLE 2: ALLOCATING DICE/GAINING REWARDS p.14 #9 0.014493 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it
#6 RULEBOOK Space Base — Rulebook (corpus doc 375) REROLL DICE · ALL PLAYERS LOSE 4 · PLACE ONE CHARGE ANYWHERE · PLACE A CARD ON ANY 7-12 SECTOR p.25 #1 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#7 RULEBOOK Space Base — Rulebook (corpus doc 375) DICE+ARROW(S) · EXAMPLE OF USING GREEN-DICE-ARROW EFFECTS p.23 #7 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#8 RULEBOOK Space Base — Rulebook (corpus doc 375) CREDITS AND CHARGES! · TIMING · EXAMPLE: · DEPLOYING CARDS WITH CHARGES p.22 #2 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
[1] RULEBOOK Space Base — Rulebook (corpus doc 375) HOW TO PLAY · ON A TURN p.12 no quote on the wire
[2] RULEBOOK Space Base — Rulebook (corpus doc 375) REROLL DICE · ALL PLAYERS LOSE 4 · PLACE ONE CHARGE ANYWHERE · PLACE A CARD ON ANY 7-12 SECTOR p.25 no quote on the wire
timing split
retrieval 68 ms · first delta 5148 ms · total 5484 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 0 ms · retrieval 68 ms · ask 5415 ms · gateway work 5484 ms · total 5484 ms
tokens in (the prompt the answerer read)
2997
tokens out (what the answerer generated)
40
tok/sec
136.5 tok/sec — 40 output tokens in 0.293 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 16s ago)
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ANSWERED — Answered
abstain rationale (n/a — this ruling answered)
answered — no abstain rationale applies
decision
NOT_SETUP_SHAPED — no setup-shape pattern matched this question

this game registers NO errata cards (edition 304), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.