You asked
In Works of Wonder, what does the Stone Wonder cost to construct, and do resources already Contributed onto its Wonder Card reduce that cost?
Abstained — no grounded answer; closest passages below counted as honest abstainAsked with: Architects of the West Kingdombg-236457-en-1e
I looked through Architects of the West Kingdom's rulebook and couldn't find a solid answer to that one — and I'd rather tell you so than guess at your table. Try asking it another way, or ask me about setup, turns, or how the game ends: those I know cold.
The closest rulebook passages are below — check them before ruling.
Pickpocket Gain 1 Gold when stealing from the Tax Stand. Squire Stonecutter When taking an action to collect Stone at the Quarry, also gain 1 additional Stone. Swindler When taking an action at the Black Market, also gain the additional resources shown. Thief Lose 1 less Virtue when stealing from th
When placing a Worker in the Guildhall, players can either construct a Building from their hand, or advance work on the Cathedral. When constructing a Building, players should display the card faceup above their Player Board. Each card has various costs, requirements, rewards and effects: Some Build
Acolyte When advancing work on the Cathedral, also gain the reward shown on the right. Conspirator Spend 1 less Silver (not Tax) than required when making captures at the Town Centre. Debt Collector When paying off a Debt, also gain the additional resources shown on the right. Gatekeeper Illusionist
These are the 4 main resource gathering locations. When placing Workers at 1 of these locations, players will gain the indicated resource. How much they gain is determined by the number of their own Workers present, after placing 1 there. For example, on their previous turn, Yellow placed their seco
The Workshop allows players to either hire 1 Apprentice or work on new Building Plans. Hired Apprentices gain players additional actions or abilities. To hire an Apprentice, players must first pay a total of 4 Silver. 2 of these are Tax (red coins). Tax is always placed directly into the space above
🔧 debug — where this ruling came from
- outcome
- ABSTAINED — Abstained — no grounded answer; closest passages below
- warm abstain
-
- this ruling — W1 — generic warm abstain · receipt: none (generic)
- corpus profile
- live,vps
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 89 ms · ask 2009 ms · total 2099 ms
- single-flight (PR-5)
- queued 0 ms · generation 2099 ms
- retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
- [{"page": 23, "score": 0.032787, "snippet": "Pickpocket Gain 1 Gold when stealing from the Tax Stand. Squire Stonecutter When taking an action to collect Stone at the Quarry, also gain 1 additional Stone. Swindler When taking an action at the Black Market, also gain the additional resources shown. Thief Lose 1 less Virtue when stealing from th", "headingPath": "resources/cards per worker", "sharpsignalDocId": 303}, {"page": 14, "score": 0.032258, "snippet": "When placing a Worker in the Guildhall, players can either construct a Building from their hand, or advance work on the Cathedral. When constructing a Building, players should display the card faceup above their Player Board. Each card has various costs, requirements, rewards and effects: Some Build", "headingPath": "constructing buildings and the cathedral · Constructing a Building", "sharpsignalDocId": 303}, {"page": 22, "score": 0.031746, "snippet": "Acolyte When advancing work on the Cathedral, also gain the reward shown on the right. Conspirator Spend 1 less Silver (not Tax) than required when making captures at the Town Centre. Debt Collector When paying off a Debt, also gain the additional resources shown on the right. Gatekeeper Illusionist", "headingPath": "resources/cards per worker", "sharpsignalDocId": 303}, {"page": 8, "score": 0.03125, "snippet": "These are the 4 main resource gathering locations. When placing Workers at 1 of these locations, players will gain the indicated resource. How much they gain is determined by the number of their own Workers present, after placing 1 there. For example, on their previous turn, Yellow placed their seco", "headingPath": "Quarry, Forest, Mines and Silversmith · Note that opposing Workers do not affect how many resources a player will receive (at any location). · King's Storehouse · Players may take the same action multiple times if they choose.", "sharpsignalDocId": 303}, {"page": 9, "score": 0.030769, "snippet": "The Workshop allows players to either hire 1 Apprentice or work on new Building Plans. Hired Apprentices gain players additional actions or abilities. To hire an Apprentice, players must first pay a total of 4 Silver. 2 of these are Tax (red coins). Tax is always placed directly into the space above", "headingPath": "Workshop", "sharpsignalDocId": 303}, {"page": 15, "score": 0.030303, "snippet": "Rather than pursuing their own endeavours, players may also dedicate some time and resources to constructing the Cathedral. To do this, players should follow these steps: Pay the indicated resources to the left of the Cathedral, 1 level above where their Player Marker currently sits (all players sta", "headingPath": "Advancing Work on the Cathedral · Important rule:", "sharpsignalDocId": 303}, {"page": 12, "score": 0.029851, "snippet": "This location allows players to take all the Silver from above the Tax Stand and place it into their own supply. However, this will cause them to lose 2 Virtue. Players are not allowed to place a Worker here if there is no Tax to steal. For example, if Red placed a Worker in the Tax Stand, they woul", "headingPath": "Tax Stand · Black Market", "sharpsignalDocId": 303}, {"page": 20, "score": 0.029412, "snippet": "Red coins indicate Tax. When paid, these must be placed into the space above the Tax Stand. All other coins (non-Tax) get paid to the Supply. This is triggered when a third Worker is placed in the Black Market, or when a Worker is placed on either of the left-most spaces on the bottom 2 rows of the ", "headingPath": "Tax · Black Market Reset · quick standard setup · resources/cards per worker", "sharpsignalDocId": 303}]
- citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
- []
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base rulebook doc 303 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 303 boosted
- answered-before recall
-
no past answered ruling for this game matched closely enough
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- debug row retained until
- Nov 12, 2026 23:54
retrieval — what the passage search returned
what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Architects of the West Kingdom — Rulebook (corpus doc 303) | resources/cards per worker | p.23 | 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #2 | RULEBOOK Architects of the West Kingdom — Rulebook (corpus doc 303) | constructing buildings and the cathedral · Constructing a Building | p.14 | 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #3 | RULEBOOK Architects of the West Kingdom — Rulebook (corpus doc 303) | resources/cards per worker | p.22 | 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #4 | RULEBOOK Architects of the West Kingdom — Rulebook (corpus doc 303) | Quarry, Forest, Mines and Silversmith · Note that opposing Workers do not affect how many resources a player will receive (at any location). · King's Storehouse · Players may take the same action multiple times if they choose. | p.8 | 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #5 | RULEBOOK Architects of the West Kingdom — Rulebook (corpus doc 303) | Workshop | p.9 | 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #6 | RULEBOOK Architects of the West Kingdom — Rulebook (corpus doc 303) | Advancing Work on the Cathedral · Important rule: | p.15 | 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #7 | RULEBOOK Architects of the West Kingdom — Rulebook (corpus doc 303) | Tax Stand · Black Market | p.12 | 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #8 | RULEBOOK Architects of the West Kingdom — Rulebook (corpus doc 303) | Tax · Black Market Reset · quick standard setup · resources/cards per worker | p.20 | 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
what the answerer read — the passages it actually had in front of it
what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.
candidate pool: the answering read scored 29 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.
floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — not armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.
arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.
| read at | document | heading | page | fused rank | fused RRF score | carried by | how it got its slot |
|---|---|---|---|---|---|---|---|
| #1 | RULEBOOK Architects of the West Kingdom — Rulebook (corpus doc 303) | constructing buildings and the cathedral · Constructing a Building | p.14 | #2 | 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #2 | RULEBOOK Architects of the West Kingdom — Rulebook (corpus doc 303) | resources/cards per worker | p.23 | #1 | 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #3 | RULEBOOK Architects of the West Kingdom — Rulebook (corpus doc 303) | End-game Scoring | p.28 | #16 | 0.013158 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it |
| #4 | RULEBOOK Architects of the West Kingdom — Rulebook (corpus doc 303) | aim of the game | p.3 | #26 | 0.011628 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it |
| #5 | RULEBOOK Architects of the West Kingdom — Rulebook (corpus doc 303) | Gain Resources / Cards · Armoury, Barracks, Fortress, Hideout · Church · Library · Monument · Palace · … | p.24 | #9 | 0.014493 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it |
| #6 | RULEBOOK Architects of the West Kingdom — Rulebook (corpus doc 303) | resources/cards per worker | p.21 | #10 | 0.014286 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it |
| #7 | RULEBOOK Architects of the West Kingdom — Rulebook (corpus doc 303) | resources/cards per worker | p.22 | #3 | 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #8 | RULEBOOK Architects of the West Kingdom — Rulebook (corpus doc 303) | Advancing Work on the Cathedral · Important rule: | p.15 | #6 | 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|
generation — timing and the path taken
- timing split
- retrieval 89 ms · first delta 2005 ms · total 2099 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 0 ms · retrieval 89 ms · ask 2009 ms · gateway work 2099 ms · total 2099 ms
- tokens in (the prompt the answerer read)
- 2158
- tokens out (what the answerer generated)
- 9
- tok/sec
- 157.9 tok/sec — 9 output tokens in 0.057 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 25s ago)
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ABSTAINED — Abstained — no grounded answer; closest passages below
- abstain rationale
-
I don't have enough information.
the answerer's own words, verbatim — hostile corpus/LLM text, rendered escaped
setup-shape — why the checklist band did or didn't render
- decision
- NOT_SETUP_SHAPED — no setup-shape pattern matched this question
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 231), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.