You asked
were bound by an ancient covenant to shield the Four Kingdoms from harm.
Answered counted as answeredAsked with: Return to Dark Towerbg-256680-en-1e · Return to Dark Tower: Covenantbg-365139-en-1e
Those divine guardians were bound by an ancient covenant to shield the Four Kingdoms from harm,[1].[2]
🔧 debug — where this ruling came from
- outcome
- ANSWERED — Answered
- corpus profile
- live,vps
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 72 ms · ask 2953 ms · total 3026 ms
- single-flight (PR-5)
- queued 0 ms · generation 3026 ms
- retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
- [{"page": 2, "score": 0.032787, "snippet": "Before the Dark Tower rose at the crossroads of the Four Kingdoms, its people prospered under the protective gaze of the gods of light. Those divine guardians were bound by an ancient covenant to shield the Four Kingdoms from harm. In time, made complacent by peace, the people's faith faded, and the", "headingPath": "", "sharpsignalDocId": 906}, {"page": 10, "score": 0.032266, "snippet": "The game board is divided into four kingdoms (north, south, east, and west). The kingdoms are separated by rivers. Each kingdom has 15 spaces. The terrain type of each space is indicated by its color and icon. Desert Forest Hills Grasslands Mountains Lake The kingdom facing you is your home kingdom ", "headingPath": " KINGDOMS · BUILDINGS · SKULLS ", "sharpsignalDocId": 379}, {"page": 2, "score": 0.032258, "snippet": "Before the Dark Tower rose at the crossroads of the Four Kingdoms, its people prospered under the protective gaze of the gods of light. Those divine guardians were bound by an ancient covenant to shield the Four Kingdoms from harm. In time, made complacent by peace, the people’s faith faded, and the", "headingPath": "", "sharpsignalDocId": 906}, {"page": 2, "score": 0.031754, "snippet": "Long ago, the sorcerer-king Azkol built a Tower at the crossroads of the Four Kingdoms. Behind its ebon walls, he practiced dark sorcery in his search for power. As Azkol's madness grew, his apprentice, the sorceress Nimet, plotted against him. She stole his wondrous treasures and fled the Tower, th", "headingPath": "Overview", "sharpsignalDocId": 379}, {"page": 9, "score": 0.030159, "snippet": "Spirit is a resource that allows the heroes to move farther, gain virtues, remove corruptions, and be more effective when reinforcing. Spirit tokens are unlimited, so use a proxy if the supply runs out. Virtues are special abilities unique to your hero. You start the game with three active virtues a", "headingPath": " SPIRIT · VIRTUES · CORRUPTIONS ", "sharpsignalDocId": 379}, {"page": 15, "score": 0.029514, "snippet": "There are three different heroic actions: A) CLEANSE, B) BATTLE, and C) QUEST . You may take only one of these heroic actions per turn. Before you take the Battle or Quest action, calculate how many Advantages you have available. (See the Advantages sidebar.) Important! After you complete a heroic a", "headingPath": " HEROIC ACTIONS · A) CLEANSE · ADVANTAGES ", "sharpsignalDocId": 379}, {"page": 21, "score": 0.029083, "snippet": "At the end of your turn, you must take a skull from the supply and drop it into the Tower. If you cannot drop a skull because the supply is empty, the heroes lose! When you drop a skull, it might emerge from the Tower, cause the Tower to rotate, or cause events to occur. If skulls emerge, place them", "headingPath": "3. End of Turn · PLACING SKULLS ", "sharpsignalDocId": 379}, {"page": 11, "score": 0.028139, "snippet": "In each game, you will face four types of foes, including the adversary. The app will tell you when these foes appear and on which spaces. Each foe has a matching card. /rightArrow Level: How many battle cards you draw in the app when you face them in battle. Each game has a level 2, level 3, level ", "headingPath": " FOES · GLYPHS · FOE STATUS SCREEN", "sharpsignalDocId": 379}]
- citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
- [{"page": 2, "quote": null, "headingPath": "", "sharpsignalDocId": 906}, {"page": 2, "quote": null, "headingPath": "", "sharpsignalDocId": 906}]
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base rulebook doc 379 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 379 boosted
- answered-before recall
-
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- answer fence
- passed — letter density 0.90805 of 87 non-space chars (floor 0.45); 0 glyph-index tokens (max 2)
- debug row retained until
- Nov 12, 2026 23:35
retrieval — what the passage search returned
what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Return to Dark Tower: Covenant — Rulebook (corpus doc 906) | p.2 | 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 | |
| #2 | RULEBOOK Return to Dark Tower — Rulebook (corpus doc 379) | KINGDOMS · BUILDINGS · SKULLS | p.10 | 0.032266 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #3 | RULEBOOK Return to Dark Tower: Covenant — Rulebook (corpus doc 906) | p.2 | 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 | |
| #4 | RULEBOOK Return to Dark Tower — Rulebook (corpus doc 379) | Overview | p.2 | 0.031754 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #5 | RULEBOOK Return to Dark Tower — Rulebook (corpus doc 379) | SPIRIT · VIRTUES · CORRUPTIONS | p.9 | 0.030159 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #6 | RULEBOOK Return to Dark Tower — Rulebook (corpus doc 379) | HEROIC ACTIONS · A) CLEANSE · ADVANTAGES | p.15 | 0.029514 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #7 | RULEBOOK Return to Dark Tower — Rulebook (corpus doc 379) | 3. End of Turn · PLACING SKULLS | p.21 | 0.029083 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #8 | RULEBOOK Return to Dark Tower — Rulebook (corpus doc 379) | FOES · GLYPHS · FOE STATUS SCREEN | p.11 | 0.028139 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
what the answerer read — the passages it actually had in front of it
what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.
candidate pool: the answering read scored 54 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.
floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.
arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.
| read at | document | heading | page | fused rank | fused RRF score | carried by | how it got its slot |
|---|---|---|---|---|---|---|---|
| #1 | RULEBOOK Return to Dark Tower: Covenant — Rulebook (corpus doc 906) | p.2 | #1 | 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text | the re-ranker chose it | |
| #2 | RULEBOOK Return to Dark Tower — Rulebook (corpus doc 379) | Overview | p.2 | #4 | 0.031754 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #3 | RULEBOOK Return to Dark Tower: Covenant — Rulebook (corpus doc 906) | Overview · Monuments & Wastelands · BUILDING MONUMENTS | p.4 | #11 | 0.015385 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it |
| #4 | RULEBOOK Return to Dark Tower: Covenant — Rulebook (corpus doc 906) | COMPLETED MONUMENTS | p.5 | #12 | 0.015152 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it |
| #5 | RULEBOOK Return to Dark Tower: Covenant — Rulebook (corpus doc 906) | p.3 | #18 | 0.013333 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it | |
| #6 | RULEBOOK Return to Dark Tower — Rulebook (corpus doc 379) | 3. End of Turn · PLACING SKULLS | p.21 | #7 | 0.029083 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #7 | RULEBOOK Return to Dark Tower — Rulebook (corpus doc 379) | KINGDOMS · BUILDINGS · SKULLS | p.10 | #2 | 0.032266 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #8 | RULEBOOK Return to Dark Tower: Covenant — Rulebook (corpus doc 906) | p.2 | #3 | 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text | the re-ranker chose it |
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|---|---|---|---|
| [1] | RULEBOOK Return to Dark Tower: Covenant — Rulebook (corpus doc 906) | p.2 | no quote on the wire | |
| [2] | RULEBOOK Return to Dark Tower: Covenant — Rulebook (corpus doc 906) | p.2 | no quote on the wire |
generation — timing and the path taken
- timing split
- retrieval 72 ms · first delta 2794 ms · total 3026 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 0 ms · retrieval 72 ms · ask 2953 ms · gateway work 3026 ms · total 3026 ms
- tokens in (the prompt the answerer read)
- 3069
- tokens out (what the answerer generated)
- 23
- tok/sec
- 136.1 tok/sec — 23 output tokens in 0.169 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 21s ago)
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ANSWERED — Answered
- abstain rationale (n/a — this ruling answered)
- answered — no abstain rationale applies
setup-shape — why the checklist band did or didn't render
- decision
- NOT_SETUP_SHAPED — no setup-shape pattern matched this question
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 308), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.