You asked
On the Tuscany extended board's influence map, what happens at the end of the game if two players are tied for the most influence tokens (stars) in the same region?
Abstained — no grounded answer; closest passages below counted as honest abstainAsked with: Viticulturebg-128621-en-1e
I looked through Viticulture's rulebook and couldn't find a solid answer to that one — and I'd rather tell you so than guess at your table. Try asking it another way, or ask me about setup, turns, or how the game ends: those I know cold.
The closest rulebook passages are below — check them before ruling.
At the end of each year after all players have passed, players age grape and wine tokens, remove all workers from the board, collect any residual payments earned from filling orders, and rotate the first-player token counter-clockwise to the next player. Increase the value of all grape and wine toke
Starting with the player who has the first player token and proceeding clockwise, each player will place their rooster on an open row of the wake-up chart to gain an instant bonus and determine player order for the rest of the year. Starting with the top player on the wake-up chart and proceeding do
Whenever you choose your wake-up slot at the beginning of the year, remove the glass token from the slot and place it to the side of your vineyard mat. Y ou may accumulate these Bonus Action T okens from year to year. Y ou may spend 1 of those tokens per turn when you place 1 of your workers on the
Each player places their rooster token above the wake-up chart and their cork token on the start space on the victory point track. Each player should also place their wine bottle token on the middle of the Residual Payment Tracker. Note 1: There are negative numbers on the victory point track for a
A player may use each worker only once a year. Thus a worker placed in the summer cannot be used in the winter. A player may place 1 worker per turn. In a 3-6 player game, multiple spaces are available for each action. The worker you place may go on any unoccupied space, even if there are other work
🔧 debug — where this ruling came from
- outcome
- ABSTAINED — Abstained — no grounded answer; closest passages below
- warm abstain
-
- this ruling — W1 — generic warm abstain · receipt: none (generic)
- corpus profile
- live,vps
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 106 ms · ask 2042 ms · total 2149 ms
- single-flight (PR-5)
- queued 0 ms · generation 2149 ms
- retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
- [{"page": 17, "score": 0.032787, "snippet": "At the end of each year after all players have passed, players age grape and wine tokens, remove all workers from the board, collect any residual payments earned from filling orders, and rotate the first-player token counter-clockwise to the next player. Increase the value of all grape and wine toke", "headingPath": "yEar End · Age Grape and Wine Tokens: · End GamE Goal and tiEbrEakErs · friEndly Variant", "sharpsignalDocId": 430}, {"page": 6, "score": 0.032258, "snippet": "Starting with the player who has the first player token and proceeding clockwise, each player will place their rooster on an open row of the wake-up chart to gain an instant bonus and determine player order for the rest of the year. Starting with the top player on the wake-up chart and proceeding do", "headingPath": "Spring · Summer · Winter · Year End", "sharpsignalDocId": 430}, {"page": 18, "score": 0.031746, "snippet": "Whenever you choose your wake-up slot at the beginning of the year, remove the glass token from the slot and place it to the side of your vineyard mat. Y ou may accumulate these Bonus Action T okens from year to year. Y ou may spend 1 of those tokens per turn when you place 1 of your workers on the ", "headingPath": "Bonus Action Tokens · Year End · GamE End & WinninG/ losinG", "sharpsignalDocId": 430}, {"page": 3, "score": 0.03125, "snippet": "Each player places their rooster token above the wake-up chart and their cork token on the start space on the victory point track. Each player should also place their wine bottle token on the middle of the Residual Payment Tracker. Note 1: There are negative numbers on the victory point track for a ", "headingPath": "GamE board sEtup", "sharpsignalDocId": 430}, {"page": 7, "score": 0.030769, "snippet": "A player may use each worker only once a year. Thus a worker placed in the summer cannot be used in the winter. A player may place 1 worker per turn. In a 3-6 player game, multiple spaces are available for each action. The worker you place may go on any unoccupied space, even if there are other work", "headingPath": "WorkEr placEmEnt · GrandE WorkEr placEmEnt", "sharpsignalDocId": 430}, {"page": 18, "score": 0.030303, "snippet": "Sometimes getting your gaming group together is hard, but that doesn't mean that you can't play Viticulture. This rulesheet provides rules for playing Viticulture solitaire against an artificial opponent called the \"Automa\". Have more victory points (VPs) than the Automa at the end of the game, whic", "headingPath": "introduction · Goal · sEtup · Example · GamEplay · Wake-Up Chart · …", "sharpsignalDocId": 430}, {"page": 20, "score": 0.029851, "snippet": "Age Grapes & Wine: Increase the value of all grape tokens on your crush pad and wine tokens in your cellar . Wine tokens cannot advance into cellars that you haven't built. Bonus: An extra benefit indicated inside an action space. Y ou may place a worker on a bonus even if you don't use it (you must", "headingPath": "aGGrEssiVE Variant", "sharpsignalDocId": 430}, {"page": 1, "score": 0.029412, "snippet": "designed by Jamey Stegmaier, Alan Stone, & Morten Monrad Pedersen illustrated by Beth Sobel Old-world Tuscany awaits your winemaking skill and strategic cunning. You'll plant vines, harvest grapes, age wines, and fill merchant orders to create the greatest winery in Italy! 1 - 6 players ages 14 & up", "headingPath": "EssEntial Edition · objEct of thE GamE · Goal", "sharpsignalDocId": 430}]
- citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
- []
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base rulebook doc 430 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 430 boosted
- answered-before recall
-
no past answered ruling for this game matched closely enough
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- debug row retained until
- Nov 12, 2026 23:53
retrieval — what the passage search returned
what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Viticulture — Rulebook (corpus doc 430) | yEar End · Age Grape and Wine Tokens: · End GamE Goal and tiEbrEakErs · friEndly Variant | p.17 | 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #2 | RULEBOOK Viticulture — Rulebook (corpus doc 430) | Spring · Summer · Winter · Year End | p.6 | 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #3 | RULEBOOK Viticulture — Rulebook (corpus doc 430) | Bonus Action Tokens · Year End · GamE End & WinninG/ losinG | p.18 | 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #4 | RULEBOOK Viticulture — Rulebook (corpus doc 430) | GamE board sEtup | p.3 | 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #5 | RULEBOOK Viticulture — Rulebook (corpus doc 430) | WorkEr placEmEnt · GrandE WorkEr placEmEnt | p.7 | 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #6 | RULEBOOK Viticulture — Rulebook (corpus doc 430) | introduction · Goal · sEtup · Example · GamEplay · Wake-Up Chart · … | p.18 | 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #7 | RULEBOOK Viticulture — Rulebook (corpus doc 430) | aGGrEssiVE Variant | p.20 | 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #8 | RULEBOOK Viticulture — Rulebook (corpus doc 430) | EssEntial Edition · objEct of thE GamE · Goal | p.1 | 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
what the answerer read — the passages it actually had in front of it
what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.
candidate pool: the answering read scored 25 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.
floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — not armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.
arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.
| read at | document | heading | page | fused rank | fused RRF score | carried by | how it got its slot |
|---|---|---|---|---|---|---|---|
| #1 | RULEBOOK Viticulture — Rulebook (corpus doc 430) | introduction · Goal · sEtup · Example · GamEplay · Wake-Up Chart · … | p.18 | #6 | 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #2 | RULEBOOK Viticulture — Rulebook (corpus doc 430) | Bonus Action Tokens · Year End · GamE End & WinninG/ losinG | p.18 | #3 | 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #3 | RULEBOOK Viticulture — Rulebook (corpus doc 430) | GamE board sEtup | p.3 | #4 | 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #4 | RULEBOOK Viticulture — Rulebook (corpus doc 430) | Spring · Summer · Winter · Year End | p.6 | #2 | 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #5 | RULEBOOK Viticulture — Rulebook (corpus doc 430) | harVEstinG fiElds · makinG WinE | p.15 | #22 | 0.012195 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it |
| #6 | RULEBOOK Viticulture — Rulebook (corpus doc 430) | ExamplEs & clarifications | p.11 | #11 | 0.014085 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it |
| #7 | RULEBOOK Viticulture — Rulebook (corpus doc 430) | EssEntial Edition · objEct of thE GamE · Goal | p.1 | #8 | 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #8 | RULEBOOK Viticulture — Rulebook (corpus doc 430) | yEar End · Age Grape and Wine Tokens: · End GamE Goal and tiEbrEakErs · friEndly Variant | p.17 | #1 | 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|
generation — timing and the path taken
- timing split
- retrieval 106 ms · first delta 2039 ms · total 2149 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 0 ms · retrieval 106 ms · ask 2042 ms · gateway work 2149 ms · total 2149 ms
- tokens in (the prompt the answerer read)
- 3496
- tokens out (what the answerer generated)
- 9
- tok/sec
- 152.5 tok/sec — 9 output tokens in 0.059 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 16s ago)
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ABSTAINED — Abstained — no grounded answer; closest passages below
- abstain rationale
-
I don't have enough information.
the answerer's own words, verbatim — hostile corpus/LLM text, rendered escaped
setup-shape — why the checklist band did or didn't render
- decision
- NOT_SETUP_SHAPED — no setup-shape pattern matched this question
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 359), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.