You asked
In a game of faro, what happens in the bonus round if I leave my bet marker on the board — what do I win or lose when the third card is revealed?
Answered counted as answeredAsked with: Western Legendsbg-232405-en-1e · Western Legends: Ante Upbg-267545-en-1e
🔧 debug — where this ruling came from
- outcome
- ANSWERED — Answered
- corpus profile
- live,vps
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 96 ms · ask 4558 ms · total 4656 ms
- single-flight (PR-5)
- queued 0 ms · generation 4656 ms
- retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
- [{"page": 8, "score": 0.031778, "snippet": "Annie and Bass simultaneously flip and reveal their poker cards. Annie reveals a King, while Bass reveals a Queen. Bass's Upgraded Shotgun decreases the value of Annie's poker card by 1, decreasing it to a Queen. Since Annie is the active player she wins the tie. Annie gains 2LP for winning the Duel", "headingPath": "REVEAL · REWARD", "sharpsignalDocId": 387}, {"page": 21, "score": 0.031281, "snippet": "10. END OF GAME The end of the game is triggered when a player reaches or exceeds the required number of LP for the game length determined during setup: ● SHORT: 15LP ● AVERAGE: 20LP ● LONG: 25LP The End of Game marker is used to track the determined LP at the beginning of the game. Each player, inc", "headingPath": "", "sharpsignalDocId": 387}, {"page": 13, "score": 0.030798, "snippet": "At the end of a player's turn, they perform the following steps in order: Resolve all story cards with the requisite number of story discs on them. (See story cards on page 14) Discard down to maximum hand size: 5 poker cards minus 1 poker card for each wound they have. If they are Wanted, gain LP b", "headingPath": "END OF TURN PHASE · END OF TURN EXAMPLE", "sharpsignalDocId": 387}, {"page": 24, "score": 0.030118, "snippet": "START OF TURN ACTION PHASE END OF TURN Start of Turn: Before you can perform any actions on your turn, players must choose to take 1 of the 3 options: Draw 2 poker cards. Gain $10 and draw 1 poker card. Gain $20. Action Phase: Players have 3 actions they can spend on their turn to do the following: ", "headingPath": "PLAYER'S TURN SUMMARY · OTHER RULES", "sharpsignalDocId": 387}, {"page": 13, "score": 0.02967, "snippet": "END OF TURN PHASE At the end of a player’s turn, they perform the following steps in order: ● Resolve all story cards with the requisite number of story discs on them. (See story cards on page 14) ● Discard down to maximum hand size: 5 poker cards minus 1 poker card for each wound they have. ● If th", "headingPath": "", "sharpsignalDocId": 387}, {"page": 5, "score": 0.029236, "snippet": "If players are tied for most Wanted, or no player starts the game Wanted, then choose another method to determine who takes the first player token. It is highly recommended that Wanted players sit next to each other in clockwise turn order to avoid arrest in the early game. NOTE: First Player will n", "headingPath": "", "sharpsignalDocId": 387}, {"page": 17, "score": 0.028814, "snippet": "Annie enters a space with a bandit. Annie loses all remaining movement and a fight is immediately initiated. Annie chooses 1 poker card from her hand and plays it face down. The player to the right of Annie draws 2 Fight cards for the bandit and chooses 1 to play facedown. Both cards are revealed at", "headingPath": "FIGHTING EXAMPLE - PLAYER VS BANDIT", "sharpsignalDocId": 387}, {"page": 10, "score": 0.028405, "snippet": "While in a space neighboring a Saloon, a player may play a hand of poker. To do so, they take an action, pay a $10 ante, and then draw 1 poker card. If any other players are in the same town, they may also choose to pay the $10 ante to draw 1 poker card and join, they do not have to be on a Saloon s", "headingPath": "D2. PLAY POKER:", "sharpsignalDocId": 387}]
- citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
- [{"page": 7, "quote": null, "headingPath": "SALOON:", "sharpsignalDocId": 911}]
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base rulebook doc 387 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 387 boosted
- answered-before recall
-
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- answer fence
- passed — letter density 0.91731 of 387 non-space chars (floor 0.45); 0 glyph-index tokens (max 2)
- debug row retained until
- Nov 12, 2026 23:49
retrieval — what the passage search returned
what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Western Legends — Rulebook (corpus doc 387) | REVEAL · REWARD | p.8 | 0.031778 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #2 | RULEBOOK Western Legends — Rulebook (corpus doc 387) | p.21 | 0.031281 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 | |
| #3 | RULEBOOK Western Legends — Rulebook (corpus doc 387) | END OF TURN PHASE · END OF TURN EXAMPLE | p.13 | 0.030798 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #4 | RULEBOOK Western Legends — Rulebook (corpus doc 387) | PLAYER'S TURN SUMMARY · OTHER RULES | p.24 | 0.030118 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #5 | RULEBOOK Western Legends — Rulebook (corpus doc 387) | p.13 | 0.02967 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 | |
| #6 | RULEBOOK Western Legends — Rulebook (corpus doc 387) | p.5 | 0.029236 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 | |
| #7 | RULEBOOK Western Legends — Rulebook (corpus doc 387) | FIGHTING EXAMPLE - PLAYER VS BANDIT | p.17 | 0.028814 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #8 | RULEBOOK Western Legends — Rulebook (corpus doc 387) | D2. PLAY POKER: | p.10 | 0.028405 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
what the answerer read — the passages it actually had in front of it
what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.
candidate pool: the answering read scored 64 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.
floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.
arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.
| read at | document | heading | page | fused rank | fused RRF score | carried by | how it got its slot |
|---|---|---|---|---|---|---|---|
| #1 | RULEBOOK Western Legends: Ante Up — Rulebook (corpus doc 911) | SALOON: | p.7 | #9 | 0.016393 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector | the re-ranker chose it |
| #2 | RULEBOOK Western Legends: Ante Up — Rulebook (corpus doc 911) | SALOON: | p.7 | #10 | 0.016129 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector | the re-ranker chose it |
| #3 | RULEBOOK Western Legends — Rulebook (corpus doc 387) | STOP! If this is your first time playing Western Legends please refer to the First Game setup recommendations on the back of this rulebook. · CHARACTERS · 4. PLAYING THE GAME: | p.6 | #44 | 0.009615 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it |
| #4 | RULEBOOK Western Legends — Rulebook (corpus doc 387) | p.21 | #2 | 0.031281 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it | |
| #5 | RULEBOOK Western Legends — Rulebook (corpus doc 387) | 10. END OF GAME · END OF GAME FINAL TURN EXAMPLES | p.21 | #20 | 0.0125 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it |
| #6 | RULEBOOK Western Legends: Ante Up — Rulebook (corpus doc 911) | GAMBLING: · GAMBLER TRACK: | p.4 | #11 | 0.015873 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it |
| #7 | RULEBOOK Western Legends: Ante Up — Rulebook (corpus doc 911) | p.3 | #21 | 0.012346 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it | |
| #8 | RULEBOOK Western Legends: Ante Up — Rulebook (corpus doc 911) | p.3 | #12 | 0.015625 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it |
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|---|---|---|---|
| [1] | RULEBOOK Western Legends: Ante Up — Rulebook (corpus doc 911) | SALOON: | p.7 | no quote on the wire |
generation — timing and the path taken
- timing split
- retrieval 96 ms · first delta 3712 ms · total 4656 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 0 ms · retrieval 96 ms · ask 4558 ms · gateway work 4656 ms · total 4656 ms
- tokens in (the prompt the answerer read)
- 4539
- tokens out (what the answerer generated)
- 119
- tok/sec
- 136.9 tok/sec — 119 output tokens in 0.869 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 27s ago)
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ANSWERED — Answered
- abstain rationale (n/a — this ruling answered)
- answered — no abstain rationale applies
setup-shape — why the checklist band did or didn't render
- decision
- NOT_SETUP_SHAPED — no setup-shape pattern matched this question
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 317), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.