RuleSage cited table rulings
← A Feast for Odin

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How do I play?

Answered counted as answered

Asked with: A Feast for Odinbg-177736-en-1e

The game is played over either 6 rounds (short game) or 7 rounds (long game).[1][2] Each round consists of the following 12 phases, which are played in this order: [1]
1. A New Viking: Each player receives a new Viking, including the first round.[1]
2. Harvest: Players receive crops based on specific notes on their home board (e.g., receiving peas, beans, flax, and grain depending on the number provided).[3][1]
3. Phase 3: Turn Exploration Boards and Placing Silver: In rounds where an exploration board should be turned (rounds 2-5 for short games; rounds 3-6 for long games), players place 2 silver on each unclaimed exploration board not being turned.[3][1] When a board is turned, the silver on it is returned to the general supply.[3]
During the game:
* Each round, you place your Vikings on the spaces of the action board and take the chosen actions immediately.[4] Because each action space can only be occupied once per round, players may get in each other's way.[4]
* You can place tiles, ore tokens, and silver coins from your supply onto your home board at any time, but once placed, they cannot be taken back.[4]
* Your goal is to cover the spaces in the placement area of your home board with green and blue goods tiles; gaps can be filled with ore and silver.[4]
* Goods tiles are obtained by raiding or exchanging farm goods.[4]
* In the action phase (phase 5), ships can be used to claim additional placement areas on exploration boards.[1]
The game ends immediately after the Feast phase of the final round.[5] After the end, players may place remaining wood and stone on sheds or houses, and place remaining goods tiles in placement areas if possible.[5] The player with the most points wins.[5]
[1] RULEBOOK A Feast for Odin — Rulebook · p.8 · Phase 2: Harvest · Course of plaY · Phase 1: A New Viking · The numbers on the tiles mean: · Phase 3: Turn Exploration Boards and Placing Silver
[2] RULEBOOK A Feast for Odin — Rulebook · p.5 · Your Personal Boards and the Vikings
[3] RULEBOOK A Feast for Odin — Rulebook · p.8 · Increasing the Value of an Unclaimed Exploration Board
[4] RULEBOOK A Feast for Odin — Rulebook · p.6 · Mountain Strips, Building Resources, and Silver · Exploration Boards · Building Tiles · Overview Tiles · General overview · How to Play the Game · …
[5] RULEBOOK A Feast for Odin — Rulebook · p.22 · end of the Game and sCorinG · Positive Points
🔧 debug — where this ruling came from
outcome
ANSWERED — Answered
corpus profile
live,vps
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 65 ms · ask 5450 ms · total 44248 ms
single-flight (PR-5)
queued 38732 ms · generation 5516 ms
retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
[{"page": 23, "score": 0.047619, "snippet": "In the solo game, use whichever side of the home board you like. You will need a second set of Vikings of a different color. Place 1 Viking (2 Vikings in the short game) of one color (here: red) on round space 1 at the 'Banquet Table', and another 2 Vikings each on spaces 3, 5, and 7 (the latter onl", "headingPath": "the solo Game · Course of a Round:", "sharpsignalDocId": 254}, {"page": 8, "score": 0.046875, "snippet": "Below the new round number, there is note indicating what you will receive during harvest. Long game: During harvest, you can only get orange goods. Randomly determine who receives the grey start player moose. We will explain the rules for the game with 2 to 4 players first. The solo game rules can ", "headingPath": "Phase 2: Harvest · Course of plaY · Phase 1: A New Viking · The numbers on the tiles mean: · Phase 3: Turn Exploration Boards and Placing Silver", "sharpsignalDocId": 254}, {"page": 20, "score": 0.046244, "snippet": "Orange is the color of exploration. By exploring, you may add exploration boards to your home board to gain additional placement areas. There are four unique exploration boardswhich side faces up depends on the current round (see phase 3 of a round on page 8). When taking an exploration action, plac", "headingPath": "Exploration · Occupation · Extension Tiles in the 4-Player Game", "sharpsignalDocId": 254}, {"page": 5, "score": 0.044796, "snippet": "Each player takes a home board. The home boards are two-sided. One side is for a game lasting 7 rounds (long game) , the other for a game lasting over 6 rounds (short game) . Decide how many rounds you wish to play and place the according side face up. Each player chooses a color and takes the 12 Vi", "headingPath": "Your Personal Boards and the Vikings", "sharpsignalDocId": 254}, {"page": 9, "score": 0.04311, "snippet": "This game differentiates between income and bonuses. Income is paid in silver (this phase), bonuses are paid in goods (phase 10). During the game, you will place green, blue goods tiles, ore tokens and silver coins on your home board. The smallest uncovered value on the 'income diagonal' indicates t", "headingPath": "Phase 7: Income", "sharpsignalDocId": 254}, {"page": 23, "score": 0.032787, "snippet": "Once you are familiar with the solo game, you can skip phase 3. If you would like to know which exploration boards are available in any given round, check the appendix on page 15. It will also tell you how big the reward for exploring a specific board is. Always skip phase 6 . (You have the privileg", "headingPath": "Notes on the Phases of a Round:", "sharpsignalDocId": 254}, {"page": 5, "score": 0.032258, "snippet": "Peddler There is an 'A', 'B' or 'C' at the bottom right of the occupation cards, indicating to which deck each card belongs. We recommend beginners only use cards from deck A, while experienced players use cards from both deck B and C, or just shuffle every deck together. Sort the occupation cards a", "headingPath": "Before Your first Game · Occupation and Weapon Cards", "sharpsignalDocId": 254}, {"page": 9, "score": 0.030769, "snippet": "Each players draws a new weapon card and places it face up in their supply. Beginning with the start player and in clockwise order, take one or more Vikings from your Thing Square and place them on exactly one unoccupied action space of the action board. Continue doing so until all players have pass", "headingPath": "Phase 4: Draw a New Weapon · Phase 5: Actions · Phase 6: Determine Start Player", "sharpsignalDocId": 254}]
citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
[{"page": 8, "quote": null, "headingPath": "Phase 2: Harvest · Course of plaY · Phase 1: A New Viking · The numbers on the tiles mean: · Phase 3: Turn Exploration Boards and Placing Silver", "sharpsignalDocId": 254}, {"page": 5, "quote": null, "headingPath": "Your Personal Boards and the Vikings", "sharpsignalDocId": 254}, {"page": 8, "quote": null, "headingPath": "Increasing the Value of an Unclaimed Exploration Board", "sharpsignalDocId": 254}, {"page": 6, "quote": null, "headingPath": "Mountain Strips, Building Resources, and Silver · Exploration Boards · Building Tiles · Overview Tiles · General overview · How to Play the Game · …", "sharpsignalDocId": 254}, {"page": 22, "quote": null, "headingPath": "end of the Game and sCorinG · Positive Points", "sharpsignalDocId": 254}]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 254 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 254 boosted
answered-before recall
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
answer fence
passed — letter density 0.90858 of 1422 non-space chars (floor 0.45); 0 glyph-index tokens (max 2)
debug row retained until
Nov 13, 2026 13:25

what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK A Feast for Odin — Rulebook (corpus doc 254) the solo Game · Course of a Round: p.23 0.047619 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#2 RULEBOOK A Feast for Odin — Rulebook (corpus doc 254) Phase 2: Harvest · Course of plaY · Phase 1: A New Viking · The numbers on the tiles mean: · Phase 3: Turn Exploration Boards and Placing Silver p.8 0.046875 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#3 RULEBOOK A Feast for Odin — Rulebook (corpus doc 254) Exploration · Occupation · Extension Tiles in the 4-Player Game p.20 0.046244 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#4 RULEBOOK A Feast for Odin — Rulebook (corpus doc 254) Your Personal Boards and the Vikings p.5 0.044796 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK A Feast for Odin — Rulebook (corpus doc 254) Phase 7: Income p.9 0.04311 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#6 RULEBOOK A Feast for Odin — Rulebook (corpus doc 254) Notes on the Phases of a Round: p.23 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#7 RULEBOOK A Feast for Odin — Rulebook (corpus doc 254) Before Your first Game · Occupation and Weapon Cards p.5 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#8 RULEBOOK A Feast for Odin — Rulebook (corpus doc 254) Phase 4: Draw a New Weapon · Phase 5: Actions · Phase 6: Determine Start Player p.9 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.

candidate pool: the answering read scored 47 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.

floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — not armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.

arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.

read atdocumentheadingpage fused rankfused RRF scorecarried byhow it got its slot
#1 RULEBOOK A Feast for Odin — Rulebook (corpus doc 254) Mountain Strips, Building Resources, and Silver · Exploration Boards · Building Tiles · Overview Tiles · General overview · How to Play the Game · … p.6 #10 0.02967 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text the re-ranker chose it
#2 RULEBOOK A Feast for Odin — Rulebook (corpus doc 254) Before Your first Game · Occupation and Weapon Cards p.5 #7 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#3 RULEBOOK A Feast for Odin — Rulebook (corpus doc 254) Increasing the Value of an Unclaimed Exploration Board p.8 #11 0.028382 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text the re-ranker chose it
#4 RULEBOOK A Feast for Odin — Rulebook (corpus doc 254) Bonus for Placing Three Vikings · Bonus for Placing Four Vikings p.20 #9 0.030214 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text the re-ranker chose it
#5 RULEBOOK A Feast for Odin — Rulebook (corpus doc 254) Phase 2: Harvest · Course of plaY · Phase 1: A New Viking · The numbers on the tiles mean: · Phase 3: Turn Exploration Boards and Placing Silver p.8 #2 0.046875 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it
#6 RULEBOOK A Feast for Odin — Rulebook (corpus doc 254) the solo Game · Course of a Round: p.23 #1 0.047619 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it
#7 RULEBOOK A Feast for Odin — Rulebook (corpus doc 254) end of the Game and sCorinG · Positive Points p.22 #27 0.012048 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it
#8 RULEBOOK A Feast for Odin — Rulebook (corpus doc 254) Your Personal Boards and the Vikings p.5 #4 0.044796 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
[1] RULEBOOK A Feast for Odin — Rulebook (corpus doc 254) Phase 2: Harvest · Course of plaY · Phase 1: A New Viking · The numbers on the tiles mean: · Phase 3: Turn Exploration Boards and Placing Silver p.8 no quote on the wire
[2] RULEBOOK A Feast for Odin — Rulebook (corpus doc 254) Your Personal Boards and the Vikings p.5 no quote on the wire
[3] RULEBOOK A Feast for Odin — Rulebook (corpus doc 254) Increasing the Value of an Unclaimed Exploration Board p.8 no quote on the wire
[4] RULEBOOK A Feast for Odin — Rulebook (corpus doc 254) Mountain Strips, Building Resources, and Silver · Exploration Boards · Building Tiles · Overview Tiles · General overview · How to Play the Game · … p.6 no quote on the wire
[5] RULEBOOK A Feast for Odin — Rulebook (corpus doc 254) end of the Game and sCorinG · Positive Points p.22 no quote on the wire
timing split
retrieval 65 ms · first delta 2475 ms · total 44248 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 38732 ms · retrieval 65 ms · ask 5450 ms · gateway work 5516 ms · total 44248 ms
tokens in (the prompt the answerer read)
3275
tokens out (what the answerer generated)
413
tok/sec
137.8 tok/sec — 413 output tokens in 2.997 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 5s ago)
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ANSWERED — Answered
abstain rationale (n/a — this ruling answered)
answered — no abstain rationale applies
decision
NOT_SETUP_SHAPED — no setup-shape pattern matched this question

this game registers NO errata cards (edition 180), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.