You asked
What does this expansion add?
Answered counted as answeredAsked with: Gaia Projectbg-220308-en-1e · Gaia Project: The Lost Fleetbg-396802-en-1e
🔧 debug — where this ruling came from
- outcome
- ANSWERED — Answered
- corpus profile
- live,vps
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 77 ms · ask 6552 ms · total 6630 ms
- single-flight (PR-5)
- queued 0 ms · generation 6630 ms
- retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
- [{"page": 23, "score": 0.032787, "snippet": "There are ten different round boosters in the game. Each booster grants you additional income, and some boosters have additional effects. Round boosters are only in effect while you have that booster. 1 During the income phase, gain one ore and one knowledge. 2 During the income phase, gain two cred", "headingPath": "Appendix IV: Round Boosters", "sharpsignalDocId": 252}, {"page": 3, "score": 0.032522, "snippet": "This expansion gives you more options and variants for your Gaia Project game. Huge, deserted spaceships have been discovered in the galaxy, providing evidence of highly-evolved civilizations that have been forgotten through the mists of time. Your job is to explore these spacecraft and learn their ", "headingPath": "Introduction · Before Your First Game with the Expansion", "sharpsignalDocId": 895}, {"page": 20, "score": 0.031281, "snippet": "Ability: The Brainstone counts as one power token (when starting a Gaia Project, building satellites, etc.), but you can spend it as if it were three power. Planetary Institute: Each time you would charge power from 'Passive Action: Charge Power,' you gain one power token. You can choose to gain the", "headingPath": "Appendix I: Factions", "sharpsignalDocId": 252}, {"page": 16, "score": 0.030579, "snippet": "Special action spaces are octagonal orange spaces that can be used for an immediate effect. Unlike power and Q.I.C. actions, special actions have no cost and are available only to the player that owns the component they appear on. Special action spaces appear on faction boards, tech tiles, and round", "headingPath": "7) Special Actions", "sharpsignalDocId": 252}, {"page": 20, "score": 0.030118, "snippet": "Ability: During the Gaia phase, move the power tokens in your Gaia area to area II of your power cycle instead of to area I. Planetary Institute: During the Gaia phase, when you move power tokens from your Gaia area to area II of your power cycle, you may gain resources as if you were spending that ", "headingPath": "Appendix I: Factions", "sharpsignalDocId": 252}, {"page": 22, "score": 0.02967, "snippet": "From left the right, the research board includes the following research areas: Terraforming, Navigation, Artificial Intelligence, Gaia Project, Economy, Science. The different levels grant you the effects described below. Only the level your player token is on counts; Previous levels do not have any", "headingPath": "Appendix II: Research Board · Terraforming · Navigation", "sharpsignalDocId": 252}, {"page": 23, "score": 0.029236, "snippet": "Action spaces on the research board are available to all players, but each of these actions can be taken only once per round. To take one of these actions, you must spend the amount of power or Q.I.C. shown above the action. When you take this action, immediately gain all resources and VP shown on o", "headingPath": "Appendix III: Power and Q.I.C. Action Spaces · 4 Action: Score a federation token again · 5 Action: Gain VP for planet types · 1 Actions: Gain two or three knowledge, two ore, seven credits, and two power tokens · 2 Actions: Take one or two free terraforming steps · 3 Actions: Gain a tech tile", "sharpsignalDocId": 252}, {"page": 24, "score": 0.028624, "snippet": "Each round scoring tile on the score board is in effect for one round. The central part of each tile shows you how to score additional VP during that round. The numbers on a tile's upper part (to the left and right of the green icon) are needed only in the Automa solo game and are explained in the A", "headingPath": "Appendix V: Round Scoring Tiles · Appendix VI: Tech Tiles · Examples:", "sharpsignalDocId": 252}]
- citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
- [{"page": 3, "quote": null, "headingPath": "Introduction · Before Your First Game with the Expansion", "sharpsignalDocId": 895}, {"page": 12, "quote": null, "headingPath": "3. Tiebreaker: · 2. Possible options: · 4. Perform an action:", "sharpsignalDocId": 895}, {"page": 2, "quote": null, "headingPath": "", "sharpsignalDocId": 895}, {"page": 11, "quote": null, "headingPath": "Changes to the Automa Solo Game", "sharpsignalDocId": 895}]
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base rulebook doc 252 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 252 boosted
- answered-before recall
-
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- answer fence
- passed — letter density 0.85673 of 1389 non-space chars (floor 0.45); 0 glyph-index tokens (max 2)
- debug row retained until
- Nov 12, 2026 23:37
retrieval — what the passage search returned
what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Gaia Project — Rulebook (corpus doc 252) | Appendix IV: Round Boosters | p.23 | 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #2 | RULEBOOK Gaia Project: The Lost Fleet — Rulebook (corpus doc 895) | Introduction · Before Your First Game with the Expansion | p.3 | 0.032522 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #3 | RULEBOOK Gaia Project — Rulebook (corpus doc 252) | Appendix I: Factions | p.20 | 0.031281 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #4 | RULEBOOK Gaia Project — Rulebook (corpus doc 252) | 7) Special Actions | p.16 | 0.030579 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #5 | RULEBOOK Gaia Project — Rulebook (corpus doc 252) | Appendix I: Factions | p.20 | 0.030118 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #6 | RULEBOOK Gaia Project — Rulebook (corpus doc 252) | Appendix II: Research Board · Terraforming · Navigation | p.22 | 0.02967 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #7 | RULEBOOK Gaia Project — Rulebook (corpus doc 252) | Appendix III: Power and Q.I.C. Action Spaces · 4 Action: Score a federation token again · 5 Action: Gain VP for planet types · 1 Actions: Gain two or three knowledge, two ore, seven credits, and two power tokens · 2 Actions: Take one or two free terraforming steps · 3 Actions: Gain a tech tile | p.23 | 0.029236 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #8 | RULEBOOK Gaia Project — Rulebook (corpus doc 252) | Appendix V: Round Scoring Tiles · Appendix VI: Tech Tiles · Examples: | p.24 | 0.028624 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
what the answerer read — the passages it actually had in front of it
what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.
candidate pool: the answering read scored 66 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.
floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.
arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.
| read at | document | heading | page | fused rank | fused RRF score | carried by | how it got its slot |
|---|---|---|---|---|---|---|---|
| #1 | RULEBOOK Gaia Project: The Lost Fleet — Rulebook (corpus doc 895) | Introduction · Before Your First Game with the Expansion | p.3 | #2 | 0.032522 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text | the re-ranker chose it |
| #2 | RULEBOOK Gaia Project: The Lost Fleet — Rulebook (corpus doc 895) | p.2 | #13 | 0.014925 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it | |
| #3 | RULEBOOK Gaia Project: The Lost Fleet — Rulebook (corpus doc 895) | 3-4 players · This has 3 stages: | p.8 | #14 | 0.013889 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it |
| #4 | RULEBOOK Gaia Project: The Lost Fleet — Rulebook (corpus doc 895) | 3. Tiebreaker: · 2. Possible options: · 4. Perform an action: | p.12 | #53 | 0.00885 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it |
| #5 | RULEBOOK Gaia Project — Rulebook (corpus doc 252) | The First Game · Choosing Your First Round Booster · Neutral Player (1-2 Players) · Return Player Components | p.7 | #23 | 0.012048 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it |
| #6 | RULEBOOK Gaia Project — Rulebook (corpus doc 252) | p.1 | #39 | 0.010101 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it | |
| #7 | RULEBOOK Gaia Project: The Lost Fleet — Rulebook (corpus doc 895) | Difficulty Levels · Credits | p.12 | #66 | 0.007937 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it |
| #8 | RULEBOOK Gaia Project: The Lost Fleet — Rulebook (corpus doc 895) | Changes to the Automa Solo Game | p.11 | #25 | 0.011765 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it |
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|---|---|---|---|
| [1] | RULEBOOK Gaia Project: The Lost Fleet — Rulebook (corpus doc 895) | Introduction · Before Your First Game with the Expansion | p.3 | no quote on the wire |
| [2] | RULEBOOK Gaia Project: The Lost Fleet — Rulebook (corpus doc 895) | 3. Tiebreaker: · 2. Possible options: · 4. Perform an action: | p.12 | no quote on the wire |
| [3] | RULEBOOK Gaia Project: The Lost Fleet — Rulebook (corpus doc 895) | p.2 | no quote on the wire | |
| [4] | RULEBOOK Gaia Project: The Lost Fleet — Rulebook (corpus doc 895) | Changes to the Automa Solo Game | p.11 | no quote on the wire |
generation — timing and the path taken
- timing split
- retrieval 77 ms · first delta 3100 ms · total 6630 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 0 ms · retrieval 77 ms · ask 6552 ms · gateway work 6630 ms · total 6630 ms
- tokens in (the prompt the answerer read)
- 3272
- tokens out (what the answerer generated)
- 492
- tok/sec
- 141.4 tok/sec — 492 output tokens in 3.479 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 15s ago)
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ANSWERED — Answered
- abstain rationale (n/a — this ruling answered)
- answered — no abstain rationale applies
setup-shape — why the checklist band did or didn't render
- decision
- NOT_SETUP_SHAPED — no setup-shape pattern matched this question
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 178), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.