RuleSage cited table rulings
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You asked

What does this expansion add?

Answered counted as answered

Asked with: Tapestrybg-286096-en-1e · Tapestry: Plans and Ploysbg-315708-en-1e

This expansion adds the following:
* **New Civilizations:** 10 asymmetric civilization mats.[1][2] Some new civilizations include the Treasure Hunters and the Utilitarians.[3]
* **Landmarks:** 5 landmark cards [1][2] and 7 unique, painted landmark miniatures (5 for landmark cards, 1 for a new tapestry card, and 1 for a new space tile).[1][2] Players can pursue individual achievements to add landmarks to their capital city.[1]
* **Tapestry Cards:** 15 new tapestry cards,[1][2] which include 9 self-explanatory cards, one card paired with a specific landmark ("Entertain the Masses"), and 5 "sneaky, trap-like" cards that can be played during conquer actions or as regular tapestry cards.[4][5]
* **Space Tiles:** 4 new space tiles and 1 replacement space tile.[1][2] One of these new tiles is paired with the Monolith landmark.[3]
* **Other Components:** 12 landmark tokens.[1][2]
* **New Gameplay Mechanics:** A new tiebreaker rule where the winner is the player with the tallest landmark miniature in their capital city.[3]
[1] RULEBOOK Tapestry: Plans and Ploys — Rulebook · p.1 · COMPONENTS · INITIAL SETUP
[2] RULEBOOK Tapestry: Plans and Ploys — Rulebook · p.1
[3] RULEBOOK Tapestry: Plans and Ploys — Rulebook · p.3 · NEW SPACE TILES · NEW CIVILIZATIONS · NEW TIEBREAKER
[4] RULEBOOK Tapestry: Plans and Ploys — Rulebook · p.2
[5] RULEBOOK Tapestry: Plans and Ploys — Rulebook · p.2 · NEW TAPESTRY CARDS
🔧 debug — where this ruling came from
outcome
ANSWERED — Answered
corpus profile
live,vps
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 75 ms · ask 3690 ms · total 3766 ms
single-flight (PR-5)
queued 0 ms · generation 3766 ms
retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
[{"page": 1, "score": 0.032787, "snippet": "P 1-5 players; 90-120 minutes; ages 12+; competitive an expansion designed by Jamey Stegmaier art by Andrew Bosley · sculpts by Rom Brown Choose from a variety of new civilizations, pursue individual achievements to add landmarks to your capital city, and sneakily interact with the opposition in thi", "headingPath": "COMPONENTS · INITIAL SETUP", "sharpsignalDocId": 915}, {"page": 1, "score": 0.032002, "snippet": "1 COMPONENTS 10 asymmetric civilization mats 7 unique, painted landmark miniatures (5 for landmark cards, 1 for a new tapestry card, and 1 for a new space tile) 5 landmark cards 15 tapestry cards 4 space tiles and 1 replacement space tile 12 landmark tokens 1 rulebook 1 exploration bag an expansion ", "headingPath": "", "sharpsignalDocId": 915}, {"page": 3, "score": 0.032002, "snippet": "One of the new space tiles is paired with a specific landmark, the Monolith. The others read, 'Whenever you advance on the ______ track, gain 5 VP .' Note: There are abilities and cards in Tapestry that allow you to advance a great distance in a single turn. That still counts as a single 'advance.' ", "headingPath": "NEW SPACE TILES · NEW CIVILIZATIONS · NEW TIEBREAKER", "sharpsignalDocId": 915}, {"page": 3, "score": 0.031778, "snippet": "First, gain a tech card, selecting from the faceup cards or the top of the deck. Replenish a face-up card immediately after you gain it. If the deck is empty, reshuffle discarded cards to form a new deck. Second, place the card to the right of your capital city mat in the bottom row. There is no lim", "headingPath": "INVENT · CONQUER", "sharpsignalDocId": 367}, {"page": 2, "score": 0.031281, "snippet": "GAIN THIS BENEFIT Upgrade the Zeppelins tech card to the middle row, then gain the benefit in the circle. Gain 1 VP for each of your tech cards (x2), 1 VP for each completed row and column in your capital city (x3), and 1 VP for each territory you control (x1). Pay any 1 resource and advance your pl", "headingPath": "UPGRADE TECH CARD ( GAIN VICTORY POINTS (", "sharpsignalDocId": 367}, {"page": 2, "score": 0.030798, "snippet": "Most turns in Tapestry will be used to advance on an advancement track. Follow these steps in order: Pay the cost (the resources indicated under the tier of the track into which you're advancing). Move your player token 1 space forward on the track, then gain the benefit. If available, you may pay t", "headingPath": "ADVANCE · GAMEPLAY · INCOME · USE CIVILIZATION ( if applicable · PLAY A TAPESTRY CARD (", "sharpsignalDocId": 367}, {"page": 3, "score": 0.030331, "snippet": "First, select 1 territory tile from your supply and place it on an unexplored hex adjacent to a territory you control, oriented in any direction: Second, gain 1 VP for each side of the explored territory with at least 1 aligned terrain (water, mountains, desert, etc; max 6 VP). Ignore the 'rivers' b", "headingPath": "EXPLORE · RESEARCH", "sharpsignalDocId": 367}, {"page": 4, "score": 0.02967, "snippet": "When you complete a district by filling all plots in one of the nine indicated 3x3 areas, immediately gain any 1 resource. When scoring your capital city ( ), gain 1 VP for every completed row and column. You may gain and place buildings even if they extend outside of your city grid, as they may not", "headingPath": "OTHER NOTES ABOUT BUILDINGS", "sharpsignalDocId": 367}]
citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
[{"page": 1, "quote": null, "headingPath": "COMPONENTS · INITIAL SETUP", "sharpsignalDocId": 915}, {"page": 1, "quote": null, "headingPath": "", "sharpsignalDocId": 915}, {"page": 3, "quote": null, "headingPath": "NEW SPACE TILES · NEW CIVILIZATIONS · NEW TIEBREAKER", "sharpsignalDocId": 915}, {"page": 2, "quote": null, "headingPath": "", "sharpsignalDocId": 915}, {"page": 2, "quote": null, "headingPath": "NEW TAPESTRY CARDS", "sharpsignalDocId": 915}]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 367 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 367 boosted
answered-before recall
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
answer fence
passed — letter density 0.84932 of 876 non-space chars (floor 0.45); 0 glyph-index tokens (max 2)
debug row retained until
Nov 12, 2026 23:40

what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK Tapestry: Plans and Ploys — Rulebook (corpus doc 915) COMPONENTS · INITIAL SETUP p.1 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#2 RULEBOOK Tapestry: Plans and Ploys — Rulebook (corpus doc 915) p.1 0.032002 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#3 RULEBOOK Tapestry: Plans and Ploys — Rulebook (corpus doc 915) NEW SPACE TILES · NEW CIVILIZATIONS · NEW TIEBREAKER p.3 0.032002 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#4 RULEBOOK Tapestry — Rulebook (corpus doc 367) INVENT · CONQUER p.3 0.031778 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK Tapestry — Rulebook (corpus doc 367) UPGRADE TECH CARD ( GAIN VICTORY POINTS ( p.2 0.031281 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#6 RULEBOOK Tapestry — Rulebook (corpus doc 367) ADVANCE · GAMEPLAY · INCOME · USE CIVILIZATION ( if applicable · PLAY A TAPESTRY CARD ( p.2 0.030798 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#7 RULEBOOK Tapestry — Rulebook (corpus doc 367) EXPLORE · RESEARCH p.3 0.030331 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#8 RULEBOOK Tapestry — Rulebook (corpus doc 367) OTHER NOTES ABOUT BUILDINGS p.4 0.02967 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.

candidate pool: the answering read scored 19 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.

floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.

arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.

read atdocumentheadingpage fused rankfused RRF scorecarried byhow it got its slot
#1 RULEBOOK Tapestry: Plans and Ploys — Rulebook (corpus doc 915) COMPONENTS · INITIAL SETUP p.1 #1 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text the re-ranker chose it
#2 RULEBOOK Tapestry: Plans and Ploys — Rulebook (corpus doc 915) NEW SPACE TILES · NEW CIVILIZATIONS · NEW TIEBREAKER p.3 #3 0.032002 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text the re-ranker chose it
#3 RULEBOOK Tapestry: Plans and Ploys — Rulebook (corpus doc 915) p.2 #13 0.014493 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it
#4 RULEBOOK Tapestry — Rulebook (corpus doc 367) UPGRADE TECH CARD ( GAIN VICTORY POINTS ( p.2 #5 0.031281 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#5 RULEBOOK Tapestry — Rulebook (corpus doc 367) INVENT · CONQUER p.3 #4 0.031778 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#6 RULEBOOK Tapestry: Plans and Ploys — Rulebook (corpus doc 915) NEW TAPESTRY CARDS p.2 #14 0.013889 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it
#7 RULEBOOK Tapestry: Plans and Ploys — Rulebook (corpus doc 915) CIVILIZATION ADJUSTMENTS · ALCHEMISTS · ARCHITECTS · CRAFTSMEN · FUTURISTS · HERALDS · … p.4 #12 0.015625 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it
#8 RULEBOOK Tapestry: Plans and Ploys — Rulebook (corpus doc 915) p.1 #2 0.032002 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text the re-ranker chose it

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
[1] RULEBOOK Tapestry: Plans and Ploys — Rulebook (corpus doc 915) COMPONENTS · INITIAL SETUP p.1 no quote on the wire
[2] RULEBOOK Tapestry: Plans and Ploys — Rulebook (corpus doc 915) p.1 no quote on the wire
[3] RULEBOOK Tapestry: Plans and Ploys — Rulebook (corpus doc 915) NEW SPACE TILES · NEW CIVILIZATIONS · NEW TIEBREAKER p.3 no quote on the wire
[4] RULEBOOK Tapestry: Plans and Ploys — Rulebook (corpus doc 915) p.2 no quote on the wire
[5] RULEBOOK Tapestry: Plans and Ploys — Rulebook (corpus doc 915) NEW TAPESTRY CARDS p.2 no quote on the wire
timing split
retrieval 75 ms · first delta 1898 ms · total 3766 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 0 ms · retrieval 75 ms · ask 3690 ms · gateway work 3766 ms · total 3766 ms
tokens in (the prompt the answerer read)
3872
tokens out (what the answerer generated)
272
tok/sec
149.4 tok/sec — 272 output tokens in 1.821 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 19s ago)
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ANSWERED — Answered
abstain rationale (n/a — this ruling answered)
answered — no abstain rationale applies
decision
NOT_SETUP_SHAPED — no setup-shape pattern matched this question

this game registers NO errata cards (edition 296), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.